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Returning 35 results for 'before blue deciding chance relieved'.
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Species
Guildmasters’ Guide to Ravnica
Nothing is perfect. Vedalken not only believe this fact, they rejoice in it. Every imperfection is a chance for improvement, and progress is an endless march toward a state of perfection that can
, standing almost a head taller than humans on average but weighing about the same. Their hairless skin comes in a range of shades of blue. Their eyes are darker shades of blue or violet. They lack
Bag of Beans
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
treant sprouts. There's a 50 percent chance that the treant is chaotic evil and attacks.
21-30
An animate, immobile stone statue in your likeness rises. It makes verbal threats against you. If
where you are. The statue becomes inanimate after 24 hours.
31-40
A campfire with blue flames springs forth and burns for 24 hours (or until it is extinguished).
41-50
1d6 + 6 shrieker
Magic Items
Storm King's Thunder
with a ring of seven tiny blue gems at the top.
You gain a +3 bonus to attack and damage rolls made with this scepter, which can be wielded as a magic club.
You can use the properties of the Wyrmskull
expend 3 charges to cast the teleport spell from the scepter. If the destination is within 60 feet of the Wyrmskull Throne, there is no chance of a teleport error or mishap occurring.
RULING
Changeling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
be. And so it remains. Though the children are shunned by all, the gift of the Traveler protects them still.
—Chance, changeling priest
Changelings can shift their forms with a thought. Many
expressed through shapeshifting, something single-skins will likely miss. So, two changelings might have the name Jin, but one is Jin-with-vivid-blue-eyes and one is Jin-with-golden-nails.
Changelings
Orc
Legacy
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Species
Volo's Guide to Monsters
, where they join Gruumsh’s army and fight on his behalf in the endless war against the goblinoid followers of Maglubiyet. Gruumsh sees this conflict as a chance to pit his people against an eager
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Middle Path Many DMs find that using a combination of the two approaches works best. By balancing the use of dice against deciding on success, you can encourage your players to strike a balance
tools to help keep the action moving. At any time, you can decide that a player’s action is automatically successful. You can also grant the player advantage on any ability check, reducing the chance of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
deciding whether to use a roll, ask yourself two questions: Is a task so easy and so free of conflict and stress that there should be no chance of failure? Is a task so inappropriate or impossible — such
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Meeting the Mayor After the fire is extinguished and the characters have talked to any survivors, read the following: Relieved murmurs ripple through the crowd as a sturdy orc woman with white, cloud
creature’s iron visage, and its eyes are two empty sockets.
The mayor explains that the black dragon clawed two Elemental Gems (blue sapphire) out of the weather vane during the Corsairs’ raid. If
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
alarm Iskander, who sees his chance for escape dwindling. In a panic, he grabs the Blue Dragon Mask and dashes to the tower balcony. As the characters prepare to enter the maze for the first time, or if
recognize any stir caused by the adventurers’ arrival.) The cultists don’t know the adventurers’ plans, but with the Blue Dragon Mask on hand, they don’t intend to take chances. Their preparations
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Involving the Characters Once you’ve identified what your campaign is about, let the players help tell the story by deciding how their characters are involved. This is their opportunity to tie their
characters’ history and background to the campaign, and a chance for you to determine how the various elements of each character’s background tie into the campaign’s story. For example, what secret
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
alarm Iskander, who sees his chance for escape dwindling. In a panic, he grabs the Blue Dragon Mask and dashes to the tower balcony. As the characters prepare to enter the maze for the first time, or if
recognize any stir caused by the adventurers’ arrival.) The cultists don’t know the adventurers’ plans, but with the Blue Dragon Mask on hand, they don’t intend to take chances. Their preparations
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
pool that leads to the desired plane. These gateways to other planes can be identified by color, as shown on the Astral Color Pools table. Finding the right color pool is a matter of chance: locating
Gehenna Russet 8 The Nine Hells Ruby 9 Acheron Flame red 10 Mechanus Diamond blue 11 Arcadia Saffron 12 Mount Celestia Gold 13 Bytopia Amber 14 Elysium Orange 15 The Beastlands Emerald green 16
