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Returning 35 results for 'black both domain constructs reflections'.
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back both domain constructed reflections
blade both domain constructed reflections
Monsters
Tyranny of Dragons
Discorporation. When Tiamat drops to 0 hit points or dies, her body is destroyed but her essence travels back to her domain in the Nine Hells, and she is unable to take physical form for a time
","rollAction":"Bite (Acid)","rollDamageType":"acid"} (black dragon head), lightning damage;{"diceNotation":"4d6","rollType":"damage","rollAction":"Bite (Lightning)","rollDamageType":"lightning"} (blue dragon
Lich
Legacy
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Monsters
Basic Rules (2014)
haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps
.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses
Blackrazor
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to
constructs or undead. You also can’t be charmed or frightened.
Blackrazor can cast the haste spell on you once per day. It decides when to cast the spell and maintains concentration on it so that
Monsters
Curse of Strahd
academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including
the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb the lich’s work.
A lich encountered in
Monsters
Waterdeep: Dungeon of the Mad Mage
lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians
and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy
Valindra Shadowmantle
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Tomb of Annihilation
a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair
reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb
Monsters
Princes of the Apocalypse
in the black depths of vast seas or enthroned among jagged reefs. Olhydra waits for the chance to enter the Material Plane through elemental water nodes or when called by the proper rituals. Whether
she is in her elemental domain or temporarily occupying a water node, Olhydra commands the waters around her and can shape them to her will.
Lair Actions
Olhydra can command the waters around herself
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creating a Darklord Domains are mocking reflections of the evils they confine. Each has a purpose, being a prison designed to torture a deliberately chosen villain. To devise a Domain of Dread, you
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creating a Darklord Domains are mocking reflections of the evils they confine. Each has a purpose, being a prison designed to torture a deliberately chosen villain. To devise a Domain of Dread, you
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creating a Darklord Domains are mocking reflections of the evils they confine. Each has a purpose, being a prison designed to torture a deliberately chosen villain. To devise a Domain of Dread, you
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Sinister Reflections A Darklord’s memories, desires, mistakes, and evil deeds shape the domain’s twisted lands, inhabitants, and features. You need not create these in a vacuum, though. When creating
your own Darklord, consider the relationship that will define their evil in your adventures: their conflict with your players’ characters. Just as a Darklord is the inspiration for a domain, players
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Sinister Reflections A Darklord’s memories, desires, mistakes, and evil deeds shape the domain’s twisted lands, inhabitants, and features. You need not create these in a vacuum, though. When creating
your own Darklord, consider the relationship that will define their evil in your adventures: their conflict with your players’ characters. Just as a Darklord is the inspiration for a domain, players
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Sinister Reflections A Darklord’s memories, desires, mistakes, and evil deeds shape the domain’s twisted lands, inhabitants, and features. You need not create these in a vacuum, though. When creating
your own Darklord, consider the relationship that will define their evil in your adventures: their conflict with your players’ characters. Just as a Darklord is the inspiration for a domain, players
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
most common are modrons, mechanical denizens of Mechanus that seek to enforce order on the plane. Outlands Constructs d4 Encounter 1 A tyrannical homunculus rules over the small domain of its long
Constructs Constructs in the Outlands might be the remnants of forgotten civilizations, servants of plane-walking magic-users, or creations with varied important or ridiculous purposes. Among the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
most common are modrons, mechanical denizens of Mechanus that seek to enforce order on the plane. Outlands Constructs d4 Encounter 1 A tyrannical homunculus rules over the small domain of its long
Constructs Constructs in the Outlands might be the remnants of forgotten civilizations, servants of plane-walking magic-users, or creations with varied important or ridiculous purposes. Among the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
most common are modrons, mechanical denizens of Mechanus that seek to enforce order on the plane. Outlands Constructs d4 Encounter 1 A tyrannical homunculus rules over the small domain of its long
Constructs Constructs in the Outlands might be the remnants of forgotten civilizations, servants of plane-walking magic-users, or creations with varied important or ridiculous purposes. Among the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the raw energy of the elemental plane seeps out and is slowly transforming the Black Geode into a reflection of Ogrémoch’s domain.
The Black Geode The Black Geode is a natural cavern distinguished by the seams of luminous violet crystal. Marlos Urnrayle used Ironfang to transform these caverns into an earth node. In the Black
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the raw energy of the elemental plane seeps out and is slowly transforming the Black Geode into a reflection of Ogrémoch’s domain.
The Black Geode The Black Geode is a natural cavern distinguished by the seams of luminous violet crystal. Marlos Urnrayle used Ironfang to transform these caverns into an earth node. In the Black
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the raw energy of the elemental plane seeps out and is slowly transforming the Black Geode into a reflection of Ogrémoch’s domain.
