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Returning 35 results for 'billowing both defender creatures resolve'.
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Feats
Forgotten Realms: Heroes of Faerûn
.
Standard Bearer. As a Bonus Action, choose up to three creatures within 60 feet of yourself that can see you. Each target can immediately take a Reaction to right itself and end the Prone condition
, provided its Speed isn’t 0.
Additionally, you bolster the targets’ resolve, which lasts for 1 minute or until you have the Incapacitated condition. While bolstered, a target can’t be
School of Conjuration (PHB)
Legacy
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Classes
Player’s Handbook (2014)
As a conjurer, you favor spells that produce objects and creatures out of thin air. You can conjure billowing clouds of killing fog or summon creatures from elsewhere to fight on your behalf. As your
School of Conjuration
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
As a conjurer, you favor spells that produce objects and creatures out of thin air. You can conjure billowing clouds of killing fog or summon creatures from elsewhere to fight on your behalf. As your
Monsters
Fizban's Treasury of Dragons
from the Elemental Planes to shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their hoards
breath looks like billowing clouds of green gas, while a white dragon’s animated cold breath looks like a walking ice sculpture with frigid air whirling around it. A blue dragon’s animated
Aid
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.
At
Inspiring Leader
Legacy
This doesn't reflect the latest rules and lore.
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Feats
Player’s Handbook (2014)
You can spend 10 minutes inspiring your companions, shoring up their resolve to fight. When you do so, choose up to six friendly creatures (which can include yourself) within 30 feet of you who can
Monsters
Fizban's Treasury of Dragons
magic from the Elemental Planes to shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their
breath looks like billowing clouds of green gas, while a white dragon’s animated cold breath looks like a walking ice sculpture with frigid air whirling around it. A blue dragon’s animated
Monsters
Fizban's Treasury of Dragons
Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their hoards or send them out to gather treasure from the territory around their lairs.
An
’s is similar to a water elemental, but viscous and foul-looking. A green dragon’s animated poison breath looks like billowing clouds of green gas, while a white dragon’s animated
Monsters
Fizban's Treasury of Dragons
magic from the Elemental Planes to shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for
poison breath looks like billowing clouds of green gas, while a white dragon’s animated cold breath looks like a walking ice sculpture with frigid air whirling around it. A blue dragon’s
Monsters
Fizban's Treasury of Dragons
magic from the Elemental Planes to shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for
poison breath looks like billowing clouds of green gas, while a white dragon’s animated cold breath looks like a walking ice sculpture with frigid air whirling around it. A blue dragon’s
Vampiric Mist
Legacy
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Monsters
Tales from the Yawning Portal
the vampire’s hunger for blood. It exists only to seek out creatures and drain the life from them, and its insubstantial nature enables it to pursue prey through the tiniest of openings.
When
first encountered, a vampiric mist appears as a billowing mass of light clouds. As the creature feeds, its coloration darkens to a deep crimson. In the Temple of Blood inside the Doomvault (Dead in Thay
Monsters
Mythic Odysseys of Theros
Hold the Line. While the hoplite is holding a spear, other creatures provoke an opportunity attack from the hoplite when they move within 5 feet of it. When the hoplite hits a creature with an
called stratians, number among the fiercest soldiers on Theros. They train relentlessly and possess unflinching resolve. In the annals of Akros, tales abound of squads of stratians that defended a
Monsters
Strixhaven: A Curriculum of Chaos
Theorem"}. The professor magically influences the mind of up to two creatures it can see within 60 feet of itself. Each target must succeed on a DC 15 Intelligence saving throw or become charmed by the
probability to impede attacks and strike at the minds of their foes with lancing equations that disrupt the opponent’s resolve.
