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Returning 35 results for 'bitter beast diffusing currents raven'.
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Monsters
Monster Manual
Mimicry. The raven can mimic simple sounds it has heard, such as a whisper or chitter. A hearer can discern the sounds are imitations with a successful DC 10 Wisdom (Insight) check.Beak. Melee Attack
Spells
Player’s Handbook
You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating
of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts
Magic Items
Dungeon Master’s Guide
) for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed.
Giant Fly
Large Beast, Unaligned
AC 11 Initiative +1 (11)
HP 19
on the same plane of existence. Once it has been used, it can’t be used again until 2 days have passed.
Figurine of Wondrous Power (Silver Raven);Silver Raven (Uncommon). This silver statuette
Monsters
Storm King's Thunder
require some sort of blood sacrifice, and their effects are usually transformative. For example, some Black Raven shamans know a ritual that allows them to hatch giant ravens from normal raven eggs, and
Raven: animal messenger (raven only), polymorph (self only; into a raven only)
Blue Bear: enhance ability (bear’s endurance only), heroism
Elk: find steed (cast as 1 action; elk only), haste
Gray
Imp
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true
. Magical darkness doesn't impede the imp's darkvision.
Magic Resistance. The imp has advantage on saving throws against spells and other magical effects.Sting (Bite in Beast Form). Melee Weapon Attack
Imp (Familiar Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true
the telepathic bond.Sting (Bite in Beast Form). Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Sting"} to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3
Monsters
Mordenkainen Presents: Monsters of the Multiverse
shadar-kai has temporary hit points from this trait, it has advantage on attack rolls.
Weight of Ages. Any Beast or Humanoid (except an elf) that starts its turn within 5 feet of the shadar-kai has its
bottomless well of tragedy.
Shadar-kai
In the gloom of the Shadowfell live shadar-kai, elves whose ancestors served the Raven Queen, a god of death and memory. They were brought to that realm in ages
Raven
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollType":"damage","rollAction":"Ice Sickle","rollDamageType":"cold"} cold damage.
Maul (Beast Form Only). Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Maul"} to hit
into a beast form—fox, mountain goat, owl, or wolf—or back into its humanoid form. Any equipment it is wearing or carrying is absorbed or borne by the beast form (the druid’s choice
Figurine of Wondrous Power
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet
portion thereof it spends in beast form costs 1 charge. While it has charges, you can use it as often as you wish. When it runs out of charges, it reverts to a figurine and can't be used again until 7
Monsters
Acquisitions Incorporated
statistics are replaced by the statistics of the dire wolf, except she retains her alignment, personality, and Intelligence, Wisdom, and Charisma scores. Her attacks in beast form are magical. While in
beast form, Walnut can use a bonus action to expend one spell slot and regain 1d8;{"diceNotation":"1d8","rollType":"roll"} hit points per level of the spell slot expended.
Spellcasting. Walnut is a 7th
Conjure Animals
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
One beast of challenge
rating 2 or lower
Two beasts of challenge rating 1 or lower
Four beasts of challenge rating 1/2 or lower
Eight beasts of challenge rating 1/4 or lower
Each beast is also considered fey, and it
Monsters
Icewind Dale: Rime of the Frostmaiden
the Knights of the Black Sword, if she needs to call on their talents.
Familiar. Avarice’s familiar throughout the adventure is a squawking raven named Skelm. It uses the raven stat block in
the Monster Manual but is a fiend instead of a beast.
Spellbook. Avarice’s spellbook has white leather covers and vellum pages. The tiefling’s personal sigil is burned into the front cover
Find Familiar
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
You gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse
, spider, or weasel. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast.
Your
Conjure Fey
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
You summon a fey creature of challenge rating 6 or lower, or a fey spirit that takes the form of a beast of challenge rating 6 or lower. It appears in an unoccupied space that you can see within
, Raven, Scorpion, Spider, Vulture, Weasel
1/8
Blood Hawk, Camel, Flying Snake, Giant Crab, Giant Rat, Giant Weasel, Mastiff, Mule, Poisonous Snake, Pony, Stirge
1/4
Axe Beak, Blink Dog, Boar
Species
Eberron: Rising from the Last War
assassins within House Phiarlan. Only special clients—nobles, merchant lords, and the like—have access to these spies.
Toward the end of the Last War, a bitter feud broke out between the
accompanied by a shadowy pair, rumored to be embodiments of shadow itself. The displacer beast serves as the young house’s emblem.
The lands of House Phiarlan, known as the Demesnes, are the
Monsters
Mordenkainen's Fiendish Folio Volume 1
of Avernus attempted an expedition to the Feywild long ago, and the forlarren are the bitter reminder of that doomed excursion. The archdevil Fierna—co-ruler of Phlegethos, the fourth layer of the Nine
might present itself as a friendly, agreeable guide that helps travelers survive the Nine Hells. Another is a howling beast that attempts to destroy all in its path. One will show mercy and empathy
Species
Mordenkainen Presents: Monsters of the Multiverse
Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. Over the centuries, some of them have continued to serve her, while others have ventured into the
, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures
Species
Mordenkainen Presents: Monsters of the Multiverse
Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, sea elves navigated the currents and explored the
what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend
Magic Items
Tasha’s Cauldron of Everything
Beast
Wraith
3
Broken One
Banshee
4
Darklord
Vampire
5
Donjon
Mummy
6
Executioner
Death knight
7
Ghost
Ghost
8
Horseman
Mummy lord
9
Innocent
Ghost
10
Marionette
Mummy
11
Mists
Wraith
12
Raven
Vampire spawn
13
Seer
Vampire
14
Tempter
Vampire spawn
15-00
—
—
The released soul appears at a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Raven Raven
Tiny beast, unaligned
Armor Class 12
Hit Points 1 (1d4 − 1)
Speed 10 ft., fly 50 ft.
