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Returning 35 results for 'borders band down cantrips raids'.
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Classes
Forgotten Realms: Heroes of Faerûn
borders.
A Banneret relies on judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A lone Banneret is a skilled warrior, but when leading a band of allies one of these warriors can transform even a poorly equipped militia into a ferocious war band.
Troglodyte
Legacy
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Monsters
Monster Manual (2014)
in the shallow depths of the Underdark in a constant state of war against their neighbors and one another. They mark the borders of their territories with cracked bones and skulls, or with
relying on constant raids and hunting to survive. They take sadistic pleasure in hunting intelligent creatures weaker than themselves and show no mercy toward those they capture and drag back to their
Classes
Sword Coast Adventurer's Guide
Purple Dragon knights are warriors who hail from the kingdom of Cormyr. Pledged to protect the crown, they take the fight against evil beyond their kingdom’s borders. They are tasked with
band of allies can transform even the most poorly equipped militia into a ferocious war band.
A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had.
Monsters
Tales from the Yawning Portal
spell attacks). She has the following wizard spells prepared:
Cantrips (at will): light, prestidigitation, ray of frost
1st level (2 slots): color spray, magic missile, shield, sleep
Tree Thrall. If
+ 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.A young adventurer whose group ran afoul of a band of goblins, Sharwyn Hucrele now
Classes
Sword Coast Adventurer's Guide
Purple Dragon knights are warriors who hail from the kingdom of Cormyr. Pledged to protect the crown, they take the fight against evil beyond their kingdom’s borders. They are tasked with
band of allies can transform even the most poorly equipped militia into a ferocious war band.
A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Lagonna Grounds At the northern edge of Meletian territory, between the sea and the Nessian Wood, roam the centaurs of the Lagonna band. Unlike the ferocious Pheres band, the Lagonna-band centaurs
are generally peaceful and don’t engage in raids upon Meletian territory. They are frequent visitors in Listes, Krimnos, and Meletis itself, and often carry goods between Meletis and Setessa, since they
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
recently increased its production to support the rebuilding of the town. One tenday ago, a band of sahuagin scouts made Salt Cave beneath Leilion Point their base of operations for performing raids on
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
themselves, a band of hunters has allied with a family of intelligent giant beavers. These beavers have constructed a dam across the northern stretch of the pass, forming a lake behind the dam. The
corpses of hunters they kill in these raids. The hunters of Therno Lake don’t know it, but the derro have been animating these corpses as zombies to help guard their outpost.
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
serpent gods began to demand more and more sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need.
Calm long-view schemers, innate deceivers, and immune to poison
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Rufina or the other villagers: Paloma is seen as a hero by the poor. Her band raids the estates and caravans of corrupt landowners and shares the captured wealth with folk who need it. She initially
ran afoul of the law years ago when she was falsely accused of a crime. Paloma and her band were recently attacked by someone or something on the road. Most of the band were killed, but Paloma’s body wasn’t found.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
side trek: The next time the characters head into town for recuperation, supplies, or any other errand, they hear about the orc raids from displaced locals, who ask for help. Members of the Order of the
messenger spell, the delegation sent a message, saying, “We’re trapped at Dellmon Ranch and besieged by an orc war band. Safe for now, but we dare not leave. Send aid. Make sure they’re tough.”
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
superior cavalry and bold knights pushed the kingdom’s borders outward to the north, west, and east. Each successful campaign increased both the crown’s wealth and power, and each one in turn drew the
confederacy known as the Hold of the Sea Princes. With the rise of that nation came increased raids on Saltmarsh and its neighbors. The Sea Princes’ raiding ships pillaged the coast for more slaves
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Sharwyn Hucrele A young adventurer whose group ran afoul of a band of goblins, Sharwyn Hucrele now finds herself enslaved deep inside the Sunless Citadel, an unwitting supplicant of the Gulthias Tree
spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): light, prestidigitation, ray of frost
1st
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Firenewt Warlock of Imix Firenewt warlocks of Imix command firenewt warriors to prove their worth by going on raids to bring back treasure and captives. The warlocks take the choicest loot as a tithe
knows the following warlock spells:
Cantrips (at will): fire bolt, guidance, light, mage hand, prestidigitation
1st–2nd level (2 2nd-level slots): burning hands, flaming sphere, hellish rebuke
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
don’t recall this arrangement, the Pheres often cite it as justification for their raids. Pheres Renegades Pheres band members survive by working and fighting together, but still some centaurs choose to
the far-traveling Lagonna band and the proud raiders of the Pheres band. These bands occupy territories situated between the three major human poleis, making them common sights to those who travel human
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
target. Hit: 11 (2d6 + 4) piercing damage.
Greedy Collectors. An ogre’s eyes glitter with avarice when it sees the possessions of others. Ogres carry rough sacks on their raids, which they fill with
, attacking anything that crosses its path. Only after an ogre has depleted an area of food does it move on.
