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Returning 34 results for 'before border diffusing colors related'.
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Monsters
Quests from the Infinite Staircase
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Boundary. At the border of the domain is a lightly obscuring mist, tinged with a sweet blossom scent and the colors of sunset. No matter how far a creature travels into the mist, the creature finds
itself back where it entered the border, returning to the garden.
Eternal Summer. The climate in the garden is a perpetual, lovely summer, but weather conditions reflect the emotional tone of creatures in
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
colors.
Halfling practicality extends beyond their clothing. They’re concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
more like closely related families than true subraces. Choose one of these subraces or one from another source.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Border Ethereal From the Border Ethereal, a traveler can see into whatever plane it overlaps, but that plane appears muted and indistinct, its colors blurring into each other and its edges turning
invisible to those on the overlapped planes, except with the aid of magic. Normally, creatures in the Border Ethereal can’t attack creatures on the overlapped plane, and vice versa. A traveler on the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
throughout the plane are curtains of vaporous color, and passing through a curtain leads a traveler to a region of the Border Ethereal connected to a specific Inner Plane, the Material Plane, the Feywild
, or the Shadowfell. The color of the curtain indicates the plane whose Border Ethereal the curtain conceals; see the Ethereal Curtains table. Ethereal Curtains d8 Plane Color of Curtain 1
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Eternal Garden Features The Eternal Garden has the following features: Boundary. At the border of the domain is a lightly obscuring mist, tinged with a sweet blossom scent and the colors of sunset
. No matter how far a creature travels into the mist, the creature finds itself back where it entered the border, returning to the garden. Eternal Summer. The climate in the garden is a perpetual, lovely
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Border Ethereal, a traveler can see into whatever plane it overlaps, but that plane appears grayish and indistinct, its colors blurring into each other and its edges turning fuzzy, limiting visibility to
Ethereal Plane The Ethereal Plane is a misty, fogbound dimension. Its “shores,” called the Border Ethereal, overlap the Material Plane, the Feywild, the Shadowfell, and the Inner Planes, and every
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Paladin The most important aspect of a paladin character is the nature of his or her holy quest. Although the class features related to your oath don’t appear until you reach 3rd level
your soul. As guardians against the forces of wickedness, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
characters are thorough in their exploration. Ned reveals his true colors at an opportune moment. The caverns and contraband below the house wait to be discovered. Access to the sea suggests the use
than simply lining their pockets.
Mystara. Saltmarsh stands on the border between the Grand Duchy of Karameikos and the Five Shires, just inside the edge of the Blight Marsh. The smugglers who use the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
tools Primordial Nexus You grew up surrounded by powerful elemental magic. Maybe you lived in a place where the border between the Material Plane and an Elemental Plane was thin. Or perhaps you spent
You’ve seen few colors, instead primarily experiencing the world in shades of black and white. 2 Your eyes lack pigment and appear translucent. 3 You vaguely recall a phenomenon called “rain,” during which
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Paladin The most important aspect of a paladin character is the nature of his or her holy quest. Although the class features related to your oath don’t appear until you reach 3rd level
your soul. As guardians against the forces of wickedness, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, Quandrix, Silverquill, or Witherbloom—to be their academic home for the remainder of their education. From this point, students wear uniforms featuring the colors of their college, though these outfits
students, having chosen a college, spend virtually all their remaining school years on that campus and study with those professors, diving into their preferred area of study and related fields. Other
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
supernatural mists can form around a dragon’s lair, and some dragons can alter the weather to even greater effect as they see fit. Other weather-related regional effects include the following examples: Pleasant
affects nearby water, such as the way black and red dragons can foul the water near their lairs. Other regional effects related to water include the following examples: Beguiling Water. When a creature
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
goats, the soil being too thin and too poor for farming. They aren’t Uthgardt or related to them, but they might have some distant ties to the Northlanders, as they seem to be of Illuskan stock. They
Secomber, on the border between the North and the settlements of the Western Heartlands. Built over the ruins of Hastarl, capital of the ancient kingdom of Athalantar, Secomber is a quiet place where
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
occupied by sahuagin of higher rank are tiled in various colors (see the individual room descriptions). The tiles are made from polished stone and colored with plant dyes and octopus ink. Corridors and
side of the door, about 4 feet above the floor. All doors open into the areas they border on metal casters that move along grooves cut into the stone floor. Gates and Pillars All gates consist of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
roads leading toward farmlands near the Estwilde border. The characters are ordered to follow the road east and see what they find. Twenty miles east of Kalaman, where the road crosses the Raiding Rill
armed soldiers marching toward Kalaman. These soldiers are at least a mile away and don’t bear the colors of either Kalaman or the Dragon Army. If the characters draw closer, it’s clear the soldiers
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in Limbo. As with the Elemental Planes, one can imagine the perceptible part of the Outer Planes as a border region, while extensive spiritual regions lie beyond ordinary sensory experience. Even in
. Coupleofkooks Layers of the Outer Planes Most Outer Planes include a number of distinct realms. These environments are often imagined as a stack of related parts of the same plane, so travelers refer to
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
upon which you stand. The room then melts away amid an explosion of colors, textures, and sounds that place you on the deck of a ship that is shaped like a gigantic hammerhead shark. The ship is situated
invited the autognome to Spelljammer Academy, and he’s been there ever since.
Mister Blip is a walking encyclopedia of knowledge on all subjects related to spelljamming. Chances are if you have a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
another blue dragon related to them.
