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Returning 35 results for 'boggarts bearer diffusing constantly really'.
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Monsters
Baldur’s Gate: Descent into Avernus
has an unnerving smile — hence his name.
A more apt name for this eladrin would be Smiler the Beguiler, as he’s constantly trying to intoxicate others with his relentless optimism and
can bend the multiverse to his whims if he tries hard enough. He’s really quite insane.
One of Smiler’s favorite antics is to use a hallucinatory terrain spell to create a little bit of
Species
Eberron: Rising from the Last War
allows the bearer to keep a place clean, and to heat, chill, and season food. But it also helps the bearer connect with others.
House Ghallanda
Leader: Yoren d’Ghallanda
Headquarters: Gatherhold
lies in charm and connections. A Ghallanda innkeeper hears many things—if you want to know what’s really going on in a community, talk to the halfling bartender. The leaders of House
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even these wanderers love peace, food, hearth, and home, though home
;s going on behind their smiling faces—surely more than they ever let on.”
Humans. “Humans are a lot like us, really. At least some of them are. Step out of the castles and keeps
Monsters
Fizban's Treasury of Dragons
… or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is
, seeking to understand itself. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility
Monsters
Fizban's Treasury of Dragons
. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do … or than any of your selves do, really.
7
It is not my place
, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility. Having knowledge and power gives one a responsibility to those who have less
monsters
chapter 7)—insects that burrow into the skin of the bearer. Those touched by Valaara may undergo a physical metamorphosis and manifest insect traits, but Valaara’s touch can also transform the
should be seen as a starting point. Like all daelkyr, Valaara is constantly experimenting and creating new things. Imagine a purple worm with malign intelligence and psychic powers, or teleporting
Backgrounds
Guildmasters’ Guide to Ravnica
; did I mention focus?
2
I get really excited about my ideas and I can’t wait to talk about them and start putting them into practice and tinkering with them and I want to tell you about how
exciting it all is!
3
It’s not magic — or anything, really — if you do it only halfway. Whatever I do, I give it all I’ve got.
4
I do what my gut tells me.
5
Monsters
Fizban's Treasury of Dragons
your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possible—including
. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility. Having knowledge and
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn-Shadowmoor. This realm consists of opposing lands that twist together, their borders constantly in flux. The land of Lorwyn teems with colorful creeks, bright meadows, verdant forests, and
fairies, learn alchemy from goblin-like boggarts, or explore enlightenment with genasi-like flamekin. The risks to adventurers are real, but any foray into this realm could lead to the discovery of spectacular treasure not found elsewhere. The options for adventure here are limitless.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn-Shadowmoor. This realm consists of opposing lands that twist together, their borders constantly in flux. The land of Lorwyn teems with colorful creeks, bright meadows, verdant forests, and
fairies, learn alchemy from goblin-like boggarts, or explore enlightenment with genasi-like flamekin. The risks to adventurers are real, but any foray into this realm could lead to the discovery of spectacular treasure not found elsewhere. The options for adventure here are limitless.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn-Shadowmoor. This realm consists of opposing lands that twist together, their borders constantly in flux. The land of Lorwyn teems with colorful creeks, bright meadows, verdant forests, and
fairies, learn alchemy from goblin-like boggarts, or explore enlightenment with genasi-like flamekin. The risks to adventurers are real, but any foray into this realm could lead to the discovery of spectacular treasure not found elsewhere. The options for adventure here are limitless.
Monsters
Fizban's Treasury of Dragons
you do … or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics
, seeking to understand itself. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Backgrounds
Guildmasters’ Guide to Ravnica
.
8
I never change my mind once it’s made up.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Order. The law is meant to ensure
successfully prevented a murder, and the would-be perpetrator wants me dead.
5
One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6
I’ve
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
liaison within the religious order. Order Contact d8 Contact 1 A cloistered priest with little worldly experience who doesn’t really understand what you do but seems to approve of it anyway 2 A
cynical priest who thinks nothing you do makes any difference in the grand scheme of things 3 A zealous priest who is constantly urging you to do more and do it better 4 An ambitious priest who views you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
liaison within the religious order. Order Contact d8 Contact 1 A cloistered priest with little worldly experience who doesn’t really understand what you do but seems to approve of it anyway 2 A
cynical priest who thinks nothing you do makes any difference in the grand scheme of things 3 A zealous priest who is constantly urging you to do more and do it better 4 An ambitious priest who views you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
liaison within the religious order. Order Contact d8 Contact 1 A cloistered priest with little worldly experience who doesn’t really understand what you do but seems to approve of it anyway 2 A
cynical priest who thinks nothing you do makes any difference in the grand scheme of things 3 A zealous priest who is constantly urging you to do more and do it better 4 An ambitious priest who views you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
more kaleidoscopic reality than you do … or than any of your selves do, really.
7 It is not my place to interfere. I merely seek to observe, learn, and understand.
8 With a true
-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4 Responsibility. Having knowledge and power gives one a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
more kaleidoscopic reality than you do … or than any of your selves do, really.
7 It is not my place to interfere. I merely seek to observe, learn, and understand.
8 With a true
-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4 Responsibility. Having knowledge and power gives one a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
more kaleidoscopic reality than you do … or than any of your selves do, really.
