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Returning 35 results for 'both before death crime rogues'.
Classes
Player’s Handbook
Practice the Grim Art of Death
An Assassin’s training focuses on using stealth, poison, and disguise to eliminate foes with deadly efficiency. While some Rogues who follow this path are hired
Classes
Player’s Handbook
one precise strike than wear an opponent down with a barrage of blows.
Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation
, 20 Arrows, Quiver, Thieves' Tools, Burglar's Pack, and 8 GP; or (B) 100 GP
Rogues rely on cunning, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They
Classes
Forgotten Realms: Heroes of Faerûn
and murder; and Myrkul, a god of death. While some Rogues of this subclass pledge themselves ardently to those three macabre gods, others are thrust on this path by a curse. Either way, a scion’s
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
. These rogues take knowledge from the dead and become immersed in negative energy, eventually becoming like ghosts. Thieves’ guilds value them as highly effective information gatherers and
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
. These rogues take knowledge from the dead and become immersed in negative energy, eventually becoming like ghosts. Thieves’ guilds value them as highly effective information gatherers and
Backgrounds
Baldur’s Gate: Descent into Avernus
’s Gate. If you wish, you may roll on the Criminal Origins table for an event that began your life of crime.
d8
ORIGINS
1
You crippled a Guild kingpin’s cousin without
realizing the connection. You got the Guild to back off demands for your death by offering to make amends by working for the criminals, but even so the kingpin still plots a personal revenge.
2
The
Rogue
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
class, making a living as burglars, assassins, cutpurses, and con artists. Often, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but
companions are free to make their escape. Rogues rely on skill, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about
Species
Wayfinder's Guide to Eberron
godlike power and has protected your island home for thousands of years. The greatest heroes of your people join the Undying Court after death; if you achieve great things in your life, you too could
you an exile, banished from your homeland for some crime against the Undying Court?
As one of the Aereni, think about your history. What is your family known for, and how can you prove yourself to be a
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the area patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
— Gimble, Notes from a
Treasure Hunter
Haunted by an ancient crime that robbed them of their wings, the kenku wander the world as vagabonds and burglars who live at the edge of human society. Kenku suffer from a sinister
Species
Wayfinder's Guide to Eberron
godlike power and has protected your island home for thousands of years. The greatest heroes of your people join the Undying Court after death; if you achieve great things in your life, you too could
you an exile, banished from your homeland for some crime against the Undying Court?
As one of the Aereni, think about your history. What is your family known for, and how can you prove yourself to be a
Backgrounds
Guildmasters’ Guide to Ravnica
command, illusory script
2nd
enthrall, ray of enfeeblement, zone of truth
3rd
bestow curse, speak with dead, spirit guardians
4th
blight, death ward
activities in crime, banking, or debt collection could tie you to members of other guilds.
Roll twice on the Orzhov Contacts table (for an ally and a rival) and once on the Non-Orzhov Contacts table
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common criminal or officer of the law can match the subtle
; or (B) 100 GP Rogues rely on cunning, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem. A few
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
strike than wear an opponent down with a barrage of blows. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common
, 20 Arrows, Quiver, Thieves’ Tools, Burglar’s Pack, and 8 GP; or (B) 100 GP Rogues rely on cunning, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 11 Bandit Crime Lord
Behir
Dao
Death Knight Aspirant
Djinni
Efreeti
Horned Devil
Marid
Mind Flayer Arcanist
Remorhaz
Roc
Sphinx of Lore
Backgrounds
Guildmasters’ Guide to Ravnica
the crime. Most people are too daunted by you to report your wrongdoing to the Azorius.
Rakdos Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Rakdos
guild is all that really matters. (Any)
2
Hedonism. Death comes for everyone, so take as much pleasure as you can from every moment of life. (Neutral)
3
Creativity. I strive to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Benefactor Few rogues make it far in life before needing someone’s help, which means thereafter owing that benefactor a significant debt. If your character’s backstory doesn’t already include a
, in return for future considerations. 3 A magistrate once kept you out of jail in return for information on a powerful crime lord. 4 Your parents used their savings to bail you out of trouble in your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters in your party: Bruiser. Sometimes subtlety means breaking just one of a snitch’s kneecaps. The Bruiser uses force and the threat of force to make sure that the crime syndicate gets what it
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself. These rogues take knowledge
Phantom Collecting the souls of your defeated foes in everyday objects—what a good idea. Though, I’d probably need an encyclopedia to hold all my anti-admirers.