STR
2 (−4)
DEX
14 (+2)
CON
8 (−1)
INT
2 (−4)
WIS
12
(+1)
CHA
6 (−2)
Skills Perception +3
Senses passive Perception 13
Languages —
Challenge 0 (10 XP)
Mimicry. The raven can mimic simple sounds it has heard, such as a person
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Raven Raven
Tiny beast, unaligned
Armor Class 12
Hit Points 1 (1d4 – 1)
Speed 10 ft., fly 50 ft.
STR
2 (–4)
DEX
14 (+2)
CON
8 (–1)
INT
2 (–4)
WIS
12 (+1)
CHA
6 (–2)
Skills Perception +3
Senses passive Perception 13
Languages —
Challenge 0 (10 XP)
Mimicry. The raven can mimic simple sounds it has heard, such as a person
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
High Deck Artifact Beast Broken One Darklord Donjon Ghost Executioner Horseman Innocent Marionette Mists Raven Seer Tempter
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
fall (Black Raven, Griffon, Sky Pony), expeditious retreat (Elk), divine favor (Great Worm, Sky Pony), beast sense (Red Tiger), stoneskin (Thunderbeast), druidcraft and plant growth (Tree Ghost). In the
“Black Raven” section of the sidebar, “polymorph (into a raven only)” is now “polymorph (self only; into a raven only).” In the “Elk” section of the sidebar, “find steed (elk only)” has changed to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Senses Darkvision 120 ft., passive Perception 11
Languages Infernal, Common
Challenge 1 (200 XP)
Shapechanger. The imp can use its action to polymorph into the beast form of a rat, a raven, or a
Imp Imp
Tiny fiend (devil, shapechanger), lawful evil
Armor Class 13
Hit Points 10 (3d4 + 3)
Speed 20 ft., fly 40 ft. (20 ft. in rat form; 20 ft., fly 60 ft. in raven form; 20 ft., climb 20
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
always require some sort of blood sacrifice, and their effects are usually transformative. For example, some Black Raven shamans know a ritual that allows them to hatch giant ravens from normal raven eggs
Depending on an Uthgardt shaman’s tribe, the shaman’s Innate Spellcasting feature gains additional spells the shaman can cast once per day.
Black Lion: chill touch, feign death, revivify
Black Raven
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Allosaurus — 2 Giant boar — 2 Giant elk — 2 Rhinoceros — 3 Ankylosaurus — 4 Elephant — 5 Triceratops — Hill CR Beast Fly/Swim 0 Baboon — 0 Eagle Fly 0 Goat — 0 Hyena — 0 Raven Fly 0 Vulture Fly 1/8
/8 Stirge Fly 1/4 Pteranodon Fly 1/2 Giant goat — 1 Giant eagle Fly 1 Lion — 2 Giant elk — 2 Saber-toothed tiger — Swamp CR Beast Fly/Swim 0 Rat — 0 Raven Fly 1/8 Giant rat — 1/8 Poisonous snake
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
isn’t harmful, but it is bitter, viscous, and stains like ink. Mara Silvra. If the characters approach the monolith, the air around them grows colder. The spirit of Mara Silvra (use the banshee stat
psychic damage. If the monolith is damaged or if a character openly bears Theodora’s Mark of the Raven, inky tendrils rise from the dark water and attack. These limbs use the statistics for five shadows
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Beast Allosaurus
Ankylosaurus
Ape
Archelon
Baboon
Badger
Bat
Black Bear
Blood Hawk
Boar
Brown Bear
Camel
Cat
Constrictor Snake
Crab
Crocodile
Deer
Dire Wolf
Draft
Polar Bear
Pony
Pteranodon
Rat
Raven
Reef Shark
Rhinoceros
Riding Horse
Saber-Toothed Tiger
Scorpion
Seahorse
Spider
Swarm of Bats
Swarm of Insects
Swarm of Piranhas
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Figurine of Wondrous Power Wondrous item, rarity by figurine A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and
beast, unaligned
Armor Class 11
Hit Points 19 (3d10 + 3)
Speed 30 ft., fly 60 ft.
STR
14(+2)
DEX
13(+1)
CON
13(+1)
INT
2(−4)
WIS
10(+0)
CHA
3(−4
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Figurine of Wondrous Power Wondrous item, rarity by figurine A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and
used, it can’t be used again until 5 days have passed. Giant Fly
Large beast, unaligned
Armor Class 19 (3d10 + 3)
Hit Points 19
Speed 30 ft., fly 60 ft.
STR
14 (+2)
DEX
13
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Sea Elf Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, the sea elves navigated the deepest currents
any beast that has an innate swimming speed. Languages. You can speak, read, and write Aquan. SAHUAGIN: DANGER FROM THE DEPTHS
The sea elves face as many perils in their watery world as other elves
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating
Beast. Your familiar acts independently of you, but it obeys your commands. Telepathic Connection. While your familiar is within 100 feet of you, you can communicate with it telepathically
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
such creatures typically share the druid’s disposition. Ice Sickle. A frost druid can carve a sickle out of ice, requiring a total of 24 hours for the work. Bitter cold courses through this weapon
darkvision 60 ft. (beast form only), passive Perception 16
Languages Common, Druidic
Challenge 5 (1,800 XP)
Spellcasting (Humanoid Form Only). The druid is a 9th-level spellcaster. Its
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating
of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form (see appendix B), though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your






