Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'been built diffusing choosing refuse'.
Other Suggestions:
been build diffusing crossing rebuke
been build diffusing chasing rebuke
been build diffusing choosing refuse
been build diffusing chasing refuge
been build diffusing crossing refuges
Monsters
Ghosts of Saltmarsh
on this saving throw is immune to this peryton’s Warp Shadow for 24 hours.The peryton can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used
Attack. The peryton makes one attack with its talons.
Dive Attack (Costs 2 Actions). The peryton moves up to its speed toward one target of its choosing. It then makes a gore attack that deals an extra
Unicorn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The unicorn regains spent
a unicorn might include any of the following magical effects:
Open flames of a nonmagical nature are extinguished within the unicorn’s domain. Torches and campfires refuse to burn, but
Monsters
Guildmasters’ Guide to Ravnica
, they can collectively take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature’s turn. Obzedat
traditionally called patriarchs, though they can be male or female. They are the oldest, wealthiest, and most influential oligarchs of the Orzhov Syndicate. They have been dead for centuries, but they refuse to
Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
habitations in Oeble, that particular tenement had been built for humans, and smaller residents coped with the resulting awkwardness as best they could.
But at least the relative largeness of the apartment
names, a gnome learns to use no more than three names: a personal name, a clan name, and a nickname, choosing the one in each category that’s the most fun to say.
Male Names: Alston, Alvyn
Juiblex
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Juiblex regains spent legendary
refuse to part with any of my possessions.”
41–60
“I’ll do everything I can to get others to eat and drink beyond their normal limits.”
61–80
“I
Monsters
Fizban's Treasury of Dragons
each: command, divination, hypnotic pattern, lesser restorationThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway that ascends the mountain to encourage travel to and from the lair
Monsters
Fizban's Treasury of Dragons
: command, divination, greater restoration, hypnotic pattern, invisibilityThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a
has spent considerable time shaping the pinnacle of the tallest mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
adventure but may be built at a time of your choosing — after the characters first arrive in Leilon but before the end of the adventure.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
adventure but may be built at a time of your choosing — after the characters first arrive in Leilon but before the end of the adventure.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
adventure but may be built at a time of your choosing — after the characters first arrive in Leilon but before the end of the adventure.
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action can
with whom they have alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary
alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near underground lakes.
Deep
Monsters
Fizban's Treasury of Dragons
underwater doesn't grant resistance against this damage.The dragon turtle can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the
)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from the surface world. (Any)
4
Supremacy. Creatures who refuse to recognize my rule over these waters
Monsters
Fizban's Treasury of Dragons
take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary
wary eye on the efreeti;efreet who have built a tower near the dragon’s lair, and indirectly aids any who oppose the efreet.
7
An iron golem ferries visitors across the lava moat
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
character who explores the terraced garden alone. The blood hawks aren’t present at night. Waves crash against a rocky promontory, built atop which is a spectacular, multilevel garden, its terraces
overgrown with vegetation and hemmed in by stone walls with statues of sharks at their corners. Stone steps connect the lower terraces with the higher ones.
Built atop the highest terrace is an ornate
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
character who explores the terraced garden alone. The blood hawks aren’t present at night. Waves crash against a rocky promontory, built atop which is a spectacular, multilevel garden, its terraces
overgrown with vegetation and hemmed in by stone walls with statues of sharks at their corners. Stone steps connect the lower terraces with the higher ones.
Built atop the highest terrace is an ornate
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
character who explores the terraced garden alone. The blood hawks aren’t present at night. Waves crash against a rocky promontory, built atop which is a spectacular, multilevel garden, its terraces
overgrown with vegetation and hemmed in by stone walls with statues of sharks at their corners. Stone steps connect the lower terraces with the higher ones.
Built atop the highest terrace is an ornate
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Javenesh Stoutclaw Neutral Good Owlin Second Year (Lorehold)
Javenesh is an imposing and powerfully built owlin who looks permanently scruffy despite his best efforts. Contributing to his
dishevelment are tufts of juvenile plumage that refuse to smooth down, a handful of scars whose origin he’s not sure of, and at least one hole in whatever clothing he’s wearing.
Contrary to what people
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Javenesh Stoutclaw Neutral Good Owlin Second Year (Lorehold)
Javenesh is an imposing and powerfully built owlin who looks permanently scruffy despite his best efforts. Contributing to his
dishevelment are tufts of juvenile plumage that refuse to smooth down, a handful of scars whose origin he’s not sure of, and at least one hole in whatever clothing he’s wearing.
Contrary to what people
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Javenesh Stoutclaw Neutral Good Owlin Second Year (Lorehold)
Javenesh is an imposing and powerfully built owlin who looks permanently scruffy despite his best efforts. Contributing to his
dishevelment are tufts of juvenile plumage that refuse to smooth down, a handful of scars whose origin he’s not sure of, and at least one hole in whatever clothing he’s wearing.
