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Classes
Player’s Handbook
Armor, Sickle, 2 Dagger;Daggers, orb;Arcane Focus (orb), Book (occult lore), Scholar's Pack, and 15 GP; or (B) 100 GP
Warlocks quest for knowledge that lies hidden in the fabric of the
level 1 features, which are listed in the Warlock Features table. See the multiclassing rules to determine your available spell slots.
Warlock Features
Level
Proficiency Bonus
Class Features
Ritual Caster (Bard)
Legacy
This doesn't reflect the latest rules and lore.
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Feats
Player’s Handbook (2014)
acquire a ritual book holding two 1st-level spells of your choice. Choose one of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard. You must choose your spells from that class
You have learned a number of spells that you can cast as rituals. These spells are written in a ritual book, which you must have in hand while casting one of them.
When you choose this feat, you
Ritual Caster (Sorcerer)
Legacy
This doesn't reflect the latest rules and lore.
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Feats
Player’s Handbook (2014)
acquire a ritual book holding two 1st-level spells of your choice. Choose one of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard. You must choose your spells from that class
You have learned a number of spells that you can cast as rituals. These spells are written in a ritual book, which you must have in hand while casting one of them.
When you choose this feat, you
Ritual Caster (Wizard)
Legacy
This doesn't reflect the latest rules and lore.
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Feats
Player’s Handbook (2014)
acquire a ritual book holding two 1st-level spells of your choice. Choose one of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard. You must choose your spells from that class
You have learned a number of spells that you can cast as rituals. These spells are written in a ritual book, which you must have in hand while casting one of them.
When you choose this feat, you
Ritual Caster (Warlock)
Legacy
This doesn't reflect the latest rules and lore.
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Feats
Player’s Handbook (2014)
acquire a ritual book holding two 1st-level spells of your choice. Choose one of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard. You must choose your spells from that class
You have learned a number of spells that you can cast as rituals. These spells are written in a ritual book, which you must have in hand while casting one of them.
When you choose this feat, you
Ritual Caster
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Feats
Player’s Handbook (2014)
acquire a ritual book holding two 1st-level spells of your choice. Choose one of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard. You must choose your spells from that class
You have learned a number of spells that you can cast as rituals. These spells are written in a ritual book, which you must have in hand while casting one of them.
When you choose this feat, you
Ritual Caster (Cleric)
Legacy
This doesn't reflect the latest rules and lore.
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Feats
Player’s Handbook (2014)
acquire a ritual book holding two 1st-level spells of your choice. Choose one of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard. You must choose your spells from that class
You have learned a number of spells that you can cast as rituals. These spells are written in a ritual book, which you must have in hand while casting one of them.
When you choose this feat, you
Monsters
Icewind Dale: Rime of the Frostmaiden
charmed and frightened. It otherwise uses the possessed target’s statistics, but doesn’t gain access to the target’s knowledge, class features, or proficiencies. The possession lasts
and headed toward the Sea of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that
Ritual Caster (Druid)
Legacy
This doesn't reflect the latest rules and lore.
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Feats
Player’s Handbook (2014)
acquire a ritual book holding two 1st-level spells of your choice. Choose one of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard. You must choose your spells from that class
You have learned a number of spells that you can cast as rituals. These spells are written in a ritual book, which you must have in hand while casting one of them.
When you choose this feat, you
Backgrounds
Strixhaven: A Curriculum of Chaos
You have spent your youth preparing to be a student of Lorehold College, reading every book on the college’s recommended reading list for prospective students. Your academic passions are in the
Lorehold Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Backgrounds
Strixhaven: A Curriculum of Chaos
.
Skill Proficiencies: Nature, Survival
Tool Proficiencies: Herbalism kit
Languages: One of your choice
Equipment: A bottle of black ink, an ink pen, a book about plant identification, an
addition, if you have the Spellcasting or Pact Magic feature, the spells on the Witherbloom Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Backgrounds
Strixhaven: A Curriculum of Chaos
, Persuasion
Languages: Two of your choice
Equipment: A bottle of black ink, an ink pen, a book of poetry, a school uniform, and a pouch containing 15 gp
Feature: Silverquill Initiate
You
spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Backgrounds
Strixhaven: A Curriculum of Chaos
Proficiencies: Arcana, Nature
Tool Proficiencies: One type of artisan’s tools
Languages: One of your choice
Equipment: A bottle of black ink, an ink pen, an abacus, a book of arcane theory, a school
Magic feature, the spells on the Quandrix Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Teleport
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
a permanent teleportation circle whose sigil sequence you know. "Associated object" means that you possess an object taken from the desired destination within the last six months, such as a book from
a wizard's library, bed linen from a royal suite, or a chunk of marble from a lich's secret tomb.