7 It is not my place to interfere. I merely seek to observe, learn, and understand.
8 With a true
-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4 Responsibility. Having knowledge and power gives one a
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
keep a brain alive long after a creature’s death. 46–50 Kwalish never really existed. The inventor who went by that name was really a construct, created by Ioun to walk among mortals and study our
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
keep a brain alive long after a creature’s death. 46–50 Kwalish never really existed. The inventor who went by that name was really a construct, created by Ioun to walk among mortals and study our
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
keep a brain alive long after a creature’s death. 46–50 Kwalish never really existed. The inventor who went by that name was really a construct, created by Ioun to walk among mortals and study our
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
d8 Trait
1 Some people say I have a short attention span, and that I’m easily distractable, but they don’t… oh wow, is that a lute?
2 I do not constantly steal food. If you can’t keep
track of your rations, that’s really a personal failing.
3 I’m much smarter than I look, and if you can’t say the same, this is going to be a short conversation.
4 Elf, dwarf, horse—you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
d8 Trait
1 Some people say I have a short attention span, and that I’m easily distractable, but they don’t… oh wow, is that a lute?
2 I do not constantly steal food. If you can’t keep
track of your rations, that’s really a personal failing.
3 I’m much smarter than I look, and if you can’t say the same, this is going to be a short conversation.
4 Elf, dwarf, horse—you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
d8 Trait
1 Some people say I have a short attention span, and that I’m easily distractable, but they don’t… oh wow, is that a lute?
2 I do not constantly steal food. If you can’t keep
track of your rations, that’s really a personal failing.
3 I’m much smarter than I look, and if you can’t say the same, this is going to be a short conversation.
4 Elf, dwarf, horse—you
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Echoes Gravenhollow “remembers” all who have walked its halls, as well as those who will visit the library in the future. As the characters explore the library, apparitions constantly flicker in and
male stone giant from an ancient past, Yauln came to Gravenhollow to seek answers on whether his clan should enter an alliance with the bearer of the Cairngorm Crown (see chapter 4, “Gracklstugh”).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Echoes Gravenhollow “remembers” all who have walked its halls, as well as those who will visit the library in the future. As the characters explore the library, apparitions constantly flicker in and
male stone giant from an ancient past, Yauln came to Gravenhollow to seek answers on whether his clan should enter an alliance with the bearer of the Cairngorm Crown (see chapter 4, “Gracklstugh”).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Echoes Gravenhollow “remembers” all who have walked its halls, as well as those who will visit the library in the future. As the characters explore the library, apparitions constantly flicker in and
male stone giant from an ancient past, Yauln came to Gravenhollow to seek answers on whether his clan should enter an alliance with the bearer of the Cairngorm Crown (see chapter 4, “Gracklstugh”).
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
unusual skeleton with these changes: She has Intelligence and Charisma scores of 14 (+2). She can speak Common. Jelayne isn’t aware that she’s undead. Even though the last of her flesh is constantly
potion of healing, 10 gp, and the bones of four of her toes that have fallen off. She used to be really attached to them. The Mystic Continuing on through Dock Ward, the characters catch unexpected sight
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
unusual skeleton with these changes: She has Intelligence and Charisma scores of 14 (+2). She can speak Common. Jelayne isn’t aware that she’s undead. Even though the last of her flesh is constantly
potion of healing, 10 gp, and the bones of four of her toes that have fallen off. She used to be really attached to them. The Mystic Continuing on through Dock Ward, the characters catch unexpected sight
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
unusual skeleton with these changes: She has Intelligence and Charisma scores of 14 (+2). She can speak Common. Jelayne isn’t aware that she’s undead. Even though the last of her flesh is constantly
potion of healing, 10 gp, and the bones of four of her toes that have fallen off. She used to be really attached to them. The Mystic Continuing on through Dock Ward, the characters catch unexpected sight
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
meet Salida, give the players a copy of handout 9 in appendix E. Salida (NE female Chultan yuan-ti pureblood with Survival +5) poses as a human guide in Port Nyanzaru, but she really works for Ras Nsi
characters’ expedition as a guide, a warrior, or even as a lowly bearer or paddler. Salida is 5 feet 4 inches tall and 120 pounds. She is fit and completely looks the part of a seasoned explorer. Her garb
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
meet Salida, give the players a copy of handout 9 in appendix E. Salida (NE female Chultan yuan-ti pureblood with Survival +5) poses as a human guide in Port Nyanzaru, but she really works for Ras Nsi
characters’ expedition as a guide, a warrior, or even as a lowly bearer or paddler. Salida is 5 feet 4 inches tall and 120 pounds. She is fit and completely looks the part of a seasoned explorer. Her garb
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
meet Salida, give the players a copy of handout 9 in appendix E. Salida (NE female Chultan yuan-ti pureblood with Survival +5) poses as a human guide in Port Nyanzaru, but she really works for Ras Nsi
characters’ expedition as a guide, a warrior, or even as a lowly bearer or paddler. Salida is 5 feet 4 inches tall and 120 pounds. She is fit and completely looks the part of a seasoned explorer. Her garb
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. Every token corresponds to one of the worlds, and the token’s bearer has the right to lead legions in conquest of that world. The stars glowing with red flames have invasion rights claimed by the Nine
(see below). Once her bodyguards are dispatched, Shemeshka calls for a truce (see “What Shemeshka Really Knows”). Shemeshka’s Domain. The House of Liars is among Shemeshka’s favorite safe houses, a layer






