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Returning 35 results for 'bitter boss diffusing connection red'.
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classes
Forgotten Realms: Heroes of Faerûn
Wield Raw Magic
Your innate power stems from the source of magic itself: the Weave. This connection manifests as a rare ability known as spellfire, and you surge with radiant bursts of this raw
of the desert of Anauroch to the godtouched wilds of the Old Empires.
Wherever they go in the Realms, spellfire Sorcerers are courted by factions with interests in the arcane arts, such as the Harpers, Cult of the Dragon, and Red Wizards.
Monsters
Quests from the Infinite Staircase
roll to use, potentially turning the failure into a success.Leprechauns are manifestations of the Feywild rules of hospitality and reciprocity. These rules infuse leprechauns with a deep connection to
. They delight in pranking such foolish creatures or pilfering from them in return.
Leprechauns take pride in their appearances, dressing in dapper outfits that typically feature red fabrics, gleaming
Monsters
Storm King's Thunder
resentful of most kinds of magic. Seldom do they choose to become shamans. Instead, the role is thrust upon those who are born with a strong connection to the spirit world. To be a shaman is to stand
Wolf: beast sense (wolf or dire wolf only), moonbeam, speak with animals (wolf or dire wolf only)
Great Worm: crusader's mantle, hypnotic pattern
Griffon: beast sense (birds only), fly
Red Tiger
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Heat Breath", "rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one. Metal objects in that area glow red-hot until the end of the dragonborn
. Their breath weapon, a blast of heat, is believed to be an echo of long-lost Sardior's breath.
Dragonborn Champions
The connection between dragonborn and their draconic ancestors manifests in a
Magic Items
Tasha’s Cauldron of Everything
lasts for 24 hours or until you break it.
3
The Golden Age of Dhakaan (golden goblin bicuspid)
10 goblin;goblins, 1 goblin boss
When you are hit by an attack and an ally is within 5 feet of you
than 3 magic items, you gain 1 level of exhaustion that can’t be removed until you are attuned to three or more magic items.
14
The Claws of Dragotha (broken translucent fang)
1 adult red
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Helmed Horror
Hippopotamus
Incubus
Juvenile Shadow Dragon
Lamia
Lizardfolk Sovereign
Red Dragon Wyrmling
Shadow Demon
Succubus
Swarm of Dretches
Tough Boss
Wereboar
Weretiger
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Helmed Horror
Hippopotamus
Incubus
Juvenile Shadow Dragon
Lamia
Lizardfolk Sovereign
Red Dragon Wyrmling
Shadow Demon
Succubus
Swarm of Dretches
Tough Boss
Wereboar
Weretiger
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Helmed Horror
Hippopotamus
Incubus
Juvenile Shadow Dragon
Lamia
Lizardfolk Sovereign
Red Dragon Wyrmling
Shadow Demon
Succubus
Swarm of Dretches
Tough Boss
Wereboar
Weretiger
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Goblins Wild Tricksters and Troublemakers Habitat: Forest, Grassland, Hill, Planar (Acheron, Feywild), Underdark; Treasure: Implements, Individual Taras Susak A goblin boss, a goblin hexer, and a
goblin Warrior prepare to strike against a bitter foe Goblins are Feywild embodiments of recklessness and ruin. They delight in wreckage—the louder, the more energetic, and the more convoluted, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Goblins Wild Tricksters and Troublemakers Habitat: Forest, Grassland, Hill, Planar (Acheron, Feywild), Underdark; Treasure: Implements, Individual Taras Susak A goblin boss, a goblin hexer, and a
goblin Warrior prepare to strike against a bitter foe Goblins are Feywild embodiments of recklessness and ruin. They delight in wreckage—the louder, the more energetic, and the more convoluted, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Goblins Wild Tricksters and Troublemakers Habitat: Forest, Grassland, Hill, Planar (Acheron, Feywild), Underdark; Treasure: Implements, Individual Taras Susak A goblin boss, a goblin hexer, and a
goblin Warrior prepare to strike against a bitter foe Goblins are Feywild embodiments of recklessness and ruin. They delight in wreckage—the louder, the more energetic, and the more convoluted, the
Shifter
Legacy
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races
Eberron: Rising from the Last War
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
names” with strangers. These are usually tied to a physical or personality trait.
Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Copper Dragon Wyrmling Cultist Gelatinous Cube Giant Centipede Giant Fire Beetle Giant Spider Gnoll Warrior Goblin Boss Goblin Warrior Gray Ooze Glob Hobgoblin Warrior Ivlis Kobold Warrior Kuo-Toa
Marauder Mimic Minotaur of Baphomet Narthus Nothic Ogre Ogre Zombie Owlbear Red Dragon Wyrmling Skeleton Steam Mephit Stirge Vinx Wight Lifedrinker Zombie
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Copper Dragon Wyrmling Cultist Gelatinous Cube Giant Centipede Giant Fire Beetle Giant Spider Gnoll Warrior Goblin Boss Goblin Warrior Gray Ooze Glob Hobgoblin Warrior Ivlis Kobold Warrior Kuo-Toa
Marauder Mimic Minotaur of Baphomet Narthus Nothic Ogre Ogre Zombie Owlbear Red Dragon Wyrmling Skeleton Steam Mephit Stirge Vinx Wight Lifedrinker Zombie
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Copper Dragon Wyrmling Cultist Gelatinous Cube Giant Centipede Giant Fire Beetle Giant Spider Gnoll Warrior Goblin Boss Goblin Warrior Gray Ooze Glob Hobgoblin Warrior Ivlis Kobold Warrior Kuo-Toa
Marauder Mimic Minotaur of Baphomet Narthus Nothic Ogre Ogre Zombie Owlbear Red Dragon Wyrmling Skeleton Steam Mephit Stirge Vinx Wight Lifedrinker Zombie
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
academic discourse regarding the history of Xen’drik. Dala Arand Dala Arand (Medium, Lawful Evil Tough Boss), a young human resident of Shava House, has a distinguished record of expeditions to Xen’drik
of an item known as the Scepter of Fell Khadash, somewhere in a vault in Xen’drik. Secretly, she is an agent of the Order of the Emerald Claw; she reserves the most powerful magic she discovers for the order. The students and adventurers she brings on expeditions remain unaware of this connection.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
academic discourse regarding the history of Xen’drik. Dala Arand Dala Arand (Medium, Lawful Evil Tough Boss), a young human resident of Shava House, has a distinguished record of expeditions to Xen’drik
of an item known as the Scepter of Fell Khadash, somewhere in a vault in Xen’drik. Secretly, she is an agent of the Order of the Emerald Claw; she reserves the most powerful magic she discovers for the order. The students and adventurers she brings on expeditions remain unaware of this connection.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
academic discourse regarding the history of Xen’drik. Dala Arand Dala Arand (Medium, Lawful Evil Tough Boss), a young human resident of Shava House, has a distinguished record of expeditions to Xen’drik
of an item known as the Scepter of Fell Khadash, somewhere in a vault in Xen’drik. Secretly, she is an agent of the Order of the Emerald Claw; she reserves the most powerful magic she discovers for the order. The students and adventurers she brings on expeditions remain unaware of this connection.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Sentry Druid Fire Elemental Flameskull Githyanki Knight Green Hag Grick Ancient Guard Hill Giant Hydra Manticore Marid Mephit, Smoke Mind Flayer Noble Noble Prodigy Owlbear Red Dragon, Young Roc
Skeleton, Flaming Spirit Naga Tough Boss Treant Troll Yuan-ti Malison (Type 3) Key NPCs Name
Role
Stat Block
Location
Catacus Druidic elf elder who wants the dragon protected Archpriest
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Sentry Druid Fire Elemental Flameskull Githyanki Knight Green Hag Grick Ancient Guard Hill Giant Hydra Manticore Marid Mephit, Smoke Mind Flayer Noble Noble Prodigy Owlbear Red Dragon, Young Roc
Skeleton, Flaming Spirit Naga Tough Boss Treant Troll Yuan-ti Malison (Type 3) Key NPCs Name
Role
Stat Block
Location
Catacus Druidic elf elder who wants the dragon protected Archpriest
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Sentry Druid Fire Elemental Flameskull Githyanki Knight Green Hag Grick Ancient Guard Hill Giant Hydra Manticore Marid Mephit, Smoke Mind Flayer Noble Noble Prodigy Owlbear Red Dragon, Young Roc
Skeleton, Flaming Spirit Naga Tough Boss Treant Troll Yuan-ti Malison (Type 3) Key NPCs Name
Role
Stat Block
Location
Catacus Druidic elf elder who wants the dragon protected Archpriest
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Half-Red Dragon Veteran Half-Dragon Hobgoblin Hobgoblin Warrior Kobold Kobold Warrior Lizardfolk Scout Lizardfolk Shaman Lizardfolk Geomancer Lizard King/Queen Lizardfolk Sovereign Merfolk Merfolk
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Half-Red Dragon Veteran Half-Dragon Hobgoblin Hobgoblin Warrior Kobold Kobold Warrior Lizardfolk Scout Lizardfolk Shaman Lizardfolk Geomancer Lizard King/Queen Lizardfolk Sovereign Merfolk Merfolk
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Half-Red Dragon Veteran Half-Dragon Hobgoblin Hobgoblin Warrior Kobold Kobold Warrior Lizardfolk Scout Lizardfolk Shaman Lizardfolk Geomancer Lizard King/Queen Lizardfolk Sovereign Merfolk Merfolk
Genasi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Elemental Evil Player's Companion
Genasi inherit something from both sides of their dual nature. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about them. The elemental blood
mountains. Fitting backgrounds include charlatan, entertainer, and noble.