"Very familiar" is a place you have been very often, a place you have carefully studied, or a place
Fighter
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
opponent’s sword flares with blue light an instant before she sends lightning flashing forth to smite him.
All of these heroes are fighters, perhaps the most diverse class of characters in the
worlds of Dungeons & Dragons. Questing knights, conquering overlords, royal champions, elite foot soldiers, hardened mercenaries, and bandit kings—as fighters, they all share an unparalleled
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Ship Names d20 Adjective Noun 1 Beautiful Adventure 2 Bilious Barnacle 3 Bold Brawler 4 Cold Devil 5 Dandy Dragon 6 Dawn Gem 7 Drunken Flower 8 Fiery Jester 9 Furious Kraken 10 Grinning Leviathan
11 Intrepid Mermaid 12 Jolly Prince 13 Misty Princess 14 Rambunctious Revenge 15 Red Saber 16 Royal Shark 17 Salty Tide 18 Sinful Treasure 19 Twilight Victory 20 Zealous Wanderer
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Ship Names d20 Adjective Noun 1 Beautiful Adventure 2 Bilious Barnacle 3 Bold Brawler 4 Cold Devil 5 Dandy Dragon 6 Dawn Gem 7 Drunken Flower 8 Fiery Jester 9 Furious Kraken 10 Grinning Leviathan
11 Intrepid Mermaid 12 Jolly Prince 13 Misty Princess 14 Rambunctious Revenge 15 Red Saber 16 Royal Shark 17 Salty Tide 18 Sinful Treasure 19 Twilight Victory 20 Zealous Wanderer
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Ship Names d20 Adjective Noun 1 Beautiful Adventure 2 Bilious Barnacle 3 Bold Brawler 4 Cold Devil 5 Dandy Dragon 6 Dawn Gem 7 Drunken Flower 8 Fiery Jester 9 Furious Kraken 10 Grinning Leviathan
11 Intrepid Mermaid 12 Jolly Prince 13 Misty Princess 14 Rambunctious Revenge 15 Red Saber 16 Royal Shark 17 Salty Tide 18 Sinful Treasure 19 Twilight Victory 20 Zealous Wanderer
classes
Player’s Handbook
Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Dungeoneer's Pack, and 11 GP; or (C) 155 GP
Fighters rule many battlefields. Questing knights, royal champions, elite soldiers, and hardened
Proficiency Bonus
Class Features
Second Wind
Weapon Mastery
1
+2
Fighting Style, Second Wind, Weapon Mastery
2
3
2
+2
Action Surge (one use), Tactical Mind
2
3
3
+2
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires hard study
22 4 3 3 3 3 2 1 1 1 20th +6 Superior Inspiration 4 22 4 3 3 3 3 2 2 1 1 Class Features As a bard, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
telekinetic thrust strong enough to knock enemies to the ground. Goblin Psi Brawler Small Aberration (Goblinoid), Any Alignment
Armor Class 15 (studded leather armor)
Hit Points 31 (7d6 + 7)
Speed
Goblin Psi Brawler Goblin psi brawlers use their psionic talents to heighten their physical might. Their strikes crackle with psychic energy, and while angered, goblin psi brawlers can unleash a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
telekinetic thrust strong enough to knock enemies to the ground. Goblin Psi Brawler Small Aberration (Goblinoid), Any Alignment
Armor Class 15 (studded leather armor)
Hit Points 31 (7d6 + 7)
Speed
Goblin Psi Brawler Goblin psi brawlers use their psionic talents to heighten their physical might. Their strikes crackle with psychic energy, and while angered, goblin psi brawlers can unleash a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
telekinetic thrust strong enough to knock enemies to the ground. Goblin Psi Brawler Small Aberration (Goblinoid), Any Alignment
Armor Class 15 (studded leather armor)
Hit Points 31 (7d6 + 7)
Speed
Goblin Psi Brawler Goblin psi brawlers use their psionic talents to heighten their physical might. Their strikes crackle with psychic energy, and while angered, goblin psi brawlers can unleash a
Monsters
Fizban's Treasury of Dragons
can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to find the heir, but
university, but the students must travel to the dragon’s mountain lair for class.
