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Returning 35 results for 'before both druids create rewards'.
Monsters
Curse of Strahd
winery (chapter 12), and she has begun to wage war against it. In addition, she has forged an alliance with the mad druids that haunt Yester Hill (chapter 14), convincing them that she gave birth to
Strahd, whom the druids consider a god. With the druids on her side, she expects to rid Barovia of its wereraven menace.
Gifts of Mother Night. The goddess Mother Night has bestowed magical gifts on Baba
Monsters
Icewind Dale: Rime of the Frostmaiden
). It reverts to its humanoid form when it dies. The druid’s statistics are the same in each form, except where noted in this stat block.Frost druids are solitary defenders of nature and the
goat, a snowy owl, or a wolf, reverting to human form only when it attacks. Clever ambushers, they use hallucinatory terrain spells to create illusory snowdrifts under which they can hide, or to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
everlasting guardian.
The ritual to create a wood woad is a primeval secret passed down through generations of forest-dwelling societies and druid circles. Performing the ritual isn’t necessarily an
to nature and that protect and respect the land, such as druid;druids and treant;treants (both appear in the Monster Manual). Some treants have wood woad servants by virtue of age-old pacts with druids
Classes
Tasha’s Cauldron of Everything
harbors both destructive and creative power, allowing the druids to create controlled flames that burn away one thing but give life to another.
Druids within the Circle of Wildfire understand that destruction is sometimes the precursor of creation, such as when a forest fire promotes later growth. These druids bond with a primal spirit that
Classes
Tasha’s Cauldron of Everything
harbors both destructive and creative power, allowing the druids to create controlled flames that burn away one thing but give life to another.
Druids within the Circle of Wildfire understand that destruction is sometimes the precursor of creation, such as when a forest fire promotes later growth. These druids bond with a primal spirit that
Monsters
Mordenkainen's Fiendish Folio Volume 1
of druids (possibly in service to Malar or Talos) who cultivated the first of these creatures. However, it remains unknown whether their intent was to create a benign means of breaking down monstrous
limited language ability suggests that the druids might have engaged in self-sacrifice to achieve their creation.
Horrific Egg Layers. An assassin bug attacks with a paralytic bite to first
Orcus
Legacy
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Monsters
Out of the Abyss
spells, requiring no material components:
At will: chill touch (17th level), detect magic
3/day each: create undead, dispel magic
1/day: time stop
Legendary Resistance (3/Day). If Orcus fails a
.
Master of Undeath. When Orcus casts animate dead or create undead, he chooses the level at which the spell is cast, and the creatures created by the spells remain under his control indefinitely
Classes
Xanathar's Guide to Everything
primal magic, which swirls around them. When in a fury, a barbarian of this path taps into the forces of nature to create powerful magical effects.
Storm heralds are typically elite champions who
train alongside druids, rangers, and others sworn to protect nature. Other storm heralds hone their craft in lodges in regions wracked by storms, in the frozen reaches at the world’s end, or deep
Classes
Xanathar's Guide to Everything
primal magic, which swirls around them. When in a fury, a barbarian of this path taps into the forces of nature to create powerful magical effects.
Storm heralds are typically elite champions who
train alongside druids, rangers, and others sworn to protect nature. Other storm heralds hone their craft in lodges in regions wracked by storms, in the frozen reaches at the world’s end, or deep
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Master of Undeath. Orcus can cast animate dead (at will) and create undead (3/day). He chooses the level at which the spells are cast, and the creatures created by them remain under his control
indefinitely. Additionally, he can cast create undead even when it isn’t night.
Special Equipment. Orcus wields the Wand of Orcus.Multiattack. Orcus makes three Wand of Orcus, Tail, or Necrotic Bolt
Monsters
Quests from the Infinite Staircase
normally follow casting the Wish spell to produce an effect other than duplicating another spell.Multiattack. Nafas makes three Storm Shamshir attacks and uses Create Vortex.
Storm Shamshir. Melee
"} lightning or thunder damage (Nafas’s choice).
