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Returning 35 results for 'bitter being diffusing course remove'.
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Spells
Player’s Handbook
You give a verbal command to a creature that you can see within range, ordering it to carry out some service or refrain from an action or a course of activity as you decide. The target must succeed
death. Should you issue a suicidal command, the spell ends.
A Remove Curse,Greater Restoration, or Wish spell ends this spell.
Using a Higher-Level Spell Slot. If you use a level 7 or 8 spell slot
Magic Items
Forgotten Realms: Adventures in Faerûn
the curse to you. Only a Wish spell or the will of Myrkul can remove this curse. As long as you remain cursed, the following properties apply to you:
Bound. You are unwilling to part with the crown
the course of 365 days. During that time, the transformation is purely cosmetic; these cosmetic changes slowly fade if you end Attunement to the crown before completing the transformation. When the
Geas
Legacy
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Spells
Basic Rules (2014)
You place a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity as you decide. If the creature can
result in certain death. Should you issue a suicidal command, the spell ends.
You can end the spell early by using an action to dismiss it. A remove curse, greater restoration, or wish spell also
Monsters
Planescape: Adventures in the Multiverse
Boundless Movement. The farastu ignores difficult terrain, and magical effects can’t reduce its speed. It can spend 5 feet of movement to automatically remove the grappled condition from itself
, also called gehreleths, are Fiends from the Tarterian Depths of Carceri. Cast into the prison plane long ago for forgotten transgressions, these bitter, wicked creatures have appointed themselves the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollAction":"Broodguard transformation potion", "rollDamageType":"poison"} poison damage and is otherwise unaffected.
A spell such as lesser restoration or remove curse can end the transformation process at
any time before it runs its course. After the process is complete, only a wish spell can reverse the effect.Poison
Monsters
Planescape: Adventures in the Multiverse
automatically remove the grappled condition from itself.
Magic Resistance. The kelubar has advantage on saving throws against spells and other magical effects.Multiattack. The kelubar makes two Bite attacks
transgressions, these bitter, wicked creatures have appointed themselves the jailers of the plane. Demodands viciously defend the few known portals that lead out of Carceri and ruthlessly torment other
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Charisma becomes 2, it dies, and its head tears from its body and becomes a new vargouille. Casting remove curse, greater restoration, or a similar spell on the target before the transformation is
’s curse. If the curse is allowed to run its course, an abyssal spirit invades the person’s body, causing a gruesome transformation. Over a period of hours, the victim’s head takes on
Monsters
Planescape: Adventures in the Multiverse
Boundless Movement. The shator ignores difficult terrain, and magical effects can’t reduce its speed. It can spend 5 feet of movement to automatically remove the grappled condition from itself
, these bitter, wicked creatures have appointed themselves the jailers of the plane. Demodands viciously defend the few known portals that lead out of Carceri and ruthlessly torment other creatures trapped
Monsters
Candlekeep Mysteries
lasts until removed by the remove curse spell or other magic.
Dreadful Glare. Valin targets one creature she can see within 60 feet of her. If the target can see Valin, it must succeed on a DC 16
as the immortal heir of Savras’s realm. The Canopic Being came into her possession years ago, and an obsession with the dark rituals therein set the oracle on her present course.
Valin has
Monsters
Baldur’s Gate: Descent into Avernus
rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
Summon Erinyes (1/Day). Mahadi summons Ilzabet, an erinyes bound to him by an infernal contract. The erinyes appears
rank most highly in his esteem.
Of course, guests leaving Infernal Rapture are expected to pay their bills in full prior to departure. If a guest cannot pay for whatever reason, the contract they
Demilich (Variant)
Legacy
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Monsters
Monster Manual (2014)
curse on a success.The transformation into a demilich isn’t a bitter end for all liches that experience it. Made as a conscious choice, the path of the demilich becomes the next step in a dark
aren’t used to leave or enter the tomb’s area.
