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Returning 35 results for 'both before defender contents roll'.
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Spells
Player’s Handbook
spell’s level Radiant damage.
Radiant Mace (Defender Only). Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 3 + the spell’s level Radiant damage, and the
Avenger or Defender. Your choice determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.
The creature is an ally to you and your allies
Stone Defender
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
. In response to another creature within 5 feet of it being hit by an attack roll, the stone defender gives that creature a +5 bonus to its AC against that attack, potentially causing a miss. To use this
False Appearance. While the stone defender remains motionless against an uneven earthen or stone surface, it is indistinguishable from that surface.
Magic Resistance. The stone defender has advantage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Contents table.
Maw Demon’s Stomach Contents
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Stomach Contents"}
Stomach Contents
1
Intact wine skin with wine still in it
of oddities in addition to the remains of their recent prey. You may choose one or more items appropriate for your campaign for a maw demon to contain, or roll on the Maw Demon’s Stomach
Monsters
Adventure Atlas: The Mortuary
False Appearance. If the animated coffin is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed the coffin move or act, that
during the day, while a necromancer might enlist animated coffins to conscript corpses from faraway settlements into an Undead army.
Animated coffins are rarely empty. The Animated Coffin Contents
Monsters
Dragon of Icespire Peak
","rollType":"damage","rollAction":"Longbow","rollDamageType":"piercing"} piercing damage.Protection (Defender Only). The warrior imposes disadvantage on the attack roll of a creature within 5 feet of
Martial Role. The warrior has one of the following traits of your choice:
Attacker. The warrior gains a +2 bonus to attack rolls.
Defender. The warrior gains the Protection reaction below.Longsword
Monsters
Bigby Presents: Glory of the Giants
that’s important to the story of an adventure or your campaign.
Goose Egg Trinket
d12;{"diceNotation":"1d12","rollType":"roll","rollAction":"Egg Contents"}
Egg Contents
1
The
’t do so again for a year and a day.
You can use the Goose Egg Trinket table to determine the contents of a golden egg. A giant goose’s egg can be a great way to give characters an item
Monsters
Planescape: Adventures in the Multiverse
":"Darkweaver Webs (Cocoons)"} cocoons. Roll on the Darkweaver Cocoon Contents table to determine what might be inside each of these shadowy masses.
Darkweaver Cocoon Contents
d6;{"diceNotation":"1d6
","rollType":"roll","rollAction":"Darkweaver Cocoon Contents"}
Category
1
Roll a die. If you roll an even number, the cocoon contains the bones of a Humanoid. If you roll an odd number, the
Monsters
Curse of Strahd
":"lightning"} lightning damage.
Shocking Bolt. Ranged Spell Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Shocking Bolt"} to hit (with advantage on the attack roll if the
number of permanent spell effects on it to make the armor a better castle defender.
The armor understands Common but obeys only the commands of its master.
Lightning, PoisonCold, Fire
Monsters
Fizban's Treasury of Dragons
Amphibious. The egg hunter can breathe air and water.
False Appearance. If the egg hunter is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature
contents. They deposit their own eggs into the empty shells, hiding the eggs from unsuspecting dragon parents or guardians.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
attack roll, the clockwork gives that creature a +5 bonus to its AC against that attack, potentially causing a miss. To use this ability, the clockwork must be able to see the creature and the
attacker.The thick plates of stone riveted onto a stone defender give it substantial protection. Its chief role is as a bodyguard.
Clockworks
Gnomes’ tinkering with magic and mechanical devices has
Bag of Beans
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains.
If you dump the bag's contents out on the ground, they explode in a 10-foot radius
creature eats a toadstool, roll any die. On an odd roll, the eater must succeed on a DC 15 Constitution saving throw or take 5d6 poison damage and become poisoned for 1 hour. On an even roll, the eater
Magic Items
Keys from the Golden Vault
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
powder if the book rests on it long enough.
A creature attuned to the book must spend 80 hours reading and studying it to digest its contents and reap its benefits. The creature can then freely modify
Monsters
Candlekeep Mysteries
her form and all her hit points after 1d10;{"diceNotation":"1d10","rollType":"roll","rollAction":"Reform"} days, reappearing in the location where she died or in the nearest unoccupied space
role as Candlekeep’s defender, Miirym can move anywhere within the library fortress, passing through walls and other solid barriers. She can’t enter extradimensional spaces, since they
Moonblade
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
finesse property.
83–84
The moonblade gains the thrown property (range 20/60 feet).
85–86
The moonblade functions as a defender.
87–90
The moonblade scores a critical
hit on a roll of 19 or 20.
91–92
When you hit with an attack using the moonblade, the attack deals an extra 1d6 slashing damage.
93–94
When you hit a creature of a specific
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and if the target is Large or smaller, it is knocked prone.
Reactions
Intercept Attack. In response to another creature within 5 feet of it being hit by an attack roll, the stone defender gives
Stone Defender Thick plates of stone riveted onto a stone defender give it substantial protection and allow it to conceal itself against a stony surface. Its chief role isn’t as an ambusher, however
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
5 feet of it.
Reaction
Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature
Battle Smith Battle Smith with Steel Defender Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
feet of it.
Reaction
Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature
repairing both materiel and personnel. To aid in their work, Battle Smiths are accompanied by a steel defender, a protective companion of their own creation. Many soldiers tell stories of nearly dying before
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Proficiency Bonus)
Traits
Steel Bond. Add your Proficiency Bonus to any ability check or saving throw the defender makes.
