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Returning 35 results for 'before back derived compound restoring'.
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Monsters
Storm King's Thunder
Miros is a retired carnival attraction, dubbed “the Yeti” because of his barrel-shaped body and the thick, white hair covering his arms, chest, back, and head. When Goldenfields suffers
, so does his business, so he takes strides to protect the compound.
Ideal: “As does the Emerald Enclave, I believe that civilization and the wilderness need to learn to coexist.”
Bond
Species
Eberron: Rising from the Last War
Healing can save a life with a touch, restoring vitality and the will to live. When dealing with mundane medicine, the mark helps its bearer sense the nature of maladies, aiding them in finding a
cure. When equipped with dragonshard focus items, the mark can even draw the dead back from the depths of Dolurrh.
House Jorasco
Leader: Ulara d’Jorasco
Headquarters: Vedkyar Enclave (Vedykar
Demilich (Variant)
Legacy
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Monsters
Monster Manual (2014)
assume a wraithlike form. The skull then emits a terrifying howl that can slay the weak-hearted and leave others trembling with fear. Left alone, it sinks back down and returns to the empty peace of
be permanently destroyed. Its skull reforms after 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Enduring Existence"} days, restoring the creature to its wretched state. If it has the
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
We had a tabaxi come through once, a few winters back. She kept the taproom packed each night with her stories and spent most days napping in a chair in front of the fireplace. We thought she was
, prophecy, clan history, and other esoteric factors. Tabaxi names can apply to both males and females, and most use nicknames derived from or inspired by their full names.
Clan names are usually based
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
transit point for the cult’s contraband coming up from the south. When wagons arrive from the south, they are brought into the compound one or two at a time for unloading, then moved back outside for
parking. The compound is crowded with food, lumber, and myriad other supplies in crates and barrels. Material that can’t be left exposed to the cold, wet weather or is especially valuable is stored in the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
from the south. When wagons arrive from the south, they are brought into the compound one or two at a time for unloading, then moved back outside for parking. The compound is crowded with food, lumber
characters saw in the dragon hatchery (and possibly have with them still; see area 12 in that section). When cult wagons arrive, their road-building cargo is unloaded into the compound normally, but
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Arrival The following description assumes that the characters approach the lodge from the west side of the river: A thin fog surrounds a fortified compound standing in a clearing on the east side of
a narrow river. A ten-foot-high log palisade surrounds the compound, whose main building is a two-story stone-and-wood affair with a high-pitched roof, gables, window shutters, and a stone chimney
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
can save a life with a touch, restoring vitality and the will to live. When dealing with mundane medicine, the mark helps its bearer sense the nature of afflictions and find the best solution. When equipped with dragonshard focus items, the mark can even draw the dead back from the depths of Dolurrh.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
can save a life with a touch, restoring vitality and the will to live. When dealing with mundane medicine, the mark helps its bearer sense the nature of maladies, aiding them in finding a cure. When equipped with dragonshard focus items, the mark can even draw the dead back from the depths of Dolurrh.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Initial Surge The first sign that the orcs have arrived occurs when their scouts appear on the low ridges all around the compound. Soon after, small bands of orcs spread out, surrounding the buildings. With
repeat this pattern several times, perhaps breaching a spot here or there before the defenders push them back. Then they start trying different tactics. Smoke Screen Late in the day, the orcs start a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters save Pangil ng Buwan, the bakunawa accompanies them back to Kalapang. Pangil ng Buwan apologizes to the townsfolk, explains the cause of the attack, and promises to aid
in restoring the town. Nimuel and Lungtian reward the characters as promised, with Lungtian bestowing the Ninuno’s Mark charm upon each of them (see “Ninuno’s Mark” below). If the party is unable to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
on treating the wounded and getting everyone back to Vogler safely. Cudgel Betrayed As the characters and Mayor Raven speak, Cudgel Ironsmile seeks answers. While the battle was taking place, one of
the traitor bound for the walk back to Vogler where they can be interrogated (see the “Mercenary Interrogation” section). Healing the Wounded Most of Vogler’s militia died during the battle, but if the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Gromph’s disappearance, proclaiming that the archmage is hard at work investigating the demonic invasion and seeking the means to send the demon lords back to the Abyss. Quenthel doesn’t know if
adventurers are fighting to send the demon lords back to the Abyss, or that Menzoberranzan might suffer under another demon lord assault. She’s concerned only about House Baenre. By the matron
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Baldur’s Gate in Elturel’s cemetery, encountering undead and more fiends.
Escaping the Siege
For characters of level 6
After bringing Ulder Ravengard back to the High Hall and restoring him to
telepathic contact with the demon lord Baphomet. After seeing Ravengard safely back to the High Hall and ridding him of his malady, the characters should be 7th level and ready to leave Elturel in search of
Kobold
Legacy
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Species
Volo's Guide to Monsters
some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them back to life as the next egg laid in
.
