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Returning 35 results for 'better blessing defeated construct reflections'.
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better blessings detected construct reflection
better blessing defeat construct reflections
better blessings defeat construct reflecting
better blasting defeat construct reflecting
better blessings deceased construct reflecting
Monsters
Journeys through the Radiant Citadel
.
If defeated, a soul shaker disperses into several skittering, animate limbs. The terror can only truly be vanquished by destroying these disembodied appendages. If more than one of these pieces
escape, the soul shaker reforms over the course of days and begins hunting once more.PoisonNecroticConsume Vitality. The soul shaker targets a creature it is grappling. If the target is not a Construct or
Monsters
Curse of Strahd
, or sleep.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use
number of permanent spell effects on it to make the armor a better castle defender.
The armor understands Common but obeys only the commands of its master.
Lightning, PoisonCold, Fire
Monsters
Planescape: Adventures in the Multiverse
on a successful one. If at least one of the creatures that failed this save isn’t a Construct or an Undead, the blight regains 9 hit points.Travelers of Sigil and the Lower Planes take care to
dangerous, in Sigil they sometimes mimic the behaviors of the city’s other inhabitants—for better or worse. At least one blight, known as Patch, spreads copies of itself across the city, creating a spy network of copies with mysterious goals.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Life Sense. The mist can sense the location of any creature within 60 feet of it, unless that creature’s type is Construct or Undead.
Forbiddance. The mist can’t enter a residence
undetected to bleed their victims dry.
Vampiric mists, sometimes called crimson mists, are all that remain of vampires who couldn’t return to their burial places after being defeated or suffering
Monsters
Van Richten’s Guide to Ravenloft
and just as readily appear as people, animals, or other creatures—the more unassuming, the better. Should it reveal its true form, an emissary appears as a roughly bipedal mass of agitated organs
slurry. It then instantly returns in its greater form. Only if the emissary is defeated in its greater form does the star spawn die.
After finishing a long rest, a greater star spawn emissary regains
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
after I led a symbolic act of protest against it.
9
A celestial, fey, or similar creature gave me a blessing or revealed my secret origin.
10
Recruited into a lord’s army, I rose to
you.
Suggested Characteristics
A folk hero is one of the common people, for better or for worse. Most folk heroes look on their humble origins as a virtue, not a shortcoming, and their
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
there, I have a child who doesn’t know me. I’m making the world better for him or her.
4
I come from a noble family, and one day I’ll reclaim my lands and title from those who
Monsters
Icewind Dale: Rime of the Frostmaiden
to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale
, heroes must reduce each of her forms to 0 hit points one after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however
Monsters
Icewind Dale: Rime of the Frostmaiden
weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to
current weakened state, Auril can assume three different forms. To destroy her, heroes must reduce each of her forms to 0 hit points one after another. After she’s defeated in her third and final
Backgrounds
Baldur’s Gate: Descent into Avernus
for one last chance to win back the goodwill you’ve drunk away.
5
You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you
;
Suggested Characteristics
A folk hero is one of the common people, for better or for worse. Most folk heroes look on their humble origins as a virtue, not a shortcoming, and their home communities
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
example.” The harsher, the better. Use these exaggerated and opposite reflections as inspirations for creating your Darklord. By basing your Darklord on intimate details drawn from the players’ characters
Sinister Reflections A Darklord’s memories, desires, mistakes, and evil deeds shape the domain’s twisted lands, inhabitants, and features. You need not create these in a vacuum, though. When creating
Monsters
Icewind Dale: Rime of the Frostmaiden
that can harm her.
Auril’s worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale from the rest of the world, and a shroud of mist
after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
example.” The harsher, the better. Use these exaggerated and opposite reflections as inspirations for creating your Darklord. By basing your Darklord on intimate details drawn from the players’ characters
Sinister Reflections A Darklord’s memories, desires, mistakes, and evil deeds shape the domain’s twisted lands, inhabitants, and features. You need not create these in a vacuum, though. When creating
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
example.” The harsher, the better. Use these exaggerated and opposite reflections as inspirations for creating your Darklord. By basing your Darklord on intimate details drawn from the players’ characters
Sinister Reflections A Darklord’s memories, desires, mistakes, and evil deeds shape the domain’s twisted lands, inhabitants, and features. You need not create these in a vacuum, though. When creating
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6
You still don’t understand how metaphors work. That doesn’t stop
notable deeds or actions. For example, Garurt translates as “axe,” a name given to a lizardfolk warrior who defeated an orc and claimed his foe’s weapon. A lizardfolk who likes to
Backgrounds
Baldur’s Gate: Descent into Avernus
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
.
3
Somewhere out there, I have a child who doesn’t know me. I’m making the world better for him or her.
4
I come from a noble family, and one day I’ll reclaim my lands and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
resistance to necrotic damage. Blessing of the Raven Queen. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can’t do so again
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
resistance to necrotic damage. Blessing of the Raven Queen. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can’t do so again
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
resistance to necrotic damage. Blessing of the Raven Queen. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can’t do so again
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
What Happens Next? Once the characters have defeated Murgaxor’s guardians, they might be tempted to run into the fortress’s basement immediately. Taking a short rest beforehand might be the wiser
course of action, but doing so kills the narrative momentum and might not feel right to your players. To give the characters a better chance of success, provide them with the benefits of a short rest
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
First Blood After the last veteran is defeated or once the veterans stand down, read the following: A tall elf woman wearing a sumptuous gown appears at the mouth of the alley, shaking her head
their overzealousness. Seeing how you handle yourselves, though, I might be able to better apologize with an offer of employment.”
