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Returning 35 results for 'brass been diffusing current retreat'.
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bards been diffusing currents retreats
beast been diffusing currents retreats
bards been diffusing current retreat
bards been diffusing current retreats
bards been diffusing currents retreat
Plane Shift
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass on
the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example, you
Yuan-ti Mind Whisperer
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
transformed. If it dies, it stays in its current form.
Innate Spellcasting (Yuan-ti Form Only). The yuan-ti's innate spellcasting ability is Charisma (spell save DC 13). The yuan-ti can innately cast the
, crown of madness, detect thoughts, expeditious retreat, fly, hypnotic pattern, illusory script
Sseth's Blessing. When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9 temporary hit
Monsters
Guildmasters’ Guide to Ravnica
: expeditious retreat, fog cloud, misty step
Magic Resistance. The medusa has advantage on saving throws against spells and other magical effects.
Surprise Attack. During the first round of combat, the
dreams of one day reclaiming control of the Golgari Swarm, or at least causing pain to its current guildmaster, Jarad Vod Savo (whose own sister displaced the medusas from their position).
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
“Brass Dragons” section of chapter 5), Lendys, and Tamara—are metallic greatwyrms who have combined the essences of multiple forms to achieve this godlike status.
Metallic
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
;Brass Dragons” section of chapter 5), Lendys, and Tamara—are metallic greatwyrms who have combined the essences of multiple forms to achieve this godlike status.
Metallic greatwyrms are
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
;Brass Dragons” section of chapter 5), Lendys, and Tamara—are metallic greatwyrms who have combined the essences of multiple forms to achieve this godlike status.
Metallic greatwyrms are
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
;Brass Dragons” section of chapter 5), Lendys, and Tamara—are metallic greatwyrms who have combined the essences of multiple forms to achieve this godlike status.
Metallic greatwyrms are
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
;Brass Dragons” section of chapter 5), Lendys, and Tamara—are metallic greatwyrms who have combined the essences of multiple forms to achieve this godlike status.
Metallic greatwyrms are
Monsters
Mordenkainen Presents: Monsters of the Multiverse
brass decorate their profane altars.
Over time, a cultist of Baphomet becomes tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
traveled.
Unerring Tracker. As a bonus action, this creature magically creates a psychic link with one creature it can see. For the next hour, as a bonus action this creature learns the current
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the blood, as it once did.
Because their population is so small, the yuan-ti are aware they are vulnerable in open warfare. Instead, their current plans assume they will never rule outwardly in
of purebloods and slaves are thrown at opposing forces in the hope of allowing the malisons and abominations time to escape.
Survival First
Yuan-ti are likely to retreat or flee from conflict if
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
below the retreat pierces the fabric of the planes. Two rifts in the planar fabric open in the depths of the trench, one leading to the Shadowfell and the other to the Elemental Plane of Water. Sluggish
currents flow from each rift, each traveling about 200 feet before they meet and well upward, 500 feet below the fortress. By swimming against the current, a creature can pass through the rift that’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
below the retreat pierces the fabric of the planes. Two rifts in the planar fabric open in the depths of the trench, one leading to the Shadowfell and the other to the Elemental Plane of Water. Sluggish
currents flow from each rift, each traveling about 200 feet before they meet and well upward, 500 feet below the fortress. By swimming against the current, a creature can pass through the rift that’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
below the retreat pierces the fabric of the planes. Two rifts in the planar fabric open in the depths of the trench, one leading to the Shadowfell and the other to the Elemental Plane of Water. Sluggish
currents flow from each rift, each traveling about 200 feet before they meet and well upward, 500 feet below the fortress. By swimming against the current, a creature can pass through the rift that’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
: Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass
on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
: Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass
on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
: Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass
on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
: Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass
on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
: Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass
on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
: Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass
on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Instead of the official they expected to meet, they see a somber human man with gray hair wearing purple robes and sitting on a central rug among several books and sheafs of paper. As the guards retreat
former Lightsea Lancer and Djaynai’s current regent. He is known not only for his falcon-eyed shrewdness but also for his compassion and kindness. Those close to him know he suffers bleak moods, during
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Instead of the official they expected to meet, they see a somber human man with gray hair wearing purple robes and sitting on a central rug among several books and sheafs of paper. As the guards retreat
former Lightsea Lancer and Djaynai’s current regent. He is known not only for his falcon-eyed shrewdness but also for his compassion and kindness. Those close to him know he suffers bleak moods, during
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Instead of the official they expected to meet, they see a somber human man with gray hair wearing purple robes and sitting on a central rug among several books and sheafs of paper. As the guards retreat
former Lightsea Lancer and Djaynai’s current regent. He is known not only for his falcon-eyed shrewdness but also for his compassion and kindness. Those close to him know he suffers bleak moods, during
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
describe its current state: The ten-foot-high brass fence that once surrounded Elturel’s cemetery has fallen in numerous places, and a wide gate allowing access to the grounds has been torn from its
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
describe its current state: The ten-foot-high brass fence that once surrounded Elturel’s cemetery has fallen in numerous places, and a wide gate allowing access to the grounds has been torn from its
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
successful DC 15 Wisdom (Perception) check: Many of the beasts’ footprints are deeper on the retreat than they were on the approach march. They were weighed down with loot on the homeward-bound trip
wyrmspeaker. There are only five wyrmspeakers, one per color of chromatic dragon. The current wyrmspeakers are Severin (red), Galvan (blue), Neronvain (green), Rezmir (black), and Varram (white).