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
anger of another, they’ll have the chance to explore whether peace between the feuding dragon families is possible—or if they must resort to violence to resolve the conflict on this isle. This adventure
crashed alongside the bones of a gold dragon and the horrible curse within the ship’s hold. Chapter 4, “Clifftop Observatory,” brings the characters to the site where Runara killed a blue dragon—and where
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Blue Dragon Lairs Blue dragons make their lairs in deserts and other arid landscapes. They prefer warm climates, but if an otherwise ideal potential lair presents itself in a cold environment, they
find ways to adapt. Instead of seeking out lofty domiciles, blue dragons build their lairs underground, burrowing beneath sand or using magic to hew rock into an intricate warren of rooms and tunnels
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
infiltrate a cult stronghold and claim the mask, then save a nearby village from the blue dragon that means to take the relic back. Mission to Thay The ritual that will bring Tiamat to Faerûn is too complex
Dragon now knows the adventurers’ strengths and methods. If the characters don’t take precautions to safeguard themselves, the cult stands a good chance of killing them all with a third attack.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Finding Iymrith The storm giants bear the burden of finding the dragon so that the characters can focus on preparing themselves for the final showdown. Hekaton and Serissa know that blue dragons
ancient blue dragon known as the “Doom of the Desert.” She is also called the “Dragon of Statues” because she creates living statues (actually gargoyles) to guard her lair. Her lair is a ruined
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
infiltrate a cult stronghold and claim the mask, then save a nearby village from the blue dragon that means to take the relic back. Mission to Thay The ritual that will bring Tiamat to Faerûn is too complex
Dragon now knows the adventurers’ strengths and methods. If the characters don’t take precautions to safeguard themselves, the cult stands a good chance of killing them all with a third attack.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters react to this scrutiny or as the characters prepare to leave the gate. An official wearing a red and blue outfit embroidered with phoenix designs approaches. “I apologize for my impertinence
claim to have seen the fog and creatures within it as well, Ahn-Jun is relieved and shares the following details with the party: No one else in the city has seen the fog, but it’s been rising and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
their caves and wait for enemies to come to them. Once they enter combat, the giants pursue enemies that attempt to flee. The Blue Bear tribe shares Kayalithica’s belief that civilization is a blight on
. Hydia Moonmusk, the fearless daughter of the Blue Bear tribe’s great chief, has made a den for herself in the bear cave near the mouth of the canyon (area 3). Characters who allow Hydia enough time
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
leave a dead mezzoloth behind. Two pairs of mezzoloths patrol the battlefield in irregular patterns. Characters traveling across the nodule or searching the rubble have a chance of encountering a
to have survived its interminable stasis. If the characters realize what’s going on and share that they killed Nellik, the mezzoloths scatter, visibly relieved. Otherwise, the mezzoloths attack. The
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Vedalken
MATT STEWART
Nothing is perfect. Vedalken not only believe this fact, they rejoice in it. Every imperfection is a chance for improvement, and progress is an endless march toward a state
. Vedalken are tall and slender, standing almost a head taller than humans on average but weighing about the same. Their hairless skin comes in a range of shades of blue. Their eyes are darker shades of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Levna Drakehorn Though a recent inductee into the Order of the Rose, Levna is a confident, experienced Solamnic knight. She is brave, decisive, and deadly with her two-handed sword. After a chance
encounter with agents of the Blue Dragon Army, Levna was left with a distinctive, branching scar. She claims it came from the breath of a blue dragon, but few of her fellow Knights of Solamnia believe
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
have had a chance to get to know one another, read: Light rain begins to patter on the cobblestones as the sun sets behind the spires and towers of the city. You see a male vedalken in well-tailored
clothes approach your group from around the side of the prison. His deep blue face bears a gentle but concerned expression. He raises his hand to hail you and speaks in a low tone as his eyes take in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, blue, and red. Her red head announces the Dragon Queen’s full appearance in the sixth round after the ritual is completed. Until that round, Tiamat can make use only of her bite attacks and breath
