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Returning 35 results for 'blade bad diffusing completed recover'.
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Magic Items
Infernal Machine Rebuild
the tomb’s workers. (In later years, after Acererak trapped Moghadam in the completed tomb as an undead archwraith, Moghadam was able to use the weapon as his own phylactery.)
A small jade
version of the green devil face of the Tomb of Horrors is fashioned into the hilt of the weapon, with the blade extending from its open mouth. The blade always appears ruined and rusting, and causes its
Aasimar
Legacy
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Species
Volo's Guide to Monsters
I saw her, wreathed in wings of pure light, her eyes blazing with the fury of the gods. The bone devils stopped in their tracks, shielding their faces. Her blade, now a brand of light, swept
between two worlds. The angels that guide them see the world from a distant perch. An aasimar who wishes to stop and help a town recover from a drought might be told by an angelic guide to push forward
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
Track the Broken Blade Baron Althon, a local noble, hires the party to search for the legendary cache of weapons forged by Durgeddin the smith. He shows the characters a broken blade bearing the
they recover. He will pay the characters 20 gp each just for bringing back information about the dwarven complex, and an additional 100 gp if they provide detailed maps.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
deal an extra 6d8 slashing damage instead. You might also have the shards be from a polymorph blade, a blade of the medusa, or some other type of weapon. Another option is to allow decapitated
bad for it in combat, it might choose to do so in order to escape (if you wish to preserve the Grand Master as a future villain), or to summon an ally (if the fight against it proves too easy).
Compendium
- Sources->Dungeons & Dragons->Monster Manual
curse stole their wings and transformed their voices. Now kenku slip through the shadows of cities and the Shadowfell, trying to recover what they’ve lost. To some, this means seeking an end to their
imitations with a successful DC 14 Wisdom (Insight) check.
Actions
Shadow Blade. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 60 ft. Hit: 6 (1d6 + 3) Necrotic damage. Hit or Miss: The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Conclusion With this first episode completed, the characters attain 2nd level! But even as they get to bask in the warm glow of that achievement, they must return to Acquisitions Incorporated to
makes the whole company look bad). Either way, read: “I’ve been told about the misunderstanding regarding your identities. I can’t say much for your relative inexperience and lack of skill. But it looks
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
the weapon during the time frame of the adventure to intimidate the tomb’s workers. (In later years, after Acererak trapped Moghadam in the completed tomb as an undead archwraith, Moghadam was able to
use the weapon as his own phylactery.) A small jade version of the green devil face of the Tomb of Horrors is fashioned into the hilt of the weapon, with the blade extending from its open mouth. The
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
toward Wildspace.
“An adamantine meteor has struck the Spire on H’Catha,” says Tarto, “and you lot are going to recover it. The bad news is that H’Catha is populated solely by beholders and their kin
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
reach of the orb can pry it free with a blade or similar tool. Stone giants who witness the theft do their utmost to kill the thief and recover the orb.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
the past to recover the Infernal Machine components believed to be there. First is the Tomb of Horrors, in the period while the infamous dungeon is still under construction. There, they meet the
many of the missing components as they can. And even then, they must contend with the agents who hired them, and ensure that a completed Infernal Machine of Lum the Mad does not fall into the wrong
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
the players to introduce their characters and describe them to the group. Once they have completed their introductions, read or paraphrase the following boxed text: After swimming for half the day, you
he opened (Umberlee’s Maw) have created an area in the ocean that acts like a beacon for strong, irregular currents and bad weather. Underwater, the effect manifests as a general darkness in an oddly
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Bad Data The modron leader X01 isn’t just damaged—its mind has been overwhelmed. This is a result of flawed orders X01 received when it left Mechanus during the last Great Modron March, but more so
would need to recover its knowledge about the planes. The Mosaic Mimir has the information X01 needs to reactivate. The characters might come to this conclusion on their own, or a character who
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
realize what the party is up to, they immediately suspect the characters are out to make them look bad. In that case, they become surly and tight-lipped. All the militia guards have been assured by
superiors and fellow guards, and she doesn’t need any more trouble in that area. If she’s reassured that the characters aren’t trying to make the militia look bad, Jute gives a frank account of her
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
need one day off after every six days of hauling to recover from their work. All things considered, the trip is expected to take two months. The caravan leaving Baldur’s Gate contains the three wagons
dotted with ancient battlefields, dolmens, and barrow mounds. Common wisdom holds that it’s a very bad idea to light a fire on a hilltop at night in the Fields of the Dead, because the light attracts
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
need one day off after every six days of hauling to recover from their work. All things considered, the trip is expected to take two months. The caravan leaving Baldur’s Gate contains the three wagons
dotted with ancient battlefields, dolmens, and barrow mounds. Common wisdom holds that it’s a very bad idea to light a fire on a hilltop at night in the Fields of the Dead, because the light attracts
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
particular false prediction.
