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Species
Eberron: Rising from the Last War
a number of “bound businesses”—franchises run directly by the house. The Gold Dragon Inn is such a business, with Gold Dragon Inns being found in every major city, each serving a
familiar menu and providing similar services. But many Ghallanda heirs take pride in creating their own unique businesses. There are also many independent restaurants, inns, and taverns licensed by
Monsters
The Wild Beyond the Witchlight
within 10 feet of Bavlorna uses at least 10 feet of movement to run in place counterclockwise, Bavlorna is overcome by a fit of sneezing and can’t cast spells until the end of her next turn. In
moment, is all that matters.”
Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?"
Flaw. “Watching someone run widdershins makes me sneeze
Monsters
Quests from the Infinite Staircase
see within 120 feet of itself. The grenade explodes in a 20-foot-radius sphere centered on that point, creating one of the following effects (robot’s choice):
Concussion Grenade. Each creature
and are usually programmed to take intruders prisoner before resorting to lethal force. Combat robots signal their pursuit with built-in sirens and flashing lights, warning nearby creatures of their
Monsters
Keys from the Golden Vault
clan in a stronghold called Gauntlgrym. Korda built a network of informants and agents, ostensibly all to the benefit of Clan Axebreaker. With each success, she paid tattooists to inscribe a memorial of
. Black and gray smoke and shadows coil down her left arm, ending in runes on the fingers of her left hand.
Knotwork. Purple and blue knotwork and runes run down her right arm, across the back of her right
Monsters
Fizban's Treasury of Dragons
positive energy for healing and nurturing.
Creating a Crystal Dragon
Use the Crystal Dragon Personality Traits and Crystal Dragon Ideals tables to inspire your portrayal of distinctive crystal
crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the
Monsters
Fizban's Treasury of Dragons
light, or channel positive energy for healing and nurturing.
Creating a Crystal Dragon
Use the Crystal Dragon Personality Traits and Crystal Dragon Ideals tables to inspire your portrayal of
.
8
A crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons
Monsters
Guildmasters’ Guide to Ravnica
reproduce. A few multiply and become part of the guild’s standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1 (Medium), category 2 (Large), or
shark and a powerfully built beast), the crocanura (a crocodile-frog), the drakewing krasis (a lizard-drake), the teratosuchus (a crocodile-crab), the shambleshark (a shark-crab), and the sharktocrab
Monsters
Guildmasters’ Guide to Ravnica
creatures that can’t reproduce. A few multiply and become part of the guild’s standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1
krasis (a fusion of hammerhead shark and a powerfully built beast), the crocanura (a crocodile-frog), the drakewing krasis (a lizard-drake), the teratosuchus (a crocodile-crab), the shambleshark (a
Monsters
Guildmasters’ Guide to Ravnica
creatures that can’t reproduce. A few multiply and become part of the guild’s standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1
krasis (a fusion of hammerhead shark and a powerfully built beast), the crocanura (a crocodile-frog), the drakewing krasis (a lizard-drake), the teratosuchus (a crocodile-crab), the shambleshark (a shark
Backgrounds
Baldur’s Gate: Descent into Avernus
Baldur’s Gate was founded by sailors, and its harbor is still the city’s beating heart. Several patriars are descended from captains of yore, the commerce of the Lower City is built on
fellows, or on the run?
Skill Proficiencies: Athletics, Perception
Tool Proficiencies: Navigator’s tools, vehicles (water)
Equipment: A belaying pin (club), 50 feet of silk rope, a lucky
Species
Spelljammer: Adventures in Space
Autognomes are mechanical beings built by rock gnomes. Sometimes, because of a malfunction or a unique circumstance, an autognome becomes separated from its creator and strikes out on its own.
An
treated by your creator, so you ran away from home.
5
You were built to complete a special mission.
6
You felt trapped in the role for which you were built and abandoned your creator
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
bear or boar: stoic, stubborn, and thick-skinned.
Longtooth shifters typically have lupine traits and prefer to run with a pack.
Swiftstride are often predatory and feline, but a swiftstride could
shifter might be a massive brute built like a bear. While a shifter’s appearance might remind an onlooker of an animal, they remain clearly identifiable as shifters even when at their most feral
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near underground lakes.
Deep
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
with whom they have alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near
Rogue
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
treasure. Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past—or present? Are you on the run from the law or from
Species
Mordenkainen Presents: Monsters of the Multiverse
psionic powers and built a great city called Tu’narath. They have since spread throughout the multiverse, starting in outposts outside the Astral Plane, called creches, where time passes and their
astral clouds.
Githyanki who reside in the Astral Plane can live indefinitely.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical
Monsters
Fizban's Treasury of Dragons
visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon
are particularly intrigued by Undead, sometimes keeping them in their hoards as curios.
Creating a Topaz Dragon
Use the Topaz Dragon Personality Traits and Topaz Dragon Ideals tables to inspire your
Monsters
Fizban's Treasury of Dragons
spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon’s mood.
Embodiment of
by Undead, sometimes keeping them in their hoards as curios.
Creating a Topaz Dragon
Use the Topaz Dragon Personality Traits and Topaz Dragon Ideals tables to inspire your portrayal of distinctive
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
other useful items, but if they are at risk of discovery, they run away rather than attack anyone in the house. By fleeing before they can be seen or identified, they avoid getting into a situation
Monsters
Fizban's Treasury of Dragons
illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals tables to
wary eye on the efreeti;efreet who have built a tower near the dragon’s lair, and indirectly aids any who oppose the efreet.
