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Returning 35 results for 'before berries divinity construct result'.
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Shapechange
Legacy
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Spells
Basic Rules (2014)
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower. The creature can't be a construct or an undead
had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0
Monsters
Fizban's Treasury of Dragons
much damage on a successful one. On a success or failure, if the creature isn’t a Construct or an Undead, it becomes infested with illithid tadpoles.
While infested, the creature takes 16 (3d10
tentacles into the dragon’s brain. An elder brain dragon is the nightmarish result.
Using the mobility of the dragon’s body, the elder brain can now serve as a powerful general to illithid
Species
Mordenkainen Presents: Monsters of the Multiverse
as a result of your ancestry.
Lycanthrope Ancestor
d6
Ancestor
Suggested Shifting Options
1
Werebear
Beasthide
2
Wereboar
Beasthide
3
Wererat
Swiftstride
4
’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wears a silvery gown embroidered with crystalline ferns and carnelian holly berries. It proudly shows off the shard solitaire it’s wearing to guests. Any character who observes the simulacrum for 1
entirely of magical snow. The simulacrum uses the archmage stat block, with these changes: The simulacrum is a neutral evil Construct. It speaks Common, Draconic, Elvish, Gnomish, or Sylvan while
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Channel Divinity: Preserve Life Starting at 2nd level, you can use your Channel Divinity to heal the badly injured. As an action, you present your holy symbol and evoke healing energy that can restore a
half of its hit point maximum. You can’t use this feature on an undead or a construct. Blessed Healer Beginning at 6th level, the healing spells you cast on others heal you as well. When you cast a spell
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
spell’s level. Channel Divinity: Preserve Life Starting at 2nd level, you can use your Channel Divinity to heal the badly injured. As an action, you present your holy symbol and evoke healing energy that
more than half of its hit point maximum. You can’t use this feature on an undead or a construct. Blessed Healer Beginning at 6th level, the healing spells you cast on others heal you as well. When
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters are traveling between locations. To determine what they find, roll on the Eternal Garden Encounters table. If you don’t like the result, choose a different encounter you think would be fun
satyrs argue as they pick berries for making wine. They ask the characters to settle a dispute over which of the satyrs has the best muscles. 4 Stargleam and Silverlily, the unicorns from area G15
Compendium
- Sources->Dungeons & Dragons->Monster Manual
lives. Others are little more than divine thoughts or moments of immortal attention made manifest. Whether empyreans are idealized beings or vestiges of divinity, their appearances are influenced by their
creators. Roll on or choose a result from the Empyrean Influences table to inspire what aspects of an empyrean’s heritage manifest in its physical form. Empyrean Influences 1d6 The Empyrean Has
Compendium
- Sources->Dungeons & Dragons->Monster Manual
choose a result from the Hobgoblin Strategies table to inspire how a hobgoblin carries out its conquest. Hobgoblin Strategies 1d6 The Hobgoblin Works To... 1 Build a vessel to carry hobgoblin armies
to new conquests. 2 Capture monsters and train them to fight. 3 Collapse a region into the Underdark so riches can be sifted from the ruins. 4 Construct a giant machine to strip resources. 5 Convince
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Dreams of Divinity Theros possesses a unique metaphysical property: things believed and dreamed here eventually become real. The collective unconscious of mortal people has the literal power of
fully real as a result of mortal belief in their power. As stories were told, sacrifices made, and devotion given over ages, the gods formed and gained lives just as real as the mortals who dreamed them
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Fiendish Icon Effigy Animated by Hellish Magic Habitat: Urban; Treasure: None
Fiendish icons are grotesque, sapient statues depicting fearsome fiends. These creatures gain life as a result of
sinister rituals. Fiendish icons can explode with hellfire to roast their foes, and they often pretend to be ordinary statues until they leap up to ambush invaders.
