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Returning 35 results for 'break bound diffusing changeling run'.
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Monsters
Strixhaven: A Curriculum of Chaos
", "rollType":"damage", "rollAction":"Pact of Pain", "rollDamageType":"psychic"} psychic damage, which can’t break the creature’s concentration on a spell. Once the bound creature casts the spell in
Pact of Pain. Using a 10-minute ritual, the daemogoth can forge a magical bond with a willing creature it touches throughout the ritual. The creature becomes bound by the pact until it dies, the
Monsters
Strixhaven: A Curriculum of Chaos
creature it touches throughout the ritual. The creature becomes bound by the pact until it dies, the titan dies, or the pact is broken by a wish spell.
The titan chooses one spell from the
necromancy or enchantment school that is 8th level or lower. The bound creature can cast that spell using this pact, requiring no material components and using Intelligence as the spellcasting ability. When it
races
Eberron: Rising from the Last War
a number of “bound businesses”—franchises run directly by the house. The Gold Dragon Inn is such a business, with Gold Dragon Inns being found in every major city, each serving a
House Ghallanda. The blink dog emblem is an assurance that a locale meets Ghallanda standards of health and quality—but not every inn is run by a halfling.
House Ghallanda’s mandate extends
Monsters
The Wild Beyond the Witchlight
later swept floors until an old clock tower keeper took him on as a helper. The tower’s clock was in such poor condition that it would break down often. Naeryx helped with the repairs and found
, without informing the rest of his family, Urmius bought a run-down carnival and persuaded Naeryx to help him operate it. Naeryx and Urmius—now calling themselves Mister Witch and Mister Light
Monsters
Candlekeep Mysteries
unable to break the enchantment that bound her.
Time passed and so did Miirym, whose corpse has long since crumbled into dust. Unfortunately for Miirym, the enchantment remains in effect on her spirit
Bound to Candlekeep. Miirym can’t leave Candlekeep and is immune to any effect that would place her in a location outside it, including an extradimensional space. If she dies, Miirym regains
Monsters
The Wild Beyond the Witchlight
within 10 feet of Bavlorna uses at least 10 feet of movement to run in place counterclockwise, Bavlorna is overcome by a fit of sneezing and can’t cast spells until the end of her next turn. In
moment, is all that matters.”
Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?"
Flaw. “Watching someone run widdershins makes me sneeze
Monsters
Eberron: Rising from the Last War
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break free
and reclaim the world above.
As long as the overlords are bound by the Silver Flame, they can't physically manifest in the world. But each overlord embodies a particular aspect of evil, which grows in
Monsters
Eberron: Rising from the Last War
silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break free and reclaim the world above.
As long as the
overlords are bound by the Silver Flame, they can't physically manifest in the world. But each overlord embodies a particular aspect of evil, which grows in strength as their servants — the fiends known
Monsters
Baldur’s Gate: Descent into Avernus
rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
Summon Erinyes (1/Day). Mahadi summons Ilzabet, an erinyes bound to him by an infernal contract. The erinyes appears
at Infernal Rapture. If they possess a talent for sales, they might eventually obtain a business to run within the Wandering Emporium.Bludgeoning, Piercing, and Slashing from Nonmagical AttacksPiercing from Magic Weapons Wielded by Good Creatures
Monsters
Keys from the Golden Vault
knocked prone.
River Tattoo. Prisoner 13 magically ends any effects causing the grappled or restrained conditions on herself. If she is bound with nonmagical restraints, she slips out of them.Readiness
. Black and gray smoke and shadows coil down her left arm, ending in runes on the fingers of her left hand.
Knotwork. Purple and blue knotwork and runes run down her right arm, across the back of her right
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of existence lie realms alien to mortal life. Some are so hostile that even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these realms
inextricably bound to their home realities, and others simply can’t find any way out.
The creatures known as star spawn are the heralds, servants, and soldiers of the Elder Evils, capable of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these realms: entities that are ever hungering, searching, warring, and sometimes dreaming. These
unable or unwilling to leave their realms. Some are imprisoned in their dimensions by external forces, some are inextricably bound to their home realities, and others simply can’t find any way
Urchin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
securely for at least ten days. How did you come by that money? What allowed you to break free of your desperate circumstances and embark on a better life?
Skill Proficiencies: Sleight of
will run away from a fight.
2
Gold seems like a lot of money to me, and I’ll do just about anything for more of it.
3
I will never fully trust anyone other than myself.
4
I&rsquo
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-known planes of existence lie realms alien to mortal life. Some are so hostile that even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these
are inextricably bound to their home realities, and others simply can’t find any way out.
The creatures known as star spawn are the heralds, servants, and soldiers of the Elder Evils, capable
Monsters
Mordenkainen Presents: Monsters of the Multiverse
planes of existence lie realms alien to mortal life. Some are so hostile that even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these
are inextricably bound to their home realities, and others simply can’t find any way out.
The creatures known as star spawn are the heralds, servants, and soldiers of the Elder Evils, capable
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Garra is leaving Sharn on a lightning rail bound for Wroat. Changeling Treachery If the characters are traveling with Jas (see “Skycoach Ride” earlier in the adventure), the changeling attempts to lead
them into the trap laid in Garra’s safe house (area T4b). The changeling attacks the characters the first time they battle other members of Daask.
Backgrounds
Baldur’s Gate: Descent into Avernus
.
You begin your adventuring career with enough money to live modestly but securely for at least ten days. How did you come by that money? What allowed you to break free of your desperate
important person, and I’m wanted for it.
