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Returning 35 results for 'before barrel depending contest random'.
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Faerie Dragon (Younger)
Legacy
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Monsters
Monster Manual (2014)
determine its behavior during the turn:
1–4. The target takes no action or bonus action and uses all of its movement to move in a random direction.
5–6. The target doesn’t move, and the
. The dragon stays out of sight, watching invisibly as its victims contend with its pranks. When its fun is done, the dragon might reveal itself, depending on the disposition of its “prey.&rdquo
Faerie Dragon (Older)
Legacy
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Monsters
Monster Manual (2014)
action or bonus action and uses all of its movement to move in a random direction.
5–6. The target doesn’t move, and the only thing it can do on its turn is make a DC 11 Wisdom saving
contend with its pranks. When its fun is done, the dragon might reveal itself, depending on the disposition of its “prey.”
Friendly and Bright. A faerie dragon has a sharp mind, a fondness
Sword of Kas
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
dominated by the sword, as if by the dominate monster spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword’s demand is met.
Random Properties. The Sword of Kas
has the following random properties:
1 minor beneficial property
1 major beneficial property
1 minor detrimental property
1 major detrimental property
Spirit of Kas. While the sword is on
Sphere of Annihilation
Legacy
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Magic Items
Basic Rules (2014)
attempt to control a sphere that is under another creature's control, you make an Intelligence (Arcana) check contested by the other creature's Intelligence (Arcana) check. The winner of the contest
or into the extradimensional space.
86-00
A spatial rift sends each creature and object within 180 feet of the sphere, including the sphere, to a random plane of existence.
Species
Mordenkainen Presents: Monsters of the Multiverse
Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Blessed with a supernaturally strong sense of direction, minotaurs make great navigators. Some sages believe minotaurs
height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Magic Items
Princes of the Apocalypse
apply, as detailed in chapter 5 of the Dungeon Master’s Guide. At the end of each hour, there is a ten percent chance that the heat wave starts a wildfire in a random location within the area of
the flood’s path is swept away. The flooding destroys crops and might trigger mudslides, depending on the terrain.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Random Urban Encounters The Random Urban Encounters table is useful for city- and town-based adventures. Check for a random encounter at least once per day, and once at night if the characters are
out and about. Reroll the result if it doesn’t make sense given the time of day. Random Urban Encounters d12 + d8 Encounter 2 Animals on the loose 3 Announcement 4 Brawl 5 Bullies 6 Companion 7
Magic Items
Lost Laboratory of Kwalish
metal bosses adorn the armor in seemingly random fashion. On the back of the armor’s left gauntlet is a rectangular metal box, from which projects a short rod tipped with a cone-shaped red
. It is found with one energy cell attached, containing 2d10 charges.
POWERED ARMOR OPTIONS
Depending on where and how it appears in the adventure, you might wish to modify the features of Kwalish
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
dominated by the sword, as if by the dominate monster spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword’s demand is met. Sword of Kas Random Properties. The
Sword of Kas has the following random properties: 1 minor beneficial property 1 major beneficial property 1 minor detrimental property 1 major detrimental property Spirit of Kas. While the sword is on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
checks or saving throws to avoid slowing or stopping, or use the random tables of complications in the "Chase Complications" section to choose obstacles that occur at specific points. Complications can be
enrage the wasps within, thus creating an obstacle for their pursuers. A map of a chase can be linear or have many branches, depending on the nature of the chase. For example, a mine cart chase might have
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
(Arcana) check. The winner of the contest gains control of the sphere and can levitate it as normal. If the sphere comes into contact with a planar portal, such as that created by the gate spell, or an
through the portal or into the extradimensional space. 86–00 A spatial rift sends each creature and object within 180 feet of the sphere, including the sphere, to a random plane of existence.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