Crystal Dragon Lairs
Crystal dragons seek out frigid, picturesque locations with clear views of the sky
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
giant toad’s stat block). Bullywug Royal
Medium Humanoid, Any Alignment
Armor Class 15 (hide armor, shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft., swim 30 ft.
STR
16 (+3)
DEX
12
Bullywug Royal The largest or most intelligent bullywugs invariably end up leading their kind. A royal is often mounted astride a giant toad or accompanied by one (see the Monster Manual for the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
giant toad’s stat block). Bullywug Royal
Medium Humanoid, Any Alignment
Armor Class 15 (hide armor, shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft., swim 30 ft.
STR
16 (+3)
DEX
12
Bullywug Royal The largest or most intelligent bullywugs invariably end up leading their kind. A royal is often mounted astride a giant toad or accompanied by one (see the Monster Manual for the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
seen in Danger at Dunwater, a bullywug royal is often accompanied by and mounted astride a giant toad. Bullywug Royal
Medium Humanoid, Any Alignment
Armor Class 15 (hide armor, shield)
Hit Points
Bullywug Royal The largest and most intelligent bullywugs invariably end up leading their kind. These sneering specimens dress in robes made from leather, rough cloth, and bits of marsh plants. As
Backgrounds
Guildmasters’ Guide to Ravnica
commoner’s clothes, a book of research notes, an ink pen, a bottle of squid ink, a flask of oil (made from blubber), a vial of acid (derived from digestive juices), a vial of fish scales, a vial
’t be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Simic Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
giant toad’s stat block). Bullywug Royal
Medium Humanoid, Any Alignment
Armor Class 15 (hide armor, shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft., swim 30 ft.
STR
16 (+3)
DEX
12
Bullywug Royal The largest or most intelligent bullywugs invariably end up leading their kind. A royal is often mounted astride a giant toad or accompanied by one (see the Monster Manual for the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
seen in Danger at Dunwater, a bullywug royal is often accompanied by and mounted astride a giant toad. Bullywug Royal
Medium Humanoid, Any Alignment
Armor Class 15 (hide armor, shield)
Hit Points
Bullywug Royal The largest and most intelligent bullywugs invariably end up leading their kind. These sneering specimens dress in robes made from leather, rough cloth, and bits of marsh plants. As
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
seen in Danger at Dunwater, a bullywug royal is often accompanied by and mounted astride a giant toad. Bullywug Royal
Medium Humanoid, Any Alignment
Armor Class 15 (hide armor, shield)
Hit Points
Bullywug Royal The largest and most intelligent bullywugs invariably end up leading their kind. These sneering specimens dress in robes made from leather, rough cloth, and bits of marsh plants. As
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D6. His Royal Majesty Gullop XIX A grand marble gazebo stands atop a mound of soggy earth, its white stone streaked green with algae. The support pillars have sunk into the muck unevenly so that the
leather-bound book open across his lap and is mouthing the words he reads on the pages. Without looking up, he says, “Have you no herald to announce your presence before King Gullop the Nineteenth?” He
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
that appeared as class feature options in previous versions of the class now appear as magic items in an appendix at the end of the book. This version of the Artificer includes a new subclass, the Cartographer.
Revised Artificer The Artificer class has been revised in line with the class revisions in the 2024 version of the fifth edition Player’s Handbook. The class includes a new spell. Additional content
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
that appeared as class feature options in previous versions of the class now appear as magic items in an appendix at the end of the book. This version of the Artificer includes a new subclass, the Cartographer.
Revised Artificer The Artificer class has been revised in line with the class revisions in the 2024 version of the fifth edition Player’s Handbook. The class includes a new spell. Additional content
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D6. His Royal Majesty Gullop XIX A grand marble gazebo stands atop a mound of soggy earth, its white stone streaked green with algae. The support pillars have sunk into the muck unevenly so that the
leather-bound book open across his lap and is mouthing the words he reads on the pages. Without looking up, he says, “Have you no herald to announce your presence before King Gullop the Nineteenth?” He






