Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'both basic decide continue reflection'.
Other Suggestions:
both bardic desire continue reflection
both bardic decide continue reflection
both bardic define continue reflection
both basics decide continue reflection
both based decide continue reflection
Spells
Player’s Handbook
.
Aquatic Adaptation. You sprout gills and grow webs between your fingers. You can breathe underwater and gain a Swim Speed equal to your Speed.
Change Appearance. You alter your appearance. You decide
another species, though none of your statistics change. You can’t appear as a creature of a different size, and your basic shape stays the same; if you’re bipedal, you can’t use this
Alter Self
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
underwater and gain a swimming speed equal to your walking speed.
Change Appearance. You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your
creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. At any time for the duration of the spell
Spells
Xanathar's Guide to Everything
Threads of dark power leap from your fingers to pierce up to five Small or Medium corpses you can see within range. Each corpse immediately stands up and becomes undead. You decide whether it is a
use a bonus action to mentally command the creatures you make with this spell, issuing the same command to all of them. To receive the command, a creature must be within 60 feet of you. You decide
races
Eberron: Rising from the Last War
prosperity of the house, so they can continue to help future generations.
While the public face of Jorasco is that of the healer, there are rumors that the house engaged in disturbing experiments
during the Last War, working with House Vadalis to develop biological weapons and new creatures. A Jorasco heir has to decide if they want to investigate these rumors.
Backgrounds
Guildmasters’ Guide to Ravnica
.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Stoicism. All of us are part of the cyclical march of nature, which will continue with
.
4
Roll an additional Golgari contact; you can decide if the contact is an ally or a rival.
5
I joined the Gruul in a battle against the Boros once, and the chief of that small clan thanks
Backgrounds
Guildmasters’ Guide to Ravnica
.
3
I’m eager to explain every detail of my most intricate experiments and theories to anyone who shows the least bit of interest.
4
I assume that everyone needs even the most basic
make a nice sideshow act.
9
I left the Selesnya — and a lover — behind when I joined the Simic.
10
Roll an additional Simic contact; you can decide if the contact is an ally or a rival.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise headquarters, and a majordomo to assist with basic headquarters needs. As your characters become accomplished adventurers (and continue to contribute to Head Office coffers), Acquisitions
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise headquarters, and a majordomo to assist with basic headquarters needs. As your characters become accomplished adventurers (and continue to contribute to Head Office coffers), Acquisitions
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise headquarters, and a majordomo to assist with basic headquarters needs. As your characters become accomplished adventurers (and continue to contribute to Head Office coffers), Acquisitions
Backgrounds
Guildmasters’ Guide to Ravnica
basic knowledge of the structure of buildings, including the stuff behind the walls. You can also find blueprints of a specific building in order to learn the details of its construction. Such
me with conflicted feelings.
5
I helped a minor Gruul chieftain acquire an Izzet weapon.
6
Roll an additional Izzet contact; you can decide if the contact is an ally or a rival.
7
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the “Goblin Trail” section). The characters might not find the goblin trail, or they could decide to continue to Phandalin. In that case, skip ahead to part 2, “Phandalin.” Elmar Barthen (the owner of
than the goblins’ check total is surprised and therefore can’t do anything on his or her first turn in the combat (see “Surprise” in the Basic Rules). Use the initiative rules in the Basic Rules to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the “Goblin Trail” section). The characters might not find the goblin trail, or they could decide to continue to Phandalin. In that case, skip ahead to part 2, “Phandalin.” Elmar Barthen (the owner of
than the goblins’ check total is surprised and therefore can’t do anything on his or her first turn in the combat (see “Surprise” in the Basic Rules). Use the initiative rules in the Basic Rules to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the “Goblin Trail” section). The characters might not find the goblin trail, or they could decide to continue to Phandalin. In that case, skip ahead to part 2, “Phandalin.” Elmar Barthen (the owner of
than the goblins’ check total is surprised and therefore can’t do anything on his or her first turn in the combat (see “Surprise” in the Basic Rules). Use the initiative rules in the Basic Rules to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gaining a Bastion If you allow Bastions in your campaign, characters acquire their Bastions when they reach level 5. You and the players can decide together how these Bastions come into being. A
fortified as a Fighter’s stronghold. And multiple characters can combine their Bastions to form a single large structure (see “Bastion Map”). Every Bastion has facilities that serve basic needs as well as
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gaining a Bastion If you allow Bastions in your campaign, characters acquire their Bastions when they reach level 5. You and the players can decide together how these Bastions come into being. A
fortified as a Fighter’s stronghold. And multiple characters can combine their Bastions to form a single large structure (see “Bastion Map”). Every Bastion has facilities that serve basic needs as well as
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gaining a Bastion If you allow Bastions in your campaign, characters acquire their Bastions when they reach level 5. You and the players can decide together how these Bastions come into being. A
fortified as a Fighter’s stronghold. And multiple characters can combine their Bastions to form a single large structure (see “Bastion Map”). Every Bastion has facilities that serve basic needs as well as
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
town’s gold and gems and other durable goods battered and gnawed, but still intact, though they invariably ruin delicate or flammable objects in their fits of destruction. Gnolls do possess a basic
