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Returning 28 results for 'beware both down crafting remain'.
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Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
more often amused than excited, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or
magic allow them to support themselves without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
!”
“Erik, I’ve gone in search of the nine shrines. V.”
“The puzzle cubes are the key.”
“Beware the frog monster!”
“Who is Unkh?”
“All hail the King of Feathers!”
“The snakes are not what they
goal is to ambush the characters and capture at least one of them. If they remain out of sight, the yuan-ti launch their attack when the characters try to take their first long or short rest in the
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
who serve Yurtrus and Shargaas. Some are sent forth into the cities dominated by humans, on dark missions. Beware them.
— Elminster
Search, Destroy, Repeat
When a tribe is on the move, orc
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Age of Demons The Age of Demons is shrouded in myth, and explorers rarely find ruins from that ancient era. But a few sites remain, particularly in the Demon Wastes and Q’barra, kept relatively
intact by the powerful magic of the Fiends who built them or preserved by an archfiend overlord imprisoned beneath them. Adventurers who dare to explore such a site must beware releasing bound Fiends. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
attentiveness to tradition, and have little doubt that the future of the gold dwarves will be just as peaceful, if they remain true to their customs and principles. Gold dwarves have the racial
considered lucky). Males grow full beards that they keep oiled and well groomed, and both genders wear their hair long and often elaborately braided. Gold dwarves are best known for crafting beautiful objects
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
The Importance of Brains Because of their dietary needs and their otherworldly biology, mind flayers must remain within hunting distance of intelligent humanoids, even if doing so makes them
crafting clothes to wear, and the latter will dress in elaborate robes. This phenomenon extends to all displays of culture, from modes of architecture to the decorations that adorn illithid funerary
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
don’t record a collectively remembered past, fictions spawn terrible facts, and sheltered villagers remain stubbornly ignorant about the world beyond. Ravenloft is a setting designed to cultivate
how long will that remain certain? The answers are for you to decide. THIS BOOK GIVES CHARACTERS NIGHTMARES
Ravenloft is a setting designed to bring nightmares to life—for characters, not for
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
surround the foothills of the Barrier Peaks. A dryad queen once ruled there, and her grave is now hidden among the trees. Beware, for those trees remain guarded by sprites that still honor her. 31–45 Aye
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
halfling-sized meal once a week to remain sated. It is content to stay in one place, given a steady supply of food, and thus trappers are a threat along any well-traveled dungeon corridor and on routes
verge of starvation might defy its instincts and begin creeping along, abandoning its old territory in search of better hunting. Beware of Leftovers. When its prey is dead, a trapper dissolves and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. 91 or higher You make a small fortune gambling. You recuperate your lifestyle expenses for the time spent carousing and gain 4d6 × 10 gp. Your carousing becomes the stuff of local legend. Crafting a
any spells that the item can produce. Moreover, the character must meet a level minimum determined by the item’s rarity, as shown in the Crafting Magic Items table. For example, a 3rd-level character
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
what springs from our mercy and forbearance. Who knows what horrors the dwarves are crafting — or breeding — in their mountain halls? We cannot stand by and let this vileness continue. For the good of
of Noldrunhold? The Realm Below No one knows the extent or depth of the ancient dwarven empire deep beneath the Ironroot Mountains. Great wealth and arcane secrets remain hidden in these halls, along
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clues leading to the location or nature of the ritual site, or to find instructions for crafting a portalometer. Gaining lore or befriending the monks of the library could reveal that someone else
appeared recently in Neverwinter and were rumored to have been researching the magic of the Chasm. Tracking down any agents who remain might allow the characters to gain hints regarding the ritual’s
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. But it was the Great Forge that was the burning heart and true treasure of the city. Deep beneath the settled levels of Gauntlgrym, dwarven crafting and elven magic bound the slumbering primordial
laid miles of track traversed by mine carts propelled by enchantments woven into their wheels. Even after thousands of years, the tracks remain largely intact and the magic of the carts has not faded
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
-gotten gains were put to good use, my bad deeds would remain behind me. You are beholding the restless apparitions of those I hurt. They lurk behind my back, tormenting me with pokes at my ribs and
workshop, crafting toys. Granny Nightshade delivers the creepiest toys to children on other worlds—to fill their heads with nightmares, one assumes. The hag makes her deliveries on the back of a flying
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, he leaves the scroll in one of their rooms. B. Horseman (Joker 2) A man of death named Arrigal will forsake his dark lord to serve your cause. Beware! He has a rotten soul.
