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Returning 35 results for 'before being declared contains reflection'.
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Magic Items
Dungeon Master’s Guide
reflection in the activated mirror while within 30 feet of the mirror must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is wearing or carrying, in one of the mirror’s
the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it.
While within 5 feet of the mirror, you can take a Magic action to name one creature trapped in it
Magic Items
Dungeon Master’s Guide
Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have thirteen cards, but some have twenty-two. Use the appropriate
Disadvantage on D20 Tests for the next 72 hours. Draw another card; this draw doesn’t count as one of your declared draws.
Gem. Twenty-five pieces of jewelry worth 2,000 GP each or fifty gems worth
Mirror of Life Trapping
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
it. It remains activated until you use an action to speak the command word again.
Any creature other than you that sees its reflection in the activated mirror while within 30 feet of it must succeed
new prisoner. A freed creature appears in an unoccupied space within sight of the mirror but facing away from it. If the mirror is shattered, all creatures it contains are freed and appear in
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards, but the rest have twenty-two.
Before you
, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much XP would cause you to lose a level, you instead lose an amount that leaves you
Magic Items
Lost Laboratory of Kwalish
Stored in a leather pouch, this unique deck contains twenty-two colored cards made of some strong but unknown metal, each of which features a design printed as a mosaic of raised dots. Before you
, counting both draws as one of your declared draws.
Gem. The 1,000 gp hoard of the leprechaun from the Wilderness Encounters table (see appendix A) appears at your feet. If that treasure has
Monsters
Fizban's Treasury of Dragons
hoard contains that conflict’s most significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor
Queen has declared war on an ancient sapphire dragon who has annexed the heart of her cult’s Underdark territory.
Sapphire Dragon Lairs
Sapphire dragons make their lairs in enormous
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Running This Chapter The characters can return to the sanctum in Sigil to rest and confer with Alustriel and Tasha before they head to the Cave of Shattered Reflection. If the characters don’t return
must dismantle three demiplanar unrealities that hint at Vecna’s plans to reshape the multiverse. Each demiplane contains an encounter or short exploration sequence. The characters can dismantle these
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
S23. Nursery This room contains the wreckage of old wooden cribs. If the characters search the room, one of them (determined randomly) sees a figure reflected in the window glass: a nun in white
robes, standing in the doorway. A look back toward the door reveals nothing there, and the reflection can’t be seen again. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is under the wreckage of one of the cribs.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
curtain conceals an alcove to the southwest. In front of the curtain is an overstuffed leather chair and a small table with a crystal decanter.
The alcove contains a stone statue that lacks fine
emanating from inside the chest. The chest is empty except for a magic mirror fastened to the inside of its lid. Any creature that sees its reflection in the mirror is targeted by a flesh to stone spell
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reflection on how the world will suffer when the Queen of Dragons rises. Treasure A hidden compartment beneath Tiamat’s black dragon head contains a dagger of venom. It can be found with a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
reflection on how the world will suffer when the Queen of Dragons rises. Treasure A hidden compartment beneath Tiamat’s black dragon head contains a dagger of venom. It can be found with a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
23. Meditation Rooms Shadowdusk family members use these rooms for silent reflection and contemplation. 23a. Outer Sanctum Soft cushions and woven mats adorn the floor of this fragrant room. Brass
censers hold cones of unlit incense. A secret door in the southeast wall leads to area 23b. 23b. Black Crystal Tablet This chamber contains no light sources and is unnaturally dark. Any bright light
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
an action to speak its command word and activate it. It remains activated until you use an action to speak the command word again. Any creature other than you that sees its reflection in the activated
it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can use an action to speak the name of one creature trapped in it or call out a particular cell by
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
long as possible.” Treasure. The box in the corner contains the belongings of actors who have perished in Motherhorn. (Some died of natural causes; others succumbed at the hands of Endelyn, her minions
, or jealous rivals.) Among the junk can be found the following treasures: A powder brush with a painted handle sculpted to resemble a bunch of roses (25 gp) A gold hand mirror that removes wrinkles, blemishes, and scars from the onlooker’s reflection (250 gp) A fully charged wand of web
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
41. Northeast Chamber The door frame has a silver coin wedged into it (see area 19). The room contains the following: Mirror. Embedded in the middle of the south wall is a rectangular mirror in a
into the bottom of the mirror’s stone frame are the letters T-U-O-Y-A-W (a reflection of W-A-Y-O-U-T). The mirror is one of Halaster’s magic gates (see “Gates”). Its rules are as follows: If a creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
an action to speak its command word and activate it. It remains activated until you use an action to speak the command word again. Any creature other than you that sees its reflection in the activated
it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can use an action to speak the name of one creature trapped in it or call out a particular cell by
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Deck of Several Things Wondrous item, legendary Stored in a leather pouch, this unique deck contains twenty-two colored cards made of some strong but unknown metal, each of which features a design
draw from the deck again, counting both draws as one of your declared draws. Gem. The 1,000 gp hoard of the leprechaun from the Wilderness Encounters table (see appendix A) appears at your feet. If that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
inhabitants of the planes. This book contains useful data gleaned from Morte’s stories and ramblings. Still, the planes are vast and varied, and what Morte experienced as true might not match all
block contains the name of a class in parentheses under the creature’s name, the creature is considered a member of that class for the purpose of meeting prerequisites for magic items.
