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Returning 35 results for 'blocking boss death current respected'.
Other Suggestions:
blocking body death current reflected
blocking bond death currents respected
blocking bonus death currents respected
blocking both death currents respected
blocking both death current reflected
Magic Items
Dungeon Master’s Guide
from it (save DC 18). The table indicates how many charges you must expend to cast the spell.
Spell
Charge Cost
Animate Dead
1
Blight
2
Circle of Death
3
Finger of
Death
3
Power Word Kill
4
Speak with Dead
1
While attuned to the wand, Orcus or a follower blessed by him can cast each of the wand’s spells using 2 fewer charges (minimum of 0
Monsters
Forgotten Realms: Adventures in Faerûn
, Wall of Force
1/Day Each: Befuddlement, Clone, Finger of Death, Mind Blank (cast before combat), SimulacrumProtective Magic. Manshoon casts Counterspell or Shield in response to the spell’s
. That Manshoon is dead, and the current Manshoon is one of the original’s many clones. Being a magical copy rather than an original doesn’t make Manshoon any less of a threat, as he’s
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Death Burn. When the darkling elder dies, magical light flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects, burn to ash. Any creature in that area
must make a DC 11 Constitution saving throw. On a failed save, the creature takes 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"Death Burn","rollDamageType":"radiant"} radiant damage
Monsters
Baldur’s Gate: Descent into Avernus
be able to see the attacker.The current leader of the Guild, Nine-Fingers Keene, disdains flashy garb and illusion magic. She appears to the world as she is: an unassuming woman of middling age and
is as feared as she is respected.
Keene has become increasingly intolerant of the populous tide turning against her organization. While the occasional rabble-rouser has always impeded criminal
Darkling Elder
Legacy
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Monsters
Volo's Guide to Monsters
Death Burn. When the darkling elder dies, magical light flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects, burn to ash. Any creature in that area
must make a DC 11 Constitution saving throw. On a failure, the creature takes 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"Death Burn","rollDamageType":"radiant"} radiant damage and
Monsters
Bigby Presents: Glory of the Giants
exclusion of all other tasks, retreating into a spacious cavern and blocking out all distractions. Creating a masterwork can become such a driving obsession that death can’t stop it: a giant who dies
Monsters
Guildmasters’ Guide to Ravnica
crippling necromantic magic, and the presence of death seems to fortify them. They draw power from the defeat of their enemies and channel it to their followers, ensuring the continuation of the cycle.
The current leader of the kraul is a death priest named Mazirek.
Feed on Death. When a creature within 30 feet of the kraul drops to 0 hit points, the kraul or another creature of its choice within 30 feet of it gains 5 (1d10);{"diceNotation":"1d10","rollType
Darkling
Legacy
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Monsters
Volo's Guide to Monsters
Death Flash. When the darkling dies, nonmagical light flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects, burn to ash. Any creature in that area
for the beauty of art. A darkling might risk taking a peek at a sunset or lighting a tiny candle to glimpse the colors in a painting or a jewel.
Elder Transformation. A wise and respected darkling can
Monsters
Mordenkainen's Fiendish Folio Volume 1
. Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo that makes it impossible to move at speed or climb cave walls. Spellcasters suffer as their
monsters fall upon them.
Strange Escort. Certain Underdark explorers—judged inventive by some and lunatics by others—have learned to travel among the dire corbies. After blocking their ears to
Monsters
Adventure Atlas: The Mortuary
Aura of Death. Creatures within 30 feet of Skall have disadvantage on death saving throws.
Cosmic Annihilation. A creature killed by Skall can be restored to life only by means of a true
has advantage on saving throws against any effect that turns Undead.Multiattack. Skall makes one Withering Touch attack or uses Spellcasting. He also uses Death Knell twice.
Withering Touch. Melee
Goblin
Legacy
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races
Volo's Guide to Monsters
lucky if their only punishment is demotion to the pariah caste. Sometimes another creature assumes control of a goblin tribe, by killing or subjugating the current boss and cowing most of the rest of
, smelting, forging, and religion. If the tribe has any spellcasters, this caste includes them. Lashers follow the lead of the tribe’s boss, and enforce their will on other goblins with whips
Yuan-ti Nightmare Speaker
Legacy
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Monsters
Volo's Guide to Monsters
transformed. If it dies, it stays in its current form.
Death Fangs (2/Day). The first time the yuan-ti hits with a melee attack on its turn, it can deal an extra 16 (3d10);{"diceNotation":"3d10
","rollType":"damage","rollAction":"Death Fangs","rollDamageType":"necrotic"} necrotic damage to the target.
Innate Spellcasting (Yuan-ti Form Only). The yuan-ti’s innate spellcasting ability is
Spells
Xanathar's Guide to Everything
Constitution modifier to it. Your hit point maximum is reduced by the total, and the homunculus’s hit point maximum and current hit points are both increased by it. This process can reduce you to no
before then, except by the homunculus’s death.