Actions
Force-Empowered Rend. Melee Attack Roll: Bonus equals your spell
Hit Points equal to 2d8 plus your Intelligence modifier.
Reactions
Deflect Attack. Trigger: A creature the defender can see within 5 feet of itself makes an attack roll against a creature other
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.
Steel Defender (p. 61) In the first paragraph, the third sentence has been changed to “See this creature’s game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Reactions
Protection (Defender Only). The warrior imposes disadvantage on the attack roll of
Battle Readiness. The warrior has advantage on initiative rolls.
Improved Critical. The warrior’s attack rolls score a critical hit on a roll of 19 or 20 on the d20.
Martial Role. The warrior has
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
(Defender Only). Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 3 + the spell’s level Radiant damage, and the spirit can choose itself or another creature it can see
cast the spell, choose Avenger or Defender. Your choice determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
spell’s level Radiant damage.
Radiant Mace (Defender Only). Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 3 + the spell’s level Radiant damage, and the spirit
a Celestial spirit. It manifests in an angelic form in an unoccupied space that you can see within range and uses the Celestial Spirit stat block. When you cast the spell, choose Avenger or Defender
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Battle Readiness. The warrior has advantage on initiative rolls.
Improved Critical. The warrior’s attack rolls score a critical hit on a roll of 19 or 20 on the d20.
Improved Defense. The
choice:
Attacker. The warrior gains a +2 bonus to attack rolls.
Defender. The warrior gains the Protection reaction below.
Second Wind (Recharges after a Short or Long Rest). The warrior can use
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
) piercing damage.
Reactions
Protection (Defender Only). When a creature the warrior can see attacks a target other than the warrior that is within 5 feet of the warrior, the warrior can use their reaction to impose disadvantage on the attack roll. The warrior must be wielding a shield.
Battle Readiness. The warrior has advantage on initiative rolls.
Improved Critical. The warrior’s attack rolls score a critical hit on a roll of 19 or 20 on the d20.
Indomitable (1/Day). The
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
Protection (Defender Only). The warrior imposes disadvantage on the attack roll of a creature within 5 feet of it whose target isn’t the warrior. The warrior must be able to see the attacker.
Martial Role. The warrior has one of the following traits of your choice:
Attacker. The warrior gains a +2 bonus to attack rolls.
Defender. The warrior gains the Protection reaction below
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chamber Contents Once you have a sense of the purpose of the various dungeon chambers, you can think about the contents of those areas. The Dungeon Chamber Contents table allows you to randomly roll
contents for a chamber, or you can choose contents for specific areas. If you choose contents, be sure to include an interesting, colorful assortment of things. In addition to the contents shown on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
of water; chamber’s original contents are water damaged 12–16 Furniture wrecked but still present 17–18 Converted to some other use (roll on the General Dungeon Chambers table) 19 Stripped bare 20 Pristine and in original state
Current Chamber State If a dungeon has a tumultuous history, you can roll to determine the current condition of any particular area. Otherwise, if the room is still used for its intended purpose, it
Monsters
Fizban's Treasury of Dragons
tables to inspire your portrayal of distinctive amethyst dragon characters.
Amethyst Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
, anything is possible—including the creation of a more orderly and perfect cosmos than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
Monsters
Fizban's Treasury of Dragons
distinctive amethyst dragon characters.
Amethyst Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I am never so content as when
the creation of a more orderly and perfect cosmos than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Balance
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Sprite Skirmisher Elusive Defender of Fey Realms Sprites are wee spirits of nature that can see the innate goodness or wickedness of other creatures. Those that enter their realms with good
Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.
Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
maps of their Bastions (see “Bastion Map” earlier in this chapter).
Attack A hostile force attacks your Bastion but is defeated. Roll 6d6; for each die that rolls a 1, one Bastion Defender dies
person, or brigands are plaguing the area. If you help, you must dispatch one or more Bastion Defenders. Roll 1d6 for each Bastion Defender you send. If the total is 10 or higher, the problem is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, and ammunition. This equipment costs you 100 GP plus an extra 100 GP for each Bastion Defender in your Bastion. If your Bastion has a Smithy, the total cost is halved. While your Armory is stocked
, your Bastion Defenders are harder to kill. When any event causes you to roll dice to determine if your Bastion loses one or more of its defenders (see “Bastion Events” at the end of this chapter), roll
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
or darkness. Darkweaver Webs A darkweaver’s web has a 50 percent chance of having 1d6 cocoons. Roll on the Darkweaver Cocoon Contents table to determine what might be inside each of these shadowy
masses. Darkweaver Cocoon Contents d6 Contents 1 Roll a die. If you roll an even number, the cocoon contains the bones of a Humanoid. If you roll an odd number, the cocoon contains the bones of a non
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, “Den of the Hill Giants”), the characters might be able to convince a defeated, captured giant to lead them there. Each giant carries a sack holding 1d3 mundane items; roll on the Items in a Giant’s Bag table in the introduction to determine the contents of each one.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
containers can be determined randomly by using the following table. Roll 3d4 to determine the number of different items among the contents, then roll d100 for each item and refer to the table to
determine its nature. Either apply the result of the roll or use it as inspiration for something along the same lines. Giant’s Bag Contents d100 Item in Bag 01–03 Old axe blade for use as hand chopper 04