A kobold’s cautious nature doesn’t mean it can’t get angry. The blood of dragons flows in its veins, and like a raging drake, a kobold that is pushed too far or has its back
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
restoring the city to its former state. If the undead medusa guarding area O4 is overcome, the crown and scepter recovered from the monastery can be used to open the temple gate, as noted in the adventure
. A follow-up successful DC 15 Intelligence (Religion) check can then trigger ritual magic that reverses the flood of ooze and sends it back to the Slime Pits. However, if this check is failed by 5 or
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
toll. Restoring Old Debts. If the sphinx is slain, the mechanical items that circle around her (functioning as Ioun stones) might all be released. The life force they contain (in the form of
party to gain favor by returning the sphinx’s toll to some of those who have paid it. If Mary is with the party, she might seek to keep all the mechanical Ioun stones for herself — and might stop at nothing to get them back if the other characters seize them.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, Stolos angrily admits that he and Andras derived from a singular human subject and his giant snowy owl companion years before. The two hybrid creatures now have an intense hatred for one another
aim is for the characters to sow chaos before the temple’s guards invariably deliver them back into his custody. Stolos uses the warlock of the Great Old One stat block with the following changes: He is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
instructions to bring back information and new ideas for the community. Most of these folk return to the burrow at the appointed time or even sooner, their curiosity having been satisfied. But a few
of them take readily to life in the outside world and don’t come back on schedule, returning to the burrow only after spending years or decades away as a member of an adventuring party. The Pull of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
top of the parapet down to the compound. A set of locked, ironbound wooden doors at ground level provide access to storerooms and cellars located underneath each watch post. Picking a door lock requires
designed to amplify sound, allowing the ringing of each gong to be heard as far as two miles away. Any other watch posts within that range ring their gongs as well, putting more of the compound on
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Like druids, their practices date back to the earliest days of humanity. And long before humans set foot in the North, elf rangers strode through its forests and climbed its mountains. The traditions
graves or tombs. Many of these symbols were derived from elven lore or borrowed from groups like the Harpers. While by no means a secret language, these trail marks are often obtuse to non-rangers
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
goblins that are still inside the compound, and they flee back toward the wall. During this time, inexplicably, Lob and Ogg decide to climb over the wall and enter the compound rather than flee, while the
their outer defenses and militia. Lob and Ogg spent the next month lost in the hills, trying to find their way back to Grudd Haug. When they got there, they told Guh about the “big farm.” Guh
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(or at least less ambitious) creatures. Erstwhile A significant shift in the Golgari balance of power began when the kraul death priest Mazirek discovered an ancient mausoleum compound. Deep in the
. Inside were hundreds of well-preserved corpses suffused with a latent necromantic power that Mazirek activated, bringing the corpses back to a shambling semblance of life. This new race of undead is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
expressed interest in excavating and restoring the previous site of the grippli village, a mile from its present location. Pond Mother saw no reason to refuse them, since their motives were seemingly
Jans will transport the characters as far as he can, then drop them off just outside the crab maze that borders the community before turning back south.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Tashlutans claim to have some amount of skill with personal prognostication. One of the most notable sights in Tashluta, the House of the All-Seeing Orb is an immense compound dedicated to the study of
carrying tomes or mysterious-looking magic devices, bustle about the immense compound. The largest building is patterned with inscribed eyes. A larger, more detailed eye is carved above the building’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living dwarves to seek out the city. And some did — or tried to, anyway. Shortly thereafter, the orc wars began anew, and nearly every dwarf’s attention turned back to the existing dwarfholds and the
dangers those places now faced. Gradually, as the orcs were pushed back and the dwarven cities secured anew, those delvers began to recall their promises to their ancestors. Further, when the war ended
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Camp Vengeance Through the foliage, you see a crude timber fortification — a walled compound with watchtowers and tents inside it, encircled by a ditch bristling with sharpened stakes. A large
ended their retreat by digging in on this spot. Eventually they got word of their situation back to Port Nyanzaru, and they’ve since been reinforced. Their original, small camp has been transformed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
4. Shagambi’s Shrine A ruined shrine stands at the heart of this walled compound. Tall monoliths flank the entrance, decorated with images of a jaguar with six snakes sprouting from its shoulders. A
kamadans (see appendix D) use a cart at the back of the shrine as their lair. If they hear intruders approaching the shrine, the kamadans try to ambush them. The kamadans fight tooth and claw to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, which brings the flow of the game right back to step 1.
This pattern holds whether the adventurers are cautiously exploring a ruin, talking to a devious prince, or locked in mortal combat against a
high as 30.) These ability scores, and the ability modifiers derived from them, are the basis for almost every d20 roll that a player makes on a character’s or monster’s behalf.
Ability checks
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
encountered and doesn’t physically interact with the characters in any way. In each location with a haunting, there’s a way to put the haunt to rest (usually by restoring the location’s solemnity or
ghostly image of a dwarf zombie lurches from a wall, puts a rotted finger to its lips, then uses its other hand to peel back its ribcage and reveal a gem hidden in its chest cavity. The zombie then
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
think or feel as others do, finding emotions messy and confusing.
3 In a brazen or desperate moment, you dared death to take you—and in a way, it has.
4 You sent a Returned back to the
Underworld, restoring a measure of order to the cosmos.
5 Serving Athreos is your family tradition, a responsibility honored for countless generations.
6 You have died before, and in that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battle Smith Battle Smith with Steel Defender Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an
the following effects: The target takes an extra 2d6 force damage. Choose one creature or object you can see within 30 feet of the target. Healing energy flows into the chosen recipient, restoring 2d6
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
of a grinning skull). A greater restoration or wish spell can end the petrified condition for one victim, restoring them and their gear. Altar This block of strange material glows with an inner light
fireball. Manipulating Time Having a mechanical guide spend 1 charge in this area reverts one of the black rocks back to a living worshiper.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the Margaster family, whom they see as foes who will one day attack their home to regain it or destroy it if they can’t take it back. To most humans, Thornhold is merely the fortress above the surface
route. The Knights of Samular also show interest in restoring their outpost at Thornhold as a prelude to sorties into the Mere, and there is talk that these desires may lead to a curious alliance
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
try to access the manor via one of the decks at the back (areas C10 and C11). Captain Dapplewing’s Manor Features The manor has the following features: Ceilings. The ceilings throughout the manor are 20
Earl and the dragon heads plaque) have a self-restoring quality that allows them to repair damage taken during a skirmish. But if characters egregiously smash open doors or engage in property damage, impose repercussions even if their mission to retrieve Sassy Sally Jane is successful.