4 Help the addled victim of a lightning strike recover.
5 Recover sacrificial animals from a cyclops raider.
6 Rig tools used to predict the future so that they
Collect the materials necessary to create a revolutionary oracular device.
12 Protect an oracle who must deliver bad news to a worshiper who is both influential and unpredictable.
Oracular
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
blade. Presenting the Sword To redeem Zariel, the characters must possess the Sword of Zariel. Bringing the sword within 10 feet of Zariel causes the weapon to glow brighter, then levitate to hover
this blade once more in its service.”
The archdevil’s words hang in the air for a silent moment, and she glances upward in agonized uncertainty. Then Zariel is bathed in a brilliant wash of radiant
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
knows that demons at large in the world are bad for business. The organization thus views the possible presence of the demon lords in the Underdark with the same concern as any other external threat
Resources: Zhentarim thugs
Graceful and elegant as a blade, Davra Jassur ostensibly recruits promising new talent for the Zhentarim. But she also deals with internal problems, ensuring those problems
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
evil act (such as if the characters are carrying items they stole from the ship’s occupants). If the characters have committed no such acts, the ghosts ask the characters to recover their remains as
is hidden somewhere in the wreck. Saltmarsh Story Hook. Eliander Fireborn asks the characters to investigate the matter, offering 300 gp if they neutralize the threat and recover the dagger. Cursed
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Aberrant Mind Tentacles, psychic powers, beings from beyond the stars—one person’s bad dream is another person’s good time.
Tasha
An alien influence has wrapped its tendrils around your mind
. 4 You were implanted with a mind flayer tadpole, but the ceremorphosis never completed. And now its psionic power is yours. When you use it, your flesh shines with a strange mucus. 5 As a child, you
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
a capable explorer who can hold her own in a fight, but some quests can’t be completed alone. If they help her recover the tapestry, she promises a hefty reward. The barrels are mostly filled with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
endeavor for long. Tu’narath is littered with half-built sculptures, partially completed frescoes, and other unfinished works of all sorts. The githyanki simply abandon personal projects that bore them
, and every such endeavor they undertake ends in this manner. A Blade Kept Sharp Despite the decadent lifestyle the githyanki indulge in, they remain in fighting shape. All are required to attend
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in area T4 occurred. Derek and Violette have been protecting the books hidden in this chamber. Upon recognizing the characters, Derek thanks them for coming to recover the tomes he and Violette have
creatures with non-Humanoid anatomies. However, two magic items inscribed with Djaynaian symbols are usable and remain intact: a sun blade and a staff of frost.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
damage is a bad wound for the enemy, say: “You swing wildly, and the knight brings his shield up just a second too late. Your blade catches him along the jaw, drawing a deep gash. He recoils, bleeding
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
floor that can be rented out by the day or tenday. Old Fargo’s Suspicions. Old Fargo has long distrusted Lord Viallis, instinctively seeing him as a bad sort, but he keeps his thoughts to himself unless
for opening up and rebuilding a series of subterranean chambers, which now constitute the cult’s temple. With the temple completed, Lord Viallis has ordered the cult’s activities to be stepped up. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Recover Your Sword Thugs associated with the water cult broke into the workshop where the character apprenticed, murdered the master smith, and stole the beautiful sword she’d made. The character earns
