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Monsters
Journeys through the Radiant Citadel
mountain heights and alpine vales against trespassers. A wynling rarely engages a threat directly, preferring to deter intruders by harassing them with thefts and pranks. Many travelers return from lands
protected by wynlings with stories of vanishing equipment and curious eyes staring from the shadows.
Wynlings typically live on the mountains they protect, but they often venture into nearby settlements
Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage.Broodguards were once Humanoids, but they have been transformed by yuan-ti into simpleminded, scaly Monstrosities that do their serpentine masters’ bidding. The transformation process warps
tongue, and they smell faintly of rotting meat. Broodguards can speak but rarely do so, preferring to communicate via snakelike hisses and guttural noises.
Making a Broodguard
Yuan-ti create broodguards
Species
Guildmasters’ Guide to Ravnica
.
Reasoning toward Perfection
Their curious intellects and rational minds incline vedalken toward membership in the Azorius Senate, the Simic Combine, and (less often) the Izzet League. Whatever their guild
usually choose new names for themselves as part of their transition into adulthood. They rarely use family names.
Male Names: Aglar, Bellin, Dallid, Firellan, Kavin, Koplony, Lomar, Mathvan, Modar, Nebun
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
Curious
Halflings are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers
communities are threatened.
Pastoral Pleasantries
Most halflings live in small, peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much
Monsters
Fizban's Treasury of Dragons
intelligent creatures in the dragon’s territory, and desperate locals seek to find out what’s behind the dragon’s wrath.
Connected Creatures
Topaz dragons rarely tolerate any
shouldn’t count on being safe from the dragon the next time they meet. Topaz dragons rarely go out of their way to fight other creatures, however, with the exception of bronze dragons, for whom
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
otherwise produce anything of value. They bully weaker creatures into doing their bidding, so they can take it easy. When a superior force tries to intimidate bugbears into service, they will try to escape
terrifying to them as bugbears are in the eyes of many other races. His name is rarely spoken, and never above a whisper. Skiggaret’s influence manifests at times when bugbears are forced to act
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Yuan-ti Broodguard Broodguards are humanoids transformed by yuan-ti into simple-minded, scaly creatures that do their masters’ bidding. The transformation process warps not only a subject’s body but
able to perform simple yet important tasks, such as guarding eggs or patrolling for intruders. Broodguards can speak but rarely do so, preferring to use snake-like hisses and guttural noises. Yuan-ti
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background The Cognoscenti Esoterica collects obscure objects of curious origin and historical significance. The group’s interests focus on items owned by powerful and popular individuals
Cognoscenti rarely collect enough evidence to support their outlandish claims. Still, the organization occasionally stumbles upon something of true significance. Recently the group acquired a magical painting
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragons The dragons of Eberron are much more than mere monsters; adventurers will rarely barge into a dragon’s lair in search of its treasure horde. Dragons in the world are either aloof and
unapproachable, or they are curious and manipulative, pulling strings behind the scenes or trying to influence the world in arcane ways. Most dragons live on the mystery-shrouded continent of Argonnessen and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Yuan-ti Broodguard Broodguards were once Humanoids, but they have been transformed by yuan-ti into simpleminded, scaly Monstrosities that do their serpentine masters’ bidding. The transformation
faintly of rotting meat. Broodguards can speak but rarely do so, preferring to communicate via snakelike hisses and guttural noises. Making a Broodguard Yuan-ti create broodguards from captured
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
venom. Those desperate for a cure to a rare affliction often pray to the goddess to reveal the monster that embodies the malady tormenting them. Such insight, though, rarely decreases the danger of
dragon hunting.
The Medusa’s Curse. To seed the world with knowledge, Pharika gathered her medusa children and granted a hundred secrets to each, bidding them to hide their revelations throughout the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
either direct agents of her will or have trapped her and pursue their own goals. One fact is indisputable: Sora Kell is an immortal being who employs mortals to do her bidding. In exchange, she trades
quori, these fiends rarely pay much attention to Sora Kell’s mortal minions, but they aren’t above harming mortal adventurers just to spite her.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
eldest spirits fear. Any spirits capable of possessing the living are permitted to do so only when Lord Godefroy commands it. The Darklord rarely allows the dead to experience life like this, and when he
keeping tabs on the living is Alice Weathermay, mayor of Mordentshire. Godefroy manipulates her to pass on information and do his bidding by holding the spirit of her dead husband, Daniel Foxgrove
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
much as she enjoys offering and enforcing her bargains, a hag rarely goes out looking for people to make deals with because she knows that someone coming to her puts her in a position of power. The
, mortals are more likely to get away in good shape if they offer up something a hag needs or wants. In such a case, the hag might even start the bidding. A hag that faces a serious threat from enemies will
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
inaction. Reasoning toward Perfection Their curious intellects and rational minds incline vedalken toward membership in the Azorius Senate, the Simic Combine, and (less often) the Izzet League. Whatever
, but usually choose new names for themselves as part of their transition into adulthood. They rarely use family names. Male Names: Aglar, Bellin, Dallid, Firellan, Kavin, Koplony, Lomar, Mathvan, Modar
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
their ensembles.
