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Returning 35 results for 'been blinded down cantrip raging'.
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Monsters
Monster Manual
damage, and the target has the Prone condition. Success: Half damage only. Failure or Success: The target’s Speed is reduced to 0 until the end of its next turn.3: Raging Storm. A storm cloud
cloud have the Blinded and Deafened conditions and can’t cast spells with a Verbal component. Dexterity Saving Throw: DC 23, each creature that enters the cloud for the first time on a turn or
Spells
Player’s Handbook
You unleash a storm of flashing light and raging thunder in a 10-foot-radius, 40-foot-high Cylinder centered on a point you can see within range. While in this area, creatures have the Blinded and
Frost Giant Everlasting One
Legacy
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Monsters
Volo's Guide to Monsters
Extra Heads. The giant has a 25 percent chance of having more than one head. If it has more than one, it has advantage on Wisdom (Perception) checks and on saving throws against being blinded
enter a rage at the start of its turn. The rage lasts for 1 minute or until the giant is incapacitated. While raging, the giant gains the following benefits:
The giant has advantage on Strength
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Extra Heads. The giant has a 25 percent chance of having more than one head. If it has more than one, it has advantage on Wisdom (Perception) checks and on saving throws against being blinded
raging.
Rock. Ranged Weapon Attack: +11;{"diceNotation":"1d20+11","rollType":"to hit","rollAction":"Rock"} to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7);{"diceNotation":"4d10+7","rollType
Star Spawn Larva Mage
Legacy
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Monsters
Mordenkainen’s Tome of Foes
saving throw or take 22 (5d8);{"diceNotation":"5d8","rollType":"damage","rollAction":"Plague of Worms","rollDamageType":"necrotic"} necrotic damage and be blinded and restrained by masses of swarming
only at the end of another creature's turn. The larva mage regains spent legendary actions at the start of its turn.
Cantrip (Costs 2 Actions). The larva mage casts one cantrip.
Slam (Costs 2 Actions
Monsters
Icewind Dale: Rime of the Frostmaiden
attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Poison Spray (Cantrip). Grandolpha extends her hand toward a creature she can see within 10 feet of her and projects a puff of
at seduction. She has begun plotting with disenfranchised advisors and warriors in his ranks to overthrow him when the moment is right. Ironically, despite his paranoia, Xardorok is too blinded by his
Contagion
Legacy
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Spells
Basic Rules (2014)
Wisdom checks and Wisdom saving throws and is blinded.
Filth Fever. A raging fever sweeps through the creature’s body. The creature has disadvantage on Strength checks, Strength saving throws
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
unleash a storm of flashing light and raging thunder in a 10-foot-radius, 40-foot-high Cylinder centered on a point you can see within range. While in this area, creatures have the Blinded and Deafened
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, you learn a cantrip of your choice: either druidcraft or thaumaturgy. Wisdom is your spellcasting ability for this spell. Giant’s Havoc 3rd-Level Path of the Giant Feature Your rages pull strength from
the primal might of giants, transforming you into a hulking force of destruction. While raging, you gain the following benefits: Crushing Throw. When you make a successful ranged attack with a thrown
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
creature’s mind, and its eyes turn milky white. The creature has disadvantage on Wisdom checks and Wisdom saving throws and is blinded. Filth Fever. A raging fever sweeps through the creature’s body. The
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
creature’s mind, and its eyes turn milky white. The creature has disadvantage on Wisdom checks and Wisdom saving throws and is blinded. Filth Fever. A raging fever sweeps through the creature’s body. The
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the
. Whenever you gain a level in this class, you can replace one of these cantrips with another cantrip from the druid spell list. Thrown Weapon Fighting You can draw a weapon that has the thrown
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
another cantrip from the cleric spell list. Blind Fighting You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re
blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you. Interception When a creature you can see hits a target, other than
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
(Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
Regeneration. The giant regains 10 hit points at the start of its
while raging.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.
Bonus Action
Vaprak’s Rage (Recharges after a Short or Long Rest). The
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
flaming sphere, scorching ray 5th daylight, fireball 7th guardian of faith, wall of fire 9th flame strike, scrying Bonus Cantrip When you choose this domain at 1st level, you gain the light cantrip if
you don’t already know it. This cantrip doesn’t count against the number of cleric cantrips you know. Warding Flare Also at 1st level, you can interpose divine light between yourself and an attacking
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
) necrotic damage and be blinded and restrained by masses of swarming worms. The affected creature takes 22 (5d8) necrotic damage at the start of each of the larva mage’s turns. The creature can repeat
only at the end of another creature’s turn. The larva mage regains spent legendary actions at the start of its turn.
Cantrip (Costs 2 Actions). The larva mage casts one cantrip.
Slam (Costs 2
Magic Items
Infernal Machine Rebuild
150 feet but lose all other movement.
You are blinded.
02
You can cast the speak with animals spell at will, but can use it to speak with only one animal of your choice.
All animals despise
hand cantrip at will.
A disembodied spirit follows you around, stealing and scattering coins from you, crumbling your food, and playing with your weapons and gear.
30
You are able to decipher
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, History +8, Perception +12, Stealth +8
Damage Resistances cold, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities blinded
spent legendary actions at the start of its turn.
Bone Staff (Costs 2 Actions). The skull lord makes a bone staff attack.
Cantrip. The skull lord casts a cantrip.