Tasha
Many rogues walk a fine line
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Humanoid Aberrant Cultist
Archmage
Archpriest
Assassin
Bandit
Bandit Captain
Bandit Crime Lord
Bandit Deceiver
Berserker
Berserker Commander
Commoner
Cultist
Cultist Fanatic
Cultist Hierophant
Death Cultist
Druid
Elemental Cultist
Fiend Cultist
Gladiator
Guard
Guard Captain
Knight
Mage
Mage Apprentice
Noble
Noble Prodigy
Performer
Performer
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Xanathar Xanathar is a paranoid, megalomaniacal beholder crime lord whose goal is to wipe out anyone it perceives as a Zhentarim operative or sympathizer, retrieve the Stone of Golorr, and secure the
inclined to spare those in her employ, to avoid provoking a conflict with Waterdeep’s Open Lord. Adventurers who incur the wrath of the beholder can use its fear of Laeral to escape certain death. If you choose Xanathar as the villain, the adventure takes place in the spring.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, and murder are severe, regardless of the reason for the crime. If the characters express interest in knowing more about crimes and punishments in Waterdeep, give them the Code Legal handout in
appendix C. Characters who overtly engage in criminal behavior are quickly cornered and arrested by members of the City Watch. Those charged with committing a crime are brought before a magister to be
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
evidence of the act, Barnibus instructs Sergeant Cromley to arrest them for the crime of murdering a noble, which carries a death sentence if they’re found guilty.
Villa crime scene and questions neighbors and bystanders. Characters who are seen leaving the scene become suspects. If the characters killed any members of the Gralhund family and left witnesses or
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
out of the organization due to incompetence or after offending a more powerful member, and now shuffle for scraps to survive.
Baldur’s Gate Feature: Criminal Connections In Baldur’s Gate, crime is
in Baldur’s Gate. If you wish, you may roll on the Criminal Origins table for an event that began your life of crime.
Ben Wootten
Criminal Origins d8 Origin 1 You crippled a Guild
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
— Gimble, Notes from a Treasure Hunter
Haunted by an ancient crime that robbed them of their wings, the kenku wander the world as vagabonds and burglars who live at the edge of human society. Kenku suffer from a sinister reputation that is not wholly unearned, but they can prove to be valuable allies.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
most cases, criminals pay a fine and are let go. Those who cannot pay are required to work off their debt, usually put to work sweeping streets or helping with construction projects. If a crime
requires a trial, the town council hears evidence and renders a verdict. Crime breaks down into three basic categories in Saltmarsh. Petty Crime. Public unarmed brawling, pickpocketing, and other crimes that
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
out of the organization due to incompetence or after offending a more powerful member, and now shuffle for scraps to survive. Baldur’s Gate Feature: Criminal Connections In Baldur’s Gate, crime is
Baldur’s Gate. If you wish, you may roll on the Criminal Origins table for an event that began your life of crime. Criminal Origins d8 Origin
1 You crippled a Guild kingpin’s cousin
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Other Crime Syndicates The city of Sharn is unusual in that it is home to no less than four powerful syndicates, which somehow have not yet managed to wipe each other out. The Boromar Clan is one
crime syndicate, while the others include the following groups: Voice of
BRELAND
Blood ADDICTS’ Dragon Drug
Imagine it: a long-lasting state of euphoria, a feeling of power and energy, a measurable
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
council of undead high elves. The greatest heroes of the Aereni join the Undying Court after death, joining their heroic ancestors in immortality. The Aereni are isolationists who have little interest
a quest by one of your own deathless ancestors? Or are you an exile, banished from your homeland for some crime against your people’s rulers? Consider your character’s personal and family history
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
create weakness in society, a duergar who intentionally commits any crime receives a death sentence. Accidental crime by a duergar is compensated by goods or work equivalent to the damages. Derro, slaves or outsiders caught committing any crime can be executed on the spot by any duergar present.
family and clan. Those who live on become bitter and tough, with many leaving Gracklstugh as hermits or adventurers, or turning to crime and a life in the shadows. Members of both the Gray Ghosts and the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
suicide 9 Torn apart by an animal or a natural disaster 10 Consumed by a monster 11 Executed for a crime or tortured to death 12 Bizarre event, such as being hit by a meteorite, struck down by an
chaotic neutral (50%) 4–5 Lawful evil 6–8 Neutral evil 9–12 Neutral 13–15 Neutral good 16–17 Lawful good (50%) or lawful neutral (50%) 18 Chaotic good (50%) or chaotic neutral (50%) Cause of Death d12
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tragedy Ghosts embody the pain and grief that surround death. To build an effective ghost story adventure, present either the ghost or those they haunt as the tragic victims of painful circumstance
heart.
2 The ghost interferes with the romantic life of their victim.
3 The ghost was falsely accused and convicted of a crime.
4 The ghost makes an innocent person appear to be guilty
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
’ suspicions, but most vehicles are waved through without inspection. The guards keep a daily roster of who and what pass through their gates. Crime The Free City of Greyhawk is home to many thieves
, vandals, charlatans, and hooligans. Crimes are divided into three categories. Petty Crime. Public unarmed brawling, pickpocketing, vandalism, and other crimes that cause up to 50 GP in property damage
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. If you choose to live at a higher lifestyle, you reduce the price of the lifestyle by 2 gp during that time period. Crime d8 Crime 1 Murder 2 Theft 3 Burglary 4 Assault 5 Smuggling 6 Kidnapping 7
Extortion 8 Counterfeiting Punishment d12 Punishment 1–3 You did not commit the crime and were exonerated after being accused. 4–6 You committed the crime or helped do so, but nonetheless the






