Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'blooded biding dealing construct result'.
Other Suggestions:
blood being drawing construct result
blood being dwelling construct result
blood being daring construct result
blood being dealing construct resist
blood bring dwelling construct result
Death Ward
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
You touch a creature and grant it a measure of protection from death.
The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and
the spell ends.
If the spell is still in effect when the target is subjected to an effect that would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Monsters
Storm King's Thunder
restrained until it escapes the net. Any creature can use its action to make a DC 17 Strength check to free itself or another creature in the net, ending the effect on a success. Dealing 15 slashing damage to
brute strength and skill in battle.
Some adult frost giants are skilled hunters who construct and hurl nets weighted down with fragments of metal or bone.Cold
Monsters
Acquisitions Incorporated
.
Dealing with Onyx. Onyx cannot be overcome or killed by combat. Any weapon attack against her that hits AC 12 makes contact but deals no lasting damage. However, if the attack would deal 10 or more
damage, Onyx has disadvantage on attack rolls until the end of her next turn. If Onyx would take 10 or more damage from spells or other effects, it yields the same result. Spells that impose conditions
Monsters
Curse of Strahd
);{"diceNotation":"1d6+6","rollType":"damage","rollAction":"Grasping Root","rollDamageType":"bludgeoning"} bludgeoning damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6
for sap and is so saturated with blood that it doesn’t catch fire easily.
Vicious Carnivore. A tree blight feeds on warm-blooded prey and takes perverse delight in causing carnage. It strikes
Monsters
The Wild Beyond the Witchlight
Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in cruel twists; for example, a petitioner who asks to be reunited
.
Personality Trait. “When dealing with outsiders, I present myself as a kindly old grandmother.”
Ideal. “Children are better off working for me than picking up lots of bad habits
Monsters
Curse of Strahd
, drink, or sleep.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use
contained in a cavity in the stump, beneath the rotted floorboards of the hut. The floorboards can be ripped up with a successful DC 14 Strength check or smashed by dealing 10 damage to them. Once the
Shapechange
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower. The creature can't be a construct or an undead
had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0
Monsters
Mythic Odysseys of Theros
the living once more, but their second lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4
effectively another sapient being’s face. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The
Monsters
Mythic Odysseys of Theros
second lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4), the Returned lose their identities
. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water
Monsters
Mythic Odysseys of Theros
lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4), the Returned lose their identities
. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
two and the more frequently honored. He is seen as a stoic, cold-blooded, and tyrannical leader, and hobgoblins believe he expects the same behavior from them. Bargrivyek is a god of duty, unity, and
’t serve a purpose in the legion, the warlord eliminates it from the hierarchy to maximize efficiency.
Honor Bound, By Glory Crowned
Advancement in rank comes as a result of attaining glory, but
Monsters
Fizban's Treasury of Dragons
much damage on a successful one. On a success or failure, if the creature isn’t a Construct or an Undead, it becomes infested with illithid tadpoles.
While infested, the creature takes 16 (3d10
tentacles into the dragon’s brain. An elder brain dragon is the nightmarish result.
Using the mobility of the dragon’s body, the elder brain can now serve as a powerful general to illithid
Species
Sword Coast Adventurer's Guide
pact struck generations ago infused the essence of Asmodeus—overlord of the Nine Hells—into their bloodline. Their appearance and their nature are not their fault but the result of an
personality to any great degree. Years of dealing with mistrust does leave its mark on most tieflings, and they respond to it in different ways. Some choose to live up to the wicked stereotype, but others
Monsters
Mythic Odysseys of Theros
expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4), the Returned lose their identities, which manifest as separate beings
a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water and air but not food or sleep
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mordenkainen Presents: Monsters of the Multiverse
as a result of your ancestry.
Lycanthrope Ancestor
d6
Ancestor
Suggested Shifting Options
1
Werebear
Beasthide
2
Wereboar
Beasthide
3
Wererat
Swiftstride
4
’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
can transform an individual into a more powerful type. The cost and time required to perform the ritual is prohibitive, and as a result most yuan-ti never get the opportunity to undergo such a
remained ensconced in their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
versa.