The Black Geode The Black Geode is a natural cavern distinguished by the seams of luminous violet crystal. Marlos Urnrayle used Ironfang to transform these caverns into an earth node. In the Black
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Veneficus Hazlik’s crimson-towered palace stands atop the jagged mesa called the Red Rise. The Darklord dwells here alone, attended by a staff of servile constructs and magical creations. Although
displease him never return from the Darklord’s palace. Left to his solitude, Hazlik spends days at a time within his personal meditation chambers, avoiding sleep and using the Eyes of Hazlik throughout the domain to search for useful magic—and to identify any who might be acting against him.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Veneficus Hazlik’s crimson-towered palace stands atop the jagged mesa called the Red Rise. The Darklord dwells here alone, attended by a staff of servile constructs and magical creations. Although
displease him never return from the Darklord’s palace. Left to his solitude, Hazlik spends days at a time within his personal meditation chambers, avoiding sleep and using the Eyes of Hazlik throughout the domain to search for useful magic—and to identify any who might be acting against him.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Veneficus Hazlik’s crimson-towered palace stands atop the jagged mesa called the Red Rise. The Darklord dwells here alone, attended by a staff of servile constructs and magical creations. Although
displease him never return from the Darklord’s palace. Left to his solitude, Hazlik spends days at a time within his personal meditation chambers, avoiding sleep and using the Eyes of Hazlik throughout the domain to search for useful magic—and to identify any who might be acting against him.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
form and related powers through their deeds or a curse. Maybe they even gained supernatural abilities via a pact with the Dark Powers or upon arriving in their domain. Consider whether or not your
, in the mouths of serpents, or on metallic cables.
4 The Darklord’s most painful memories visually repeat in reflections around them or amid illusory projections.
5 The Darklord gains an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Shadowfell Riven stood in the uppermost room of the central tower of his citadel — a fortress of shadows and dark stone carved in relief into the sheer face of a jagged peak. . . . The starless black
vault of the plane’s sky hung over a landscape of gray and black, where lived the dark simulacra of actual things. Shadows and wraiths and specters and ghosts and other undead hung in the air around
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
form and related powers through their deeds or a curse. Maybe they even gained supernatural abilities via a pact with the Dark Powers or upon arriving in their domain. Consider whether or not your
, in the mouths of serpents, or on metallic cables.
4 The Darklord’s most painful memories visually repeat in reflections around them or amid illusory projections.
5 The Darklord gains an
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
framed in bronze. Light beams are broken by the mirror into myriad flames, and ghostly shapes seem to flicker in its depths.
On the northern wall are two mirrors: a striking black one of obsidian framed
in lacquered wood, and a stark white mirror with a wrought iron frame. The black mirror has a distinctive earthy odor and the blackness of subterranean caverns, but it seems of crude construction and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
framed in bronze. Light beams are broken by the mirror into myriad flames, and ghostly shapes seem to flicker in its depths.
On the northern wall are two mirrors: a striking black one of obsidian framed
in lacquered wood, and a stark white mirror with a wrought iron frame. The black mirror has a distinctive earthy odor and the blackness of subterranean caverns, but it seems of crude construction and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
form and related powers through their deeds or a curse. Maybe they even gained supernatural abilities via a pact with the Dark Powers or upon arriving in their domain. Consider whether or not your
, in the mouths of serpents, or on metallic cables.
4 The Darklord’s most painful memories visually repeat in reflections around them or amid illusory projections.
5 The Darklord gains an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Shadowfell Riven stood in the uppermost room of the central tower of his citadel — a fortress of shadows and dark stone carved in relief into the sheer face of a jagged peak. . . . The starless black
vault of the plane’s sky hung over a landscape of gray and black, where lived the dark simulacra of actual things. Shadows and wraiths and specters and ghosts and other undead hung in the air around
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
framed in bronze. Light beams are broken by the mirror into myriad flames, and ghostly shapes seem to flicker in its depths.
On the northern wall are two mirrors: a striking black one of obsidian framed
in lacquered wood, and a stark white mirror with a wrought iron frame. The black mirror has a distinctive earthy odor and the blackness of subterranean caverns, but it seems of crude construction and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Shadowfell Riven stood in the uppermost room of the central tower of his citadel — a fortress of shadows and dark stone carved in relief into the sheer face of a jagged peak. . . . The starless black
vault of the plane’s sky hung over a landscape of gray and black, where lived the dark simulacra of actual things. Shadows and wraiths and specters and ghosts and other undead hung in the air around
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
threat of betrayal. Mindless Undead, shambling mounds, carnivorous flora, Oozes, and Constructs make appealing servants, especially working in concert with a black dragon’s fiendishly clever traps. A
traps designed by a restless adult black dragon.
4 The appearance of a spirit naga in the domain of an adult black dragon encourages the dragon to study necromancy.
5 An adult black dragon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
threat of betrayal. Mindless Undead, shambling mounds, carnivorous flora, Oozes, and Constructs make appealing servants, especially working in concert with a black dragon’s fiendishly clever traps. A
traps designed by a restless adult black dragon.
4 The appearance of a spirit naga in the domain of an adult black dragon encourages the dragon to study necromancy.
5 An adult black dragon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
threat of betrayal. Mindless Undead, shambling mounds, carnivorous flora, Oozes, and Constructs make appealing servants, especially working in concert with a black dragon’s fiendishly clever traps. A
traps designed by a restless adult black dragon.
4 The appearance of a spirit naga in the domain of an adult black dragon encourages the dragon to study necromancy.
5 An adult black dragon
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
6. Reflections This swampy cavern has a 50-foot-high ceiling of jagged rock. Rising from the mire is an island of dry rock, upon which are the following features: Ruins and Statue. Amid the ruins of
a dome built of black stone is a statue of a snake with closed eyes swallowing its own tail.
Apparition. The ghostly image of an adventurer moves through the area, looking lost.
The ghostly image