You can have only one homunculus at a time. If you cast this spell while your homunculus lives, the spell fails.
Spells
Acquisitions Incorporated
its current task. If the service or activity might cause harm to the creature, or if it conflicts with the creature’s normal activities and desires, the creature can make another Wisdom saving
throw to try to end the effect. This save is made with advantage if you or your companions are fighting the creature. If the activity would result in certain death for the creature, the spell ends
Monsters
Mordenkainen Presents: Monsters of the Multiverse
with the serpent god Sseth, the Sibilant Death. They use their abilities to convert others to their faith, increase their personal power, and befuddle the minds of their enemies.
Mind whisperers are
in each form. Any equipment it is wearing or carrying isn’t transformed. If it dies, it stays in its current form.
Monsters
Guildmasters’ Guide to Ravnica
undercity like hungry predators.
LUDMILLA, THE TUNNEL VIPER
Ludmilla is the last surviving member of the Sisters of Stone Death, the trio of power-hungry medusas who slew Svogthir, the original
dreams of one day reclaiming control of the Golgari Swarm, or at least causing pain to its current guildmaster, Jarad Vod Savo (whose own sister displaced the medusas from their position).
Backgrounds
Guildmasters’ Guide to Ravnica
command, illusory script
2nd
enthrall, ray of enfeeblement, zone of truth
3rd
bestow curse, speak with dead, spirit guardians
4th
blight, death ward
become as rich as the oligarchs. (Evil)
3
Power. One day, I will be the one giving orders. (Evil)
4
Prestige. I want to be admired, respected, feared, or even hated for my position
Monsters
The Book of Many Things
willing creature the living portent can see within 30 feet of itself. The target’s hit point maximum and current hit points increase by 7 (1d8 + 3);{"diceNotation":"1d8+3", "rollType":"roll
power to defy death.
RadiantChange Shape. The living portent magically transforms into a Humanoid while retaining its game statistics (other than its size and Brilliance trait). The transformation ends if the living portent is reduced to 0 hit points or uses a bonus action to end it.
Wand of Orcus
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
or more of its charges to cast one of the following spells (save DC 18) from it: animate dead (1 charge), blight (2 charges), circle of death (3 charges), finger of death (3 charges), power word kill
’s desire to slay everything in the multiverse. The wand is cold, cruel, nihilistic, and bereft of humor.
In order to further its master’s goals, the wand feigns devotion to its current
Backgrounds
Ghosts of Saltmarsh
injured marine for miles to avoid capture and death.
Suggested Characteristics
Marines are looked up to by other soldiers and respected by their superiors. They are veteran warriors
Monsters
Mordenkainen Presents: Monsters of the Multiverse
end of their natural life spans seek an escape from death. They plumb the depths of their powerful connection to the elements and disperse themselves into nature, transforming into semiconscious storms
, 10-foot-wide line of strong wind (or strong current within water) originating from a point anywhere in its lair. Each creature in that line must succeed on a DC 18 Strength saving throw or be pushed
Monsters
Icewind Dale: Rime of the Frostmaiden
her to explode and die. A mephit that dies in this way does not use its Death Burst. Instead, each creature within 10 feet of the exploding mephit must succeed on a DC 21 Dexterity saving throw, taking
her current weakened state.
Auril’s Three Forms
In her current weakened state, Auril can assume three different forms. To destroy her, heroes must reduce each of her forms to 0 hit points one
Monsters
Planescape: Adventures in the Multiverse
primal evil power before other yugoloths or that they come from an epoch before the current manifestation of the planes. Baernaloths refuse to say, but most obsess over secrets and obscene lore regarding
hovering at death’s door.