fire cultists but never took up arms with them. Now the character wants to stop the villains before they give all mercenaries a bad name. The character earns inspiration for clearing out Scarlet Moon Hall and again for reaching the Temple of Eternal Flame.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
can be shackled and shipped beyond the Darklake District. Resisting arrest is a truly bad idea; every duergar around is reinforcement. If the characters get arrested, you can interrupt their transfer
foreign mercenaries). Possible offers of employment in the Blade Bazaar can also be turned into timely rescues for the adventurers. Otherwise, they end up in Overlake Hold, interrogated by Errde Blackskull.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, imposing disadvantage on the blades’ attacks against the creature while it isn’t incapacitated. Attack. A creature in the area can ready an attack to strike at one of the blades as it goes by. The blade
gains advantage on its attack against the creature. The creature then attacks. Each blade has AC 15 and 15 hit points. Destroying a blade reduces the Whirling Blades attack bonus by 2. Dexterity check
compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
its difficulty.
A party can’t benefit from a short rest between parts of a multipart encounter, so they won’t be able to spend Hit Dice to regain hit points or recover any abilities that require a
their enemies to move around, such as chandeliers, kegs of gunpowder or oil, and whirling blade traps
Enemies in hard-to-reach locations or defensive positions, so that characters who normally attack at range are forced to move around the battlefield
Different types of monsters working together
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
time on a turn must succeed on a DC 10 Dexterity saving throw or have the Prone condition. It takes 10 minutes to recover the Ball Bearings. Barrel (2 GP) A Barrel holds up to 40 gallons of liquid or
15 Dexterity saving throw or take 1 Piercing damage and have its Speed reduced to 0 until the start of its next turn. It takes 10 minutes to recover the Caltrops. Candle (1 CP) For 1 hour, a lit Candle
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
have the Prone condition. It takes 10 minutes to recover the Ball Bearings. Barrel (2 GP) A Barrel holds up to 40 gallons of liquid or up to 4 cubic feet of dry goods. Basket (4 SP) A Basket holds up
Speed reduced to 0 until the start of its next turn. It takes 10 minutes to recover the Caltrops. Candle (1 CP) For 1 hour, a lit Candle sheds Bright Light in a 5-foot radius and Dim Light for an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
monster. A table stands in the center of the room, with small, ornately carved benches to either side. Two coffers are propped against the north wall, their lids closed.
This room and its completed
opened by a character who makes a successful DC 14 Dexterity check using thieves’ tools. It is also trapped with a thrusting blade trap. Noticing the trap requires a successful DC 14 Intelligence
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wreckage or pulling them from other areas of the wall, allowing the circuit to be completed. If the characters need assistance in figuring this out, a successful DC 10 Intelligence (Arcana or
Stevie, the modron is grateful for the rescue and happy to share its story. The construct relates the story of how it had been sent to the Material Plane to recover a rogue modron that was spreading
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toward entrants unless disturbed, at which point they activate and attack. Aphelion’s Aid. If the characters have completed at least one task for Aphelion and face combat in a cargo hold on this level
momentarily and resumes playing a low-budget sci-fi horror movie. The scene depicts a living brain oozing from a pool of brine in a futuristic laboratory. The brain feeds on scientists portrayed by bad actors
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
fail in some high-profile venture, they might just find caricatures of themselves and stories of their exploits in the Mouth’s latest edition. Blade and Stars This comfortable inn was named for its
, starlike motes of light to sparkle along the saber’s blade. The former innkeeper of the Blade and Stars, a chaotic neutral half-orc bandit named Aurayaun, used to insist that the illusory effect was