Roll on or choose a result from the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
among its most popular scenes, describing how Diancastra convinced her father to imbue her with divinity even though her mother was a mortal giant. The story is unusual among the sagas of the giants
with the result; he shapes it again and again, but—as Diancastra points out—each of his efforts to craft something from the chaos ends up reducing its raw potential into mere actuality. The saga makes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Mounts that don’t tire (such as a flying construct) aren’t subject to this limitation. As adventurers travel through the air, check for random encounters as you normally would. Ignore any result that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
awaits the coming of the death god, which it believes heralds the fall of divinity. Until that day, the aboleth humbly obeys Withers (whom the creature refers to by his original name of Gorra) and attacks
threat to anyone and flees if attacked. Roll any die to determine which personality is dominant at any given time. On an even result, the aboleth’s childlike personality is dominant. If the characters
Compendium
- Sources->Dungeons & Dragons->Monster Manual
ever be the price of divinity.
—Iuz the Evil, cambion demigod
Cambions are former mortals corrupted by fiendish power or possessed by insidious forces. While tieflings are free-willed individuals
villainous nation threatens the Free City of Greyhawk on Oerth. Cambions come into being in disparate ways. Roll on or choose a result from the Cambion Origins table to determine the source of a cambion’s
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
further states that Sir Ursas wants the missing components for his own lost cause of leading a war in the Nine Hells, which would invariably result in the components falling into diabolical hands. As
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
rampage with one purpose: destroy as much in their paths as possible. Before eldritch eddies manifest, telltale signs signal their arrival. Roll on or choose a result from the Eldritch Eddy
places in ancient Netheril Eldritch Eddy Large Construct, Chaotic Neutral
AC 11Initiative +1 (11)
HP 144 (17d10 + 51)
Speed 10 ft.; Fly 40 ft. (hover)
Ability Score Mod Save Str 10 +0 +0
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Pudding Gremlin The first pudding gremlin was the result of a misguided mage attempting to bring drama to their dinner table. The gremlin leapt from the plate and was soon causing havoc in the
their foes. Rafa Teruel [Tooltip Not Found] Tiny Construct, Chaotic Evil
AC: 11 Initiative: +3 (13)
HP: 21 (6d6)
Speed: 30 ft
Mod Save
Str 8 -1 -1
Dex 16 +3 +3
Con
Compendium
- Sources->Dungeons & Dragons->Monster Manual
beauty—natural or otherwise—risk returning as a banshee.
All manner of torments might give rise to a banshee. Roll on or choose a result from the Banshee Sorrows table to inspire how a banshee’s
Wail (1/Day). The banshee releases a mournful wail if it isn’t in sunlight. Constitution Saving Throw: DC 13, each creature within 30 feet that can hear the wail and isn’t a Construct or an Undead
Compendium
- Sources->Dungeons & Dragons->Monster Manual
still follow these orders long after their creators’ deaths. Roll on or choose a result from the Clay Golem Orders table to inspire the commands a clay golem follows.
Clay Golem Orders 1d4 The
sight.
3 Prevent any Fiend from crossing a bridge.
4 Remove any who enter its creator’s workshop.
Clay Golem Large Construct, Unaligned
AC 14 Initiative +3 (13)
HP 123 (13d10 + 52
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. Each guide can return to its agent’s manor at any time. Each guide is an unaligned Medium construct with AC 20, 50 hit points, and a speed of 20 feet. It has no attacks, and has a +0 modifier for all
sabotage and destroy its counterpart. Or you might decide that they develop a mutual respect for each other, perhaps even becoming friends as a result of their shared adventures. If on friendly terms, a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
any number of assignments. Roll on or choose a result from the Helmed Horror Directives table to inspire what tasks helmed horrors perform. Helmed Horror Directives 1d6 The Helmed Horror Follows
Construct, Neutral
AC 20 Initiative +3 (13)
HP 67 (9d8 + 27)
Speed 30 ft., Fly 30 ft. (hover)
Ability Score Mod Save Str 18 +4 +4 Dex 13 +1 +1 Con 16 +3 +3 Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Roll on or choose a result from the Stone Golem Orders table to inspire the commands a stone golem follows.
Stone Golem Orders 1d6 The Stone Golem Follows Orders To...
1 Allow only those
Stone Golems
Stone Golem Large Construct, Unaligned
AC 18 Initiative +3 (13)
HP 220 (21d10 + 105)
Speed 30 ft.
Ability Score Mod Save
Str 22 +6 +6
Dex 9 −1 −1
Con 20 +5
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, including their creators. Flesh golems appear in varied forms. Roll on or choose a result from the Flesh Golem Characteristics table to inspire a flesh golem’s features. The barrier between the mortal
engines.
