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Returning 35 results for 'bigger both down changelings range'.
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Monsters
Monster Manual
. Ranged Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Thorn Burst"}, range 60 ft. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4", "rollType":"damage", "rollAction":"Thorn Burst
Large or bigger tree, the dryad teleports to an unoccupied space within 5 feet of a second Large or bigger tree that is within 60 feet of the previous tree.
Monsters
Eberron: Rising from the Last War
;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger
changelings can adopt any guise, most rely on a few established personas, each with a developed history and a network of friends and acquaintances.
Monsters
The Wild Beyond the Witchlight
","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing
"} piercing damage. If the target is a creature that is Large or bigger, it takes an extra 5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing
Monsters
Storm King's Thunder
. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Hand Crossbow"} to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2","rollType":"damage
ran off and never returned.
Ideal: “The bigger the risk, the greater the reward.”
Bond: “I adore my colleague Alaestra, and I’d like to do something to impress her.”
Flaw: “I’ll risk life and limb to become a legend.”
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Musket"} to hit, range 40/120 ft., one target. Hit: 8 (1d12 + 2);{"diceNotation":"1d12+2","rollType":"damage","rollAction
":"Musket","rollDamageType":"piercing"} piercing damage.
Pistol. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Pistol"} to hit, range 30/90 ft., one target. Hit
Monsters
Mythic Odysseys of Theros
the first corpse, appearing in an unoccupied space within 5 feet of the second corpse. Both corpses must be Medium or bigger.
Innate Spellcasting. The lampad's spellcasting ability is Charisma (+6
","rollAction":"Chill Touch"} to hit, range 120 ft., one creature. Hit: 9 (2d8);{"diceNotation":"2d8","rollType":"damage","rollAction":"Chill Touch","rollDamageType":"necrotic"} necrotic damage, and the
Monsters
Spelljammer: Adventures in Space
":"damage","rollAction":"Greatsword","rollDamageType":"slashing"} slashing damage.
Musket. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Musket"} to hit, range 40
. The bigger the boom, the brighter the flash, and the thicker the smoke it produces, the greater the glory for the one wielding the weapon.
Monsters
Spelljammer: Adventures in Space
;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Double-Barreled Musket"} to hit, range 40/120 ft., one target. Hit: 28 (4d12 + 2);{"diceNotation":"4d12+2","rollType":"damage","rollAction
rewards for valor.
Muskets and grenades are the specialties of many giff regiments. The bigger the boom, the brighter the flash, and the thicker the smoke it produces, the greater the glory for the one wielding the weapon.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
","rollDamageType":"piercing"} piercing damage.
Spike. Ranged Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Spike"} to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4
later as a hive lord—a bigger and smarter kruthik with the ability to spray digestive acid from its maw. The hive lord claims the largest chamber of the lair and keeps several adult kruthik
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Musket"} to hit, range 40/120 ft., one target. Hit: 8 (1d12 + 2);{"diceNotation":"1d12+2","rollType":"damage","rollAction
":"Musket","rollDamageType":"piercing"} piercing damage.
Pistol. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Pistol"} to hit, range 30/90 ft., one target. Hit
Monsters
Spelljammer: Adventures in Space
hit","rollAction":"Eldritch Bolt"} to hit, range 120 ft., one creature. Hit: 20 (3d10 + 4);{"diceNotation":"3d10+4","rollType":"damage","rollAction":"Eldritch Bolt","rollDamageType":"force"} force
damage.
Spellcasting. The neogi casts one of the following spells, using Charisma as the spellcasting ability:
1/day each: dimension door, invisibilityA neogi void hunter is bigger than a typical adult
Monsters
The Book of Many Things
Only). Ranged Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Hand Crossbow"} to hit, range 30/120 ft., one target. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4", "rollType
more complex challenges the guild can take on as it grows in power. His only real fear is exposure; the bigger and more active the Moonstalkers become, the more likely they are to attract the attention
Giff
Legacy
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Monsters
Mordenkainen’s Tome of Foes
;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Musket"} to hit, range 40/120 ft., one target. Hit: 7 (1d12 + 2);{"diceNotation":"1d12+2","rollType":"damage","rollAction":"Musket
","rollDamageType":"piercing"} piercing damage.
Pistol. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Pistol"} to hit, range 30/90 ft., one target. Hit: 7 (1d10 + 2
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn Changeling WAYNE REYNOLDS Changelings are often intrepid explorers The changelings of Lorwyn are charismatic shapeshifters able to crudely mimic the forms of creatures and plants. Unlike most
shapeshifters, however, their innate powers don’t allow them to truly disguise themselves; rather, their transformations are purely surface level. No matter their form, Lorwyn changelings keep their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tyrants NPCs Members of the Tyrants have a loose definition of identity. The majority of the members are changelings. They often maintain multiple identities, and a particular identity might be
shared among a group of changelings. A captain in the Sharn Watch who is actually an agent of the Tyrants might be portrayed by a member of the Tyrants’ inner circle in the morning, when he has to interact
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Changelings are a humanoid race of shapechangers who conceal their true identities behind false faces. Their gifts of mimicry allow them to appear as members of any humanoid culture
, playing the part of a dwarf one day and a dragonborn the next. Although changelings can adopt any guise, most rely on a few established personas, each with a developed history and a network of friends and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage. If the target is a creature that is Large or bigger, it takes an extra 5 (1d10) piercing damage.
