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Returning 35 results for 'before bringing divinity current resolve'.
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Monsters
Forgotten Realms: Adventures in Faerûn
Blood-Soaked Resolve. While Bloodied, the cultist has Advantage on saving throws.Multiattack. The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of
adventurers Bane, Bhaal, and Myrkul seized divinity but were slain for their hubris. All three have been reborn and are now known as the Dead Three. Each of the Dead Three has inspired wicked cults that
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Spells
Basic Rules (2014)
Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.
At
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Aid 2nd-level abjuration Casting Time: 1 action Range: 30 feet Components: V, S, M (a tiny strip of white cloth) Duration: 8 hours Your spell bolsters your allies with toughness and resolve. Choose
up to three creatures within range. Each target’s hit point maximum and current hit points increase by 5 for the duration. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target’s hit points increase by an additional 5 for each slot level above 2nd.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Aid 2nd-level abjuration Casting Time: 1 action Range: 30 feet Components: V, S, M (a tiny strip of white cloth) Duration: 8 hours Your spell bolsters your allies with toughness and resolve. Choose
up to three creatures within range. Each target’s hit point maximum and current hit points increase by 5 for the duration. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target’s hit points increase by an additional 5 for each slot level above 2nd.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
successful one. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest. Channel Divinity: Destructive Wrath
Starting at 2nd level, you can use your Channel Divinity to wield the power of the storm with unchecked ferocity. When you roll lightning or thunder damage, you can use your Channel Divinity to deal
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
that uses either of those skills. Channel Divinity: Knowledge of the Ages Starting at 2nd level, you can use your Channel Divinity to tap into a divine well of knowledge. As an action, you choose one
skill or tool. For 10 minutes, you have proficiency with the chosen skill or tool. Channel Divinity: Read Thoughts At 6th level, you can use your Channel Divinity to read a creature’s thoughts. You can
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
devote themselves expressly to protecting the innocent and spreading justice in the world, while others resolve to attain that goal by conquering those who stand defiant and bringing them under the rule of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
thrives at the heart of healthy communities, between friendly nations, and in the souls of the kindhearted. The gods of peace inspire people of all sorts to resolve conflict and to stand up against those
this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Channel Divinity: Balm of Peace 2nd-level Peace Domain feature You can
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rules and Urban Chase Complications table in chapter 8 of the Dungeon Master’s Guide to resolve the scene. The chase ends when the characters catch up to Coal or after three rounds, when a Daask hit
alley. If the characters rush to help her, they find the warforged unconscious on the ground, but stable, surrounded by the Daask criminals. If the characters resolve the chase by catching up to Coal
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Samurai The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A Samurai’s resolve is nearly unbreakable, and the enemies in a Samurai’s path have two choices: yield
. As a bonus action on your turn, you can give yourself advantage on weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of temporary
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
do more exciting work elsewhere. They might offer to kill the current leader and put the workers in charge, or they might come up with a totally different plan. Whatever the party’s tactics allow the
roleplaying to carry the encounter until it’s time to resolve the situation. If the adventurers make a compelling offer to the cultists, they might do what the party wants with no check. If the outcome
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Background According to local legend, the sages of the Tower of the Heavens can glimpse the future. Suppliants journey from distant regions to the tower, each bringing gold and a single question
A few days ago, Shalfey turned a page of his current Book of Prophecy and found it blank. Worse still, he found he now could turn the rest of the pages, which were also blank, save for the last
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the player characters. Here are some ways to keep the party feeling like heroes, even when the cast of characters grows. Sometimes our paths cross with others’ in the most fortuitous ways, bringing us
, gather valuable loot or information, or resolve old problems the characters have forgotten about or left behind.
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
the hull protects you from the the strong currents outside. Many boxes and barrels are present here, somewhat waterlogged but largely intact.
This ship served as a tender vessel, bringing supplies to
into the lower decks, and so may be excluded from this combat if the entire party is below. INTERIOR FEATURES
This area has the following features.
Current. The water here is still, though it slowly
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
awaits the coming of the death god, which it believes heralds the fall of divinity. Until that day, the aboleth humbly obeys Withers (whom the creature refers to by his original name of Gorra) and attacks
explore the lake using the rowboats in area 66, the aboleth ignores them regardless of its current demeanor, unless they draw undue attention to themselves. In the event of combat, the aboleth is not
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Channel Divinity to imbue one Melee weapon that you are holding with positive energy. For 10 minutes or until you use this feature again, you add your Charisma modifier to attack rolls you make with that
use of your Channel Divinity and distribute Temporary Hit Points to creatures of your choice within 30 feet of yourself, which can include you. The total number of Temporary Hit Points equals 2d8 plus
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Arvandor into the world, bringing them down from the heavens to begin their mortal lives anew. A decade in which many elves are born across the world is thought to be a harbinger of danger that great
might grow up as opposites, each determined to seek out and defeat the other. During a young elf’s first few years, the memories evoked during trance are drawn not from current life experiences, but
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. The images herein show just a few avenues explored in updating these foes to the most current edition of the game, along with notes taken from internal concept and story documents. Some present
like more vital inhabitants of a wider world, while nuances of dragons and other can creatures aid in bringing these terrors to life. These pages might also be shared with players as you see fit
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. The images herein show just a few avenues explored in updating these foes to the most current edition of the game, along with notes taken from internal concept and story documents. Some present
like more vital inhabitants of a wider world, while nuances of dragons and other can creatures aid in bringing these terrors to life. These pages might also be shared with players as you see fit
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
staff of power wielded by his archenemy, a good-aligned wizard named Ringlerun. When Kelek uncovered clues to Zybilna’s true identity, he hatched a foolish plan to blackmail her into bringing him the
history throughout the multiverse. This adventure presents the legendary figure in her current form. Her stat block appears at the end of the chapter.