Ogre Gangs. Ogres sometimes band together in small, nomadic groups, but they lack a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Storvald that help would come to him after he staged a series of raids on coastal communities. He sent ships to attack sites along the Sword Coast, and during a raid on Port Llast, the giants captured a
toward the town of Bryn Shander in Icewind Dale, where one of Artus’s children dwells (see chapter 2). The jarl has sent a band of frost giants there to find Artus Cimber and obtain the ring. The Ring
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
End-Raze. The druids of the Old Ways believe that civilization will never be eradicated by scattered raids and petty skirmishes. They cling to the idea of a coming apocalypse, the End-Raze, when
is Wisdom (spell save DC 16, +8 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, produce flame, resistance, thorn whip
1st level (4 slots
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Purple Dragon Knight Purple Dragon knights are warriors who hail from the kingdom of Cormyr. Pledged to protect the crown, they take the fight against evil beyond their kingdom’s borders. They are
leading a band of allies can transform even the most poorly equipped militia into a ferocious war band. A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the
Kobold
Legacy
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Species
Volo's Guide to Monsters
, designed to collapse under the weight of any creature heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might
races have little good to say about kobolds, but they do admit that the little reptilians do respectable tunnel work using simple tools. If a band of kobolds is enslaved by more powerful creatures
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
warriors go on their raids are weaker than their tribe mates or otherwise not suited for a life of battle. Worshipers of Luthic fall into this category, as do some of those that revere Yurtrus or Shargaas
rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that tie a merchant to a farmer whose house the merchant passes on the road. To them each interaction with us — meaning we who aren’t Uthgart — is different. Thus, an Uthgardt band that raids in one
Uthgardt Lands When I was newly departed from my homeland and first found my way to the North, I encountered a band of Uthgardt nomads on the trail — a part of the Elk tribe, led by a warrior named
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
now are full-fledged members of Vistani culture (see the “Vistani Characters” sidebar for details). As they travel, members of a Vistani band walk, ride on horseback, and drive ledge wagons, stopping
domain’s borders. Most bands make their living primarily through craftwork (especially delicate silversmithing), horse rearing, and trading wares carried between domains. Meetings between Vistani bands are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Straits. Hot, dry winds scour the earth motes in this area to dry and barren chunks of rock. Gargoyles and their allies from the Plane of Earth gather here to launch raids into the realm of Aaqa
make travel difficult. Here and there, ash clusters into floating realms where outlaws and fugitives take shelter. At the other end of the plane, near the Frostfell (the plane of ice that borders the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Troglodyte Violent and ever-hungry, troglodytes squat in the shallow depths of the Underdark in a constant state of war against their neighbors and one another. They mark the borders of their
more than a few days into the future, instead relying on constant raids and hunting to survive. They take sadistic pleasure in hunting intelligent creatures weaker than themselves and show no mercy
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, a firenewt warrior in combat can become “touched by the Fire Lord,” entering a nearly unstoppable battle rage. Warlocks of Imix command warriors to prove their worth by going on raids to bring back
muster for war, rather than merely staging occasional raids, they take no prisoners. Their goal is nothing less than the annihilation of their foes — and they reserve their greatest animosity for
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
information: A tenday ago, a band of violent shark people appeared out of nowhere on the eastern edge of town and began burning fields and killing animals. The attack stopped almost as soon as it began
. Marciano sent word to Leilon for help after the first attack, but more raids followed. There was one attack each day at a different time from a different direction. With every attack the shark people
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Leilon Point report aquatic humanoids making small but frequent raids on the area. They’re killing farmers and burning Leilon’s food supply. Kill or rout the raiders, then return to the town council
.” If the characters undertake this quest, see “Bronze Shrine.” Iniarv’s Tower Quest “A band of brigands calling themselves the Chimera Crew has been attacking merchants on the road, stealing supplies
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
territorial, they use camouflaged scouts to guard the perimeter of their domain. When unwelcome visitors are detected, a tribe sends a hunting band to harass or drive the trespassers off, or tricks them into
stalked, killed, and devoured. They make no distinction between humanoids, beasts, and monsters. Similarly, lizardfolk don’t like reaching too far beyond their borders, where they could easily become
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
canyon while escorting a caravan transporting offerings to another god.
2 Slay a massive, blood-drunk monster that rampages through the region.
3 Find a band of minotaurs residing in the
to return home.
9 Infiltrate a cult of Mogis to learn of any raids they have planned.
10 Steal an egg from a griffon nest in the canyon.
Canyon Shrine Map Map 4.10 shows a wild canyon
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
grippli vocal cords) to address outsiders, but she can speak Common if there are no Primordial speakers in the group. She informs the party that a small band of yuan-ti arrived in the area over a month
Jans will transport the characters as far as he can, then drop them off just outside the crab maze that borders the community before turning back south.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might erect a railing or a wall that prevents them from
admit that the little reptilians do respectable tunnel work using simple tools. If a band of kobolds is enslaved by more powerful creatures, the kobolds are usually put to work enlarging their masters
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their jaws. Leave No Survivors A band of gnolls lives in a state of eternal war with everything it encounters, aside from fellow worshipers of Yeenoghu. To keep from being detected between major raids
their most vulnerable. Surround the place in silence, and advance as one to catch them in a vise. Let none survive. A single gnoll can, over time, create a new war band.
Some may argue for an approach
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
Sword Coast. This band isn’t organized enough to attack all at once and provide a significant challenge to the party. Instead, it shows the increasing anarchy of the region, and the way that Tiamat’s
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
Sword Coast. This band isn’t organized enough to attack all at once and provide a significant challenge to the party. Instead, it shows the increasing anarchy of the region, and the way that Tiamat’s






