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Returning 15 results for 'both blood down cautious renounced'.
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Kobold
Legacy
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Species
Volo's Guide to Monsters
.
A kobold’s cautious nature doesn’t mean it can’t get angry. The blood of dragons flows in its veins, and like a raging drake, a kobold that is pushed too far or has its back
provoke retaliatory attacks from the creatures they steal from. It’s better to be cautious and overlooked than to be considered dangerous and a threat.
In a couple of situations, kobolds might
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
also discovered the potential joys of being people of fixed forms, and they rediscovered hope once they renounced Lolth’s treachery.
Most elves eventually spread from the Feywild to other worlds, as
), the Shadowfell (shadar-kai), the Feywild (eladrin), or oceans (sea elves).
In some places, Corellon has passed from elves’ memory, but the god’s blood flows within them still, even if they know
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a superior form of devil. That’s how, over ages, a lemure might become a pit fiend. But devils do more than corrupt. They also fight in the Blood War. Asmodeus attests that serving in his infernal
legion is a holy honor, for in so doing a devil helps protect the multiverse from demonic destruction. While that sounds impressive, most devils partake in the Blood War only to distinguish themselves
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
river of gold until they reach the castle in the sky. Sadly, their path will be filled with hardship and blood. To aid them, it offers the character a +1 longbow. The bow appears on the ground before
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
river of gold until they reach the castle in the sky. Sadly, their path will be filled with hardship and blood. To aid them, it offers the character a +1 longbow. The bow appears on the ground before
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
descending into the rock. Blood has been used to draw crude symbols on the skulls.
The skulls belong to humans, dwarves, goblins, goliaths, and orcs. The symbol on each skull looks like a three
various caves is slick with ice, cautious characters can move on it without falling. Every loud noise in the chasm can be heard in the surrounding caves, and vice versa. Characters who make enough
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Zariel Zariel rules Avernus, the first layer of the Nine Hells. Once a mighty angel charged with watching the tides of the Blood War, she succumbed to the plane’s corrupting influence and fell from
grace. She recently reclaimed her position as archdevil of Avernus after the cautious Bel proved inadequate at marshaling his forces to launch offensives against the encroaching demons. Now Bel advises
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
splashing it with fresh blood from a celestial. A compulsion placed on each cursed creature prevents it from trying to destroy a cursed painting. Coven Victims In addition to the missing Falthrax
the temple wanting to be a few inches taller, thinking the extra height would prove advantageous when conducting business transactions, but he renounced the hags’ bargain when his new, taller form
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Cautious Obo’laka warns against trying on the masks. Wise Shagambi is convinced that the frescoes are clues to understanding the power of the wall shrine. Frescoes Four frescoes line the east wall of
while wearing a frog mask. Spill the blood of a living creature into the copper bowl while wearing a frog mask. Eat a bug (living or dead) while wearing a frog mask. If any of these actions are
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
instinctively attack the gnomes. Kobolds in battle with gnomes are much less likely to run away because their hatred overrules their sense of self-preservation. A kobold’s cautious nature doesn’t mean it
can’t get angry. The blood of dragons flows in its veins, and like a raging drake, a kobold that is pushed too far or has its back against the wall can become a miniature storm of fangs and claws as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
assimilated other folk, adding new blood to their dwindling ranks. There used to be more than four Reghed tribes, but the others have all disbanded over the past century, with many of their former members
nearly fifty years old—ancient by tribal standards. He has led the Elk Tribe for over half his life, and age has made him cautious. He has seen other kings and queens rise and fall, has made war with
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Flint Rock. The Elk tribe’s great chief is Rond Vaarson, an old, battle-hardened warrior who has spilled so much blood that he no longer craves it. Younger chieftains are waiting for him to die so
the tribe’s great chief. She is ruthless yet cautious. Sky Pony Tribe During the War of the Silver Marches, Sky Pony warriors harried and attacked orcs that spilled out of the mountains. Great Chief
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
companion was slain while scouting out Loomlurch and the surrounding area. They urge any characters heading for the hag’s lair to be cautious. The blink dogs can reveal the following information about
characters, hoping to soak their hats in the characters’ blood. If the characters seem unable to deal with the redcaps on their own, the pixies use their magic to assist. Once the redcaps are no longer a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
area J10) is 5 miles. The distance from the fleshy pit to Illithinoch is 2 miles. J1: Bloody Intersection A narrow side passage intersects the main tunnel, sloping downward to the south. A trail of blood
. The behir is hungry but cautious. If the characters don’t attack, the behir asks them in Draconic to drive the gricks out of the adjoining cave. If a fight breaks out, the behir tries to maneuver into
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important to allow them to take rests. However, if the players become overly cautious and attempt to take a long rest after every encounter, have wandering monsters interrupt their attempts to sleep
than half the characters fail the group check, each character suffers one level of exhaustion in the process. Blood Weeds. A circular passage is overgrown with vines emerging from the walls, floor, and