Bjorn Hurri
Flesh Golem Medium Construct, Neutral
AC 9 Initiative −1 (9)
HP 127 (15d8 + 60)
Speed 30 ft.
Ability Score Mod Save
Str 19 +4 +4
Dex 9 −1
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
own flour. Heckling a member of the Jesters’ Guild will result in the offending party being jeered at in public by no less than four guild members for a period of four days. Any ship that unloads its
the outsider. In Neverwinter, if you want to construct a building, you simply purchase the land and hire workers to build it. In Waterdeep, the Surveyors’, Map-, and Chart-makers’ Guild must first be
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
can’t be a construct or an undead, and you must have seen the sort of creature at least once. You transform into an average example of that creature, one without any class levels or the Spellcasting
the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn’t
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
can’t be a construct or an undead, and you must have seen the sort of creature at least once. You transform into an average example of that creature, one without any class levels or the Spellcasting
the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn’t
Compendium
- Sources->Dungeons & Dragons->Monster Manual
loyally serves its creator. A homunculus is reduced to inert material if its creator dies.
A homunculus’s appearance reflects its creator’s tastes. Roll on or choose a result from the Homunculus Features
fleshy with beady eyes.
8 Woven and patchwork, like a well-loved toy.
Homunculus Tiny Construct, Neutral
AC 13 Initiative +2 (12)
HP 4 (1d4 + 2)
Speed 20 ft., Fly 40 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual
scarecrows take their name from rural effigies, they might take varied patchwork forms. Roll on or choose a result from the Scarecrow Frames table to inspire a scarecrow’s appearance.
Scarecrow
.
8 Wedding clothes that were never worn.
DAARKEN
Scarecrow Medium Construct, Chaotic Evil
AC 11 Initiative +3 (13)
HP 27 (6d8)
Speed 30 ft.
Ability Score Mod Save
Str
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, cushions, and piles of straw. Hanging from the six-foot-high ceiling by a rope is a basket that holds apples, berries, sugarcane, and a few crumpled-up sheets of parchment. In one corner, lying on a cushion
for duplicates. Oilcan. The oilcan is an animated Construct named Squirt (see the accompanying stat block). Squirt’s excesses and self-indulgences have left it feeling literally empty inside, and it
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
attacks. Does a creature with Magic Resistance have advantage on saving throws against Channel Divinity abilities, such as Turn the Faithless? Channel Divinity creates magical effects (as stated in both
less? An air/fire/water elemental ignores the movement part of the squeezing rule in a 1+ inch space, as a result of its special trait, Air Form, Fire Form, or Water Form. Can an earth elemental
Magic Items
Infernal Machine Rebuild
on sight.
47
Creatures cannot gain advantage on attacks made against you as a result of another creature using the Help action.
You have disadvantage on Dexterity (Acrobatics) checks.
48
you takes on the illusory appearance of a beautiful forest glade.
The first time an ally you can see takes damage as a result of failing a saving throw, you take the damage instead of them.
55
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
found in the treasury (area M10). If the check result is 14 or higher, the characters also learn that the brains have control over the floating disks leading to the treasury, and that they are ordered
). If the check result is 16 or higher, the characters learn of a final, more powerful brain sequestered within the treasury. However, the brains in this area can only speculate on who that brain once
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Tatyana and Sergei with his jokes and gambols. As a result, Strahd didn’t object whenever Pidlwick and the duchess came to visit. Eager to please and desiring to return the courtesy, the duchess
happy.” Bond. “I would like to find someone—anyone—who isn’t afraid of me and who enjoys my company.” Flaw. “When I’m upset, I do bad things.” Pidlwick II
Small construct, neutral evil
Armor Class 14
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
onto the dragon’s back and digs its tentacles into the dragon’s brain. An elder brain dragon is the nightmarish result. Using the mobility of the dragon’s body, the elder brain can now serve as a
one. On a success or failure, if the creature isn’t a Construct or an Undead, it becomes infested with illithid tadpoles.
While infested, the creature takes 16 (3d10) psychic damage at the start of