Brian
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
had declared herself thus — saw in the multiverse around them other beings making an impact in various worlds. The entity who called herself Lolth spoke to the other new gods and wove an enticing tale
longer be trusted. The elf gods who sided with Corellon became the Seldarine, and those who fled along with Lolth became the Seldarine’s dark reflection. Save for those who had been named gods, Corellon
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
reduced to 0 hit points, a hostile vargouille reflection sprouts from their corpse. Portals Each of the lettered sewer pipes on map 2.1 contains a portal to one of the others in this room. The pipes are
cake are cursed. Over 1d4 hours, a cursed creature’s head takes on fiendish aspects. At the end of this time, the creature dies, and its head tears from its body as a hostile vargouille reflection
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Deck of Many Things Wondrous Item, Legendary Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have thirteen cards, but
Things You have Disadvantage on D20 Tests for the next 72 hours. Draw another card; this draw doesn’t count as one of your declared draws. Gem Twenty-five pieces of jewelry worth 2,000 GP each or fifty
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Deck of Many Things Wondrous item, legendary Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards
this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much XP would cause you to lose a level, you instead lose an amount that leaves you with just
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
creature other than you that sees its reflection in the activated mirror while within 30 feet of the mirror must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is
away from it. If the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can take a Magic action to name one creature
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
bugbear’s name is Blarg. The goblins’ names are Globby, Bootlick, and Earstabber. What’s for Dinner? The simmering cauldron contains a hearty stew of ripplebark fungus and troglodyte meat. 20b. T’rissa’s
onyx spider figurine (25 gp), eight sticks of incense (1 gp each), and a dagger with a tiny reservoir built into its hilt that holds up to three doses of a liquid poison. The middle shelf contains a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
alongside their elf kin. The fresco on the south wall depicts one of these ancient cities. Treasure. The cabinet contains a 10-pound box of silver flatware (250 gp) and a silver snuffbox (25 gp). 14b
mirror is one of Halaster’s magic gates (see “Gates”).
Etched into the bottom of the mirror’s stone frame are the letters T-U-O-Y-A-W (a reflection of W-A-Y-O-U-T). This gate’s rules are as follows
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
creature other than you that sees its reflection in the activated mirror while within 30 feet of the mirror must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is
away from it. If the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can take a Magic action to name one creature
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
holds two tiny painted wooden figurines (busts of himself and his sister as young children, which he took from the fresco in area 19).
The adventurers catch Zalthar in a moment of reflection, and he
them. 34b. Black Obelisk This 20-foot-high room contains a single object: a 15-foot-tall, tapered obelisk of black stone situated in the middle of the room. The Shadowdusks found the obelisk on another
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Deck of Many Things Wondrous Item, Legendary Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have thirteen cards, but
doesn’t count as one of your declared draws. Gem Twenty-five pieces of jewelry worth 2,000 GP each or fifty gems worth 1,000 GP each appear at your feet. Jester You have Advantage on D20 Tests for the next
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Deck of Many Things Wondrous item, legendary Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards
you. This enmity lasts until either you or the devil dies. Fool. You lose 10,000 XP, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Candlefoot’s voice, so he communicates through mime. If the characters give him a writing implement and some parchment, he can also write out his thoughts. Appendix D contains additional roleplaying
gazing worriedly into a mirror, and a little girl in a pig mask can be seen in the pane, whispering to the halfling’s youthful reflection. As soon as she sees the characters, the girl turns and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
starvation after incorrectly identifying a nearby phase spider nest as an easy food source.
6 A sapphire dragon wyrmling’s hoard contains a cursed item, which has attracted specters and wraiths to
Queen has declared war on an ancient sapphire dragon who has annexed the heart of her cult’s Underdark territory.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
footlocker also contains a silvered longsword, while another contains a holy symbol of Takhisis and a key for the gate controls in area W1. W6: Prison If the alarm hasn’t been raised, a Dragon Army
she insisted she be allowed to explore the fort. In the days since, she has told Lanal every story she knows twice and has declared him her adopted cousin. She’s convinced his name is Flannel, though
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Moonstalkers’ treasure against intruders. Treasure. This room contains coins, gems, and art objects worth a total of 9,000 gp. It also contains two uncommon magic items, one rare magic item, and one very
a successful DC 18 Dexterity check using thieves’ tools. It contains mementos from towns Augustus lived in before founding the Moonstalkers: worn carpenter’s tools, a quilt, a tavern mug, and a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
boat and much of Easthaven’s harbor is trapped in ice, and Speaker Waylen has declared that ferry service must cease until the ice thaws—which, given Auril’s temperament, seems unlikely to happen
10 feet square and contains four sleeping bags, packs of stolen rations, and a rolled-up map of Icewind Dale that marks the location of every Ten-Towns settlement, as well as the locations of the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
contains copper nails, and the cask is three-quarters full of hard, dry tar. These supplies are used to make regular repairs about the ship. 6. Ship’s Galley A crude metal stove, not lit, leans against
, holds an assortment of butcher’s knives, saws, and choppers. The cask contains water, while the cupboard holds a miscellany of tin mugs, small and large tin plates, wooden platters, and a metal dipper






