Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'blazing both diffusing curious river'.
Other Suggestions:
beating both diffusing curious rites
blowing both diffusing curious rites
blazing both diffusing curious rites
beating both diffusing curious revel
beating both diffusing curious revere
Monsters
Mythic Odysseys of Theros
, naiads gather to revel in nature’s might. Individual naiads often grow fixated with a single type or body of water, potentially preferring a deep sea trench, coastline, or river system above
personality.
Aquatic Collectors. Curious by nature, naiads often seek out what the seas and rivers claim. As a result, they might be found among sunken ruins and shipwrecks, sifting through the remains
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
dragons’ lairs serve as bases for the dragons’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home searching out new
underground river. Whatever the setup, a deep dragon festoons the narrow, twisting passages between the lair’s fungal walls with magical and mundane traps. A typical lair has the following
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
underground lakes.
Deep dragons’ lairs serve as bases for the dragons’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home
network growing near an underground river. Whatever the setup, a deep dragon festoons the narrow, twisting passages between the lair’s fungal walls with magical and mundane traps. A typical
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural communities, others form
Curious
Halflings are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
V4: Ysgardian Wildfire Following the river toward its source is relatively easy—until you find the valley blocked by a raging wildfire. The forest grew close to the water here, and blazing trees have
fallen, spanning the river and spreading flames on both sides.
The fire has spread through much of the valley. Characters must choose if they want to go around or through the fire. Going Around
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
V4: Ysgardian Wildfire Following the river toward its source is relatively easy—until you find the valley blocked by a raging wildfire. The forest grew close to the water here, and blazing trees have
fallen, spanning the river and spreading flames on both sides.
The fire has spread through much of the valley. Characters must choose if they want to go around or through the fire. Going Around
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
V4: Ysgardian Wildfire Following the river toward its source is relatively easy—until you find the valley blocked by a raging wildfire. The forest grew close to the water here, and blazing trees have
fallen, spanning the river and spreading flames on both sides.
The fire has spread through much of the valley. Characters must choose if they want to go around or through the fire. Going Around
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Salamander Most salamanders are arrogant yet curious, seeking to create artful blazes or burn that which has never been burned. They eagerly explain their work to strangers before trying to determine
how the strangers burn. Salamanders radiate intense heat, which is conducted by their blazing weapons. Salamander Large Elemental, Neutral Evil
AC 15 Initiative +2 (12)
HP 90 (12d10 + 24)
Speed
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Salamander Most salamanders are arrogant yet curious, seeking to create artful blazes or burn that which has never been burned. They eagerly explain their work to strangers before trying to determine
how the strangers burn. Salamanders radiate intense heat, which is conducted by their blazing weapons. Salamander Large Elemental, Neutral Evil
AC 15 Initiative +2 (12)
HP 90 (12d10 + 24)
Speed
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Salamander Most salamanders are arrogant yet curious, seeking to create artful blazes or burn that which has never been burned. They eagerly explain their work to strangers before trying to determine
how the strangers burn. Salamanders radiate intense heat, which is conducted by their blazing weapons. Salamander Large Elemental, Neutral Evil
AC 15 Initiative +2 (12)
HP 90 (12d10 + 24)
Speed
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home searching out new environments and seeing new vistas, they usually leave their lairs protected
map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus network growing near an underground river. Whatever the setup, a deep dragon festoons the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home searching out new environments and seeing new vistas, they usually leave their lairs protected
map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus network growing near an underground river. Whatever the setup, a deep dragon festoons the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home searching out new environments and seeing new vistas, they usually leave their lairs protected
map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus network growing near an underground river. Whatever the setup, a deep dragon festoons the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
castles are haunted by ghosts and prowling monsters. Sensible valley dwellers avoid them. In recent years, four elemental cults have taken over the keeps. The cultists are careful to keep the curious
stronghold of the Cult of the Eternal Flame, elemental fire cultists posing as druids while they seek new adherents. Rivergard Keep This stout castle stands on the banks of the Dessarin River. It consists
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
castles are haunted by ghosts and prowling monsters. Sensible valley dwellers avoid them. In recent years, four elemental cults have taken over the keeps. The cultists are careful to keep the curious
stronghold of the Cult of the Eternal Flame, elemental fire cultists posing as druids while they seek new adherents. Rivergard Keep This stout castle stands on the banks of the Dessarin River. It consists
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
castles are haunted by ghosts and prowling monsters. Sensible valley dwellers avoid them. In recent years, four elemental cults have taken over the keeps. The cultists are careful to keep the curious
stronghold of the Cult of the Eternal Flame, elemental fire cultists posing as druids while they seek new adherents. Rivergard Keep This stout castle stands on the banks of the Dessarin River. It consists
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
frost on winter ponds and rouse the buds in springtime. They cause flowers to sparkle with summer dew, and color the leaves with the blazing hues of autumn.
Pixie Dust. When pixies fly visibly, a shower
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
frost on winter ponds and rouse the buds in springtime. They cause flowers to sparkle with summer dew, and color the leaves with the blazing hues of autumn.
Pixie Dust. When pixies fly visibly, a shower
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
frost on winter ponds and rouse the buds in springtime. They cause flowers to sparkle with summer dew, and color the leaves with the blazing hues of autumn.