The challenge rating of a baernaloth is 18 (20,000 XP) when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties), a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Challenge 1 (200 XP) Animated armor
Brass dragon wyrmling
Brown bear
Bugbear
Copper dragon wyrmling
Death dog
Dire wolf
Dryad
Duergar
Faerie dragon (young)
Fire snake
Ghoul
Giant eagle
Giant hyena
Giant octopus
Giant spider
Giant toad
Giant vulture
Goblin boss
Half-ogre
Harpy
Hippogriff
Imp
Kuo-toa whip
Lion
Quadrone
Quaggoth spore
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cultist Hierophant
Death Cultist
Druid
Elemental Cultist
Fiend Cultist
Gladiator
Guard
Guard Captain
Knight
Mage
Mage Apprentice
Noble
Noble Prodigy
Performer
Performer
Legend
Performer Maestro
Pirate
Pirate Admiral
Pirate Captain
Priest
Priest Acolyte
Questing Knight
Scout
Scout Captain
Spy
Spy Master
Tough
Tough Boss
Vampire Familiar
Warrior Commander
Warrior Infantry
Warrior Veteran
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cultist Hierophant
Death Cultist
Druid
Elemental Cultist
Fiend Cultist
Gladiator
Guard
Guard Captain
Knight
Mage
Mage Apprentice
Noble
Noble Prodigy
Performer
Performer
Legend
Performer Maestro
Pirate
Pirate Admiral
Pirate Captain
Priest
Priest Acolyte
Questing Knight
Scout
Scout Captain
Spy
Spy Master
Tough
Tough Boss
Vampire Familiar
Warrior Commander
Warrior Infantry
Warrior Veteran
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Challenge 1 (200 XP) Animated armor
Brass dragon wyrmling
Brown bear
Bugbear
Copper dragon wyrmling
Death dog
Dire wolf
Dryad
Duergar
Faerie dragon (young)
Fire snake
Ghoul
Giant eagle
Giant hyena
Giant octopus
Giant spider
Giant toad
Giant vulture
Goblin boss
Half-ogre
Harpy
Hippogriff
Imp
Kuo-toa whip
Lion
Quadrone
Quaggoth spore
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Challenge 1 (200 XP) Animated armor
Brass dragon wyrmling
Brown bear
Bugbear
Copper dragon wyrmling
Death dog
Dire wolf
Dryad
Duergar
Faerie dragon (young)
Fire snake
Ghoul
Giant eagle
Giant hyena
Giant octopus
Giant spider
Giant toad
Giant vulture
Goblin boss
Half-ogre
Harpy
Hippogriff
Imp
Kuo-toa whip
Lion
Quadrone
Quaggoth spore
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cultist Hierophant
Death Cultist
Druid
Elemental Cultist
Fiend Cultist
Gladiator
Guard
Guard Captain
Knight
Mage
Mage Apprentice
Noble
Noble Prodigy
Performer
Performer
Legend
Performer Maestro
Pirate
Pirate Admiral
Pirate Captain
Priest
Priest Acolyte
Questing Knight
Scout
Scout Captain
Spy
Spy Master
Tough
Tough Boss
Vampire Familiar
Warrior Commander
Warrior Infantry
Warrior Veteran
Orc
Legacy
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races
Volo's Guide to Monsters
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
, injury, or age) often join these cults instead of facing daily humiliation, exile, or death.
Serving as the bridge between the two parts of the tribe are the priestesses of Luthic, the orc goddess who
Magic Items
The Book of Many Things
*Found only in a deck with twenty-two cards.
Beginning. Your hit point maximum and current hit points increase by 2d10. Your hit point maximum remains increased in this way for the next 8 hours
death. You take 2d10 necrotic damage, and your hit point maximum is reduced by an amount equal to the damage taken. This effect can’t reduce your hit point maximum below 10 hit points. This
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 1 Animated Armor
Brass Dragon Wyrmling
Brown Bear
Bugbear Warrior
Copper Dragon Wyrmling
Death Dog
Dire Wolf
Dryad
Empyrean Iota
Faerie Dragon Youth
Ghoul
Giant Eagle
Giant
Hyena
Giant Octopus
Giant Spider
Giant Toad
Giant Vulture
Goblin Boss
Harpy
Hippogriff
Imp
Kuo-toa Whip
Lacedon Ghoul
Lion
Manes Vaporspawn
Modron Quadrone
Myconid Spore
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 1 Animated Armor
Brass Dragon Wyrmling
Brown Bear
Bugbear Warrior
Copper Dragon Wyrmling
Death Dog
Dire Wolf
Dryad
Empyrean Iota
Faerie Dragon Youth
Ghoul
Giant Eagle
Giant
Hyena
Giant Octopus
Giant Spider
Giant Toad
Giant Vulture
Goblin Boss
Harpy
Hippogriff
Imp
Kuo-toa Whip
Lacedon Ghoul
Lion
Manes Vaporspawn
Modron Quadrone
Myconid Spore
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 1 Animated Armor
Brass Dragon Wyrmling
Brown Bear
Bugbear Warrior
Copper Dragon Wyrmling
Death Dog
Dire Wolf
Dryad
Empyrean Iota
Faerie Dragon Youth
Ghoul
Giant Eagle
Giant
Hyena
Giant Octopus
Giant Spider
Giant Toad
Giant Vulture
Goblin Boss
Harpy
Hippogriff
Imp
Kuo-toa Whip
Lacedon Ghoul
Lion
Manes Vaporspawn
Modron Quadrone
Myconid Spore
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
someone clubbed to death in their sleep, hire bugbears. If you want mean little fools, hire goblins.”
— Stalman Klim, Slave Lord
Malicious Glee. Motivated by greed and malice, goblins can’t help but
all manner of wickedness. Leaders and Followers. Goblins are ruled by the strongest or smartest among them. A goblin boss might command a single lair, while a goblin king or queen (who is nothing more