weapons. This gives the characters a last chance to try to weaken the Dragon Queen before she appears. Once Tiamat appears in full, she spends as many rounds as necessary to laughingly devour her hapless
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, black, green, blue, and red. Her red head announces the Dragon Queen’s full appearance in the sixth round after the ritual is completed. Until that round, Tiamat can make use only of her bite attacks and
breath weapons. This gives the characters a last chance to try to weaken the Dragon Queen before she appears. Once Tiamat appears in full, she spends as many rounds as necessary to laughingly devour
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
platinum knob at the bottom and a rounded disk adorned with a ring of seven tiny blue gems at the top. You gain a +3 bonus to attack and damage rolls made with this scepter, which can be wielded as a magic
from the scepter. As an action, you can expend 3 charges to cast the teleport spell from the scepter. If the destination is within 60 feet of the Wyrmskull Throne, there is no chance of a teleport
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
opalescent blue. The priest is missing his left eye and hand, but has a second set of arms grafted to his body. All three of his arms gesture as if directing the worshipers like a conductor. Two
of opalescent blue, owing to the missing components of the Infernal Machine of Lum the Mad wired into its workings. There are three such components, each a deep sapphire blue. Removing one component
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
cry, which quickly draws a crowd. A roll of 10 or lower means someone has recognized the character from the fight in Greenest. The characters have a chance to get away if they immediately go on the
as if they’d been recognized. If characters lie to Mondath—claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding whether to join
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the Uthgardt tribes today.
Blue Bear. The easternmost of the Uthgardt are the Blue Bear — thought destroyed more than a century ago — who have recently emerged from inside the High Forest and
reclaimed their ancestral mound at Stone Stand, just south of the Moon Pass and north of the forest. The Blue Bears have reoccupied much of their old territory in the time since they returned to prominence
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and take them out before they have a chance to act. Speed Factor Some DMs find the regular progression of initiative too predictable and prone to abuse. Players can use their knowledge of the initiative
example, a fighter wants to turn a winch to raise a portcullis. This is a complex, difficult action. You could rule that it incurs a -5 initiative penalty. Rolling Initiative. After deciding on an action
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Angels in the Outlands CoupleOfKooks “If you think you’re prepared for the ultimate struggle between good and evil, the deciding contest between all that is righteous and all that is foul, then to
, and the next batter steps up to home plate. Home Run. A batter who rolls a 20 on the die hits a home run. The defending team doesn’t get a chance to catch the ball, and the batter and every other team
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the hue and cry, which quickly draws a crowd. A roll of 10 or lower means someone has recognized the character from the fight in Greenest. The characters have a chance to get away if they immediately
effect is the same as if they’d been recognized. If characters lie to Mondath — claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
searching through the rubble, they have a 10 percent chance of accidentally unearthing a berserk clay golem. Opening the Door Each stick figure embossed on the door has differently positioned arms — either
are done out of order, a young blue dragon magically appears within 30 feet of the door and attacks all creatures it can see. The characters can keep trying to open the door while the dragon is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
traced to a broad chasm (area 13g). 13a. Main Cavern Characters see a bright blue-white light ahead as they approach this cavern. The cave’s features are as follows: Runestone. The cavern is lit by a 10
cavern floor is level and dotted with stalagmites 10 to 15 feet high.
Each time the characters visit this area, there is a 25 percent chance that Halaster links to the Runestone and uses it to spy on the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the sea elves they learn were captured in the “C: Blue Phoenix Shrine” section. Alternatively, if the characters are defeated by Dragon Army soldiers, they’re brought here as prisoners. Approaching the
marine-animal carcasses and swamp plants, making the area difficult terrain. When the Wash is high, creatures can swim across the lake, but there is a 50 percent chance they are attacked by a swarm of






