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Returning 35 results for 'before based during contain raise'.
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Imprisonment
Legacy
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Spells
Basic Rules (2014)
spell, you choose one of the following forms of imprisonment.
Burial. The target is entombed far beneath the earth in a sphere of magical force that is just large enough to contain the target. Nothing
the target. The condition can be as specific or as elaborate as you choose, but the GM must agree that the condition is reasonable and has a likelihood of coming to pass. The conditions can be based on
Monsters
Fizban's Treasury of Dragons
flaring with anger.
Art of War
The warlike sapphire dragons devise strategies and ambushes based on their ability to maneuver underground. A sapphire dragon often refrains from striking immediately
hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire
Monsters
Fizban's Treasury of Dragons
strategies and ambushes based on their ability to maneuver underground. A sapphire dragon often refrains from striking immediately, preferring to assess intruders first in order to devise the most
, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire Dragon Ideals tables to inspire your portrayal of distinctive
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
with that of snakes, producing a caste-based society of hybrids in which the most snakelike are the leaders and the most humanlike are spies and agents in foreign lands.
Humans Transformed
The
caste system based on how complete a person’s transformation was. The vast majority of yuan-ti fall into three categories — abominations, malisons, and purebloods — while the mutated
Ancient Deep Dragon
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Monsters
Fizban's Treasury of Dragons
. Where an underground river runs along the outside edge of the lair, the dragon has slowed its flow with a rocky dam, creating a small pool in which to bathe and raise aquatic delicacies.
Guest Suite
financial or sentimental value to the host dragon are stored away in the protected hoard, these tastefully appointed visitors’ chambers contain lesser treasures from inaccessible or storied locales
Adult Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
dragon.
Underground River. Where an underground river runs along the outside edge of the lair, the dragon has slowed its flow with a rocky dam, creating a small pool in which to bathe and raise aquatic
treasures with significant financial or sentimental value to the host dragon are stored away in the protected hoard, these tastefully appointed visitors’ chambers contain lesser treasures from
Monsters
Fizban's Treasury of Dragons
horns and spines shift slightly with the dragons’ moods, bobbing in amusement or flaring with anger.
Art of War
The warlike sapphire dragons devise strategies and ambushes based on their
protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
moving a lever, and the DM describes what, if anything, happens. For example, a character might decide to pull a lever, which might, in turn, raise a portcullis, cause a room to flood with water, or
character can wrench the lever into place. The DM sets the DC for any such check based on the difficulty of the task. Characters can also damage objects with their weapons and spells. Objects are immune
Orc
Legacy
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Species
Volo's Guide to Monsters
represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
. These tenets vary from tribe to tribe, and are often based in events that the tribe has experienced. Here are a few examples:
If a dwarf or a human invokes its god upon dying, you must carry the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
moving a lever, and the DM describes what, if anything, happens. For example, a character might decide to pull a lever, which might, in turn, raise a portcullis, cause a room to flood with water, or
character can wrench the lever into place. The DM sets the DC for any such check based on the difficulty of the task. Characters can also damage objects with their weapons and spells. Objects are immune
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
target is entombed far beneath the earth in a sphere of magical force that is just large enough to contain the target. Nothing can pass through the sphere, nor can any creature teleport or use planar
must agree that the condition is reasonable and has a likelihood of coming to pass. The conditions can be based on a creature’s name, identity, or deity but otherwise must be based on observable
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
walls contain alcoves, and standing in each alcove is a tall, rough block of amber. Two wide cracks have opened up in the south wall, spilling rubble and shattered pieces of amber onto the floor in
grants its beneficiary the knowledge needed to perform the following tasks: Craft a phylactery and imbue it with the power to contain the beneficiary’s soul Concoct a potion of transformation that turns
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
contain visible traps meant to keep intruders at bay. Smiths and engineers work together to create ingenious ways to capture prey both in the wild and on the battlefield. The task of keeping the city
defenses for Ballynock from her office in the doun’s central watchtower, where the city watch is based. The largest open space among the doun’s tight confines is Trapper’s Square, which is crowded
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
target is entombed far beneath the earth in a sphere of magical force that is just large enough to contain the target. Nothing can pass through the sphere, nor can any creature teleport or use planar
must agree that the condition is reasonable and has a likelihood of coming to pass. The conditions can be based on a creature’s name, identity, or deity but otherwise must be based on observable
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
feet high and contain mundane supplies. During the attack, noncombatants hide within them. The characters don’t explore them during this adventure, so no map of interior rooms is provided. Fog. Starting
needed. A character can take a Utilize action to lower or raise a rope ladder. Walls. The fortress walls have few handholds, so climbing them requires a successful DC 10 Strength (Athletics) check. Siege
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
flow with a rocky dam, creating a small pool in which to bathe and raise aquatic delicacies. Guest Suite. A large chamber with connected smaller chambers, such as that seen toward the bottom of the map
tastefully appointed visitors’ chambers contain lesser treasures from inaccessible or storied locales, chosen to pique visitors’ curiosity and provide an excuse for the host to tell these items’ tales.
Monsters
Fizban's Treasury of Dragons
the dragons’ moods, bobbing in amusement or flaring with anger.
Art of War
The warlike sapphire dragons devise strategies and ambushes based on their ability to maneuver underground. A
intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of angry spirits.
