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Returning 35 results for 'both beyond diffusing clothing receive'.
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both beyond diffusing clothing receives
Spells
Player’s Handbook
question.
Divine beings aren’t necessarily omniscient, so you might receive “unclear” as an answer if a question pertains to information that lies beyond the deity’s knowledge. In
You contact a deity or a divine proxy and ask up to three questions that can be answered with yes or no. You must ask your questions before the spell ends. You receive a correct answer for each
Magic Items
Dungeon Master’s Guide
1,000 GP each appear at your feet.
Jester. You have Advantage on D20 Tests for the next 72 hours, or you can draw two additional cards beyond your declared draws.
Key. A Rare or rarer magic weapon with
a minimum score of 1). You can draw one additional card beyond your declared draws.
Rogue. An NPC of the DM’s choice becomes Hostile toward you. You don’t know the identity of this NPC
Commune
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
question.
Divine beings aren't necessarily omniscient, so you might receive "unclear" as an answer if a question pertains to information that lies beyond the deity's knowledge. In a case where a one
You contact your deity or a divine proxy and ask up to three questions that can be answered with a yes or no. You must ask your questions before the spell ends. You receive a correct answer for each
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
colors.
Halfling practicality extends beyond their clothing. They’re concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
style of clothing.
Halflings are easily moved to pity and hate to see any living thing suffer. They are generous, happily sharing what they have even in lean times.
Blend into the Crowd
Halflings
races
”. Beyond that, little is known about their creation, though elemental magic was clearly involved. New snowborn have appeared and vanished over the years since their origin, yet the pattern of
-like limbs, and they can harden into ice to protect themselves. Despite their coal eyes and carrot noses, they perceive the world as keenly as any other species. Snowborn enjoy using clothing as self
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
1d4 + 1 (to a minimum score of 1). You can draw one additional card beyond your declared draws.
Jester. You gain 10,000 XP, or you can draw two additional cards beyond your declared draws.
Key. A
mentally receive a truthful answer to that question. Besides information, the answer helps you solve a puzzling problem or other dilemma. In other words, the knowledge comes with wisdom on how to
Warforged
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
’t know how to filter your feelings and are prone to dramatic emotional outbursts.
6
You don’t understand clothing beyond its utility and assume it denotes a person’s function
as a new species. Warforged are made from wood and metal, but they can feel pain and emotion. Built as weapons, they must now find a purpose beyond war. A warforged can be a steadfast ally, a cold
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“I have never imagined such beauty existed,” Goldmoon said softly. The day’s march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a
, bronze, and almost bluish-white, hair of green or blue, and eyes like pools of liquid gold or silver. Elves have no facial and little body hair. They favor elegant clothing in bright colors, and they
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
traditions with origins far beyond the reach of any single human’s memory. They live fully in the present—making them well suited to the adventuring life—but also plan for the future
naming traditions of their ancestors.
The material culture and physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture
Monsters
Mordenkainen Presents: Monsters of the Multiverse
violet eyes. In a breeze or when aloft, the creature’s scales and hair appear to blaze with a holy, golden fire.
Beyond their coloration, ki-rins vary in appearance based on the deity each one
made of soft, plant-based material—including manufactured objects like pillows, rope, blankets, and clothing—that can collectively fill no more than a 20-foot cube. The objects materialize
Magic Items
Lost Laboratory of Kwalish
already been claimed, you gain an equivalent hoard.
Idiot. Reduce your Intelligence by 1d4 + 1 (to a minimum score of 1) for the duration of the adventure. You can draw one additional card beyond
your declared draws.
Jester. You gain proficiency in a skill of your choice for the duration of the adventure, or you can draw two additional cards beyond your declared draws.
Key. A
Monsters
Quests from the Infinite Staircase
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
, young ones incapable of protecting themselves but who might prove useful in the future if they receive care.
Lizardfolk Personality
You can use the Lizardfolk Quirks table to determine a personality
Magic Items
The Book of Many Things
Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice).
Mischief. You receive an uncommon wondrous item (chosen by the DM), or you can draw two additional cards beyond your declared
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Starting Equipment All characters begin the adventure with a free set of cold weather clothing in addition to the starting equipment they receive from their class and background choices. See “Winter
Survival Gear”, for more information about cold weather clothing. Trinkets Appendix A provides a table of trinkets appropriate for characters who start their adventuring careers in Icewind Dale. A
Backgrounds
Guildmasters’ Guide to Ravnica
member you can receive free healing and care at a Selesnya enclave, though you must provide any material components needed for spells.
Selesnya Guild Spells
Prerequisite: Spellcasting or Pact Magic
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
undead, and to protect the innocent and those who join them in the fight for justice.
