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Returning 35 results for 'both bring down concern rivals'.
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Monsters
Fizban's Treasury of Dragons
wyrmling has befriended a white dragon wyrmling. The wyrmlings’ parents, who are ancient rivals, regard the relationship with concern.
4
A crystal dragon wyrmling encourages nearby farmers to
Backgrounds
Wayfinder's Guide to Eberron
enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
Backgrounds
Wayfinder's Guide to Eberron
. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
Backgrounds
Wayfinder's Guide to Eberron
the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
Backgrounds
Wayfinder's Guide to Eberron
house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Backgrounds
Wayfinder's Guide to Eberron
enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
Backgrounds
Wayfinder's Guide to Eberron
the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
Backgrounds
Wayfinder's Guide to Eberron
enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
Backgrounds
Wayfinder's Guide to Eberron
. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
Backgrounds
Wayfinder's Guide to Eberron
house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may encounter
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Monsters
Fizban's Treasury of Dragons
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
, including deep-sea trenches or underwater volcanoes.
Dragon turtles are largely unconcerned with the design of their lairs and seldom work to improve them. A dragon turtle’s primary concern when
Backgrounds
Wayfinder's Guide to Eberron
enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
Backgrounds
Wayfinder's Guide to Eberron
. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
Backgrounds
Wayfinder's Guide to Eberron
house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Backgrounds
Wayfinder's Guide to Eberron
the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
rivals in the Arcane Brotherhood. Dzaan assumes his rivals are hiding out in Ten-Towns and paints an unflattering portrait of each one: “Avarice is a tiefling evoker who delights in destruction. Her
weakness is her paranoia. She can’t bring herself to trust anyone except maybe her two gargoyle companions, and even they are suspect.” “Nass Lantomir is a human diviner. She likes to pry knowledge from
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
each other immeasurably. My name is Iskander, and I made a terrible mistake in joining the Cult of the Dragon. The cult’s horrifying plans are sure to bring doom to all, but I can stop those plans with
motivated by concern for his own survival than by concern for the world. If divination spells are used to assess the situation, give the characters a strong sense that Iskander is on the level, and that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
anything a franchise’s characters or employees do might bring the franchise into conflict with rivals. If you use Xanathar’s Guide to Everything in your games, you’re probably already familiar with
Complications and Rivals The franchise and downtime activities introduced in this section all incorporate the idea that such activities can introduce ongoing complications to the campaign, and that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
that something has happened to the bariaurs. Bkol shares his concern with the characters and asks them to come with him to meet Tyrza Bonebreaker, Glorium’s leader. Hero among Heroes Read the following
ferries them free of charge. Tyrza bids them a glorious adventure. The Competition The characters aren’t the only heroes headed to Grakenok. These two rivals also step up and seek to find out what’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Ashen Grotto Adventures Here are sample adventure hooks to bring characters to the Ashen Grotto or to give them missions to pursue within the cave. Greedy Usurpers Giants who wish to inter their dead
within, but the rivals no longer hold to tradition and seek to plunder the grotto’s treasures and power. Use your choice of Giantkind Encounters tables in chapter 3 for the rivals. Key to the Past A
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
individuals wants to bring dark forces into the world — and its members have a specific motive of wanting to destroy Acquisitions Incorporated in the process. However, most of the agents involved in the
from speculating on what other nefarious operators might be involved. The plots of the Six are revealed over the course of the adventure. More information on the Six, Splugoth, and Dran Enterprises can be found in “Factions and Rivals” in chapter 3, and in appendix B.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
supporting characters and embellish that NPC as described below. It’s possible for the characters to have two or three rivals at a time, each with a separate agenda. At least one should be a villain, but
the others might be neutral or good; conflicts with those rivals might be social or political, rather than manifesting as direct attacks. The best rivals have a connection with their adversaries on a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
each other immeasurably. My name is Iskander, and I made a terrible mistake in joining the Cult of the Dragon. The cult’s horrifying plans are sure to bring doom to all, but I can stop those plans with
motivated by concern for his own survival, or that he’s luring them into a trap. If divination spells are used to assess the situation, give the characters a strong sense that Iskander is on the level
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the casino. Use these individuals to bring Fortune’s Wheel to life through social interactions or by including them as quirky rivals for characters playing casino games. Fortune’s Wheel Gamblers d4
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Thundering Observatory Adventures Here are sample adventure hooks to bring characters to the Thundering Observatory or to give them missions to pursue there. Collateral Damage Factions consisting of
the observatory’s Death Ray to destroy her rivals in Hiatea’s Hearth (in this chapter). The current ruler of Hiatea’s Hearth has learned of the giant’s plan and implores the characters to thwart it
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
should be the top draw on the characters’ attention. On most mornings, hunters fan out onto the grassland to hunt for antelope and other large game. They travel on horseback and bring along an extra
horse to pack the field-dressed game back to the camp. Hunters don’t necessarily return to the camp every evening. They stay out until they have a load of meat to bring back. Hunting on the Greenfields
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bring all manner of work to the guildhall, posting messages or seeking out those with specific fields of expertise. Guild members also relate news about opportunities via word of mouth. Such jobs might
“Crime Syndicate”). 2 Dragonmarked Affairs. The job involves some dragonmarked house concern (see “Dragonmarked House”). 3 Espionage. Someone requires some spying or sabotage (see “Espionage Agency
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
should be the top draw on the characters’ attention. On most mornings, hunters fan out onto the grassland to hunt for antelope and other large game. They travel on horseback and bring along an extra
horse to pack the field-dressed game back to the camp. Hunters don’t necessarily return to the camp every evening. They stay out until they have a load of meat to bring back. Hunting on the Greenfields is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Chapter 1: Rise of Elemental Evil A terrible threat gathers in the North. Throughout this region of the Forgotten Realms, savage marauders bring destruction. Monsters are on the prowl, preying on
four cults venerates a powerful entity of air, earth, fire, or water: a Prince of Elemental Evil. Like their princes, the four cults are rivals, yet they all serve a mysterious force they call the Elder
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from the wagon’s tongue.
The wagon is home to a chwinga (see appendix D). The vegepygmies in the area are afraid of the chwinga and bring it gifts of flowers to appease its wrath. In truth, the
cover its surface — some written in Common and others etched in jagged cuneiform.
The tablet is a proclamation from an Omuan queen to her rivals in Mezro. The Mezroans couldn’t read the Omuans’ native
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creatures for scouting or guard duty, or using dimension door to slip away from a deal gone bad. The hard part of that last one is always figuring out which of your franchise mates you’ll bring with you
present in the franchise or not. When it comes down to it, having friends is an equally valuable asset in adventuring and business, and being able to turn enemies, rivals, and angry mobs into friends
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
can also help you create connections among the characters in your party. Those tables describe family relationships, current and former romantic connections, random acquaintances, past rivals, and many
other ties that form among people in different guilds. Let these tables inspire you as you think about the circumstances that bring your party together. Although conflicts among the guilds drive much
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lands are known to worship altogether different gods. Occasionally, foreigners bring the worship of these gods to Faerûn. In addition, on rare occasions a new god comes into being, perhaps a mortal
up from time to time. The burgeoning worship of a new deity is rarely a concern to the other gods of the Faerûnian pantheon, and the people who revere those deities, except when the newcomer’s area of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
reminds the characters of the many worlds the Xaryxian Empire has wiped out of existence. Flinch. The hadozee recommends mercy for the astral elves. Flinch explains that his concern is not for the
people of Xaryxispace but for the characters, because he has seen how the desire for revenge can bring great souls low—a remark that shames Krux into silence. Grimzod Gargenhale. Grimzod heartily






