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Returning 22 results for 'both before decades comforts race'.
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Halfling
Legacy
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Species
Basic Rules (2014)
, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or several, as
the glassy surface of Maer Dualdon.
— R.A. Salvatore, The Crystal Shard
The comforts of home are the goals of most halflings’ lives: a place to settle in peace and quiet, far from
Backgrounds
Guildmasters’ Guide to Ravnica
)
Feature: Rubblebelt Refuge
You are intimately familiar with areas of the city that most people shun: ruined neighborhoods where wurms rampaged, overgrown parks that no hand has tended in decades, and the
’t survive away from the comforts of the city.
4
Don’t tell me I’m not allowed to do something.
5
Laws are for people who are afraid to face their inner beasts.
6
I
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
bodies safe and preserved, and resurrecting them when trouble has died down, sometimes years or decades later. Travelers from across the multiverse flood the city, whose establishments cater to a
diverse clientele. Taverns and inns are common, their taprooms shaped by the fantastical folk who own them—angels, githzerai, and a host of friendly monsters who scrape by in the City of Doors. No matter where a visitor is from, they can find familiar comforts in Sigil.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
was short, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or
perfectly in the glassy surface of Maer Dualdon.
— R.A. Salvatore, The Crystal Shard
The comforts of home are the goals of most halflings’ lives: a place to settle in peace and quiet, far from
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
was short, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or
perfectly in the glassy surface of Maer Dualdon.
— R.A. Salvatore, The Crystal Shard
The comforts of home are the goals of most halflings’ lives: a place to settle in peace and quiet, far from
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
foliage enclose the marsh. The basin is named after the aldani, a race of lobsterfolk (see appendix D). Many Chultans recall childhood fables about the eerie lobsterfolk that lived in the rivers and lakes
of their homeland. No reliable witnesses have reported an encounter with aldani in decades, so most Chultans believe the aldani perished. In fact, the lobsterfolk retreated to the secluded lakes of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
surfaced over the last few decades, and three nations that border the mountains where it hides now race to claim Iggwilv’s hoard—or, if they can’t claim it, at least ensure that their rivals don’t either
Compendium
- Sources->Dungeons & Dragons->Monster Manual
rulers, though, spending decades focused on their own comforts, hoards, or magical concerns within their lairs. But when their attention returns to their territories, if they find matters not to their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Strahd von Zarovich In the halls of Castle Ravenloft,
Count Strahd von Zarovich clings
to ancient obsessions In life, Count Strahd von Zarovich was a ruthlessly effective conqueror. Over decades
fortress-home, Castle Ravenloft. Strahd had spent his youth at war fighting alongside Ulmed, the founder of the Ulmist Inquisition, but as he reached his middle years he sought the comforts of family. He
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
among themselves at a human farmer who bought a shovel from them that will last only a few decades. To the dwarves, that’s a shoddy tool; to the farmer, it’s a purchase that lasts a lifetime. In my
experience — for all their long-winded rambling about lineage and tradition — dwarves are greedy and devious folk. I write this not to insult them in any way. I have found greed to be a useful motivator both for myself and my underlings, and I prize the trickery that some members of that race demonstrate.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a city or town dominated by another race. Everything Has a Story As do many other races, halflings enjoy accumulating personal possessions. But unlike with most other races, a halfling’s idea of
visitors who have interesting items to swap. Life of Leisure. Halflings rarely consider leaving the security of their villages, because they already have all the comforts they could want — food
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
leaving behind enough survivors to rebuild the ruined community — so that the githyanki might visit the place years or decades later and lay it low all over again. THE GITH ALPHABET
The gith use a
word, and multiple tir’su connect to form phrases and sentences.
Githyanki and githzerai both speak Gith, but each race has a distinct dialect and accent. Similarly, the two races of gith
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
), but no being is turned away from Silverymoon because of its race — though a drow or an orc proving true to one’s blood is sure to be punished in full for transgressing against the peace of the city
, either, in part because his affection and respect for the former High Lady has been extended, in large part, to her sister Laeral, now the Open Lord of Waterdeep. Despite reports of her death decades
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
princes of Port Nyanzaru and is recognized as the seat of the city’s loose government. It was built decades ago by an Amnian trader and is one of the most opulent structures in the city, rivaled only by
winning a dinosaur race, stopping a rampaging carnivore, or completing an expedition that made significant discoveries). The exception is Wakanga O’tamu, who welcomes any adventurers traveling in the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, with a different beholder taking over every few decades. Paranoid Megalomania The Xanathar, like its forerunners, is an eye tyrant — a type of beholder that chooses to live among other creatures in a
beholders have held the job). Most believe their leader is a member of a long-lived race, perhaps a dwarf or an elf. Some think the truth is more monstrous, and that the Xanathar is a drow or perhaps a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and one that is wholly or partly underground, an orc chieftain typically opts for the latter. If the surface location happens to be a ruin left behind by another race, orcs are more likely to use it
of prey. The orc stronghold depicted and described here is an example of such a place, which could suit the needs of a tribe for several years or even decades. It has several subterranean chambers
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
represents a typical member of the rank and file, though weaponry and armor can vary.
Soldier
Medium humanoid (any race), any alignment
Armor Class 18 (chain mail, shield)
Hit Points 16 (3d8
vedalken are lawmages.
Lawmage
Medium humanoid (any race), lawful neutral
Armor Class 15 (breastplate)
Hit Points 84 (13d8 + 26)
Speed 30 ft.
STR
13(+1)
DEX
12(+1)
CON
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
City Celebrations At many times of year, hardly a tenday can pass in Waterdeep without the staging of some rite, race, or rousing ceremony of civic pride. Here I briefly summarize the most widely
well. These proceedings symbolize the defeat of Kistarianth first by the paladin Athar, and again decades later by his son, Piergeiron. Tradition dictates that the winners of the races run during the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
wealth and wisdom to keep the enterprise going a few more decades. Luiren. Long the homeland of halflings and thought to be the place where their race had its genesis, Luiren was lost during the
the rebirth of Turmishan agriculture, the cessation of the great rains that plagued the region a few years ago, and the restoration of the god Lathander. Tymanther. In decades past, the land of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
thousand ruled by necromancer clerics of Kiaransalee. It existed for a few decades before worshipers of Lolth and worshipers of Eilistraee teamed up to eliminate its leaders.
Zinzerena As the patron of
unknown, as is Corellon, yet elves called “dark” exist in this world. These are elves whom others believe have betrayed their people, but to the eye, they bear none of the physical hallmarks of drow. I wonder if, with so mutable a race as elves, that state is permanent.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
given time, 1d4 friendly leprechauns (see appendix B) are here, enjoying the comforts of their home. Hidden Home. An illusion hides the front door to the tree house at ground level. A character who
. They enjoy walking the paths of the hedge maze (area G21) and occasionally assist the Gardener in protecting the domain. It’s been decades since their help was required, but they remain vigilant and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tunnels beneath the warehouse were dug as smugglers’ byways. Later, worshipers of That-Which-Endures (see the sidebar in the “New Race: Verdan” section in chapter 3) excavated chambers beneath the ground
from decades ago. After locating a gate to a demiplane of filth, the Masked Lord attempted to build a sewer system that could empty the city’s waste into that plane. It worked well, and plans were made