9 Escape the graveyard when undead suddenly rise and overtake the complex.
10 Use a person’s remains to raise them from the dead.
Graveyard Temple Map The temple
level of the temple contains a chapel with benches and a raised dais, which holds an altar and a viewing table for bodies of the deceased. The other chambers of the temple’s first floor contain the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
these creatures along the shoals of faraway islands. Merfolk lack the materials and practical means to forge weapons beneath the waves, to write books and keep lore, or to shape stone to raise buildings
gleam and fade of sunlight through the water. In the reefs and trenches near their settlements, merfolk harvest coral and farm the seabed, shepherding schools of fish as land-based farmers tend sheep
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Random Treasure
The following pages contain tables that you can use to randomly generate treasures carried by monsters, stashed in their lairs, or otherwise hidden away. The placement of
can be randomly allocated based on a monster’s challenge rating. There are tables for challenge rating 0–4, challenge rating 5–10, challenge rating 11–16, and challenge rating 17 and higher. Use these
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
characters seem friendly, he asks them for help in locating one. In exchange, he offers his magic, agreeing to cast raise dead up to three times on their behalf, or give them each the benefit of his
mongrelfolk, and he considers their imprisonment to be necessary, to contain their madness. With regard to Strahd’s bride, he believes that she is the key to freeing the land from its curse. The insane Abbot
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
; increase one of those scores by 2 and a different one by 1, or increase all three by 1. None of these increases can raise a score above 20. Some players like to increase their class’s primary ability
book, adjust your ability scores by increasing one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Similarly, species in older
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. As Ravengard recounts the vision, Lulu remembers helping one of the Hellriders plant Zariel’s sword in the ground and raise an impenetrable fortress around it. Lulu remembers the Hellrider’s name if
remembers meeting a pair of “bird folk” named Chukka and Clonk. Based on descriptions furnished by Lulu and Ravengard, the characters can conclude that Chukka and Clonk are kenku. Lulu remembers that
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
; in a smaller town, they’ll be more limited still. Uncommon magic items typically cost between 100–500 gp, though costs can be higher based on scarcity. Rare magic. Spells of 4th through 5th level are
beyond the reach of most people. People are familiar with the concept of spells like teleportation or raise dead, but few people have ever seen either of these things actually performed. Only the most
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
family took it in, not realizing it was a Zhentarim spy. Lady Gralhund reported that it stole her necklace of fireballs. Cromley’s summary of events is based on information given to the City Watch by
characters raise that question, Cromley thinks for a moment and then ventures the guess that the nimblewright underestimated the necklace’s explosive power. Investigate the Villa The characters can insert
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
otherwise. Library of the Spheres The Library of the Spheres boasts a vast collection of tomes, scrolls, and other manuscripts. The library doesn’t contain any books or scrolls of a magical nature
exchange for a donation in coins, gems, or art objects of a certain value, as noted in the Helpful Spells table. Helpful Spells Spell Donation Commune 1,000 gp Legend lore 1,500 gp Lesser restoration 150 gp Raise dead 2,000 gp Remove curse 250 gp Scrying 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
different one by 1, or increase all three by 1. None of these increases can raise a score above 20. Some players like to increase their class’s primary ability, while others prefer to increase a low score
increasing one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Similarly, species in older books include ability score increases
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of a greater whole. Cults of the Dragon Below are based on madness or power. A cult that seeks power chooses to serve a dark force because of the gifts they receive from it. A cabal of scholars might
serve the demon overlord Sul Khatesh in exchange for secrets of magic. In the Mror Holds, dwarf clans bargain with Dyrrn the Corruptor to gain symbionts and sinister gifts. The Shadow Marches contain
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Raise or lower the monster’s Armor Class, hit points, attack bonus, damage output per round, and save DC as you see fit, based on whatever concept you have in mind for the monster. For example, if you
by Challenge Rating table to determine the monster’s Armor Class, hit points, attack bonus, and damage output per round based on the challenge rating you chose in step 1. Step 3. Adjust Statistics
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
floor.
Equipment. Mine carts about the room contain glittering heaps of copper ore.
Battle. A wounded warrior named Rex the Hammer (LE male Illuskan human champion with 22 hit points remaining
leader of the evil adventuring party known as the Fine Fellows of Daggerford. Despite hearing rumors about the dangers of Undermountain, Rex assumed (based on the success of Durnan and other capable
Kobold
Legacy
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Species
Volo's Guide to Monsters
a perfect world, the creatures would be left alone to dig their tunnels and raise the next generation of kobolds, all the while seeking the magic that will free their imprisoned god (see the &ldquo
earth are strong or weak, are bearing a load or are safe to excavate, or are likely to contain minerals or offer access to water. This ability enables them to fashion secure homes in places where other
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Anatomy of a War Band A gnoll war band is likely to contain a variety of gnolls and other creatures, and no two of these groups have the same composition. The gnolls that make up the rank and file
gnolls themselves. A war band that has been through hard times might contain a number of gnoll witherlings, while one that enjoys Yeenoghu’s favor might be led by a flind — the scarcest and strongest of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bandits of various ethnicities) are mounted on seven riding horses. Known as the Seven Snakes, Xolkin’s band does “dirty work” for the Snail, a Zhent leader based in Daggerford (see the “Daggerford
base. If the characters do nothing to oppose the Zhent mercenaries, Xolkin orders his men to raise the drawbridge while he uses his flying snake to send a message to the Snail, letting him know that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
monster might be based on a real-world creature or a monster from myth, in which case its name might be obvious. If you need to invent a name, keep in mind that the best names either reflect the
determine your monster’s Armor Class in one of two ways. Use the Table. You can choose an appropriate AC based on the monster’s expected challenge rating, as shown in the Monster Statistics by Challenge
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Cult of the Dragon The Cult of the Dragon has existed for centuries. During most of that time, its members have focused on the creation and worship of dracoliches, based on a prophecy translated
. All that now remains is to raise her temple in the Well of Dragons, sacrifice hundreds of victims whose souls will power an ancient ritual, and then use that ritual to open a portal through which Tiamat