Professors of theory hold that altering the way a person
Monsters
Dragonlance: Shadow of the Dragon Queen
":"1d6", "rollType":"recharge", "rollAction":"Miasma"}. Lohezet magically conjures a billowing cloud of purple fog in a 20-foot-radius sphere centered on a point within 120 feet of himself. The area
is a scholar obsessed with extinct creatures and fallen empires. He views the Dragon Army as a way to recreate the glories of Ansalon’s past. During the Dragon Armies’ invasions of Khur
Magic Items
Princes of the Apocalypse
defend dwarves and to serve as a symbol of dwarven resolve. It hates the traditional foes of dwarves — giants, goblins, and, most of all, orcs — and silently urges its possessor to meet such creatures in battle.
Monsters
Fizban's Treasury of Dragons
their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their hoards or send them out to gather
strongly resembles a fire elemental, while a black dragon’s is similar to a water elemental, but viscous and foul-looking. A green dragon’s animated poison breath looks like billowing clouds of
Monsters
Bigby Presents: Glory of the Giants
’t regain hit points.A gigant is a towering insectile creature variously regarded as a harbinger of doom, a defender of nature, and a divine messenger of mysterious purpose. Giants regard them as a
in sharp talons. It uses its talons to bring creatures to its enormous mandibles, which are strong enough to carry a giant to the gigant’s nest to be devoured.
A gigant’s wings are
Monsters
Fizban's Treasury of Dragons
creatures within 15 feet of the first. Each creature must make a DC 14 Dexterity saving throw. On a failed save, the creature takes 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction
, masterminds have a breath weapon—a billowing cloud of poisonous gas. They also have formidable claws and teeth they use to rend foes in close combat.
Dying draconian masterminds are a sight to behold
Monsters
Storm King's Thunder
the end of Maegera’s next turn.
Smoke Cloud (Costs 2 Actions). Maegera exhales a billowing cloud of hot smoke and embers that fills a 60-foot cube. Each creature in that area takes 11 (2d10
);{"diceNotation":"2d10","rollType":"damage","rollAction":"Smoke Cloud","rollDamageType":"fire"} fire damage. The cloud lasts until the end of Maegera’s next turn. Creatures completely within the
Monsters
The Wild Beyond the Witchlight
these visitors enter into an agreement with Bavlorna, she’ll use her powers to resolve their pressing problem in exchange for something of use to her.
Alignment. Neutral evil.
Personality
Trait. “I detest chores and would rather have other creatures do them for me.”
Ideal. “I don’t care about the past or the future. I live in the present. What I do now, this very
Monsters
Candlekeep Mysteries
dies only if she starts her turn with 0 hit points and doesn’t regenerate.
Incorporeal Movement. Miirym can move through other creatures and objects as if they were difficult terrain. She takes 5
Miirym fails a saving throw, she can choose to succeed instead.
X-Ray Vision. Miirym can see through solid matter out to a range of 60 feet. To her, opaque creatures, objects, and obstacles within
races
Mordenkainen Presents: Monsters of the Multiverse
Some of the smallest draconic creatures in the multiverse, kobolds display their draconic ancestry in the glint of their scales and in their roars. Legends tell of the first kobolds emerging from the
a scale color more akin to that of a chromatic or a metallic dragon. A kobold’s cry can express a range of emotion: anger, resolve, elation, fear, and more. Regardless of the emotion expressed
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
its creator wants, and it can be programmed by its creator not to attack certain kinds of creatures. Clockwork Defender
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 42
Clockwork Defender A clockwork defender is a mechanical quadruped that vaguely resembles a hound. Its eyes glow and can project intense but harmless beams of light. It tirelessly protects whatever
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
its creator wants, and it can be programmed by its creator not to attack certain kinds of creatures. Clockwork Defender