Baba Yaga’s Daughter. Iggwilv’s path to greatness
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
swamps. Citizens who were away from home were left stranded. Those survivors and their descendants assimilated into the other cities, bringing Manivarsha’s traditions of gem-cutting and jewel-setting
Shankha Trials, kept at the riverine temple in the current champion’s city until that city hosts the next trials. Smaller shankhas are rare and precious, and they are often worn like pendants by those who
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. The images herein show just a few avenues explored in updating these foes to the most current edition of the game, along with notes taken from internal concept and story documents. Some present
like more vital inhabitants of a wider world, while nuances of dragons and other can creatures aid in bringing these terrors to life. These pages might also be shared with players as you see fit
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
government, but the townsfolk elect someone to serve as townmaster each year. The townmaster serves as a judge in minor disputes and keeps any records that need to be kept. The current townmaster is a male
bring law and order to Phandalin. As such, he wants to find the lost mine of Wave Echo Cave and help the Rockseeker brothers put it back into production, believing that bringing prosperity to the region
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Creating a Rival In essence, a rival is a somewhat specialized NPC. You can use chapter 4 of the Dungeon Master’s Guide to build a new NPC for this purpose, or pick one from your current cast of
you resolve one or more workweeks of downtime, pick one of the ways a rival’s plans might be advanced and introduce it into play. Think about how a rival might operate in order to bring specific
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, characters can resolve encounters without resorting to combat. Some examples are listed below, though the characters may come up with creative alternatives: Bluffing. A character can lie their way
tell if a guard is present by listening at the door and succeeding on a DC 15 Wisdom (Perception) check. The party can make a DC 14 group Dexterity (Stealth) check to hide in their current room until the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
constellation most prominent in the game’s current time of year, or you can choose randomly by rolling on the table. The following are examples of events that might correspond with a zodiac phenomenon: A
creatures in the region. 4 Throne. The resolve of the law-abiding is bolstered, while rebels are emboldened to passionately pursue their causes. Creatures in the region are immune to the frightened
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
players are experienced, start the campaign at level 3 instead. (See the Player’s Handbook for rules on starting at higher levels.) Bringing the Party Together During session zero, help the players come
NPCs they’d know about (see “Starting Location”). Key Events. Describe any current or past events that help frame the campaign. For example, the campaign might start on the heels of a great war or on the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
bringing peace to their homeland. Ambitions might be unrelated to the character’s current goal. Quirks and Whims. Quirks and whims are a character’s preferences, impulses, or other traits. They often
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
check. The character with the highest result calculates that based on the flying citadel’s current speed, at least three hours remain before the citadel reaches Kalaman’s walls (at which point
crashing it would destroy the city). The party shouldn’t dally within the citadel, but they don’t need to rush for the sake of bringing down the citadel quickly. The tunnel here is narrow, and only Medium or smaller creatures can enter. It leads to area S1 in “The Flying Citadel.”
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be less important than the urgency of their current situation, and they might forge lasting friendships that transcend their religious allegiances. Quests A mortal champion is a vessel of divine
to refuse the quest. The god might intervene to steer the champion toward the quest: Thassa could cause a storm to blow the character’s ship off course, for example, bringing the champion to where
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
organization. Maybe you hope to leverage the knowledge you gained there for an advantage at Acquisitions Incorporated. Either way, you’re now bringing your talents to the company, ready to put your
current path. If I succeed, I want to repay that mentor in some way.
5 I value an oath of loyalty I took to a group of friends over everything else in my life.
6 Although I don’t get along well
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Speakers’ Chamber, and they elect a Prime Speaker from among them to serve as the Simic guildmaster. Zegana, the current Prime Speaker, is the Speaker of Zonot One, which is located in a remote
enlivened should replace the old and depleted in an unending cycle, bringing constant refreshment and renewal. This principle accounts for the combine’s analytical bent and its emphasis on knowledge as a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Deepking. The lairds hold council to resolve disputes and discuss future plans. Each clan has its own holdings in Gracklstugh and specializes in a certain craft or service. Duergar Clans Smithing Clan
succeed on a Constitution check or be unable to complete the spell, causing the spell to fail with no effect. The DC for each check is 10 + the creature’s current exhaustion level.
If a creature’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
material by providing a structured way to resolve a social interaction. Much of this structure will be invisible to your players in play and isn’t meant to be a substitute for roleplaying. 1. Starting
, or Intimidation skill might apply to the check. The creature’s current attitude determines the DC required to achieve a specific reaction, as shown in the Conversation Reaction table. Conversation
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Current hit points Total class levels (if any) Fighter class levels (if any) Improved Combat Superiority At 10th level, your superiority dice turn into d10s. At 18th level, they turn into d12s
resolve of one of your companions. When you do so, choose a friendly creature who can see or hear you. That creature gains temporary hit points equal to the superiority die roll + your Charisma