6
No one else should have to endure the hardships I’ve been through.
d6
Flaw
1
If I’m outnumbered, I will run away
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Garra is leaving Sharn on a lightning rail bound for Wroat. Changeling Treachery If the characters are traveling with Jas (see “Skycoach Ride” earlier in the adventure), the changeling attempts to lead
them into the trap laid in Garra’s safe house (area T4b). The changeling attacks the characters the first time they battle other members of Daask.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Garra is leaving Sharn on a lightning rail bound for Wroat. Changeling Treachery If the characters are traveling with Jas (see “Skycoach Ride” earlier in the adventure), the changeling attempts to lead
them into the trap laid in Garra’s safe house (area T4b). The changeling attacks the characters the first time they battle other members of Daask.
Kenku
Legacy
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Learn More
races
Volo's Guide to Monsters
enact it. Enraged, the entity imposed three dreadful curses upon them. First, the kenku’s beloved wings withered and fell away from their bodies, leaving them bound to the earth. Second, because
. Others strike out on their own in search of the secrets of flight, to master magic, or to uncover the secret of their curse and find a method to break it.
Kenku adventurers, despite their relative
Monsters
Fizban's Treasury of Dragons
). The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 12):
1/day each: baneDecay and despair are bound up in
visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that Garra is leaving Sharn on a lightning rail bound for Wroat. The changeling doesn’t know about Garra’s trap and simply has instructions to deliver the characters.
Need a Lift? Jas (neutral evil changeling; see chapter 6) approaches the characters in the guise of Sergeant Vilroy sometime after they leave Mithral Tower. Read or paraphrase the following boxed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that Garra is leaving Sharn on a lightning rail bound for Wroat. The changeling doesn’t know about Garra’s trap and simply has instructions to deliver the characters.
Need a Lift? Jas (neutral evil changeling; see chapter 6) approaches the characters in the guise of Sergeant Vilroy sometime after they leave Mithral Tower. Read or paraphrase the following boxed
monsters
ankhegs that burrow through the fabric of space.
Valaara’s Lair
Like other daelkyr, Valaara is bound within a demiplane in Khyber. However, Valaara has bred burrowing worms that chew through the
, but it’s also possible to collapse a passage and break a connection.
The upper tunnels of Valaara’s realm are usually formed of fused glass-like material, then as explorers delve deeper
Monsters
Fizban's Treasury of Dragons
components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon’s mood.
Embodiment of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that Garra is leaving Sharn on a lightning rail bound for Wroat. The changeling doesn’t know about Garra’s trap and simply has instructions to deliver the characters.
Need a Lift? Jas (neutral evil changeling; see chapter 6) approaches the characters in the guise of Sergeant Vilroy sometime after they leave Mithral Tower. Read or paraphrase the following boxed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these realms: entities that are ever hungering, searching, warring, and sometimes
Elder Evils are unable or unwilling to leave their realms. Some are imprisoned in their dimensions by external forces, some are inextricably bound to their home realities, and others simply can’t
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Occasional Breaks Take a break from being the DM if you need to recharge your creative juices, plan out the next arc of your campaign, or finish up the adventure you’re working on. By taking a break
, you create an opportunity for another player to assume the DM role for a session or two. If not everyone can make it to a scheduled session, that can also be an opportunity for a different DM to run a short adventure.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Occasional Breaks Take a break from being the DM if you need to recharge your creative juices, plan out the next arc of your campaign, or finish up the adventure you’re working on. By taking a break
, you create an opportunity for another player to assume the DM role for a session or two. If not everyone can make it to a scheduled session, that can also be an opportunity for a different DM to run a short adventure.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Occasional Breaks Take a break from being the DM if you need to recharge your creative juices, plan out the next arc of your campaign, or finish up the adventure you’re working on. By taking a break
, you create an opportunity for another player to assume the DM role for a session or two. If not everyone can make it to a scheduled session, that can also be an opportunity for a different DM to run a short adventure.
Monsters
Curse of Strahd
intelligently and do everything you can to make him a terrifying and cunning adversary for the player characters.
When you run an encounter with Strahd, keep the following facts in mind:
Strahd
, provided it has at least 1 hit point remaining. Strahd can, as a bonus action on his turn, break his link to the Heart of Sorrow so that it no longer absorbs damage dealt to him. Strahd can
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
break her pact with the archdevil. Ralzala hides under the ground at the base of the zapper. If the characters damage the zapper, Ralzala emerges from the ground, casts tongues, and offers them a deal
. She reveals that the deposed archdevil Bel would gladly aid the characters in overthrowing Zariel. If the characters help Ralzala break her pact with Zariel, the dao promises to direct them to Bel’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
break her pact with the archdevil. Ralzala hides under the ground at the base of the zapper. If the characters damage the zapper, Ralzala emerges from the ground, casts tongues, and offers them a deal
. She reveals that the deposed archdevil Bel would gladly aid the characters in overthrowing Zariel. If the characters help Ralzala break her pact with Zariel, the dao promises to direct them to Bel’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
break her pact with the archdevil. Ralzala hides under the ground at the base of the zapper. If the characters damage the zapper, Ralzala emerges from the ground, casts tongues, and offers them a deal
. She reveals that the deposed archdevil Bel would gladly aid the characters in overthrowing Zariel. If the characters help Ralzala break her pact with Zariel, the dao promises to direct them to Bel’s
Compendium
- Sources->Dungeons & Dragons->Rrakkma
with small depressions at regular intervals. Water rapidly and continuously drips from the ceiling into the center of each depression. Manacled chains bound to the floor are mounted near many of the
depressions. If any of the characters succeed on a DC 10 Wisdom (Insight) check, they determine that victims were originally bound in chains in such a manner that the water dripping from the ceiling would






