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Returning 35 results for 'blood before druids currents rule'.
Classes
Player’s Handbook
Become One with Tides and Storms
Druids of the Circle of the Sea draw on the tempestuous forces of oceans and storms. Some view themselves as embodiments of nature’s wrath, seeking vengeance
against those who despoil nature. Others seek mystical unity with nature by attuning themselves to the ebb and flow of the tides, following the rush of currents and waves and listening to the inscrutable whispers and roars of the winds.
Classes
Player’s Handbook
Adopt Animal Forms to Guard the Wilds
Druids of the Circle of the Moon draw on lunar magic to transform themselves. Their order gathers under the moon to share news and perform rituals.
Changeable
as the moon, a Druid of this circle might prowl as a great cat one night, soar over the treetops as an eagle the next day, and then crash through undergrowth as a bear to drive off a trespassing monster. The wild is in the Druid’s blood.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Lightning Blood. A creature within 5 feet of the death kiss takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Lightning Blood", "rollDamageType":"lightning"} lightning damage
Blood Drain—one replacement per tentacle grappling a creature.
Tentacle. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Tentacle"} to hit, reach 20 ft., one
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Any hollow or crook will do, but often a special cavity is carved out of the trunk. The tree is bathed and watered with the blood of the sacrificed victim, and the body is buried among the tree’s
to nature and that protect and respect the land, such as druid;druids and treant;treants (both appear in the Monster Manual). Some treants have wood woad servants by virtue of age-old pacts with druids
Monsters
Curse of Strahd
winery (chapter 12), and she has begun to wage war against it. In addition, she has forged an alliance with the mad druids that haunt Yester Hill (chapter 14), convincing them that she gave birth to
Strahd, whom the druids consider a god. With the druids on her side, she expects to rid Barovia of its wereraven menace.
Gifts of Mother Night. The goddess Mother Night has bestowed magical gifts on Baba
Circle of the Moon
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
Druids of the Circle of the Moon are fierce guardians of the wilds. Their order gathers under the full moon to share news and trade warnings. They haunt the deepest parts of the wilderness, where
over the treetops as an eagle the next day, and crash through the undergrowth in bear form to drive off a trespassing monster. The wild is in the druid’s blood.
Monsters
Guildmasters’ Guide to Ravnica
, with disadvantage if the vampire has previously consumed the target’s blood. On a failed save, the target takes 28 (8d6);{"diceNotation":"8d6","rollType":"damage","rollAction":"Mind Siphon
target’s general emotional state but not its thoughts.When vampires join House Dimir, they can learn to siphon mental energy and memories along with the blood of their victims. They also study
Sword of Kas
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
power grew, so did his hubris. His sword urged him to supplant Vecna, so that they could rule the lich’s empire in Vecna’s stead. Legend says Vecna’s destruction came at Kas’s
grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra 2d10 slashing damage to undead.
If the sword isn’t bathed in blood
Sea Elf
Legacy
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Species
Mordenkainen’s Tome of Foes
Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, the sea elves navigated the deepest currents and
with them — in the grip of a blood frenzy, sahuagin will tear apart even others of their own kind!
Monsters
Mordenkainen Presents: Monsters of the Multiverse
requires the abomination to bathe in the blood of their enemies. The transformation is quick but painful.
Anathemas consider themselves demigods on the path to greater divinity. They demand obeisance
.
Anathemas don’t age, allowing them to pursue their goals until the end of days. Truly powerful ones might rule multiple yuan-ti cities and bring entire regions under their control.PoisonAcid
Monsters
Fizban's Treasury of Dragons
)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from the surface world. (Any)
4
Supremacy. Creatures who refuse to recognize my rule over these waters
turtle’s lair can be transformed by its presence, creating one or more of the following effects:
Diverting Currents. Underwater currents push unwanted visitors away from the lair. While
Backgrounds
Sword Coast Adventurer's Guide
Faerûn for being eccentric, spoiled, venal, and, above all else, rich.
Whether you are a shining example of the reason for this reputation or one who proves the rule by being an exception, people
.
6
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
7
My favor, once lost, is lost forever.
8
If you do me an injury, I will crush you, ruin
Species
Mordenkainen Presents: Monsters of the Multiverse
Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, sea elves navigated the currents and explored the
rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to
Backgrounds
Sword Coast Adventurer's Guide
of mounted, heavily armored warriors of noble blood, most knightly orders in Faerûn don’t restrict their membership to such individuals. The goals and philosophies of the order are more
and responsibility to rule, and the demigod is incarnated as a different noble mortal in each generation. By the decree of the Siamorphe at that time, the Knights of the Silver Chalice took it upon
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
blood, they cast him out, but Tristen grew enraged and slaughtered the druids, draining them all. The sacred waters of the druids’ rituals had infused their blood, though, making it poison to the half
fearful villagers, leaving Tristen to be adopted by local druids. But during his teenage years, Tristen’s dhampir nature revealed itself (see chapter 1). When the druids discovered the youth’s hunger for
Orc
Legacy
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Species
Volo's Guide to Monsters
Luthic. He predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
Life in the Tribe
Orcs survive through savagery and force of
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of Strahd and the druids. They have remained undisturbed for centuries. Buried under the rocks are the moldy bones of an ancient tribe of berserkers that once lived in the mountains. (See “Blood Spear of Kavan” in the “Special Events” section below.)
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Sea Elf Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, the sea elves navigated the deepest currents
sharks. But even if the sea elves inexplicably began worshiping Sekolah, the sahuagin still wouldn’t be able to get along with them — in the grip of a blood frenzy, sahuagin will tear apart even others of their own kind!