Magical Faerie Folk. With their innate power of invisibility, pixies rarely appear unless they wish to be seen. In the Feywild and on the Material Plane, pixies etch patterns of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Kind and Curious Halflings are an affable and cheerful people. They cherish the bonds
, peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much land beyond their quiet shires. They typically don’t recognize any sort of halfling
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
castles are haunted by ghosts and prowling monsters. Sensible valley dwellers avoid them. In recent years, four elemental cults have taken over the keeps. The cultists are careful to keep the curious
stands deep in the Sumber Hills “where the worst monsters are” — and as a result local hunters, prospectors, herbalists, and woodcutters rarely go near the place. Scarlet Moon Hall is secretly the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
locals seek to find out what’s behind the dragon’s wrath.
Connected Creatures Topaz dragons rarely tolerate any company but their own, and they are usually indifferent at best even toward their own
rarely go out of their way to fight other creatures, however, with the exception of bronze dragons, for whom they bear an inexplicably intense hatred. Topaz Dragon Wyrmling Connections d6 Connected
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and mages sometimes summon fiends to the material world to do their bidding. If an evil celestial is a rarity, a good fiend is almost inconceivable. Fiends include demons, devils, hell hounds
minotaurs). They defy categorization, and in some sense serve as a catch-all category for creatures that don't fit into any other type. Oozes are gelatinous creatures that rarely have a fixed shape
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Ruling Council, the market, and anywhere else their paths take them. Such freedom is meant to cultivate a curious spirit and help the children find the path they’re most interested in following later
Wood rarely try to enter the polis, but they are often friendly with the Bassara soldiers who patrol the forest.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, one rarely makes a lair close to a stronghold. When a black dragon does cross paths with dwarves, it might attempt to isolate a settlement by making the roads leading to it impassable. The terrain
. Unfortunately for the dwarves, orcs seem to receive omens from Gruumsh bidding them to invade a stronghold just when it is wracked with plague, riven by infighting, or otherwise at its weakest. The all
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
demon princes. Evil priests and mages sometimes summon fiends to the material world to do their bidding. If an evil celestial is a rarity, a good fiend is almost inconceivable. Fiends include demons
creatures that rarely have a fixed shape. They are mostly subterranean, dwelling in caves and dungeons and feeding on refuse, carrion, or creatures unlucky enough to get in their way. Black puddings and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. They bully weaker creatures into doing their bidding, so they can take it easy. When a superior force tries to intimidate bugbears into service, they will try to escape rather than perform the work or
. His name is rarely spoken, and never above a whisper. Skiggaret’s influence manifests at times when bugbears are forced to act in a cowardly fashion; a bugbear that knows or feels itself to be in mortal
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
simply insane, that there is no method to her madness other than a nervous pecking apart of a psyche with no more motive than a curious child pulling the legs off an ant. Others have speculated that
travel to a location and simply wait. Most of those who have talked about these visitations say they felt compelled to do her bidding, because the visions imparted by the Raven Queen made it apparent
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of rake is celebrated, and that advance might later be superseded by someone who modifies it in a way that makes it more efficient or more enjoyable to use. These inventors are rarely reluctant to try
blazed the trail for that journey. Alchemists Rock gnome alchemists explore the nature of minerals and chemicals, curious to see what happens when they mix certain substances with other compounds or
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
for you.) Contacts, in comparison, are simply people you know. They might be friends, rivals, or even family members, but their relationship with you is rarely as strong as with a bond. Although the
the bidding of their guild superiors. Most adventuring characters, though, prefer more independence. You can roll a d6 or choose from the options in the table below to establish a reason for the freedom
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (“We cannot stop what we do not understand.”) Interaction Traits: Quiet, curious Pledged
thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should. Strong and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (“We cannot stop what we do not understand.”) Interaction Traits: Quiet, curious Pledged
thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should. Strong and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (“We cannot stop what we do not understand.”) Interaction Traits: Quiet, curious Pledged
thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should. Strong and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, but when they encounter other types of goblinoids (or seek them out), it is viewed by all as a divine sign — Maglubiyet has called them together to do his bidding on a grand scale. NO OTHER GOD SHALL
the battlefront. Auxiliary Units. A host rarely consists of nothing but goblinoids, especially if it has been on the move for a while. In addition to wolf and worg mounts and flocks of squawking ravens
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
) Lampad Lampads guard the shadowed paths of the world, depths typically trod by souls destined for the Underworld. These rarely seen nymphs assist Athreos in guiding the dead, moving among the spirits that
aquatic home through sightings and stories, becoming a guardian of the place and, in effect, a manifestation of its personality. Aquatic Collectors. Curious by nature, naiads often seek out what the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. For more than a thousand years, folk lived and traded at the site of what would become Waterdeep, but their identities remain a mystery — with a curious exception. We know that at some point during this
them to the castle, flames roared and crackled in the empty warlord’s throne at Ahghairon’s bidding, so that none could sit there. Then, when the gathered host of worthies met in the audience chamber
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
booty. He ran out of provisions and starved before freezing to death. Affixed to the captain’s hat is a badge that forms a curious symbol: a red eel wrapped around a gold trident. Characters who
bidding. They don’t know when she’ll return next, but she always does. The upright barrels hold frozen, fresh water. The kobolds turned the empty barrels into sleeping hovels.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. But Lolth rarely looses her champion to do her bidding, keeping him snared by unbreakable webs that she removes only in times of direst need. The dark elves believe that Selvetarm walked in solitude for
Dark Six) are one and the same. Drow from the jungle continent of Xen’drik ritually tattoo themselves using scorpion venom, leaving white scars etched into their skin. Drow of other worlds rarely know