(Arcana) check. The winner of the contest gains control of the sphere and can levitate it as normal. If the sphere comes into contact with a planar portal, such as that created by the gate spell, or an
through the portal or into the extradimensional space. 86–00 A spatial rift sends each creature and object within 180 feet of the sphere, including the sphere, to a random plane of existence.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Port Nyanzaru Encounters Port Nyanzaru has a lot going on even without random encounters, but if the characters spend time exploring the city, a few random incidents can help bring that experience to
Nyanzaru Encounters table to determine what the characters encounter, or simply choose an encounter you like. Port Nyanzaru Encounters d20 Encounter 1 A parrot poops on a random character’s head
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
objects spell description in the Player’s Handbook). As an action, the animated wand can expend 1 of its charges and target a random creature with one of its randomly determined effects. Any such effect
the animated wand is grabbed while Rantantar’s spirit is lodged inside it, a contest of wills ensues. The creature grabbing the wand must immediately make a DC 20 Charisma saving throw. On a failed
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
a drinking contest in this area and are so inebriated that they are considered poisoned (see appendix A in the Player’s Handbook). Despite their present condition, they are spoiling for a fight and
nearly 8 feet across, a wooden fork as big as a pitchfork, and a mug of bronze as large as a barrel, with handles shaped like a dragon’s wings. The platter is worth 750 gp and weighs 75 pounds. The mug is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Random Encounters (A-C) Barovian Commoners A loud clamor fills the unhallowed halls of Ravenloft. Cries of “Kill the vampire!” are mixed with bold voices shouting, “Never again!” and “To the crypts
from doing so. As long as these Barovians are with the adventurers, random encounters occur on a roll of 9 or higher. Barovian Witch You hear a woman’s scratchy voice calling out a name. “Grizzlegut
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
laboratory experiments). The bird claims their name is ‘Hector.’
36–45 A small barrel holds a live boggle, bound, gagged, and marinating in their own excreted oil. This is the former partner of the
items of specialized adventuring gear, and short pieces of fiction.
66–70 An empty sack is an uncommon magic item that spits out a random mundane object once per day. Select these items from the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
nearest a random character. 2 A blinded bozak draconian (see appendix B) with 1 hit point staggers from the Fray and across the battlefield. It doesn’t attack, but it explodes in its Death Throes if killed
. The draconian appears in an unoccupied space adjacent to the Fray nearest a random character. 3–4 A draconian gliding overhead throws a fiery flask at one random player character, who must succeed on
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
depending on the section the NPC is playing in. Cerulean Hall Betting Section Level Average Bet Modifier Amateur 17 (1d4 + 15) talons +4 Intermediate 20 (2d4 + 15) talons +8 Expert 25 (4d4 + 15) talons
+12 A Contest of Wits Any character who wins a game in the experts’ section gains Nyssa’s attention. The pit master approaches the character after the game and offers a challenge of wits. Read or
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
letting them choose the setbacks, you can give players more agency in crafting the story of their characters’ deeds. Degrees of Failure Sometimes a failed D20 Test has different consequences depending
archery contest, you might decide that the more an attack roll exceeds the target’s AC, the higher the character’s score. The archery target might have AC 11, but it has five concentric rings indicating
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Random Events The adventurers must contend with a variety of events as they lead their forces through the Underdark. Every other day of travel or camping in the Underdark, an event automatically
occurs. Roll a d20 and consult the Random Events table, or choose a suitable event. For the rules on madness, see chapter 2 of this adventure and chapter 8, “Running the Game,” in the Dungeon Master’s
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
wandering monsters to inspiring whole adventures. But The Deck of Many Things card set and other card decks provide an alternative way to get random results. How is drawing from a deck of cards
already has iconic random number generators close at hand.