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
she will then join with and rule over. Cultists. Most of Zuggtmoy’s cultists are hapless mortals that have been infested with the demonic spores she cultivates in the fungi she created. The spores
. Most are druids who want to exterminate civilization and replace it with wild plants and fungus, or deluded, power-hungry individuals who believe that they would retain their identities while they
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
brackish waters, sometimes bending and swaying with the movements of currents. Underwater, the merrow make their home. Valuables change hands all over the city, but blood from failed deals often stains
Shadowmoor is available in the Red Shallows for a price, though rumors suggest the name comes from the blood that spills into the water from deals gone wrong. When it’s in Lorwyn, Druim Calad is called
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Method
1 Find or restore Azalin and return him to Darkon.
2 Present the Dark Powers a worthy new Darklord.
3 Bestow a symbol of rule upon a new Darklord.
4 Free Darkon from the
5 The Apparatus (see “Mordent” in this chapter)
6 The blood of Strahd von Zarovich, fundamental to the nature of the Domains of Dread
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
out the cult, they send a pack of three hell hounds after the party. The hounds need only get the scent of the characters through spilled blood or discarded items. This encounter can take place wherever
hounds. Thorsk Thelorn in Red Larch can connect the symbol to a mysterious gathering of druids in the Sumber Hills he heard about from a passing merchant and provide directions to Scarlet Moon Hall.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Harkon LukasHarkon Lukas Harkon Lukas’s life companions are ambition and blood. Born amid a community of lycanthropes, he dreamed of commanding not just a pack, but a whole army, a nation, even an
peoples, how to manipulate those he considered his inferiors, and how to turn adoration into a weapon. He decided that if rule over a nation of hunters wasn’t possible, he would force an empire of sheep
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the Ffolk, humans ruled by their High King, Derid Kendrick, from the fortress of Caer Callidyr on Alaron. The Ffolk worship a goddess they call the Earthmother; her druids gather in sacred groves on the
islands. Some of these groves hold moonwells, magical pools that the druids say the goddess uses as her windows onto the world. The northern isles are the territory of the Northlanders, who spread
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
tentacles pinned and artfully arrayed, their heads tied together and painted with red and blue pigments. The idol reeks of decay, and the broad stone altar below the idol is stained dark with blood
usually living creatures killed on the altar, although an offering of one’s own blood also satisfies the whip. Humanoids other than kuo-toa are immediately taken into custody to be brought before the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Death Kiss A death kiss is a lesser beholder that can come into being when a true beholder has a vivid nightmare about losing blood. Its coloration and shape resemble those of the beholder that
high-pitched, nasal voice. Death kisses fear true beholders, which can easily kill or subdue them. Lacking the egotism of their stronger kin, a death kiss usually submits to the rule of its creator or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
he sees no need for outsiders to be involved in sacred matters. The archpriest dismisses his son’s concerns with a negligent wave, telling Glooglugogg that he must flow with the currents of the
, father,” the younger archpriest replies. “I accept your offering in the name of the Deep Father. May their blood nourish and strengthen him!” A burbling cheer goes up from the surrounding kuo-toa
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Rule of Matriarchs Females are the top figures in drow society. At the head of each house is someone who is a shrewd business operator, a skilled tactician, a high priestess of Lolth, and probably
also a merciless assassin with blood on her hands. Unlike with many other races, female drow are typically taller and more robust than males. To rise to the top echelons of power, a female must first
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
armies of draconians (described in chapter 6) formed from the corrupted eggs of metallic dragons, while heroes and villains alike ride mighty dragons into battle. Council of Wyrms. The Io’s Blood isles
whom serve as closely bonded aides to dragon masters. Tarkir. In the multiverse of the Magic: The Gathering trading card game, five dragonlords rule supreme over the world of Tarkir. After centuries of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Beshaba as one of the First Circle. They propitiate her with dances while wearing fire-blackened antlers dipped in blood. According to these druids, her holy symbol is the horns of a stag because when
symbol) to ward off misfortune. The same gesture raised to the head signifies a salute; when pointed at someone, the “horns” indicate ill favor directed toward that individual. Many druids worship
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
tragically ironic home for those who risked so much to escape the land of the dead. Coliseum of the Aphonai Three ancient Returned called the Aphonai rule Asphodel. They wear simple, identical golden masks
, crimson cypress called the Blood Tree. Color from the tree bleeds into the surrounding bog, making the swamp waters look like a charnel pit. Vicious and venomous swamp creatures are drawn to the Blood Tree and frequently drag prey into its foul midst. (VOLKAN BAGA)
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
bolsters other troops. Emerald Enclave. Druids and rangers of the Emerald Enclave answer the call to arms by bringing their treant and griffon allies from the forests and mountains of the Sword Coast
, knowing that their own power will be curtailed in a world in which humanoids no longer rule. Agents of the Nine Hells are ferocious fighters, but their presence in the battle makes many other
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Although smaller in stature, they were no less draconic in nature. This tale stresses the close kinship between dragons and dragonborn, while reinforcing the natural order of things — dragons rule and
halves, which rose up as new gods — Bahamut and Tiamat. Droplets of Io’s blood, spattered across the world, became the first dragonborn. For some who believe it, this origin story supports the view that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
6. Duergar Outpost Areas 6a through 6c have 10-foot-high ceilings. Streaks of blood cover their tiled floors and walls. The duergar stationed in these areas have orders to escort visitors to Valtagar
are meant to rule, not be ruled. With each new tirade, Brona and Ubrix roll their eyes in exasperation.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
rule that tracking is impossible. The Tracking DCs table offers guidelines for setting the DC or, if you prefer, you can choose a DC based on your assessment of the difficulty. You can also grant
DC Soft surface such as snow 10 Dirt or grass 15 Bare stone 20 Each day since the creature passed +5 Creature left a trail such as blood -5






