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Returning 35 results for 'both before directly clever result'.
Spells
Player’s Handbook
damage if it acts in a manner directly counter to your command. It takes this damage no more than once each day.
You can issue any command you choose, short of an activity that would result in certain
Geas
Legacy
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Spells
Basic Rules (2014)
directly counter to your instructions, but no more than once each day. A creature that can't understand you is unaffected by the spell.
You can issue any command you choose, short of an activity that would
result in certain death. Should you issue a suicidal command, the spell ends.
You can end the spell early by using an action to dismiss it. A remove curse, greater restoration, or wish spell also
Kenku
Legacy
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Species
Volo's Guide to Monsters
, allowing them to lurk in the highest levels and to keep watch on the city below.
Hopeless Plagiarists
As a result of their lack of creativity, kenku function comfortably as minions of a powerful master
a talent for learning and memorizing details. Thus, ambitious kenku can excel as superb spies and scouts. A kenku who learns of clever schemes and plans devised by other creatures can put them to use
Kobold
Legacy
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Species
Volo's Guide to Monsters
strong social structure that stresses devotion to the tribe, are clever with their hands, and viciously work together in order to overcome their physical limitations.
In the kobolds’ version of
retaliation usually prevents them from trying to directly harm the gnomes, but they might spit in the milk, balance dishes on tables so they’re easily knocked over and broken, or scatter sewing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
problems. He doesn’t tolerate the company (or the worship) of fools, and he despises vapidity and indecision. Keranos rarely appears directly to mortals, preferring to communicate through an epiphany or a
a clasp in the form of a dragon’s skull. His bearing is upright and stern, with a clipped, brusque way of speaking. Particularly clever plans and observations bring a hint of a smile to his face
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
clever but hasty, and prone to sulking when things do not go his way. The fortress and the forthcoming sahuagin invasion on the coastal area represent his opportunity to make history. High Priestess
priestesses have summoned an avatar of their god, who swims inside the temple. Blademaster Makaht Makaht is a hulking brute responsible for leading the sahuagin army in the impending campaign. He takes orders directly from the baroness and the baron, though he prefers the former over the latter.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
determine the outcome. A Charisma check can’t deceive or persuade most devils into a bad deal because the fiends are too clever and experienced in deal-making to be fooled. If devils do get involved in a
character’s check result is higher than the devil’s, the character sees through the devil’s deception. Devils like to slip extra clauses into the fine print of a contract. When this happens, a character who can
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
lizardfolk shaman, and the shaman’s two-headed crocodile companion rest in this area. If they are alerted to intruders by the lizardfolk in area 5, they head directly for area 1 to challenge them. Secret
Moghadam’s thieves, believing the thieves have just arrived. You determine where the guards might be encountered as a result.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
three rounds to flee or attempt to disarm the device.
8 A skycoach crashes through the wall. Is this an attack, or the result of sabotage?
The Villain 1d12 Villain
1 A dragonmarked
(Silver Flame)
7 A clever doppelganger (Tyrants)
8 A vengeful warforged (Lord of Blades)
9 A possessed innocent (Dreaming Dark)
10 An oni mastermind (Daask)
11 An enigmatic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
adventure hooks and affect the characters’ lives directly. In the middle, they make great turning points as the characters’ fortunes reverse — rising after a defeat or falling after a victory. Near the end
of a campaign, such events serve as excellent climactic episodes with far-reaching effects. They might even occur after the story has ended, as a result of the characters’ actions.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
the duration. The target automatically succeeds if it can’t understand your command. While Charmed, the creature takes 5d10 Psychic damage if it acts in a manner directly counter to your command. It
takes this damage no more than once each day. You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends. A
Monsters
Fizban's Treasury of Dragons
to mirror the dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using their psionic
issues that isn’t directly harmful to the creature.
Distort Perceptions. The dragon attempts to alter the perceptions of one creature it can see within its lair. That creature must succeed on a DC
Monsters
Fizban's Treasury of Dragons
dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using their psionic abilities to
this way obeys to the best of its ability any command the dragon issues that isn’t directly harmful to the creature.
Distort Perceptions. The dragon attempts to alter the perceptions of one
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the creature is charmed by you, it takes 5d10 psychic damage each time it acts in a manner directly counter to your instructions, but no more than once each day. A creature that can’t understand you is
unaffected by the spell. You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends. You can end the spell
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
directly to Silent Sound using the timepiece of travel. Either option is fine. With an Acquisitions Incorporated campaign often involving access to crazy magic, don’t be afraid to let the characters
same method and table from episode 2. If you roll a result that makes no sense, roll again or create an encounter of your own.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the creature is charmed by you, it takes 5d10 psychic damage each time it acts in a manner directly counter to your instructions, but no more than once each day. A creature that can’t understand you is
unaffected by the spell. You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends. You can end the spell
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
the duration. The target automatically succeeds if it can’t understand your command. While Charmed, the creature takes 5d10 Psychic damage if it acts in a manner directly counter to your command. It
takes this damage no more than once each day. You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends. A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
of his or her helpless physical body on the Material Plane) can result in the character’s true death. Thus, high-level characters sometimes travel to the Outer Planes by way of astral projection rather
githyanki also have this ability. A character who travels bodily to the Astral Plane (by means of the plane shift spell or one of the rare portals that leads directly there) has no silver cord.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the blasted landscape and flows directly beneath the city. Floating on the river are demonic barges being assailed by squadrons of winged devils under the command of a terrifying pit fiend wearing an
themselves off as fiends of a sort. Particularly clever plans should be allowed to automatically succeed. Otherwise, you can call for ability checks to determine how well a plan is executed; use the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Contests A contest is a kind of ability check that matches two creatures against each other. Use a contest if a character attempts something that either directly foils or is directly opposed by another
.