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 42
Clockwork Defender A clockwork defender is a mechanical quadruped that vaguely resembles a hound. Its eyes glow and can project intense but harmless beams of light. It tirelessly protects whatever
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
its creator wants, and it can be programmed by its creator not to attack certain kinds of creatures. Clockwork Defender
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 42
Clockwork Defender A clockwork defender is a mechanical quadruped that vaguely resembles a hound. Its eyes glow and can project intense but harmless beams of light. It tirelessly protects whatever
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Hill Creatures Creatures Challenge (XP) Bronze scout, meazel 1 (200 XP) Ogre bolt launcher, ogre howdah 2 (450 XP) Ogre chain brute 3 (700 XP) Iron cobra, ogre battering ram, stone defender 4
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Hill Creatures Creatures Challenge (XP) Bronze scout, meazel 1 (200 XP) Ogre bolt launcher, ogre howdah 2 (450 XP) Ogre chain brute 3 (700 XP) Iron cobra, ogre battering ram, stone defender 4
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Hill Creatures Creatures Challenge (XP) Bronze scout, meazel 1 (200 XP) Ogre bolt launcher, ogre howdah 2 (450 XP) Ogre chain brute 3 (700 XP) Iron cobra, ogre battering ram, stone defender 4
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Grassland Creatures Creatures Challenge (XP) Bronze scout, meazel 1 (200 XP) Ogre bolt launcher, ogre howdah 2 (450 XP) Ogre chain brute, sword wraith warrior, vampiric mist 3 (700 XP) Iron cobra
, ogre battering ram, stone defender 4 (1,100 XP) Oaken bolter 5 (1,800 XP) Howler, sword wraith commander 8 (3,900 XP) Spring eladrin 10 (5,900 XP) Eidolon 12 (8,400 XP) Cadaver collector 14 (11,500 XP) Zaratan 22 (41,000 XP) Elder tempest 23 (50,000 XP)
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
restrained and unable to free itself, but it can attack creatures that come within reach of it. Once the clockwork defender is defeated, a character can use an action to try to dislodge it from the turbine
as follows: The interior of the power station is one big room filled with billowing clouds of steam. Four howling turbines take up most of the floorspace. Iron steps lead to a six-foot-high iron
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Grassland Creatures Creatures Challenge (XP) Bronze scout, meazel 1 (200 XP) Ogre bolt launcher, ogre howdah 2 (450 XP) Ogre chain brute, sword wraith warrior, vampiric mist 3 (700 XP) Iron cobra
, ogre battering ram, stone defender 4 (1,100 XP) Oaken bolter 5 (1,800 XP) Howler, sword wraith commander 8 (3,900 XP) Spring eladrin 10 (5,900 XP) Eidolon 12 (8,400 XP) Cadaver collector 14 (11,500 XP) Zaratan 22 (41,000 XP) Elder tempest 23 (50,000 XP)
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Grassland Creatures CR Creatures 1/4 Gnoll witherling, hadrosaurus, ox, velociraptor 1/2 Gnoll hunter, stench kow 1 Clockwork bronze scout, deinonychus, gnoll flesh gnawer, meazel 2 Aurochs
, hobgoblin iron shadow, ogre bolt launcher, ogre howdah 3 Leucrotta, ogre chain brute, sword wraith warrior, vampiric mist 4 Barghest, clockwork iron cobra, clockwork stone defender, hobgoblin devastator
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Forest Creatures Creatures Challenge (XP) Skulk 1/2 (100 XP) Bronze scout, choker, meazel 1 (200 XP) Vampiric mist 3 (700 XP) Iron cobra, stone defender 4 (1,100 XP) Oaken bolter 5 (1,800 XP
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Grassland Creatures CR Creatures 1/4 Gnoll witherling, hadrosaurus, ox, velociraptor 1/2 Gnoll hunter, stench kow 1 Clockwork bronze scout, deinonychus, gnoll flesh gnawer, meazel 2 Aurochs
, hobgoblin iron shadow, ogre bolt launcher, ogre howdah 3 Leucrotta, ogre chain brute, sword wraith warrior, vampiric mist 4 Barghest, clockwork iron cobra, clockwork stone defender, hobgoblin devastator
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Forest Creatures Creatures Challenge (XP) Skulk 1/2 (100 XP) Bronze scout, choker, meazel 1 (200 XP) Vampiric mist 3 (700 XP) Iron cobra, stone defender 4 (1,100 XP) Oaken bolter 5 (1,800 XP






