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Returning 35 results for 'both before die court result'.
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both before die core result
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Spells
Player’s Handbook
a reroll of any die roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a Wish spell could undo an ally’s failed
result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the
Classes
Player’s Handbook
Core Sorcerer Traits
Primary Ability
Charisma
Hit Point Die
D6 per Sorcerer level
Saving Throw Proficiencies
Constitution and Charisma
Skill Proficiencies
Choose 2
Sorcerer’s gift. So too might the gift of a deity, exposure to the strange magic of another plane of existence, or a glimpse into the inner workings of reality. Whatever the origin, the result is
Monsters
Locathah Rising
;{"diceNotation":"6d6","rollType":"roll","rollAction":"Balm of the Summer Court"} of their die pool. Roll the spent dice and add them together. The target regains a number of hit points equal to the total. The
, mass cure wounds6th level (1 slot): conjure feyBalm of the Summer Court (12d6). (As a Bonus Action) Amble can choose one creature they can see within 120 feet of them and spend up to 6d6
Flumph
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Monsters
Monster Manual (2014)
Deficiency. If the flumph is knocked prone, roll a die. On an odd result, the flumph lands upside-down and is incapacitated. At the end of each of its turns, the flumph can make a DC 10 Dexterity saving
Monsters
Guildmasters’ Guide to Ravnica
Galvanic Overcast (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Galvanic Overcast"}. When the blastseeker casts lightning bolt or thunderwave, it can roll a die. On an odd
squadron of attendants. Through a combination of natural talent, calculated political moves, and fortunate accidents, Mizzix has now risen to the highest position in the Izzet League’s court, occupying a seat of the Izmagnus.
Monsters
The Wild Beyond the Witchlight
Boon of Immortality. Skabatha is immune to any effect that would age her, and she can’t die from old age.
Forgetfulness. The first creature that Skabatha sees after she finishes a long rest is
Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in cruel twists; for example, a petitioner who asks to be reunited
Monsters
Spelljammer: Adventures in Space
Deficiency. If Flapjack is knocked prone, roll a die. On an odd result, Flapjack lands upside-down and is incapacitated. At the end of each of its turns, Flapjack can make a DC 10 Dexterity saving throw
Magic Items
Tales from the Yawning Portal
You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long ranges both increase by 30 feet, and it deals one extra die of damage on a hit
.
Whenever you roll a 1 on an attack roll using this weapon, the weapon bends or flies to hit you in the back. Make a new attack roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear.
Magic Items
Tales from the Yawning Portal
You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long ranges both increase by 30 feet, and it deals one extra die of damage on a hit
.
Whenever you roll a 1 on an attack roll using this weapon, the weapon bends or flies to hit you in the back. Make a new attack roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear.
Goliath
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Species
Elemental Evil Player's Companion
the responsibility to earn a place in the tribe or die trying.
Driven Competitors
Every day brings a new challenge to a goliath. Food, water, and shelter are rare in the uppermost mountain reaches. A
seek out a larger, more powerful wyrm to battle. Few goliath adventurers reach old age, as most die attempting to surpass their past accomplishments.
Fair Play
For goliaths, competition exists only
Monsters
The Wild Beyond the Witchlight
Boon of Immortality. Endelyn is immune to any effect that would age her, and she can’t die from old age.
Eclipsed Doom. Endelyn can be killed only if she is reduced to 0 hit points during a
the next as well. Nothing surprises me.”
Ideal. “Each of us gets to play the lead in our own tragedy, but if you can’t be bothered to put on a good show before you die, don’t
Monsters
The Wild Beyond the Witchlight
Cling to Life (Recharges after a Long Rest). The first time Zargash would drop to 0 hit points as a result of taking damage, he instead drops to 1 hit point.
Special Equipment. Zargash wears a bat
, for when I die, Orcus will transform me into a vampire.”
Ideal. “Entropy is not simply the bane of existence. It’s the doom of the multiverse. My job is to speed it along.&rdquo
Monsters
Fizban's Treasury of Dragons
knocked unconscious.
Whenever the dracohydra takes 30 or more damage in a single turn, one of its heads dies. If all its heads die, the dracohydra dies.
At the end of its turn, the dracohydra grows two
save, the creature takes half as much damage.The dracohydra is the result of arcane experimentation dedicated to recreating Tiamat’s power. Amalgamating the magic of chromatic dragons with the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
(see the Monster Manual), Bael has proven to be a tactical genius, earning esteem for himself and his master as a result of victory after victory over the abyssal host. Mammon relies on Bael to safeguard
interests at Mammon’s court, which leaves him free to pursue his battle lust.
Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small
Triton
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Species
Volo's Guide to Monsters
remote even merfolk and sea elves rarely encounter them.
Haughty Nobles
As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and
readily sacrifice themselves for the common good. They will fight and die for humans, merfolk, and other creatures without question. Their self-absorbed nature makes them overlook the history of other
Monsters
Adventure Atlas: The Mortuary
only leader the faction has ever had. A popular Duster legend holds that other than the Lady of Pain herself, Skall is Sigil’s oldest resident, the first creature to live and die in the City of
eternal nature has eroded any memory of mortal life.
As a result of his decay, Skall’s power has waned considerably, but challenging him in combat is as much a death sentence as ever. Factol Skall
Monsters
The Wild Beyond the Witchlight
Amphibious. Bavlorna can breathe air and water.
Boon of Immortality. Bavlorna is immune to any effect that would age her, and she can’t die from old age.