Earth genasi are more withdrawn, and their connection to the earth keeps them from being comfortable in most cities. Their uncommon
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Elemental Evil Player's Companion
brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
have historical ties to the Wind Dukes of Aaqa. Exceptional individuals honor that connection and might seek out the missing pieces of the Rod of Seven Parts, the remains of an artifact fashioned by
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
bears 08 3d6 axe beaks 09 1 half-ogre with 2d6 orcs 10 2d10 winged kobolds 11–12 1 goblin boss with 1d4 dire wolves and 2d6 goblins 13 1d6 giant elk 14–15 1d8 + 1 giant eagles 16–17 1d4 phase spiders
wereboars 85–86 1d4 revenants 87–88 1d2 gorgons 89–90 1d8 + 1 gnoll fangs of Yeenoghu 91–93 1d4 cyclopes 94–96 1 young red dragon 97–98 1d4 stone giants 99 1d3 young copper dragons 00 1 roc
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
bears 08 3d6 axe beaks 09 1 half-ogre with 2d6 orcs 10 2d10 winged kobolds 11–12 1 goblin boss with 1d4 dire wolves and 2d6 goblins 13 1d6 giant elk 14–15 1d8 + 1 giant eagles 16–17 1d4 phase spiders
wereboars 85–86 1d4 revenants 87–88 1d2 gorgons 89–90 1d8 + 1 gnoll fangs of Yeenoghu 91–93 1d4 cyclopes 94–96 1 young red dragon 97–98 1d4 stone giants 99 1d3 young copper dragons 00 1 roc
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Ramshackle structures, built from the same junk as the outer wall, provide shelter.
A platoon of small fey creatures mills about, all looking like feral gnomes. Several them sport tall red caps
waves in your direction as if telling you to remain where you are. “What a deal! Patience is a virtue! Can’t keep the boss waiting!” He runs off into one of the trash structures.
Moments later he
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Ramshackle structures, built from the same junk as the outer wall, provide shelter.
A platoon of small fey creatures mills about, all looking like feral gnomes. Several them sport tall red caps
waves in your direction as if telling you to remain where you are. “What a deal! Patience is a virtue! Can’t keep the boss waiting!” He runs off into one of the trash structures.
Moments later he
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Ramshackle structures, built from the same junk as the outer wall, provide shelter.
A platoon of small fey creatures mills about, all looking like feral gnomes. Several them sport tall red caps
waves in your direction as if telling you to remain where you are. “What a deal! Patience is a virtue! Can’t keep the boss waiting!” He runs off into one of the trash structures.
Moments later he
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Boss 5 Cambion, Flesh Golem, Gladiator, Half-Dragon 6 Mage, Performer Maestro, Pirate Captain 7 Bandit Deceiver 8 Aberrant Cultist, Assassin, Berserker Commander, Death Cultist, Elemental Cultist
Warrior, Dire Wolf, Dryad, Faerie Dragon Youth, Giant Hyena, Giant Spider, Giant Toad, Goblin Boss, Harpy, Ogrillon Ogre, Tiger, Yuan-ti Infiltrator 2 Ankheg, Awakened Tree, Centaur Trooper, Ettercap
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
bears 08 3d6 axe beaks 09 1 half-ogre with 2d6 orcs 10 2d10 winged kobolds 11–12 1 goblin boss with 1d4 dire wolves and 2d6 goblins 13 1d6 giant elk 14–15 1d8 + 1 giant eagles 16–17 1d4 phase spiders
wereboars 85–86 1d4 revenants 87–88 1d2 gorgons 89–90 1d8 + 1 gnoll fangs of Yeenoghu 91–93 1d4 cyclopes 94–96 1 young red dragon 97–98 1d4 stone giants 99 1d3 young copper dragons 00 1 roc
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Boss 5 Cambion, Flesh Golem, Gladiator, Half-Dragon 6 Mage, Performer Maestro, Pirate Captain 7 Bandit Deceiver 8 Aberrant Cultist, Assassin, Berserker Commander, Death Cultist, Elemental Cultist
Warrior, Dire Wolf, Dryad, Faerie Dragon Youth, Giant Hyena, Giant Spider, Giant Toad, Goblin Boss, Harpy, Ogrillon Ogre, Tiger, Yuan-ti Infiltrator 2 Ankheg, Awakened Tree, Centaur Trooper, Ettercap
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
booty. In the years since, Baldur’s Gate has grown into a walled city. Today, its foggy streets run red with the blood of unfortunates who fall prey to evil opportunists, many of whom count themselves as
of faith, order, and high culture. The two cities have endured a long, bitter rivalry that originated when Baldur’s Gate began stealing cargo and coin from ships heading to and from Elturel, stifling