This card refers to the
, and he refuses to accompany the characters. But if the Abbot dies, Clovin doesn’t have any reason to remain in the abbey, so he’s willing to come along if he is bribed with wine. Clovin provides no
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
torment. These creatures serve as horrid mascots of a sort, capering about their new master and following orders to torment those who displease their leader with glee. Beware a silent devilkin. These
terrible creatures can be lulled into silence in two cases. They remain quiet when they stalk their prey, unleashing their shrieks only when they are about to attack. They also still their cries in the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
only for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
worshipers of the Night Lord. Culling the Weak. Although most followers of Shargaas are exiles, living in the farthest reaches of the lair away from the rest of the tribe, others remain within the main body
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Passage’s own King’s Star Inn, talking with two other unsavory-looking characters who could not be identified.
The first task in crafting a good recurring villain is ensuring that the villain survives
discover later that the villain survived and is hungry for revenge. Improving Villains Adventurers get more powerful over time, so if a villain is going to remain a relevant threat, the villain needs to get
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-detailed cast of NPCs. Some of these NPCs fall neatly into the categories of allies and patrons, but most are likely to be characters or creatures whose attitudes toward the adventurers remain undecided
and minions, as well as encounters tied to the key locations of the adventure. See “Creating Encounters” later in this chapter for guidance on crafting individual encounters.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
swallow his pride. Searching the Laboratory. Use the following boxed text to describe Zikran’s lab in more detail: The cave contains several tables covered with intricate machinery and crafting tools
. Bookshelves are filled with books and dioramas. Freestanding chalkboards in wooden frames once displayed arcane formulas, though only smudges and streaks of chalk remain.
Characters who succeed on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. For more than a thousand years, folk lived and traded at the site of what would become Waterdeep, but their identities remain a mystery — with a curious exception. We know that at some point during this
centuries before the magic sustaining his health failed. He now lies entombed in his tower, which you can still see standing in the courtyard of the Palace of Waterdeep. Beware that you don’t
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
crossbeam, with a pull rope dangling from the rigging above. Across the floor next to the body, a message is scrawled in chalk: “BEWARE THE SEA KILLERS.”
The belfry was originally Firewatch
them. More than a dozen corpses remain to be salvaged from the grotto, waiting for the undead to return. At dawn, Aaron went up and out to search for survivors. Finding none, he remained outside to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
descends into the chasm automatically spots the silver bookplate. The ornate bookplate bears the name “Thorgran Ironquill, Historian.” Only the first few pages of the journal remain. They include
: “Illithinoch stronghold 7 miles downward.” “Beware of the elder brain’s attention.” “Significant mind flayer general is Oshundo, wears high-collared scarlet robe.” “Mind flayers preparing to move against Gibbet
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
with 5 feet of them. They remain open until Aurinax or someone else speaks the command word to close them (“Azaam”). The keys can open the doors from either side. The doors can’t be forced open or
square heads pressed against the floor. The west wall bears a cracked mosaic that depicts a dwarf smith at a forge, crafting dwarves out of black metal and diamonds. (In the south end of the wall is a
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
. The interior walls are mostly demolished, though a few remain.
The only room that still stands is in the southwest corner; it can be entered by a single door. This room is Arthur’s library (area 2
him and gives him the bottle. Ignis then sits on the table by the fire and, heating bits of spare metal, goes about crafting what appears to be a homemade sword. Unless drawn by strange noises or her
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. The kettle and the cauldron never run out of tea and hot soup, provided they remain inside the palace grounds. A creature that drinks both the tea and the soup gains 10 temporary hit points—a benefit
don’t want to engage the jabberwock in battle can try to lure it elsewhere, either by using themselves as bait or by playing music (see the “Beware the Jabberwock!” sidebar). BEWARE THE JABBERWOCK
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mortal soul dies, it is drawn to Dolurrh, a place defined by despair and apathy. Over time, memories are leached out of these trapped spirits until only husks remain. Although this seems a bleak fate
space as gravity constantly shifts, and a riot of colors blazes through the ever-shifting sky. Still, stoic githzerai monks exert their will over the elements, crafting monasteries on islands of earth
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to beware of Countess Sansuri, an evil cloud giant lord who equates “small folk” with vermin. They don’t know the location of her castle, however. Shadowtop Cathedral A closely packed stand of
mound a haunted place best avoided. In truth, the Blue Bears prowl the High Forest and the eastern Delimbiyr Vale, doing their best to remain hidden. Their members visit Stone Stand infrequently, and