Create Vortex. A 10-foot-radius, 60-foot-tall cylinder of swirling cosmic dust forms on a point Nafas can see within 120 feet of him. The vortex
Rogue
Legacy
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Classes
Basic Rules (2014)
treasure. Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past—or present? Are you on the run from the law or from
an angry thieves’ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal? What
Monsters
Fizban's Treasury of Dragons
components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and other nature protectors who don’t
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
are entirely natural. Recently, a circle of druids gathered in the nearby village of Glaston to plan a rite using the lakes to create a magical passage to similarly shaped sites in other lands. The
fate of the druids is unknown, but the region is now haunted by a terrifying variety of ghostly animals that delight in hunting the living.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
not only prevent the statue from being toppled but also allow the effigy to serve as a component in a ritual to create a tree blight (see “Druids’ Ritual” in the “Special Events” section below
Y3. Druids’ Circle Atop the hill is a wide ring of black boulders and smaller rocks that collectively form a makeshift wall enclosing a field of dead grass. Lightning strikes the edge of the ring
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
some free time to exercise your creativity as you invent compelling plots, create new NPCs, craft encounters, and think of clever ways to foreshadow story events yet to come. Part 2 of these rules is
devoted to helping you create and run great adventures. Chapter 3 covers the basic elements of a D&D adventure, and chapter 4 helps you create memorable NPCs. Chapter 5 presents guidelines and advice
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
druids and wizards of the Stoneheart Enclave. Elemental Healing Nomi Pathshutter is aware of Ogrémoch’s Bane and has made it her life’s work to protect elementals from its influence. She studies samples
of corrupted elementals as part of her efforts, and rewards characters who bring her a sample from any out-of-control earth elemental creature found in the unexplored areas of Blingdenstone. She pays
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
same way, villainous organizations create an ongoing sense of menace above and beyond the threat of solitary foes. Having different characters tied to different factions can create interesting
interests or priorities while they pursue the same goals. Adventurer organizations are also a great source of special rewards beyond experience points and treasure. Increased standing in an organization has
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rewards” in chapter 7 of the Dungeon Master’s Guide). Additionally, the thirteen timmask mushrooms on the list of required components that Vizeran needs to create his dark heart talisman (see chapter
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
emotion and deep faith. The Ghaash’kala orcs of the Demon Wastes are servants of the Silver Flame who devote their lives to battling the fiends of the Wastes. The Gatekeeper druids of the Shadow
Marches were the first druids on Khorvaire. The Gatekeepers played a crucial role in defeating the alien daelkyr and binding this evil in Khyber, and their descendants continue to maintain the ancient
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chapter 3: Creating Adventures Creating adventures is one of the greatest rewards of being a Dungeon Master. It’s a way to express yourself, designing fantastic locations and encounters with monsters
limited in scope but blend together to create a larger narrative. If an adventure is a single issue or episode, a campaign is the series as a whole. Whether you’re creating your own adventures or using
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Druid Spells When druids prepare their spells, they have access to the entire spell list for their class. Given that fact, beware of making all of these new spells available to a player who is easily
) Control flames
(transmutation)
Create bonfire
(conjuration)
Frostbite
(evocation)
Gust
(transmutation)
Magic stone
(transmutation)
Mold earth
(transmutation)
Shape water
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Circle of the Land The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or
control water, freedom of movement
9th
conjure elemental, scrying
Desert Druid Level Spells 3rd
blur, silence
5th
create food and water, protection from energy
7th
blight, hallucinatory
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
prisoners in tow. A sample group of prisoners is presented here, but you can create others. The prisoners are 1d4 + 2 strongheart halfling commoners belonging to the Woodhew clan. The oldest among them
stick. Treasure. If the characters escort the Woodhews back to their torched homestead, the halflings are reunited with the members of their family who avoided capture. One of them rewards the party
Orc
Legacy
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Species
Volo's Guide to Monsters
to be invincible. They see the principles that define them and their deities at work every day in the world around them — nature rewards the strong and mercilessly eliminates the weak and the
,” or “go this way.” A orc raiding party might leave such a sign in its wake, as an aid to other warriors that travel through the same area later on. Mountain guides, druids, and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past — or present? Are you on the run from the law or from an angry
thieves’ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal? What was the trigger that led
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
own rewards, in the form of additional encounters and side treks that can help build a fun story. This episode provides one side trek that sees the characters stop in Neverwinter on their way to the
same method and table from episode 2. If you roll a result that makes no sense, roll again or create an encounter of your own.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
refuge at the Wizard of Wines winery (chapter 12), and she has begun to wage war against it. In addition, she has forged an alliance with the mad druids that haunt Yester Hill (chapter 14), convincing
them that she gave birth to Strahd, whom the druids consider a god. With the druids on her side, she expects to rid Barovia of its wereraven menace. Gifts of Mother Night. The goddess Mother Night has
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
distant connection to the fey and seek to build bridges between the Material Plane and the Feywild of Thelanis. These Khoravar often become Greensinger druids or warlocks with Archfey patrons
will miss some words and subtlety of meaning. As you create a Khoravar character, you have a wide range of options to describe your backstory. The Khoravar Origin table can provide inspiration for it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Frost Druid Frost druids are solitary defenders of nature and the natural enemies of civilization in the North. They seek to preserve the arctic wilderness by destroying outsiders who cross their
spells to create illusory snowdrifts under which they can hide, or to obscure pools covered by thin ice through which others might fall. Awakened Companions. A frost druid is often accompanied by one or
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
wasn’t a possibility you anticipated, and you don’t have anything prepared for it. One option is to say yes and use the tools at your disposal to create a suitable mages’ guild. By doing this, you
. This approach rewards the creative player while demanding less work from you. Aids to Improvisation When you need to make up something on the spot—say, a mages’ guild in a town where you hadn’t
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the characters can earn as their rewards for vanquishing those monsters.
The end of the document contains supplemental material. Appendix A collects all the definitions of conditions that can
builder which provides a standardized way for players to create, record and keep track of their characters’ abilities and possessions.
Monsters
Fizban's Treasury of Dragons
following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Dhakaan The Empire of Dhakaan, ruled by hobgoblin kings for thousands of years in Khorvaire’s distant past, united several rival nations to create the continent’s first significant empire. Its reign
the Gatekeeper druids ultimately drove the daelkyr back and held them in check, the war so destabilized the Dhakaani Empire that it soon collapsed. Ruins of cities and fortifications built during the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Step-by-Step Adventures Follow these steps to create an adventure: Step 1: Lay Out the Premise. Determine the situation or conflict that underscores the adventure. Also think about the adventure’s
expect the adventure will end? Think about possible endings as well as rewards for the characters. The rest of this chapter offers inspiration and advice for each of these four steps. Using Published






