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Returning 35 results for 'bond building diffusing centered renown'.
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Circle of Power
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Player’s Handbook (2014)
Divine energy radiates from you, distorting and diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly
Monsters
Fizban's Treasury of Dragons
Immutable Form. The warbler is immune to any spell or effect that would alter its form.
Telepathic Bond. While the warbler is on the same plane of existence as its master, it can magically convey
", "rollType":"recharge", "rollAction":"Calming Mist"}. The warbler releases a calming gas in a 5-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 11 Charisma saving
classes
Tasha’s Cauldron of Everything
Feeling a deep connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent
. Other Swarmkeepers enjoy building vibrant communities that work for the mutual benefit of all those they consider part of their swarm.
A Swarmkeeper’s swarm and spells are reflections of the
Monsters
Fizban's Treasury of Dragons
Immutable Form. The peacekeeper is immune to any spell or effect that would alter its form.
Telepathic Bond. While the peacekeeper is on the same plane of existence as its master, it can magically
"} bludgeoning damage.
Calming Mist (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Calming Mist"}. The peacekeeper releases a calming gas in a 30-foot-radius sphere centered on
Monsters
Mordenkainen Presents: Monsters of the Multiverse
(Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Overwhelming Revelation"}. The diviner magically creates a burst of illumination in a 10-foot-radius sphere centered on a point
/day each: arcane eye, detect magic, detect thoughts, fly, lightning bolt, locate object, mage armor, Rary's telepathic bond
1/day: true seeingPortent (3/Day). When the diviner or a creature it can see
classes
Tasha’s Cauldron of Everything
Feeling a deep connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent
. Other Swarmkeepers enjoy building vibrant communities that work for the mutual benefit of all those they consider part of their swarm.
A Swarmkeeper’s swarm and spells are reflections of the
Monsters
The Wild Beyond the Witchlight
a loyal vassal of the Summer Queen. Many of Sir Talavar’s squires have gone on to become knights of great renown. The venerable faerie dragon has an encouraging, can-do demeanor and an
.”
Bond. “I am but a humble vassal of Her Magnificence, the Summer Queen.”
Flaw. “My knightly oaths are tested most strongly by my craving for hard candy.”
Roleplaying Sir
Monsters
The Wild Beyond the Witchlight
Explosion (Recharge 4–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Fiery Explosion"}. Kelek creates a magical explosion of fire centered on a point he can see within 120 feet of him. Each
creature in a 20-foot-radius sphere centered on that point must make a DC 14 Dexterity saving throw, taking 35 (10d6);{"diceNotation":"10d6","rollType":"damage","rollAction":"Fiery Explosion
Monsters
The Wild Beyond the Witchlight
Fire (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Radiant Fire"}. Mercion creates a magical explosion of fiery radiance centered on a point she can see within 120 feet of
her. Each creature in a 20-foot-radius sphere centered on that point must make a DC 13 Dexterity saving throw, taking 28 (8d6);{"diceNotation":"8d6","rollType":"damage","rollAction":"Radiant Fire
Monsters
Curse of Strahd
his attention to building Castle Ravenloft, Rahadin saw to it that wizards and artisans were brought to Barovia. Years later, Strahd appointed Rahadin his castle chamberlain. Rahadin was pleased to do
haunted by them if he could. The only thing he cares about is Strahd von Zarovich, for whom he would gladly give his life.
Rahadin's Traits
Ideal. “Loyalty is everything.”
Bond. “I am a son of King Barov
Gladiator
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
D6
BOND
1
My instrument is my most treasured possession, and it reminds me of someone
1
I’ll do anything to win fame and renown.
2
I’m a sucker for a pretty face.
3
A scandal prevents me from ever going home again. That kind of trouble seems to follow me around
Entertainer
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
)
d6
Bond
1
My instrument is my most treasured possession, and it reminds me of someone I love.
2
Someone stole my precious instrument, and someday I’ll get it back
hated rival.
6
I would do anything for the other members of my old troupe.
d6
Flaw
1
I’ll do anything to win fame and renown.
2
I’m a sucker for a pretty
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly creature in the area (including you) has advantage on saving
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly creature in the area (including you) has advantage on saving
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly creature in the area (including you) has advantage on saving
Monsters
Candlekeep Mysteries
feet of her and creates a 20-foot-radius sphere of swirling glass shards centered on that point. Each creature in the sphere must make a DC 20 Dexterity saving throw, taking 28 (8d6);{"diceNotation":"8d6
;
Bond. “I have many supporters in the Gloaming Court who worship the ground I walk on. They deserve a sovereign who is worthy of their love.”
Flaw. “Why should I worry about the
Monsters
Fizban's Treasury of Dragons
demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and creation, whether abstract or
to ask for help getting home.
6
A topaz dragon is building a tableau of desiccated creatures and has grown obsessed with catching one treasure hunter who escaped the dragon’s clutches
Monsters
Fizban's Treasury of Dragons
can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and
, but the dragon is too proud to ask for help getting home.
6
A topaz dragon is building a tableau of desiccated creatures and has grown obsessed with catching one treasure hunter who escaped the
Backgrounds
Baldur’s Gate: Descent into Avernus
Baldur’s Gate has a modest academic community centered around the libraries of the High Hall and the various temples dedicated to gods of learning and innovation. Lecturers, researchers, and
domination. (Evil)
6
Self-Improvement. The goal of a life of study is the betterment of oneself. (Any)
d6
Bond
1
It is my duty to protect my students.
2
I have an
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
House Medani The strength of House Medani is its agents’ keen insight and ability to predict others’ actions based on evidence. Building on that strength, the house engages not in the collection of
d’Medani—whose close association with the king of Breland from the house’s headquarters in Wroat is well known—Medani agents detect and disrupt the theft of goods and secrets.
House Medani Renown Perks
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
House Medani The strength of House Medani is its agents’ keen insight and ability to predict others’ actions based on evidence. Building on that strength, the house engages not in the collection of
d’Medani—whose close association with the king of Breland from the house’s headquarters in Wroat is well known—Medani agents detect and disrupt the theft of goods and secrets.
House Medani Renown Perks
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
House Medani The strength of House Medani is its agents’ keen insight and ability to predict others’ actions based on evidence. Building on that strength, the house engages not in the collection of
d’Medani—whose close association with the king of Breland from the house’s headquarters in Wroat is well known—Medani agents detect and disrupt the theft of goods and secrets.
House Medani Renown Perks
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was gifted
to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Backgrounds
Sword Coast Adventurer's Guide
filthy dungeons to sipping zzar at a ball? Or have you taken up sword or spell on your family’s behalf, ensuring that they have someone of renown to see to their legacy?
Work with your DM to come
and raised in a different world from the one that most folk know—one that grants you privilege but also calls you to fulfill a duty befitting your station. Your bond might be associated with your
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was gifted
to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was gifted
to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”