Contrary to what people
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Monstrous Peryton The terror of the coast and the recent scourge of Firewatch Island in Tammeraut’s Fate, this large peryton preys on ships and coastal communities alike. It has built numerous nests
to this peryton’s Warp Shadow for 24 hours.
Legendary Actions
The peryton can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
around a rectangular, stone-lined pit 15 feet deep, 50 feet wide, and 200 feet long. The original Amnian residents built it as an arena for a highly competitive ball game, and it still provides cheap
bystanders to become heroes in the city and earn favors from the merchant princes. 3. Refuse Pit An enormous sinkhole serves as the city’s garbage dump. Every type of refuse gets tossed here, up to and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Monstrous Peryton The terror of the coast and the recent scourge of Firewatch Island in Tammeraut’s Fate, this large peryton preys on ships and coastal communities alike. It has built numerous nests
to this peryton’s Warp Shadow for 24 hours.
Legendary Actions
The peryton can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Monstrous Peryton The terror of the coast and the recent scourge of Firewatch Island in Tammeraut’s Fate, this large peryton preys on ships and coastal communities alike. It has built numerous nests
to this peryton’s Warp Shadow for 24 hours.
Legendary Actions
The peryton can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
around a rectangular, stone-lined pit 15 feet deep, 50 feet wide, and 200 feet long. The original Amnian residents built it as an arena for a highly competitive ball game, and it still provides cheap
bystanders to become heroes in the city and earn favors from the merchant princes. 3. Refuse Pit An enormous sinkhole serves as the city’s garbage dump. Every type of refuse gets tossed here, up to and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
around a rectangular, stone-lined pit 15 feet deep, 50 feet wide, and 200 feet long. The original Amnian residents built it as an arena for a highly competitive ball game, and it still provides cheap
bystanders to become heroes in the city and earn favors from the merchant princes. 3. Refuse Pit An enormous sinkhole serves as the city’s garbage dump. Every type of refuse gets tossed here, up to and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Catching the Train Embedded in Glitch’s body is an amulet of the planes that turns to dust (along with the rest of the quadrone) if Glitch is reduced to 0 hit points. Glitch uses this built-in amulet
) doubles as a train station. Inside it is a booth containing a duodrone attendant with a built-in ticket puncher. All passengers must get their tickets punched by this duodrone before they’re
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Catching the Train Embedded in Glitch’s body is an amulet of the planes that turns to dust (along with the rest of the quadrone) if Glitch is reduced to 0 hit points. Glitch uses this built-in amulet
) doubles as a train station. Inside it is a booth containing a duodrone attendant with a built-in ticket puncher. All passengers must get their tickets punched by this duodrone before they’re
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Catching the Train Embedded in Glitch’s body is an amulet of the planes that turns to dust (along with the rest of the quadrone) if Glitch is reduced to 0 hit points. Glitch uses this built-in amulet
) doubles as a train station. Inside it is a booth containing a duodrone attendant with a built-in ticket puncher. All passengers must get their tickets punched by this duodrone before they’re
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Investigating Rivergard Grimjaw and his gang work with smugglers to move stolen goods on the river. They stage attacks against river boats that refuse to pay protection money, and they actively
-mile wide at this point. A gatehouse and keep stand atop a low bluff, but the walls are built to the water’s edge. On the river bank, another low tower guards a boat basin where keelboats are moored
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Investigating Rivergard Grimjaw and his gang work with smugglers to move stolen goods on the river. They stage attacks against river boats that refuse to pay protection money, and they actively
-mile wide at this point. A gatehouse and keep stand atop a low bluff, but the walls are built to the water’s edge. On the river bank, another low tower guards a boat basin where keelboats are moored
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Investigating Rivergard Grimjaw and his gang work with smugglers to move stolen goods on the river. They stage attacks against river boats that refuse to pay protection money, and they actively
-mile wide at this point. A gatehouse and keep stand atop a low bluff, but the walls are built to the water’s edge. On the river bank, another low tower guards a boat basin where keelboats are moored
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
successful DC 14 Charisma (Intimidation or Persuasion) check. CoupleOfKooks “We’re the refuse of the Outlands, the debris of shattered dreams, the waste of every failed vengeance. We’re the scum of the
throw the criminal through it. 2 The locals ignore a gigantic crash that echoes through town. The noise originated at the town dump; it was caused by the collapse of a towering metal sculpture built
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
vines of a nearby hillside. A stone door can be seen, ajar, in the tunnel’s dim depths. The door bears chiseled marks that might once have been a name.
Over time, many rich folks built in the valley
. Geeraugh and Mougra built an improvised alarm made metal wagon wheel fittings against the inside of the door. If the door is pushed open without removing this “alarm,” the metal pieces fall with a loud crash
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
vines of a nearby hillside. A stone door can be seen, ajar, in the tunnel’s dim depths. The door bears chiseled marks that might once have been a name.
Over time, many rich folks built in the valley
. Geeraugh and Mougra built an improvised alarm made metal wagon wheel fittings against the inside of the door. If the door is pushed open without removing this “alarm,” the metal pieces fall with a loud crash






