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Returning 14 results for 'both bags diffusing core ram'.
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Robe of Useful Items
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
(10 foot);Wooden ladder (24 feet long)
45-51
A riding horse with saddlebags;saddle bags
52-59
Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
feet deep), which you can place on a vertical surface you can reach
97-00
Ram, Portable;Portable ram
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
riding horse with saddle bags (see the Monster Manual for statistics)
52–59 Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
60–68 4 Potions of healing
, up to 2 feet deep), which you can place on a vertical surface you can reach
97–00 Portable ram
Top to Bottom: Rod of Absorption, Robe of
the Archmagi, and Robe of Useful Items
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
riding horse with saddle bags (see the Monster Manual for statistics)
52–59 Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
60–68 4 Potions of healing
, up to 2 feet deep), which you can place on a vertical surface you can reach
97–00 Portable ram
Top to Bottom: Rod of Absorption, Robe of
the Archmagi, and Robe of Useful Items
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
riding horse with saddle bags (see the Monster Manual for statistics)
52–59 Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
60–68 4 Potions of healing
, up to 2 feet deep), which you can place on a vertical surface you can reach
97–00 Portable ram
Top to Bottom: Rod of Absorption, Robe of
the Archmagi, and Robe of Useful Items
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 gp each 31–44 Wooden ladder (24 feet long) 45–51 A riding horse with saddle bags (see the
containing one spell of 1st to 3rd level 84–90 2 mastiffs (see the Monster Manual for statistics) 91–96 Window (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach 97–00 Portable ram
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 gp each 31–44 Wooden ladder (24 feet long) 45–51 A riding horse with saddle bags (see the
containing one spell of 1st to 3rd level 84–90 2 mastiffs (see the Monster Manual for statistics) 91–96 Window (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach 97–00 Portable ram
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 gp each 31–44 Wooden ladder (24 feet long) 45–51 A riding horse with saddle bags (see the
containing one spell of 1st to 3rd level 84–90 2 mastiffs (see the Monster Manual for statistics) 91–96 Window (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach 97–00 Portable ram
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
coins found in giants' bags are ordinary coins minted by more recent civilizations.) Giant-made coins vary in shape and design across civilizations, but in general, the coins are about 4 inches in
likeness of a god 6 A slightly bent silver crown kept as a trophy 7 A lopsided chunk of luminous stone 8 A bronze war horn, its flared bell shaped like a charging ram 250 gp Art Objects d8 Item 1 An
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
coins found in giants' bags are ordinary coins minted by more recent civilizations.) Giant-made coins vary in shape and design across civilizations, but in general, the coins are about 4 inches in
likeness of a god 6 A slightly bent silver crown kept as a trophy 7 A lopsided chunk of luminous stone 8 A bronze war horn, its flared bell shaped like a charging ram 250 gp Art Objects d8 Item 1 An
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
coins found in giants' bags are ordinary coins minted by more recent civilizations.) Giant-made coins vary in shape and design across civilizations, but in general, the coins are about 4 inches in
likeness of a god 6 A slightly bent silver crown kept as a trophy 7 A lopsided chunk of luminous stone 8 A bronze war horn, its flared bell shaped like a charging ram 250 gp Art Objects d8 Item 1 An
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs






