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Returning 13 results for 'before bands devote compound related'.
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Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
dozen) in a fortified compound enclosed by stone walls that are easily defensible. If no such compound exists, they build one. The parents spend the remainder of their lives guarding the compound
, defending their offspring, and sharing a lifetime of knowledge before they die. When the children are old enough to leave the compound, they pick up whatever weapons and tools their parents left behind and
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even these wanderers love peace, food, hearth, and home, though home
more like closely related families than true subraces. Choose one of these subraces or one from another source.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Halfling Rangers Most halflings who revere nature and its raw beauty come from lightfoot stock. Their bands spend at least as much time on the road and river as in village and town, and the role of a
typically prefer Sheela Peryroyl. Those who devote themselves more to the protection of settlements or travelers honor Arvoreen. The few strongheart halflings who become rangers tend to favor those latter two deities.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
foot. Bands consist of loosely related individuals, and when bands meet, membership frequently shifts. Lightfoot halflings typically excel at tasks related to travel — be it navigation, handling pack
horizon, new town, or new face a chance to find something delightful. Lightfoot halflings typically travel in small bands, using whatever conveyance is convenient but just as easily striking out on
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Initial Surge The first sign that the orcs have arrived occurs when their scouts appear on the low ridges all around the compound. Soon after, small bands of orcs spread out, surrounding the buildings. With
grass fire upwind from the compound to create cover for themselves. Thick white smoke drifts through the compound and makes the area lightly obscured. Anything more than 30 feet from a viewer is heavily
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their land, and they aren’t willing to let a bunch of orcs drive them off. They’ve heard the stories of the rampaging orc war bands and seen the scouts nearby. When the attacks began on the smaller
homesteads in the vicinity, Kerbin Dellmon sent out word that anyone could stay at their compound for safety. A number of farmers and ranchers took the Dellmons up on their offer. Every able-bodied
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
martial bands, holding strong in the face of unbeatable odds. It sings of a great yearly competition that crowns the preeminent warrior-athlete in Akros, and—by extension—the world. The majority of
Akros’s inhabitants, though, aren’t members of its martial elite. The famed warriors of Akros have the means to devote their lives to studying and training in the ways of war because they rest atop a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
reinforcements. For those who need such enticement, they offer the promise of sharing the bounty of great treasures held by the githyanki. Mind Flayers. Though they devote most of their military
they did to the gith eons ago. As their means of vengeance against the mind flayers, the githzerai send bands of warriors called rrakkmas — illithid hunting parties — to other planes to do battle with
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
edge, between the vale proper and the northern Ice Spires, and another fed by the lakes on its southern edge. Originally the home of giant clans and ragtag barbarian tribespeople related to the
, particularly in the days before the founding of Luruar and the resettlement of Mithral Hall. Fell beasts aplenty make their lairs in out-of-the-way places across the valley, and raiding bands of ogres
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Luskan Anyone who goes to Luskan should know about its ruling Ships and the Arcane Brotherhood. The Ships of Luskan have been described as bands of pirates, but that characterization misses how
to warehouses, caravan yards, and workspace. It includes the Mirabar Shield, the fortified compound that represents Mirabar’s trading interest in Luskan. Mirabar uses it as a base to trade with the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
initiation, in which the initiate is mystically identified with a god, or a handful of related gods. Mystery cults are intensely personal, concerned with the initiate’s relationship with the divine
rather than from a specific nature deity, some clerics devote themselves to ideals rather than to a god. Paladins might serve a philosophy of justice and chivalry rather than a specific deity. Forces and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
careful manipulation. Adventure Hooks. Eberron: Rising from the Last War contains abundant ideas for adventures related to the Chamber’s activities on Eberron. The Chamber Adventure Hooks table here
dragons share a common territory and hoard, live under a strict code of discipline, and devote themselves to a common goal. Their most notable feature, though, is their practice of carving arcane sigils of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Young stone giants practice tirelessly, hoping to prove themselves worthy of assisting the tribe’s best carvers. A stone giant master carver might devote years to finding the best stone before
darkness, and the caves and grottoes where they live are kept dark most of the time. They don’t prefer to use illumination for any purpose that’s not related to creating or displaying art. Most of a