Advantages of Using Cards Whether you’re using The Deck of Many Things card set, oracle cards like tarokka cards or tarot cards, or a deck of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
heavenly mountain of Celestia might be located on a mountain peak. Second, portals often have guardians charged with ensuring that undesirable people don’t pass through. Depending on the portal’s
rounds. Situation. The portal functions only if a particular condition is met. A situation-keyed portal opens on a clear night, or when it rains, or when a certain spell is cast in its vicinity. Random
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Barrel and Bucket 16 The Thirsty Crow 17 The Wandering Satyr 18 The Barking Dog 19 The Happy Spider 20 The Witch and Dragon *Roll a separate d20 for each part of the tavern’s name. Random Shops
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
–4 Shadowfell Fog 5–6 Wild Magic Fog Mist Thickness Mist lightly obscures the area it fills. Depending on its density, it heavily obscures an area beyond a certain distance from creatures within. Use
the Mist Thickness table to determine a mist’s thickness at random. The Mist Obfuscation table notes how far a creature in mist can see before the area beyond is heavily obscured. Mist Thickness
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. Read or paraphrase the following text when a character investigates: A group of a dozen lizardfolk cheer as one among them strains, then hefts a barrel-sized boulder over her head. She holds it for a
wish to join them, they’re welcomed. Run any of the competitions from the Semuanya’s Bog Contests table as detailed in the “Contests” section of chapter 9. Semuanya’s Bog Contests d4 Contest DC
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
is done, the dragon might reveal itself, depending on the disposition of its “prey.” Friendly and Bright. A faerie dragon has a sharp mind, a fondness for treasure and good company, and a puckish sense
the turn:
1–4. The target takes no action or bonus action and uses all of its movement to move in a random direction.
5–6. The target doesn’t move, and the only thing it can do on its turn is make a DC 11 Wisdom saving throw, ending the effect on itself on a success.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
below—a distance of some 50 to 150 feet depending on position. Every hour the party moves along the icy terrain, randomly choose one character to make a DC 10 Dexterity (Acrobatics) check. If the check
here and there like fangs. All movement in the rift is hampered by this difficult terrain. Due to wind force and eddying currents, attempts at levitation or flying cause movement in a random direction
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Wastes Encounters Countless threats loom in the wild, dangerous Northern Wastes. Whenever you want a random encounter to occur—usually once per day—roll on the Northern Wastes Encounters table
provides a different threat depending on whether the Wash is high or low (as noted in parentheses). Wastes Predators d10 Encounter 1 The bones of a Humanoid or Beast, infested with harmless spiders or
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
depending on need. The Burden of Leadership Your natural charisma makes you the obvious choice to be the leader of your franchise. Others look to you constantly for inspiration, even if they’re afraid to
time to time.
2 At random, your voice shifts three octaves higher or lower than normal.
3 Your hair changes color for 1 hour. If you don’t have hair, you grow silver hair that lasts for 1
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
possible, and the antics of some festivals are talked about on campus for years. The Show Members of the Playactors Drama Guild hand out lists of random character prompts to anyone who wants to try
participants work the random props, set pieces, and sound effects the Playactors Drama Guild has strewn about the stage area to augment the improvised events. Members of the crowd might play kazoos to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
velociraptors against tigers, or even a contest of mages battling captured ghouls, skeletons, or zombies. 21. Hall of Gold This magnificent structure is a temple to Waukeen, but residents call it the Hall
the sea around it are perpetually stained bright orange, blue, red, green, and yellow, depending on what colors are being dumped from the vats that day. People employed at the dye works are easily recognized on the street because their hands and feet are likewise brightly stained.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Modes of Travel The adventurers might find different ways to cross the Darklake, depending on how long they traverse it and who or what they encounter along the way. Since there is no wind in the
character sitting in a floating barrel or other watertight container, either steering with a paddle or flowing with the current. Such a vessel has a speed of 1 mph, requires a crew of 1, allows for no
Magic Items
Infernal Machine Rebuild
malfunction returns to 10 percent.
Random Properties. There are far more possible combinations for the Infernal Machine’s controls than can ever be known or matrixed—especially as the controls
shift position and reset themselves over time. At the end of each long rest of the user attuned to it, the Infernal Machine generates 1d4 + 1 random beneficial properties and 1d4 + 1 detrimental
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
barrel out of the secret tunnel in area M12 or scale the theater’s walls using ropes made of korred hair, and the brigganocks use their darkness, faerie fire, silence, and sleep spells to confound
who come to Motherhorn bearing invitations from a pageant wagon (see “Random Encounters in Yon” earlier in the chapter) can skip the performance and jump straight to the private audience. Assuming that