The idea of ownership baffles most aarakocra. After all, who owns the sky? Even when explained to them, they initially find the notion of ownership mystifying. As a result, aarakocra who have
.
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Frost Giants Some adult frost giants are skilled hunters who construct and hurl nets weighted down with fragments of metal or bone. This ability is represented by the following action option
Strength check to free itself or another creature in the net, ending the effect on a success. Dealing 15 slashing damage to the net (AC 12) destroys the net and frees the target.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Frost Giants Some adult frost giants are skilled hunters who construct and hurl nets weighted down with fragments of metal or bone. This ability is represented by the following action option
Strength check to free itself or another creature in the net, ending the effect on a success. Dealing 15 slashing damage to the net (AC 12) destroys the net and frees the target.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Frost Giants Some adult frost giants are skilled hunters who construct and hurl nets weighted down with fragments of metal or bone. This ability is represented by the following action option
Strength check to free itself or another creature in the net, ending the effect on a success. Dealing 15 slashing damage to the net (AC 12) destroys the net and frees the target.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that
would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that
would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that
would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that
would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
biding their time and dealing with the fallout of the titanic battle between the demon lords, you can shift focus for this part of the adventure. Consider having the players take control of the various
battle between the demon lords shifts dangerously close to the characters. Roll a d6 and consult the Near Miss table to determine the result. d6 Event 1–2 Explosion. Each creature within 20 feet of a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
biding their time and dealing with the fallout of the titanic battle between the demon lords, you can shift focus for this part of the adventure. Consider having the players take control of the various
battle between the demon lords shifts dangerously close to the characters. Roll a d6 and consult the Near Miss table to determine the result. d6 Event 1–2 Explosion. Each creature within 20 feet of a
Magic Items
Tasha’s Cauldron of Everything
Ages ago, the serene god Rao created a tool to shield his fledgling faithful against the evils of the Lower Planes. Yet, as eons passed, mortals developed their own methods of dealing with
conjured as a result of this effect appear in random unoccupied spaces within 60 feet of you and are not under your control.
Extraplanar Reversal
d100
Effect
1–25
A portal to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that
would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
biding their time and dealing with the fallout of the titanic battle between the demon lords, you can shift focus for this part of the adventure. Consider having the players take control of the various
battle between the demon lords shifts dangerously close to the characters. Roll a d6 and consult the Near Miss table to determine the result. d6 Event 1–2 Explosion. Each creature within 20 feet of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that
would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
blight feeds on warm-blooded prey and takes perverse delight in causing carnage. It strikes with its heavy branches and crushes prey to death with its roots. It can open its gaping, tooth-filled mouth
damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 or more slashing damage to it on one attack. Cutting the root doesn’t hurt the blight but ends the grapple
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
blight feeds on warm-blooded prey and takes perverse delight in causing carnage. It strikes with its heavy branches and crushes prey to death with its roots. It can open its gaping, tooth-filled mouth
damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 or more slashing damage to it on one attack. Cutting the root doesn’t hurt the blight but ends the grapple
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
blight feeds on warm-blooded prey and takes perverse delight in causing carnage. It strikes with its heavy branches and crushes prey to death with its roots. It can open its gaping, tooth-filled mouth
damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 or more slashing damage to it on one attack. Cutting the root doesn’t hurt the blight but ends the grapple
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
out. Any digging, however, will result in further movement of the rubble, dealing 2 (1d4) bludgeoning damage to each digger. Each digger must also succeed on a DC 13 Dexterity saving throw or be
Compendium
- Sources->Dungeons & Dragons->Monster Manual
choose a result from the Hobgoblin Strategies table to inspire how a hobgoblin carries out its conquest. Hobgoblin Strategies 1d6 The Hobgoblin Works To... 1 Build a vessel to carry hobgoblin armies
to new conquests. 2 Capture monsters and train them to fight. 3 Collapse a region into the Underdark so riches can be sifted from the ruins. 4 Construct a giant machine to strip resources. 5 Convince






