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Returning 35 results for 'bow blessings diffusing creation races'.
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Sahuagin Baron
Legacy
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Monsters
Monster Manual (2014)
self-styled rulers of sahuagin ocean domains are massive mutant males that grow second sets of arms. They are terrible foes in battle, and all sahuagin bow down before these powerful barons.
Way of
as allies and don’t prey on them.
Elven Enmity. The sahuagin might control the oceans if not for the presence of their mortal enemies, the aquatic elves. Wars between the two races have raged
Sahuagin Priestess
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Monsters
Monster Manual (2014)
massive mutant males that grow second sets of arms. They are terrible foes in battle, and all sahuagin bow down before these powerful barons.
Way of the Shark. Sahuagin worship the shark god Sekolah. Only
might control the oceans if not for the presence of their mortal enemies, the aquatic elves. Wars between the two races have raged for centuries across the coasts and seas of the world, disrupting
Monsters
Mythic Odysseys of Theros
, these satyr skirmishers cooperate in loose teams, using guerrilla tactics to harass foes then melt back into the forest. The blessings of Nylea aid the satyrs in protecting their home, and a single arrow
from a thornbearer's bow might rain down like a volley from a whole army.
While most satyrs are known for their high spirits, love of revels, and gregarious personalities, these outgoing people are
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, but it isn’t an interdiction they must often enforce. Illithids brook no masters but members of their own kind, so it isn’t in their nature to bow to any god or otherworldly patron
the same name.
Collaborative Undeath
To become alhoons, mind flayer arcanists must cooperate in the creation of a periapt of mind trapping, a fist-sized container made of silver, emerald, and
Axe of the Dwarvish Lords
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Magic Items
Dungeon Master’s Guide (2014)
under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano. With the aid of Moradin, the dwarven god of creation, he first crafted four
beneficial properties
1 major beneficial property
2 minor detrimental properties
Blessings of Moradin
If you are a dwarf attuned to the axe, you gain the following benefits:
You have immunity
Orc
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races
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their
magic-items
Dungeon Master’s Guide
to the blazing heart of a great volcano. With the aid of Moradin, a god of creation, he first crafted four mighty tools: the Starmetal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping
deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a creature of the Giant type. Immediately after hitting or missing, the weapon flies back to your hand.
Blessings of
races
Fizban's Treasury of Dragons
character is a member of the human race or one of the game’s fantastical races. If you select one of the dragonborn races in this chapter, follow these additional rules during character creation
Elf
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races
Basic Rules (2014)
of many other races. They are slightly shorter than humans on average, ranging from well under 5 feet tall to just over 6 feet. They are more slender than humans, weighing only 100 to 145 pounds
enjoy simple yet lovely jewelry.
A Timeless Perspective
Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Character Creation A shared campaign’s guidelines for character creation might include definition of which races and classes players can choose from, how players generate ability scores, and which alignments players can choose.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Character Creation A shared campaign’s guidelines for character creation might include definition of which races and classes players can choose from, how players generate ability scores, and which alignments players can choose.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Character Creation A shared campaign’s guidelines for character creation might include definition of which races and classes players can choose from, how players generate ability scores, and which alignments players can choose.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tower of Traitors The Tower of Traitors is an ever-expanding structure on the outskirts of Jadurai, situated on the battlefield where Arijani and Reeva murdered Ramya, precipitating the creation of
of Arijani and Reeva. Ramya’s skeletal soldiers continue to build the tower as part of her plan to rid Kalakeri of evil and receive the gods’ blessings.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Orc Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their devotion to other gods.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tower of Traitors The Tower of Traitors is an ever-expanding structure on the outskirts of Jadurai, situated on the battlefield where Arijani and Reeva murdered Ramya, precipitating the creation of
of Arijani and Reeva. Ramya’s skeletal soldiers continue to build the tower as part of her plan to rid Kalakeri of evil and receive the gods’ blessings.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Orc Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their devotion to other gods.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tower of Traitors The Tower of Traitors is an ever-expanding structure on the outskirts of Jadurai, situated on the battlefield where Arijani and Reeva murdered Ramya, precipitating the creation of
of Arijani and Reeva. Ramya’s skeletal soldiers continue to build the tower as part of her plan to rid Kalakeri of evil and receive the gods’ blessings.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Orc Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their devotion to other gods.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
document presents rules on character creation, including options for Races, Backgrounds, and Feats. You will also find a glossary of new or revised meanings for game terms.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
document presents rules on character creation, including options for Races, Backgrounds, and Feats. You will also find a glossary of new or revised meanings for game terms.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
document presents rules on character creation, including options for Races, Backgrounds, and Feats. You will also find a glossary of new or revised meanings for game terms.
Hobgoblin
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races
Volo's Guide to Monsters
little to conceal an underlying brutality that hobgoblins practice on each other and perfect upon other races. Punishment for infractions of hobgoblin law are swift and merciless. Beauty is something
of Nomog-Geaya, as well as standards and flags with his image or symbol, receive a bow or salute at all times except emergencies. Bargrivyek’s peacemakers receive due deference regardless of
races
Van Richten’s Guide to Ravenloft
subsequent to character creation.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of one of the game’s fantastical races. Alternatively, you
In the Land of the Mists, power and dread lie in the simple question “What happened to me?” The following lineages are races that characters might gain through remarkable events. These
Shifter
Legacy
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races
Mordenkainen Presents: Monsters of the Multiverse
race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability
typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and
races
Mordenkainen Presents: Monsters of the Multiverse
character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining
some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race’s description.
Height and Weight
races
Mordenkainen Presents: Monsters of the Multiverse
member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character&rsquo
Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as
races
Mordenkainen Presents: Monsters of the Multiverse
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation
violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race
races
Mordenkainen Presents: Monsters of the Multiverse
whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When
. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race’s description.
Height and
races
Mordenkainen Presents: Monsters of the Multiverse
fairy or the harengon in this section, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2
of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live
races
Mordenkainen Presents: Monsters of the Multiverse
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation
violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race
races
Mordenkainen Presents: Monsters of the Multiverse
race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score
multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race
races
Mordenkainen Presents: Monsters of the Multiverse
member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character
.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races
races
Fizban's Treasury of Dragons
the game’s fantastical races. If you select one of the dragonborn races in this chapter, follow these additional rules during character creation.
Ability Score Increases
When determining your
races
Fizban's Treasury of Dragons
. If you select one of the dragonborn races in this chapter, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores
forest, toxic and corrosive.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game’s fantastical races
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Race and Class Each guild description in chapter 2 provides suggested races and classes for characters belonging to that guild. Some races have strong traditions that direct them toward certain
the guild. This chapter describes new races you can choose from: centaurs, goblins, loxodons, minotaurs, Simic hybrids, and vedalken. It also presents two new subclass options: the cleric’s Order