Widdershins Allergy. If a creature
. When their sister returned, the hags used this power to trap Iggwilv and her court in temporal stasis. The hags then carved up Iggwilv’s domain, splitting it between them. The sisters couldn&rsquo
Magic Items
Tasha’s Cauldron of Everything
tooth, roll a die at the end of your turn. On an even number, the tooth vanishes, and creatures appear as if you sowed the tooth, but they are hostile to you and your allies. On an odd number, the
result is rolled after it’s been used, you draw the next lowest unused tooth on the table.
Sowing Teeth. To sow the tooth, you place it on the ground in an unoccupied space within your reach
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of his formula on the local fauna in hopes of recovering his waning genius. As a result of these tests, animals across Markovia now possess sapience and have been deluded into believing Markov is
their god. The Nightmare Lands Darklord: The Nightmare Court
Hallmarks: Nightmares, reoccurring dreams
Any who sleep might close their eyes and become forever trapped in the Nightmare Lands, a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Shambling Mound Roll any die when a shambling mound encounter occurs. On an even result, the characters hear the creature trudging through the muck before it attacks them. On an odd result, the
Kenku
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Species
Volo's Guide to Monsters
the area patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
— Gimble, Notes from a
, allowing them to lurk in the highest levels and to keep watch on the city below.
Hopeless Plagiarists
As a result of their lack of creativity, kenku function comfortably as minions of a powerful master
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites The city of Yongjing is a bustling network of tightly packed buildings and narrow alleys. A wide central avenue bisects the city and connects the grand palaces of the emperor’s court
also a prime location for pickpockets and spies. Most days, wealthy petitioners are turned away and must seek other means to solve their problems. Inner Butterfly Court The north side of the city is
Compendium
- Sources->Dungeons & Dragons->Monster Manual
number for the monster’s Hit Points or roll the die expression in parentheses to determine the monster’s Hit Points randomly; don’t use both. A monster’s size typically determines the die used to
calculate its Hit Points, as shown in the Hit Dice by Size table. Hit Dice by Size Monster Size Hit Die Average HP per Die Tiny d4 2½ Small d6 3½ Medium d8 4½ Large d10 5½ Huge d12 6½ Gargantuan d20
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
random result. On these tables, you’ll see a die expression, such as d10 or d100, in the header of the leftmost column. Roll that die, and find the number you rolled (or a range containing that
What Are Dice For? Here are the most common uses of dice in D&D. D20 Test The 20-sided die (d20) is the most important die you’ll use in the game. It’s central to the core mechanic—called D20 Tests
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
number for the monster’s Hit Points or roll the die expression in parentheses to determine the monster’s Hit Points randomly; don’t use both. A monster’s size typically determines the die used to
calculate its Hit Points, as shown in the Hit Dice by Size table. Hit Dice by Size Monster Size Hit Die Average HP per Die Tiny d4 2½ Small d6 3½ Medium d8 4½ Large d10 5½ Huge d12 6½ Gargantuan d20
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dangers of the Trial Valachan offers thousands of ways to die, and characters can encounter many of them during the Trial of Hearts, including jungle predators, animated plants, and displacer beasts
characters travel through the domain, roll on the Valachan Hunt Complications table for an encounter. Characters traveling at a fast pace roll twice on this table and use the lower result. Characters traveling at a slow pace roll twice on the table and use the higher result.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
random result. On these tables, you’ll see a die expression, such as d10 or d100, in the header of the leftmost column. Roll that die, and find the number you rolled (or a range containing that
What Are Dice For? Here are the most common uses of dice in D&D. D20 Test The 20-sided die (d20) is the most important die you’ll use in the game. It’s central to the core mechanic—called D20 Tests
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flying Snakes Roll a die. On an even result, the party encounters a single flying snake. On an odd result, the characters encounter 2d6 flying snakes. These snakes attack only when threatened. A
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Hit Points A monster usually dies or is destroyed when it drops to 0 hit points. For more on hit points, see the Player’s Handbook. A monster’s hit points are presented both as a die expression and
as an average number. For example, a monster with 2d8 hit points has 9 hit points on average (2 × 4½). A monster’s size determines the die used to calculate its hit points, as shown in the Hit Dice by
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
or less, and can remain in this form for up to 6 hours. Amble’s equipment melds with their new form. Amble reverts to their true form if they die or fall unconscious. Amble can revert to their true
hit points they had before they transformed. However, if Amble reverts as a result of dropping to 0 hit points, any excess damage carries over their normal form.
Amble can’t cast spells, and their
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
god and “odd” to another, then roll any die. The result determines which god is victorious, with the losing god forced out of the host. The host has no influence over which god gets forced out.
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
Minion Trait Every minion has the Minion trait, which affects the creature in the following ways: If the minion takes any damage from an attack or as the result of a failed saving throw, their hit
points are reduced to 0. If the minion takes damage from another effect, they die if the damage equals or exceeds their hit point maximum; otherwise they take no damage.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Hit Points A monster usually dies or is destroyed when it drops to 0 hit points. A monster's hit points are presented both as a die expression and as an average number. For example, a monster with
2d8 hit points has 9 hit points on average (2 × 4½). A monster's size determines the die used to calculate its hit points, as shown in the Hit Dice by Size table. Hit Dice by Size Monster Size Hit Die
Senses
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Rules
Passive ChecksA passive check is a special kind of ability check that doesn't involve any die rolls. Such a check can represent the average result for a task done repeatedly, such as searching for
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Alternatively, you can use the fixed value shown in your class entry, which is the average result of the die roll (rounded up). When your Constitution modifier increases by 1, your hit point maximum
certain levels. Each time you gain a level, you gain 1 additional Hit Die. Roll that Hit Die, add your Constitution modifier to the roll, and add the total (minimum of 1) to your hit point maximum