+1 Longsword. Melee Weapon Attack
. Having been trained in his youth to fight ogres and trolls, he’s much more dangerous against creatures that are significantly bigger than he is. Elkhorn
Medium Humanoid (Dwarf), Lawful Good
Armor Class
Monsters
Fizban's Treasury of Dragons
dragons decorate their lairs with mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but
. They often abandon lairs to seek new vistas, so the interiors of their lairs often feel less finished than those of other dragons. Topaz dragons decorate their lairs with mirrors to make them look bigger
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
largest kruthik in the hive undergoes a metamorphosis, forming a cocoon around itself and emerging several weeks later as a hive lord — a bigger and smarter kruthik with the ability to spray digestive
.
Stab. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Spike. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dungeon deep below the Library of Korranberg. Through the use of magical transportation, heroes can reach a wide range of environments over the course of an adventure, and thus deal with a diverse
races found in the Player’s Handbook, players can choose to play orc or goblinoid characters in Eberron. Or they can choose one of four new races: changelings, kalashtar, shifters, and warforged
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Neogi Void Hunter A neogi void hunter is bigger than a typical adult neogi and often fills the role of captain aboard a nightspider (see the Astral Adventurer’s Guide). The void hunter pledges fealty
, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Eldritch Bolt. Ranged Spell Attack: +6 to hit, range 120 ft., one creature. Hit: 20 (3d10 + 4) force damage.
Spellcasting. The neogi casts
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Franchise Downtime Once the characters formally establish their franchise at the end of episode 2, downtime activities and franchise tasks will play a bigger role in the adventure. For now, though
approach the characters take, remember that learning the full scope of the orrery’s history, the secrets of its creator, and the range of its powers is the goal of the whole campaign. Whatever small bits
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
offers a range of services, with food and lodging of poor to comfortable quality. Underlook,
Middle Dura The Hollow Tower A vertically oriented arena used for aerial jousting and other unusual
safest establishments in Lower Dura. Callestan, Lower Dura The Broken Mirror A curious tavern owned by a family of changelings, the Broken Mirror changes its appearance and theme every week. It’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
addition to standard games, it’s said that the host can cover a wide range of unusual wagers. Dragoneyes, Lower Tavick’s Landing Terminus Station An enclave of House Orien, this site contains the lightning
travelers to immediately access the services of House Sivis, House Deneith, and others. Terminus, Lower Tavick’s Landing Velvet’s Staffed by changelings, this comfortable inn specializes in fulfilling
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
merchant or noble, the others take on a number of identities as circumstances warrant, playing the parts of family or servants while they live off the victim’s riches. Changelings. Doppelgangers are
within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the specialties of many giff regiments. The bigger the boom, the brighter the flash, and the thicker the smoke it produces, the greater the glory for the one wielding the weapon. Giff mercenaries have
., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
Musket. Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: 8 (1d12 + 2
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
it outside the range of some creatures’ darkvision. The stone giants have never noticed it for this reason. The castle looks small enough to fit in a 20-foot-cube, and it floats at the center of an
turns every foot of actual distance into 12 feet of relative distance. From its perspective, the creature would seem to fall several hundred feet before suddenly growing twelve times bigger in the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
always something bigger than you.
—Mordenkainen
Kobold Dragonshield
Small Dragon, Any Alignment
Armor Class 15 (leather, shield)
Hit Points 44 (8d6 + 16)
Speed 20 ft.
STR
12 (+1
on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The kobold makes two Spear attacks.
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
demonic madness, comes to the conclusion that Gracklstugh’s salvation lies in eliminating Themberchaud before he becomes a bigger threat. In the process, both factions plan to acquire a new and far more
that the drow of Menzoberranzan are behind the demonic incursion. Tales range from the drow raising a mighty army of demons to a summoning spell gone terribly wrong. A demonic rampage is said to have
Monsters
Fizban's Treasury of Dragons
mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but almost never show them to anyone else
telepathically whispers to one creature within range of the dragon’s telepathy. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by the dragon until initiative count 20 on
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
are a sixth of it; the rest is a blend of every race found across Khorvaire. Halflings, elves, and gnomes have a significant presence in the city, but even kalashtar and changelings have communities
. Middle wards are home to the middle classes. Here you’ll find bustling markets and taverns, along with a wide range of entertainment and housing. Services range from modest to comfortable, with a few
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
perfection) is the current Dean of Perfection. A master of artistic technique, Uvilda trains with a range of elements whenever she isn’t focused on her teaching. She is known for giving students profoundly
professor of expression) is the current Dean of Expression. Nazzari always want to see art that is bigger, more radical in concept, and more emotionally powerful. For their final project as a mage
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Whiff of Gunpowder. Muskets and grenades are the favorite weapons of every giff. The bigger the boom, the brighter the flash, and the thicker the smoke it produces, the more giff love a weapon. Their
.
Musket. Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: 7 (1d12 + 2) piercing damage.
Pistol. Ranged Weapon Attack: +4 to hit, range 30/90 ft., one target. Hit: 7 (1d10 + 2
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Its methods range from street violence—mugging, armed robbery, and even pillaging—to extortion and trade in drugs. Boromar Smuggler Small Humanoid (Halfling), Neutral Evil
AC 13 Initiative +4 (14
5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Poison damage.
Pistol. Ranged Attack Roll: +4, range 30/90 ft. Hit: 7 (1d10 + 2) Piercing damage.
A Daask Arc The conflict between
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
day-to-day running of the guild, preferring to craft long-range plans and let underlings implement the details. Overseeing the daily operations of the guild is the purview of the Izmundi, a board of
Niv-Mizzet, urges him to push his guild’s research toward increasingly dangerous and volatile experimentation. For the rest of the guild members, the search for bigger and better weapons is mainly an