Beyond the Mundane Life
Almost by definition, the life of a paladin is an adventuring life. Unless a lasting injury
of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
omniscient, so you might receive “unclear” as an answer if a question pertains to information that lies beyond the deity’s knowledge. In a case where a one-word answer could be misleading or contrary
and ask up to three questions that can be answered with a yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question. Divine beings aren’t necessarily
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
receive “unclear” as an answer if a question pertains to information that lies beyond the deity’s knowledge. In a case where a one-word answer could be misleading or contrary to the deity’s interests
questions that can be answered with yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question. Divine beings aren’t necessarily omniscient, so you might
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
receive “unclear” as an answer if a question pertains to information that lies beyond the deity’s knowledge. In a case where a one-word answer could be misleading or contrary to the deity’s interests
questions that can be answered with yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question. Divine beings aren’t necessarily omniscient, so you might
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
omniscient, so you might receive “unclear” as an answer if a question pertains to information that lies beyond the deity’s knowledge. In a case where a one-word answer could be misleading or contrary
and ask up to three questions that can be answered with a yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question. Divine beings aren’t necessarily
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
situation. 5 You don’t know how to filter your feelings and are prone to dramatic emotional outbursts. 6 You don’t understand clothing beyond its utility and assume it denotes a person’s function. 7 You
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the castle, a high turret that holds her multi-level laboratory and personal chambers. The rest of the castle is home to her assistants and to servitor creations said to be generations beyond the
inventions of Lamordia’s other scientists. Dr. Mordenheim doesn’t receive guests, but once a year she petitions Ludendorf University to send her its most promising student to serve as her new lab
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
every shape, size, and color drawn from a spectrum of nations and cultures. In the largest cities, almost anything imaginable is offered for sale, from exotic spices and luxurious clothing to wicker
. Starting Equipment When you create your character, you receive equipment based on a combination of your class and background. Alternatively, you can start with a number of gold pieces based on your
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
strewn about the floor of the cabin.
This area is occupied by three drowned ascetics. As they don’t have anything to do until they receive orders from the drowned master, or directly from Gar
worn by sailors in the Turmish navy. Since they died suddenly from drowning, their clothing is only slightly worn from exposure to the briny depths. Any conflict in this area will also attract the attention of the drowned undead in area 7, who join the fight at the end of the second round.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
adornments in this chamber would be more at home in a drow city. Spider-themed tapestries, fine zurkhwood furniture, and racks of expensive clothing fill the area, all of it old and rotted. At the
apart. Development If the characters divulge the medusa’s location to Sark Axebarrel in area 10, they receive the promised reward of 50 gp each. If they deliver Neheedra’s head to Sark, he also gives them
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
rare among them and mustaches even more so. They like to wear simple, comfortable, and practical clothes, favoring bright colors.
Halfling practicality extends beyond their clothing. They’re
, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar style of clothing. Halflings are easily moved to pity and hate to see any
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
among them and mustaches even more so. They like to wear simple, comfortable, and practical clothes, favoring bright colors. Halfling practicality extends beyond their clothing. They’re concerned with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
carved with strange, otherworldly scenes.
The left-hand colossus is a bearded human male wearing exotic clothes, but its face is smashed beyond recognition. It holds a balance in its right hand and a
cudgel at its side, its left hand raised as if in warning. The colossus to the right of the entrance is a young human male wearing similarly exotic clothing, the left half of its head cracked off and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
carved with strange, otherworldly scenes.
The left-hand colossus is a bearded human male wearing exotic clothes, but its face is smashed beyond recognition. It holds a balance in its right hand and a
cudgel at its side, its left hand raised as if in warning. The colossus to the right of the entrance is a young human male wearing similarly exotic clothing, the left half of its head cracked off and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
try to apply wartime tactics and discipline to every situation.
6 You don’t know how to filter your feelings and are prone to dramatic emotional outbursts.
7 You don’t understand clothing
beyond its utility and assume that what a creature wears denotes its job and status.
8 You are obsessed with your appearance, and constantly polish and buff your armor.
9 You are deeply
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Beyond the Mundane Life Almost by definition, the life of a paladin is an adventuring life. Unless a lasting injury has taken him or her away from adventuring for a time, every paladin lives on the
they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes their oaths lead them into the service of the crown as leaders of elite groups of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
discerned and sometimes even felt. Characters who ask the myconids about it receive mixed responses. Sovereign Phylo and those loyal to it enter a state of near bliss when they speak about Yggmorgus, as
if it was a paradise. Sovereign Basidia and its followers give wary answers. Phylo’s secrecy means that they aren’t sure what lies beyond the ravine.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Character Advancement If you want to use story-based level advancement, the characters receive experience points for achieving milestones rather than defeating monsters. When the characters leave the
Original
Published in 1983, Beyond the Crystal Cave is the first adventure in the series of adventures produced by TSR UK. The story draws inspiration from the star-crossed lovers in Shakespeare’s
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
) even at night. A day without rain is rare, but rain varies from a steady mist to drenching downpours. Visibility in heavy rain is limited to 50 yards. Beyond that distance, only Huge or larger objects
can be distinguished. Missile weapon ranges are halved during rain. On days that receive heavy rain, there’s a 25 percent chance of a full-blown tropical storm featuring sheets of rain, high wind