If the demilich is destroyed, these effects fade over the course of 10 days.Necrotic, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksBludgeoning, Piercing, and Slashing from Magic Weapons
Backgrounds
Guildmasters’ Guide to Ravnica
Boros emphasis on order and community, or bitter enemies among the guilds that represent chaos and destruction.
Roll twice on the Boros Contacts table (for an ally and a rival) and once on the Non
course of my life.
8
A Boros angel knows my name.
Non-Boros Contacts
d10
Contact
1
One of my siblings is an Azorius arrester.
2
Roll an additional Boros contact
Yeenoghu
Legacy
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Monsters
Out of the Abyss
","rollDamageType":"piercing"} piercing damage and is restrained by being impaled on the spike. A creature can use an action to remove itself (or a creature it can reach) from the spike, ending the restrained
creature that succeeds on this saving throw can’t be affected by this regional effect again for 24 hours.
If Yeenoghu dies, these effects fade over the course of 1d10;{"diceNotation":"1d10
Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage and is restrained by being impaled on the spike. A creature can use an action to remove itself (or a creature it can reach) from the spike, ending the restrained condition.
Pack Rush. Each gnoll
Yeenoghu dies, these effects fade over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days.
Cultists of Yeenoghu
Yeenoghu grants special abilities to his cultists. His
Backgrounds
Guildmasters’ Guide to Ravnica
communication with an instructor who set me on the course of my life and research.
6
I had a romance with a chemister working in the Blistercoils.
7
As an attendant, I had a fierce rivalry
former assistants turned out to be a Dimir spy. We’re not on friendly terms anymore, but we have a habit of running into each other.
4
A Golgari assassin killed a bitter rival of mine, leaving
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
find insight into that which must be returned to its rightful course. The site is consecrated ground with the following properties: Bane of Undead. Dead creatures can’t become Undead in the grotto. An
to its undead state by any means short of divine intervention. Ordning’s Path. A creature who spends 8 hours meditating in the grotto on the nature of order and the rightful course of history can cast
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Uldrak Uldrak is a bitter creature who barely remembers his past. Long ago, he learned how to remove his curse, but the solution was so beyond him that he consigned himself to failure
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
effect--in most cases, all in the span of seconds. Spells can be versatile tools, weapons, or protective wards. They can deal damage or undo it, impose or remove conditions, drain life energy away, and
restore life to the dead. Uncounted thousands of spells have been created over the course of the multiverse's history, and many of them are long forgotten. Some might yet lie recorded in crumbling
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
in a memorable battle? Do they take actions they’ll later regret? Do they make a bitter enemy who comes back to haunt them years later, when the campaign continues in the present day? A magical
phenomenon might send the characters back in time, putting them in the middle of the conflict. Are they transported there to learn something? To alter the course of history? Or are they just stranded in a twisted time stream? How will they escape the horrors of the war and get back to their own time?
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
within range, ordering it to carry out some service or refrain from an action or a course of activity as you decide. The target must succeed on a Wisdom saving throw or have the Charmed condition for
Remove Curse, Greater Restoration, or Wish spell ends this spell. Using a Higher-Level Spell Slot. If you use a level 7 or 8 spell slot, the duration is 365 days. If you use a level 9 spell slot, the spell lasts until it is ended by one of the spells mentioned above.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
service or refrain from some action or course of activity as you decide. If the creature can understand you, it must succeed on a Wisdom saving throw or become charmed by you for the duration. While
early by using an action to dismiss it. A remove curse, greater restoration, or wish spell also ends it. At Higher Levels. When you cast this spell using a spell slot of 7th or 8th level, the duration is
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
adventure and adds a layer of neo-noir intrigue. Stories don’t always end well and there isn’t a perfect answer to every problem. The Last War turned old allies into bitter enemies and destroyed an
entire nation, leaving terrible scars behind. Crime and corruption lurk in the great cities of Khorvaire. Hidden dragons shape the course of history. Sinister fiends influence the dreams of the unwary
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
within range, ordering it to carry out some service or refrain from an action or a course of activity as you decide. The target must succeed on a Wisdom saving throw or have the Charmed condition for