Most of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
describe its current state: The ten-foot-high brass fence that once surrounded Elturel’s cemetery has fallen in numerous places, and a wide gate allowing access to the grounds has been torn from its
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
successful DC 15 Wisdom (Perception) check: Many of the beasts’ footprints are deeper on the retreat than they were on the approach march. They were weighed down with loot on the homeward-bound trip
wyrmspeaker. There are only five wyrmspeakers, one per color of chromatic dragon. The current wyrmspeakers are Severin (red), Galvan (blue), Neronvain (green), Rezmir (black), and Varram (white).
Most of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
successful DC 15 Wisdom (Perception) check: many of the beasts’ footprints are deeper on the retreat than they were on the approach march. They were weighed down with loot on the homeward-bound trip
wyrmspeaker. There are only five wyrmspeakers, one per color of chromatic dragon. The current wyrmspeakers are Severin (red), Galvan (blue), Neronvain (green), Rezmir (black), and Varram (white).
Most of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
successful DC 15 Wisdom (Perception) check: many of the beasts’ footprints are deeper on the retreat than they were on the approach march. They were weighed down with loot on the homeward-bound trip
wyrmspeaker. There are only five wyrmspeakers, one per color of chromatic dragon. The current wyrmspeakers are Severin (red), Galvan (blue), Neronvain (green), Rezmir (black), and Varram (white).
Most of the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
successful DC 15 Wisdom (Perception) check: Many of the beasts’ footprints are deeper on the retreat than they were on the approach march. They were weighed down with loot on the homeward-bound trip
wyrmspeaker. There are only five wyrmspeakers, one per color of chromatic dragon. The current wyrmspeakers are Severin (red), Galvan (blue), Neronvain (green), Rezmir (black), and Varram (white).
Most of the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
agendas and disposition are unknowable to mortals. As the ultimate mimic, it can change its personality to reflect whatever most appeals to its current victim. Adventures with the Caller The Caller uses
. This pious or artistic soul has been convinced by a charming peer (the Caller in disguise) to attend a retreat that is secretly a meeting of the priests of Osybus. An old friend reappears in a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
agendas and disposition are unknowable to mortals. As the ultimate mimic, it can change its personality to reflect whatever most appeals to its current victim. Adventures with the Caller The Caller uses
. This pious or artistic soul has been convinced by a charming peer (the Caller in disguise) to attend a retreat that is secretly a meeting of the priests of Osybus. An old friend reappears in a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
successful DC 15 Wisdom (Perception) check: many of the beasts’ footprints are deeper on the retreat than they were on the approach march. They were weighed down with loot on the homeward-bound trip
wyrmspeaker. There are only five wyrmspeakers, one per color of chromatic dragon. The current wyrmspeakers are Severin (red), Galvan (blue), Neronvain (green), Rezmir (black), and Varram (white).
Most of the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
multiple echoes of the same dragon across the worlds of the Material Plane. Several of the dragons identified as dragon gods—including Aasterinian (described in the “Brass Dragons” section of chapter 5
, Perception +22, Persuasion +18
Damage Immunities acid (copper), cold (silver), fire (brass and gold), or lightning (bronze)
Condition Immunities charmed, frightened, poisoned
Senses truesight 120 ft
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
multiple echoes of the same dragon across the worlds of the Material Plane. Several of the dragons identified as dragon gods—including Aasterinian (described in the “Brass Dragons” section of chapter 5
, Perception +22, Persuasion +18
Damage Immunities acid (copper), cold (silver), fire (brass and gold), or lightning (bronze)
Condition Immunities charmed, frightened, poisoned
Senses truesight 120 ft