The woman introduces herself as Madame Samira Arah, the newest member of Zinda’s ruling council, the Kings of Coin (see the “Zinda Gazetteer” section).
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
What Happens Next? Once the characters have defeated Murgaxor’s guardians, they might be tempted to run into the fortress’s basement immediately. Taking a short rest beforehand might be the wiser
course of action, but doing so kills the narrative momentum and might not feel right to your players. To give the characters a better chance of success, provide them with the benefits of a short rest
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
provisional member of the Mages of High Sorcery. The time of your test will be decided after the Dragon Army’s threat has passed. Until then, this token represents the conclave’s blessing. Congratulations
sooner the Dragon Army is defeated, the sooner the characters can progress with their magical studies. After this, she urges the characters to either make a purchase or let her return to her research.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
What Happens Next? Once the characters have defeated Murgaxor’s guardians, they might be tempted to run into the fortress’s basement immediately. Taking a short rest beforehand might be the wiser
course of action, but doing so kills the narrative momentum and might not feel right to your players. To give the characters a better chance of success, provide them with the benefits of a short rest
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
First Blood After the last veteran is defeated or once the veterans stand down, read the following: A tall elf woman wearing a sumptuous gown appears at the mouth of the alley, shaking her head
their overzealousness. Seeing how you handle yourselves, though, I might be able to better apologize with an offer of employment.”
The woman introduces herself as Madame Samira Arah, the newest member of Zinda’s ruling council, the Kings of Coin (see the “Zinda Gazetteer” section).
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
First Blood After the last veteran is defeated or once the veterans stand down, read the following: A tall elf woman wearing a sumptuous gown appears at the mouth of the alley, shaking her head
their overzealousness. Seeing how you handle yourselves, though, I might be able to better apologize with an offer of employment.”
The woman introduces herself as Madame Samira Arah, the newest member of Zinda’s ruling council, the Kings of Coin (see the “Zinda Gazetteer” section).
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
provisional member of the Mages of High Sorcery. The time of your test will be decided after the Dragon Army’s threat has passed. Until then, this token represents the conclave’s blessing. Congratulations
sooner the Dragon Army is defeated, the sooner the characters can progress with their magical studies. After this, she urges the characters to either make a purchase or let her return to her research.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
provisional member of the Mages of High Sorcery. The time of your test will be decided after the Dragon Army’s threat has passed. Until then, this token represents the conclave’s blessing. Congratulations
sooner the Dragon Army is defeated, the sooner the characters can progress with their magical studies. After this, she urges the characters to either make a purchase or let her return to her research.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
), valiant approach (area P11), and haunted hall (area P16). Dumathoin’s Blessing. When the characters purify the crypt, any character that helped put a haunt to rest or defeated one of the crypt’s ghosts
gains the blessing of Dumathoin. Dumathoin can rescind this blessing at any time, at your discretion, such as if the character proves to be an enemy of dwarvenkind. The blessing otherwise adheres to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
monsters on this level. Award XP for these creatures as if the characters had defeated them in combat. The level is named after a miniature, one-twelfth-scale fortress in one of its caverns. This
adventurers first arrive, but he might show up later (see “Aftermath”). Most creatures are reduced to one-twelfth their normal size as they approach Maddgoth’s castle, enabling them to better fit inside
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Khorvaire, the Flotket Alps of Wildemount, or some other mountain range while preserving the plot elements. You can also strip out the story about an evil duergar building a dragon construct and have
the duergar doing something else instead. Alternatively, you could jettison everything but the map of the fortress, populating it with new creatures that better suit your campaign. Sometimes a good map is all a DM needs!
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Khorvaire, the Flotket Alps of Wildemount, or some other mountain range while preserving the plot elements. You can also strip out the story about an evil duergar building a dragon construct and have
the duergar doing something else instead. Alternatively, you could jettison everything but the map of the fortress, populating it with new creatures that better suit your campaign. Sometimes a good map is all a DM needs!
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Khorvaire, the Flotket Alps of Wildemount, or some other mountain range while preserving the plot elements. You can also strip out the story about an evil duergar building a dragon construct and have
the duergar doing something else instead. Alternatively, you could jettison everything but the map of the fortress, populating it with new creatures that better suit your campaign. Sometimes a good map is all a DM needs!
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
monsters on this level. Award XP for these creatures as if the characters had defeated them in combat. The level is named after a miniature, one-twelfth-scale fortress in one of its caverns. This
adventurers first arrive, but he might show up later (see “Aftermath”). Most creatures are reduced to one-twelfth their normal size as they approach Maddgoth’s castle, enabling them to better fit inside
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
monsters on this level. Award XP for these creatures as if the characters had defeated them in combat. The level is named after a miniature, one-twelfth-scale fortress in one of its caverns. This
adventurers first arrive, but he might show up later (see “Aftermath”). Most creatures are reduced to one-twelfth their normal size as they approach Maddgoth’s castle, enabling them to better fit inside