Remove Curse, Greater Restoration, or Wish spell ends this spell. Using a Higher-Level Spell Slot. If you use a level 7 or 8 spell slot, the duration is 365 days. If you use a level 9 spell slot, the spell lasts until it is ended by one of the spells mentioned above.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
service or refrain from some action or course of activity as you decide. If the creature can understand you, it must succeed on a Wisdom saving throw or become charmed by you for the duration. While
early by using an action to dismiss it. A remove curse, greater restoration, or wish spell also ends it. At Higher Levels. When you cast this spell using a spell slot of 7th or 8th level, the duration is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
effect — in most cases, all in the span of seconds. Spells can be versatile tools, weapons, or protective wards. They can deal damage or undo it, impose or remove conditions, drain life energy away
, and restore life to the dead. Uncounted thousands of spells have been created over the course of the multiverse’s history, and many of them are long forgotten. Some might yet lie recorded in crumbling
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and pulp adventure while adding a layer of noir intrigue. Stories don’t always end well, and there isn’t a perfect answer to every problem. The Last War turned old allies into bitter enemies and
destroyed an entire nation, leaving behind terrible scars. Crime and corruption lurk in the great cities of Khorvaire. Hidden dragons shape the course of history, and sinister fiends influence the dreams
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
over the succession spiraled into outright war between the Five Nations. The Last War was a bitter struggle that forever changed the shape of Khorvaire. It was a century marked by shifting alliances
into its armies. The religion was largely abandoned toward the end of the war and many of the undead were confined to crypts, but some are still in use.
Magical Innovation. Over the course of a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Constitution saving throw; on a success, it takes 14 (4d6) poison damage and is otherwise unaffected. A spell such as lesser restoration or remove curse can end the transformation process at any time
before it runs its course. After the process is complete, only a wish spell can reverse the effect. Yuan-ti Broodguard
Medium Monstrosity, Typically Neutral Evil
Armor Class 14 (natural armor
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
creature takes 27 (6d8) piercing damage and is restrained by being impaled on the spike. A creature can use an action to remove itself (or a creature it can reach) from the spike, ending the restrained
saving throw can’t be affected by this regional effect again for 24 hours. If Yeenoghu dies, these effects fade over the course of 1d10 days.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whose patron ancestor was a bitter rival of yours? Also consider why you are traveling with a group of player characters (who are presumably not also members of your war band) instead of serving with the
Tairnadal. Do you experience visions of your patron ancestor driving you on a particular course? Are you pursuing an epic quest that mirrors your ancestor’s legendary deeds? Are you seeking vengeance
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
bitter old friend whenever the River Guide draws near. If any mortal has ever truly known Athreos, it is her.
Eight Exceptions. Eight times in the course of history, Athreos has purposely allowed a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
creature takes 27 (6d8) piercing damage and is restrained by being impaled on the spike. A creature can use an action to remove itself (or a creature it can reach) from the spike, ending the restrained
saving throw can’t be affected by this regional effect again for 24 hours. If Yeenoghu dies, these effects fade over the course of 1d10 days.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
any of your contacts. At the start of the campaign, roll twice on the Contacts table to choose two contacts. You will certainly acquire new contacts in the course of your adventures, who might or might
interfere in that gang’s affairs. 4 A bitter, more experienced inquisitive spends a lot of time telling you who you could have talked to ten years ago—if that person hadn’t died—but still knows a lot about
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
capability. The goal of the adventure is to remove the psychic lock, which might take the form of a complex trap or maze in the dream. The actual objective of the adventure lies in Dal Quor. The
consequence. Of course, characters who are mere figments of a dreamer’s imagination are simply removed from the dream. But a character dies while actually dreaming, the character receives no benefit
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of gray. Eerie Token. As a bonus action, you can harmlessly remove a
both the hag and hexblood be in the same place and consent to the lengthy ritual—circumstances most hexbloods shun but might come to accept over the course of centuries. Once a hexblood undergoes this