Pixie Dust. When pixies fly visibly, a shower
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Elemental Plane of Fire A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to deep red at midnight, so
obsidian and basalt jut up from the sea, dotted with ancient ruins and the lairs of powerful red dragons. Torchy’s Built atop a tall basalt crag in the middle of a lava river is an iron-walled tavern that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Elemental Plane of Fire A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to deep red at midnight, so
obsidian and basalt jut up from the sea, dotted with ancient ruins and the lairs of powerful red dragons. Torchy’s Built atop a tall basalt crag in the middle of a lava river is an iron-walled tavern that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Elemental Plane of Fire A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to deep red at midnight, so
obsidian and basalt jut up from the sea, dotted with ancient ruins and the lairs of powerful red dragons. Torchy’s Built atop a tall basalt crag in the middle of a lava river is an iron-walled tavern that
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Play’s the Thing The story of The Curious Tale of Wisteria Vale serves as the background for the adventure. Characters who succeed on a DC 13 Intelligence (History) check recognize that the play
check by 5 or more also know that Wisteria Vale was the name of a village on the River Chionthar, just east of Baldur’s Gate, that was destroyed over a decade ago. You can adjust Wisteria Vale’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Play’s the Thing The story of The Curious Tale of Wisteria Vale serves as the background for the adventure. Characters who succeed on a DC 13 Intelligence (History) check recognize that the play
check by 5 or more also know that Wisteria Vale was the name of a village on the River Chionthar, just east of Baldur’s Gate, that was destroyed over a decade ago. You can adjust Wisteria Vale’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Play’s the Thing The story of The Curious Tale of Wisteria Vale serves as the background for the adventure. Characters who succeed on a DC 13 Intelligence (History) check recognize that the play
check by 5 or more also know that Wisteria Vale was the name of a village on the River Chionthar, just east of Baldur’s Gate, that was destroyed over a decade ago. You can adjust Wisteria Vale’s
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
disrupt their faction’s activities within. Atfez and Pachi are members of the Tears of Athis, a group of historians, priests, and descendants of Bakar who hope to see the River Athis flow once more. When
hold clues to restoring the River Athis. If the characters were peaceful toward the guards outside the pyramid, Iaseda is friendly toward them. If the characters pose a threat to the Tears of Athis
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
disrupt their faction’s activities within. Atfez and Pachi are members of the Tears of Athis, a group of historians, priests, and descendants of Bakar who hope to see the River Athis flow once more. When
hold clues to restoring the River Athis. If the characters were peaceful toward the guards outside the pyramid, Iaseda is friendly toward them. If the characters pose a threat to the Tears of Athis
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
disrupt their faction’s activities within. Atfez and Pachi are members of the Tears of Athis, a group of historians, priests, and descendants of Bakar who hope to see the River Athis flow once more. When
hold clues to restoring the River Athis. If the characters were peaceful toward the guards outside the pyramid, Iaseda is friendly toward them. If the characters pose a threat to the Tears of Athis
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
trophies. It crept into the lair via the underground river, but the dragon caught and vanquished it in the foggy cave (area D6). Challidax relished posing the corpse in the lair entry to scare intruders
Giant. They relate the same information as Heldalf, but add that they wish Ralvald would give up his impossible quest to defeat Challidax. D5: Ralvald’s Retreat A wide river crosses this cavern
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
trophies. It crept into the lair via the underground river, but the dragon caught and vanquished it in the foggy cave (area D6). Challidax relished posing the corpse in the lair entry to scare intruders
Giant. They relate the same information as Heldalf, but add that they wish Ralvald would give up his impossible quest to defeat Challidax. D5: Ralvald’s Retreat A wide river crosses this cavern
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
trophies. It crept into the lair via the underground river, but the dragon caught and vanquished it in the foggy cave (area D6). Challidax relished posing the corpse in the lair entry to scare intruders
Giant. They relate the same information as Heldalf, but add that they wish Ralvald would give up his impossible quest to defeat Challidax. D5: Ralvald’s Retreat A wide river crosses this cavern
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(1 gp)
96–99 Acorn-sized tourmaline, flawed (10 gp)
00 Acorn-sized tourmaline, unflawed (100 gp)
M3. River Cavern Characters hear the sound of rushing water as they approach this cave
. An underground river flows through the far side of this cavern, which is supported by a natural stone pillar near the water’s edge. Between you and the river are two halfling-sized gray rodents with
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(1 gp)
96–99 Acorn-sized tourmaline, flawed (10 gp)
00 Acorn-sized tourmaline, unflawed (100 gp)
M3. River Cavern Characters hear the sound of rushing water as they approach this cave
. An underground river flows through the far side of this cavern, which is supported by a natural stone pillar near the water’s edge. Between you and the river are two halfling-sized gray rodents with
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(1 gp)
96–99 Acorn-sized tourmaline, flawed (10 gp)
00 Acorn-sized tourmaline, unflawed (100 gp)
M3. River Cavern Characters hear the sound of rushing water as they approach this cave
. An underground river flows through the far side of this cavern, which is supported by a natural stone pillar near the water’s edge. Between you and the river are two halfling-sized gray rodents with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
collect along the Tartyx River and reclaiming wayward souls that try to slip back to the mortal world. This means lampads are most often spotted in graveyards, crumbling crypts, and tunnels that bore
fixated with a single type or body of water, potentially preferring a deep sea trench, coastline, or river system above all others. Over time, such a resident nymph often becomes connected with their