7 Rock slides have closed a mountain pass, and the only other road through the area wends through the territory of a blue dragon notorious for playing illusory
test the younger dragons and determine which, if any, might be a worthy heir.
2 An ancient blue dragon without offspring has adopted wyrmlings of various colors—including a number stolen from
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
a magical bubble and are pulled into the Border Ethereal (see chapter 2 of the Dungeon Master’s Guide). During the ritual, you tell a story of your future journey, relating details of what will be
find a map either related to your current mission or inspiring a new one. On a success, you find a map with a prominent landmark. The map has information on the natural terrain within one mile of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
regions or nations that border the North, while others are prevalent in parts of the world far from the Sword Coast. Arkaiun Short in stature with tan skin and dark hair, the Arkaiuns dwell primarily in
; (surnames) Archer, Gareth, Leed, Kendrick, Morgan, Waters Gur Related to the Rashemi, Gurs are stout, dusky-skinned, and dark-haired. They consider themselves “children of Selûne,” and most of them
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
traditions of their people, many of which can be traced back to the ancient Baklunish empire. The Baklunish nomads favor bright pastel colors in gowns and robes. When traveling or at war, though
, they prefer more rugged gear of leather and hide. The North Kingdoms Three kingdoms of related peoples occupy the Thillonrian Peninsula in the northeast of the Flanaess—a beautiful subarctic landscape of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
with an ornate snowdrop blossom; sticks of sealing wax in various colors as well as quills, ink, and paper; and the journal of Mayor Lei Duvezin. The journal chronicles the disaster at the mine and
marks a page with an entry on meenlocks, which includes the following information: Meenlocks are corrupted fey creatures that spontaneously manifest in response to fear in places where the border with the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
spheres on a shelf along the north wall.
Lord Viallis studies magic in this room, which is off limits to his cultists. The papers are covered with formulas and schematics, recognizable as related
. Lord Viallis has already cast mage armor on himself, and he expended his 5th-level spell slot to fuel the ritual. He wears a robe of scintillating colors and uses his action to activate it if pressed
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
red and black colors of the Red Dragon Army. Dozens of empty or shattered crates are scattered amid the camp. Nearby, an earthen ramp cuts through the clay and leads to an opening into the ruined
reverse the transformation. Treasure. Virruza carries a pouch containing 900 gp worth of nonmagical orange gemstones—they aren’t related to the Spawning Shard, though they look similar. He also carries a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
by city stipends and tips from grieving loved ones. In secret, the Candulhallows have grown quietly rich off a variety of death-related scams. Chief among these is a secret smuggling arrangement with
Expeditions. Now Shilvin can sell her modest selection of goods and any jungle-related gear only after a ten-day waiting period, helping to ensure that fewer citizens rush off to Chult unprepared. To make up
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
reflecting pool dances with the twilight colors of the sky above. Luminous butterflies flit above vivid flower beds that stand to the left and right of the pool.
Just outside the gatehouse stands a
or destroyed. P9: Roof Gardens Crenelated parapets border the palace’s open, flat roof. Four beds of subtly colored flowers are divided by gravel paths. In the center of the beds where the paths cross
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
stipends and tips from grieving loved ones. In secret, the Candulhallows have grown quietly rich off a variety of death-related scams. Chief among these is a secret smuggling arrangement with Nine-Fingers
Shilvin can sell her modest selection of goods and any jungle-related gear only after a ten-day waiting period, helping to ensure that fewer citizens rush off to Chult unprepared. To make up for the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
intent of making it linger in the area and perform an act related to its associated emotion. The effect lasts 24 hours. The following list notes some of the most common emotional echoes, where they tend to
that do bear obvious signs: their colors are more vibrant or shift randomly, their skin sparkles in the light or glows in the dark, soft hums emanate from them, or they feel peculiar to the touch. A
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
reliefs.
This is Xanthoria’s space for meditation and relaxation. The murals covering the lower chamber’s walls are truly disturbing; their colors, textures, and patterns are nauseating to behold. Any
character who takes the time to study the murals and succeeds on a DC 20 Intelligence (Religion) check uncovers subtle symbology related to the worship of Zuggtmoy. A character who succeeds on this
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
outcropping runs along the northern border of the garden. A small ravine cuts into the rocks, its floor scorched free of vegetation and dusted with ash.
Gorguth the chimera drank from the Fountain All Heal
. Butterflies, fireflies, and ladybugs flutter about, filling the canopy and undergrowth with flitting colors. A great willow tree atop a low hill sparkles with fairy lights and bioluminescent bugs
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
horizon. The patio leads to a grand, two-story palace, its walls as white as fresh-fallen snow. The dark roof shimmers with the colors of an aurora. Crystal snowflakes decorate the windows, and music
white cover and a crystal ball in a gilded stand.
The books on the shelves span many topics mostly related to nature, the planes, and the Feywild in particular. Treasure. Any character who spends 1
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bright colors by high-spirited locals. Children are allowed to hurl stones at birds perched on the statue, to help keep it free of droppings. The children often climb it themselves and cling precariously
Road hugs the west border of the valley, which is hemmed in on the east by the High Forest and the Forlorn Hills. The valley is dotted with settlements, farms, and isolated homesteads, yet most of it
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
strategy of forging an alliance against the sahuagin was devised. He arranged for the purchase of the weapons the Sea Ghost has been transporting (as related in The Sinister Secret of Saltmarsh). His
, rotted leather straps, a pile of moldy sacks, dirty and torn cloths of various colors, and pieces of wood that might once have been furniture.
In the southwest corner, amid a heap of moldy sacks