Move. The skull lord moves up
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Con 27 +8 +15 Ability Score Mod Save Int 9 −1 −1 Wis 14 +2 +9 Cha 9 −1 +6
Immunities Acid, Cold, Fire, Lightning, Poison, Thunder; Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled
reduced to 0 until the end of its next turn. Raging Storm. A storm cloud fills a 60-foot-radius Sphere centered on a point the cataclysm can see within 150 feet. The cloud lasts for 1 minute or until
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
refers to your level in this class. Agonizing Blast Prerequisite: eldritch blast cantrip When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit. Armor of Shadows You
blast cantrip When you cast eldritch blast, its range is 300 feet. Eyes of the Rune Keeper You can read all writing. Fiendish Vigor You can cast false life on yourself at will as a 1st-level spell
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is no longer blinded or restrained by the avalanche. The yeti of Icewind Dale like to stalk their prey in raging blizzards Blizzards The blizzards that ravage Icewind Dale and harry travelers on the
settles and buries creatures in it. A creature buried in this way is blinded and restrained and has total cover. The creature gains one level of exhaustion for every 5 minutes it spends buried in the snow
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Resistance to one damage type of the DM’s choice. 51–60 While attuned to the Artifact, you can cast one cantrip (chosen by the DM) from it. 61–70 While attuned to the Artifact, you can cast one level
Artifact, you have Immunity to the Blinded, Deafened, Petrified, and Stunned conditions. Minor Detrimental Properties 1d100 Property 01–08 While attuned to the Artifact, you have Disadvantage on any
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and slashing from nonmagical attacks
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, stunned
Senses truesight 120 ft., passive perception
): power word kill, time stop
Actions
Chill Touch (Cantrip). Ranged Spell Attack: +15 to hit, range 120 ft., one creature. Hit: 18 (4d8) necrotic damage, and the target can’t regain hit points until the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
fungi and your ability to tap into the cycle of life and death grants you access to certain spells. At 2nd level, you learn the chill touch cantrip. At 3rd, 5th, 7th, and 9th level you gain access to the
Spores reaction. Fungal Body 14th-level Circle of Spores feature The fungal spores in your body alter you: you can’t be blinded, deafened, frightened, or poisoned, and any critical hit against you counts as a normal hit instead, unless you’re incapacitated.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
damage type of the DM’s choice. 51–60 While attuned to the artifact, you can use an action to cast one cantrip (chosen by the DM) from it. 61–70 While attuned to the artifact, you can use an action
. 91–00 While attuned to the artifact, you can’t be blinded, deafened, petrified, or stunned. Minor Detrimental Properties d100 Property 01–05 While attuned to the artifact, you have disadvantage
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
3rd-level College of Spirits featureA human bard of spirits evokes
a tale inspired by the
Avenger tarokka card. You can reach out to spirits to guide you and others. You learn the guidance cantrip
modifier, and you end one condition from the following list affecting the target: blinded, deafened, paralyzed, petrified, or poisoned.
12 Tale of the Mind-Bender. You evoke an incomprehensible
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
outside the encounter area, the choice of location is up to you. Portals d6 or d8 Portal
1 Far Realm horror
2 Guarded warehouse
3 Raging storm
4 Amid the rigging
5
until destroyed. Only then can the exit portal be found. The party gains one failure point as a result of the time they spent in the maze. Portal 3: Raging Storm The moment you open the door, magic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
transformation. A barbarian touched by Belashyrra might serve as an eye of the All-Seer but remain physically unchanged, even as a barbarian tied to Dyrrn takes on aberrant features while raging. When a
22 (+6)
CHA
23 (+6)
Saving Throws Int +14, Wis +13, Cha +13
Skills Arcana +14, Perception +13
Damage Resistances poison, psychic
Condition Immunities blinded, charmed, exhaustion
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Paladin spells for you, and Charisma is your spellcasting ability for them. Whenever you gain a Paladin level, you can replace one of these cantrips with another Cleric cantrip. Level 2: Paladin’s Smite You
Lay On Hands on a creature, you can also remove one or more of the following conditions from the creature: Blinded, Charmed, Deafened, Frightened, Paralyzed, or Stunned. You must expend 5 Hit Points
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
spells for you, and Charisma is your spellcasting ability for them. Whenever you gain a Paladin level, you can replace one of these cantrips with another Cleric cantrip. Level 2: Paladin’s Smite You
Radiant damage. Level 14: Restoring Touch When you use Lay On Hands on a creature, you can also remove one or more of the following conditions from the creature: Blinded, Charmed, Deafened, Frightened
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
has more than one, it has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
Regeneration. The giant
giant is incapacitated. While raging, the giant gains the following benefits:
The giant has advantage on Strength checks and Strength saving throws When it makes a melee weapon attack, the giant
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
mending cantrip can repair the damage) An undecorated float, topped with an unpainted mechanical gold dragon made of canvas stretched over a wooden frame Rigged with a glass canister of flammable gas
promptly, it spreads to other parts of the hold after 1 minute. Crew members in other parts of the ship detect smoke 5 minutes later, by which time the hold is a raging inferno. Crew members will focus on
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
must make a DC 15 Constitution saving throw. On a failure, the creature takes 4d6 radiant damage and is blinded. On a success, it takes half damage and isn’t blinded. 61–66 One character in the region
suddenly learns some magic. A character learns one wizard cantrip of the character’s choice and knows the cantrip for 1d8 days. 66–70 One random creature in the region crackles with sparks of light
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
modifier to the attack and damage rolls of the attack. In contrast, if you make the spell attack of the fire bolt cantrip, you add your spellcasting ability modifier to the attack roll. If you’re a
to move an additional 5 feet—beyond your 10-foot reach—the creature then triggers an opportunity attack. Can a blinded creature make an opportunity attack? An opportunity attack is triggered by “a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
legendary action option can be used at a time and only at the end of another creature’s turn. Jarad regains spent legendary actions at the start of his turn.
Cantrip. Jarad casts one of his cantrips
raging fire that the Gruul believe burns in their bellies, and his wrath toward the civilization of Ravnica knows no bounds.
Mightiest of the Mighty. Borborygmos leads the Burning Tree clan, which