In contrast, a character with high Intelligence and low Wisdom is probably oblivious but clever. The character might not spot the clean section of wall but, if asked about it, could immediately
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, these titans directly attack coastal cities or whole armadas. Kraken onslaughts persist until their wrath is sated, their divine patrons are appeased, or their egos are placated by valuable
offerings. Roll on or choose a result from the Kraken Attacks table to inspire what ruin a kraken might unleash. Kraken Attacks 1d8 The Enraged Kraken... 1 Abducts the vessel of a leader or another
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
result is an entity that is capable of devising and enacting the most clever strategies, paranoid at all times about threats to his rule (which certainly exist in the chaos of the Abyss), and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
achieve such a summoning, though I am sure he didn’t intend this result. Imbecile!
“I can save you months of research — time we clearly don’t have. The information I found here has confirmed my
theories, and I know how to banish the demon lords back to the Abyss. We can do this only if we work together, if you are willing and daring enough to directly challenge the demon lords. Or perhaps
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
eager to lead its followers directly to Mechanus, where they can make an unremarkable report. Inconsistent If the characters provided inconsistent details about the Outlands—several accurate and
particular alignments. If the information characters provided to their mimir strongly reflects the philosophies of a faction in Sigil, choose the result that best corresponds with that faction’s agenda
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
predicting those events or causing them? If a character draws the Flames card, and soon after, minions of Aurnozci (see chapter 20) try to capture them, is this a direct result of drawing the card, or would
, don’t put off card effects for too long. It’s okay for players to wonder for a session or two exactly when and how the effects will manifest, and you can use that time to devise clever and memorable
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
thwarting his scheme or, failing that, dealing with the fallout. Whatever the objective, it will require the player characters to confront a being who was clever enough to escape the Underworld
engages in a shadow war with Erebos, causing pandemonium in the Underworld. As a result, droves of Returned flood the mortal world.
2 Phenax undertakes a plot to transform Erebos into one of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
contact other plane spells or similar magic. Bel Bel rankles at Zariel’s rulership of the layer of the Nine Hells that was once his, but he won’t challenge her directly as long as he thinks Asmodeus
to tear the adventurers limb from limb. Clever adventurers can subvert the pit fiend’s betrayal by ensuring Zariel’s capture, banishment, or some other nonlethal defeat. In that event, though
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
them—yet they need not do so alone. Groups like the Harpers, the Lord’s Alliance, and even the wicked Zhentarim might be rallied to oppose the Cult of the Dragon, but only if clever souls convince
tale previously presented in the adventures Hoard of the Dragon Queen and The Rise of Tiamat. The result of a collaboration with Kobold Press, those adventures comprised the first fifth edition Dungeons
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
—yet they need not do so alone. Groups like the Harpers, the Lord’s Alliance, and even the wicked Zhentarim might be rallied to oppose the Cult of the Dragon, but only if clever souls convince them to
previously presented in the adventures Hoard of the Dragon Queen and The Rise of Tiamat. The result of a collaboration with Kobold Press, those adventures comprised the first fifth edition Dungeons
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
them—yet they need not do so alone. Groups like the Harpers, the Lord’s Alliance, and even the wicked Zhentarim might be rallied to oppose the Cult of the Dragon, but only if clever souls convince
tale previously presented in the adventures Hoard of the Dragon Queen and The Rise of Tiamat. The result of a collaboration with Kobold Press, those adventures comprised the first fifth edition Dungeons
Monsters
Fizban's Treasury of Dragons
creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmling;topaz
charmed in this way obeys to the best of its ability any command the dragon issues that isn’t directly harmful to the creature.
Cancellation. The dragon chooses an active spell of 5th level or
Monsters
Fizban's Treasury of Dragons
beings and their creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz
the next round. A creature charmed in this way obeys to the best of its ability any command the dragon issues that isn’t directly harmful to the creature.
Cancellation. The dragon chooses an
Orc
Legacy
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Species
Volo's Guide to Monsters
area is at risk. If orcs come upon a target that is too large to assault directly, they will lurk along supply routes, taking out their frustration on caravans and travelers. Left unchecked, a tribe can
rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Planes, they prefer to let mortals attend to affairs on the Material Plane. Planetars often choose mortal champions to oppose threats they’re loath to face directly, involving themselves only if
necessary. Roll on or choose a result from the Planetar Quests table to inspire what evil a planetar might recruit heroes to thwart.
Planetar Quests 1d6 The Planetar Entreats a Mortal Hero To
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Charismatic and clever, she is an accomplished illusionist and shapeshifter who rarely wears the same face twice. Stories say that she weaves curses on her loom, and that she loves to match wits with heroes
the whole thing and still be hungry. She binds the souls of her victims to their skulls, which she keeps in her lair. Though many stories depict her as merely a brute, she is a clever strategist and