7
An iron golem ferries visitors across the lava moat
Backgrounds
Guildmasters’ Guide to Ravnica
protection and durability
2
Fin Clade, focused on movement
3
Gyre Clade, focused on cyclical patterns and metamagic
4
Guardian Project, focused on creating guard monsters and super
fungus field.
5
I can’t fathom what could have made my childhood friend run off and join the Gruul.
6
I love comparing notes with my friend in the Izzet, though our fields of research are
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
General Features Hundreds of years old, Rat’s Run is built from weathered wooden timbers reinforced with red brick. Its floors are made of grimy wood. The building’s other features are described
below: Ceilings. On the first and second floors, the establishment’s ceilings are 15 feet high. Ceilings on the third floor are 8 feet high. Doors. As a 24-hour establishment, Rat’s Run features first
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
General Features Hundreds of years old, Rat’s Run is built from weathered wooden timbers reinforced with red brick. Its floors are made of grimy wood. The building’s other features are described
below: Ceilings. On the first and second floors, the establishment’s ceilings are 15 feet high. Ceilings on the third floor are 8 feet high. Doors. As a 24-hour establishment, Rat’s Run features first
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
General Features Hundreds of years old, Rat’s Run is built from weathered wooden timbers reinforced with red brick. Its floors are made of grimy wood. The building’s other features are described
below: Ceilings. On the first and second floors, the establishment’s ceilings are 15 feet high. Ceilings on the third floor are 8 feet high. Doors. As a 24-hour establishment, Rat’s Run features first
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Humans and Dragonmarks Humans possess a wide range of Dragonmarks, and their houses are spread across Khorvaire. House Cannith is one of the most powerful houses, creating both magic and mundane
items with the Mark of Making. House Orien maintains the Lightning Rail and trade caravans that run across the continent. House Deneith brokers the services of bodyguards and mercenaries. House Vadalis
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Humans and Dragonmarks Humans possess a wide range of Dragonmarks, and their houses are spread across Khorvaire. House Cannith is one of the most powerful houses, creating both magic and mundane
items with the Mark of Making. House Orien maintains the Lightning Rail and trade caravans that run across the continent. House Deneith brokers the services of bodyguards and mercenaries. House Vadalis
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Humans and Dragonmarks Humans possess a wide range of Dragonmarks, and their houses are spread across Khorvaire. House Cannith is one of the most powerful houses, creating both magic and mundane
items with the Mark of Making. House Orien maintains the Lightning Rail and trade caravans that run across the continent. House Deneith brokers the services of bodyguards and mercenaries. House Vadalis
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
cellars, vats, and squat stone grain-towers. Run by Abbot Ellardin Darovik, Goldenfields is a stronghold of the Emerald Enclave. Members of that faction are as welcome here as clergy of Chauntea; many
thousand people live and work in Goldenfields year round, farming more than twenty square miles of tillage in gangs of hard-working gardeners. The sprawling temple-farm is built on higher ground than
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creating Domains of Dread Ravenloft is a place where your nightmares can run wild, where anything you can imagine in moments of dread or despair can come to frightful life among the Mists. The
setting as a whole is made up of countless isolated domains, each one a perfect expression of a particular flavor of the macabre. Creating your own domain allows you to blend legendary evils, unexpected
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creating Domains of Dread Ravenloft is a place where your nightmares can run wild, where anything you can imagine in moments of dread or despair can come to frightful life among the Mists. The
setting as a whole is made up of countless isolated domains, each one a perfect expression of a particular flavor of the macabre. Creating your own domain allows you to blend legendary evils, unexpected
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creating Domains of Dread Ravenloft is a place where your nightmares can run wild, where anything you can imagine in moments of dread or despair can come to frightful life among the Mists. The
setting as a whole is made up of countless isolated domains, each one a perfect expression of a particular flavor of the macabre. Creating your own domain allows you to blend legendary evils, unexpected
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
cellars, vats, and squat stone grain-towers. Run by Abbot Ellardin Darovik, Goldenfields is a stronghold of the Emerald Enclave. Members of that faction are as welcome here as clergy of Chauntea; many
thousand people live and work in Goldenfields year round, farming more than twenty square miles of tillage in gangs of hard-working gardeners. The sprawling temple-farm is built on higher ground than
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
cellars, vats, and squat stone grain-towers. Run by Abbot Ellardin Darovik, Goldenfields is a stronghold of the Emerald Enclave. Members of that faction are as welcome here as clergy of Chauntea; many
thousand people live and work in Goldenfields year round, farming more than twenty square miles of tillage in gangs of hard-working gardeners. The sprawling temple-farm is built on higher ground than
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, this chapter provides advice on topics that can surface as you prepare or run a D&D game session, as well as rules for adventure elements ranging from chases and doors to traps. It also includes guidance on creating new backgrounds, creatures, magic items, and spells to amuse your players.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, this chapter provides advice on topics that can surface as you prepare or run a D&D game session, as well as rules for adventure elements ranging from chases and doors to traps. It also includes guidance on creating new backgrounds, creatures, magic items, and spells to amuse your players.