understanding of the value of weapons and armor, so one might decide to hold onto an object seen as useful. In this way, a gnoll might come to possess a magic item, though it might not know exactly how to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
tools. If you swap out a creature’s armor and weapons, you must decide whether the creature is proficient with its new equipment. See the Basic Rules for what happens when you use these items without proficiency.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
tools. If you swap out a creature’s armor and weapons, you must decide whether the creature is proficient with its new equipment. See the Basic Rules for what happens when you use these items without proficiency.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
town’s gold and gems and other durable goods battered and gnawed, but still intact, though they invariably ruin delicate or flammable objects in their fits of destruction. Gnolls do possess a basic
understanding of the value of weapons and armor, so one might decide to hold onto an object seen as useful. In this way, a gnoll might come to possess a magic item, though it might not know exactly how to
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
swap out a creature’s armor and weapons, you must decide whether the creature is proficient with its new equipment. See the Basic Rules for what happens when you use these items without proficiency.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
swap out a creature’s armor and weapons, you must decide whether the creature is proficient with its new equipment. See the Basic Rules for what happens when you use these items without proficiency.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
tools. If you swap out a creature’s armor and weapons, you must decide whether the creature is proficient with its new equipment. See the Basic Rules for what happens when you use these items without proficiency.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
swap out a creature’s armor and weapons, you must decide whether the creature is proficient with its new equipment. See the Basic Rules for what happens when you use these items without proficiency.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
town’s gold and gems and other durable goods battered and gnawed, but still intact, though they invariably ruin delicate or flammable objects in their fits of destruction. Gnolls do possess a basic
understanding of the value of weapons and armor, so one might decide to hold onto an object seen as useful. In this way, a gnoll might come to possess a magic item, though it might not know exactly how to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
ability check? How hard is it? What’s the result? Use the descriptions of the ability scores and their associated skills in the Basic Rules to help you decide what kind of ability check to use. Then
things that the adventure can’t possibly anticipate. It’s up to you to decide whether their attempts are successful. If it seems like anyone should have an easy time doing it, don’t ask for an ability
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
ability check? How hard is it? What’s the result? Use the descriptions of the ability scores and their associated skills in the Basic Rules to help you decide what kind of ability check to use. Then
things that the adventure can’t possibly anticipate. It’s up to you to decide whether their attempts are successful. If it seems like anyone should have an easy time doing it, don’t ask for an ability
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
ability check? How hard is it? What’s the result? Use the descriptions of the ability scores and their associated skills in the Basic Rules to help you decide what kind of ability check to use. Then
things that the adventure can’t possibly anticipate. It’s up to you to decide whether their attempts are successful. If it seems like anyone should have an easy time doing it, don’t ask for an ability
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
or Medium corpses you can see within range. Each corpse immediately stands up and becomes undead. You decide whether it is a zombie or a skeleton (the statistics for zombies and skeletons are in the
, issuing the same command to all of them. To receive the command, a creature must be within 60 feet of you. You decide what action the creatures will take and where they will move during their next
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Warforged Ossuary A warforged ossuary is a former temple, crypt, or warehouse deep in the Mournland that now houses the remains of slain warforged. It is a place of honor and reflection for the Lord
crypt, monument, vault, and workshop, the ossuary serves many functions for the warforged who maintain it. Other ossuaries exist in a variety of locations. The basic functions of these places remain
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
First Session: Character Creation Dungeons & Dragons is a game that requires several hours to play, but you can stop the game at any time and continue it later. The first session should focus on
let the player decide if they want the character to have a sidekick (see “Running for One Player” below).
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Character Advancement Ideally, the characters are 9th level when they first arrive at Ythryn. You decide how quickly they advance in level. Treat the following as suggestions: The characters gain a
above, the characters could be as high as 12th level by the adventure’s conclusion—an important consideration if you intend to continue the campaign beyond this adventure.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
First Session: Character Creation Dungeons & Dragons is a game that requires several hours to play, but you can stop the game at any time and continue it later. The first session should focus on
let the player decide if they want the character to have a sidekick (see “Running for One Player” below).
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Character Advancement Ideally, the characters are 9th level when they first arrive at Ythryn. You decide how quickly they advance in level. Treat the following as suggestions: The characters gain a
above, the characters could be as high as 12th level by the adventure’s conclusion—an important consideration if you intend to continue the campaign beyond this adventure.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
What Caused the Mourning? There will never be an official answer to the cause of the Mourning. As a DM in Eberron, we want you to decide the cause of this tragedy… or if you prefer, to leave it as a
mystery that will never be solved. With that said, people in Eberron itself have many theories about the cause of the Mourning; it’s up to you to decide if any of them are correct. The Mourning was






