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Returning 35 results for 'breathe barrier diffusing complete reward'.
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Spells
Player’s Handbook
physical objects, energy, or other spell effects—can pass through the barrier, in or out, though a creature in the sphere can breathe there. The sphere is immune to all damage, and a creature or
Magic Items
Tasha’s Cauldron of Everything
you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on
depending on the tattoo’s rarity, as shown below. You can use a shield and still gain this benefit.
RARITY
AC
Barrier Tattoo Uncommon;Uncommon
12 + your Dexterity modifier
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The guard drake can breathe air and water.Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
and associated with Dragons. The ritual requires a chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The guard drake can breathe air and water.Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
and associated with Dragons. The ritual requires a chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several days, requires 10 pounds of fresh dragon scales
(donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges from the cauldron and hatches within a few hours.
A
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several days, requires 10 pounds of fresh dragon scales
(donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges from the cauldron and hatches within a few hours.
A
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several days, requires 10 pounds of fresh dragon scales
(donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges from the cauldron and hatches within a few hours.
A
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant.
The ritual, which takes several days, requires 10 pounds of fresh dragon scales
(donated by the dragon allied with the group), a large amount of fresh meat, and an iron cauldron. When the process is complete, a Small egg emerges from the cauldron and hatches within a few hours.
A
Resilient Sphere
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
for the duration.
Nothing--not physical objects, energy, or other spell effects--can pass through the barrier, in or out, though a creature in the sphere can breathe there. The sphere is immune to
Otiluke's Resilient Sphere
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Player’s Handbook (2014)
for the duration.Nothing—not physical objects, energy, or other spell effects—can pass through the barrier, in or out, though a creature in the sphere can breathe there. The sphere is
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit
topaz dragon their monarch, despite the dragon’s complete lack of interest and growing annoyance toward them.
Cold, Necrotic
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Woodland Manse Quest, the adventurers must eradicate the evil dwelling in and around the manse. Their reward awaits them at Falcon’s Hunting Lodge.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Woodland Manse Quest, the adventurers must eradicate the evil dwelling in and around the manse. Their reward awaits them at Falcon’s Hunting Lodge.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Character Advancement Though there are quests to complete in the Keep on the Borderlands, the characters don’t gain levels in this section. Each quest offers its own reward, usually in the form of gold or favors.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Woodland Manse Quest, the adventurers must eradicate the evil dwelling in and around the manse. Their reward awaits them at Falcon’s Hunting Lodge.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Noncombat Challenges You decide whether to award experience to characters for overcoming challenges outside combat. If the adventurers complete a tense negotiation with a baron, forge a trade
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Noncombat Challenges You decide whether to award experience to characters for overcoming challenges outside combat. If the adventurers complete a tense negotiation with a baron, forge a trade
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Character Advancement Though there are quests to complete in the Keep on the Borderlands, the characters don’t gain levels in this section. Each quest offers its own reward, usually in the form of gold or favors.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Character Advancement Though there are quests to complete in the Keep on the Borderlands, the characters don’t gain levels in this section. Each quest offers its own reward, usually in the form of gold or favors.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Noncombat Challenges You decide whether to award experience to characters for overcoming challenges outside combat. If the adventurers complete a tense negotiation with a baron, forge a trade
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Butterskull Ranch Quest (“Follow-Up Quests”), adventurers must rescue Alfonse Kalazorn and either convince him to return to Phandalin or rid his ranch of orcs. Alfonse also wants help finding his prized cow, promising a splendid reward in exchange.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Butterskull Ranch Quest (“Follow-Up Quests”), adventurers must rescue Alfonse Kalazorn and either convince him to return to Phandalin or rid his ranch of orcs. Alfonse also wants help finding his prized cow, promising a splendid reward in exchange.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Butterskull Ranch Quest (“Follow-Up Quests”), adventurers must rescue Alfonse Kalazorn and either convince him to return to Phandalin or rid his ranch of orcs. Alfonse also wants help finding his prized cow, promising a splendid reward in exchange.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Dwarven Excavation Quest, the adventurers need only to warn Dazlyn and Norbus of the white dragon. The grateful dwarves then tempt the adventurers with a quest of their
own, offering their pair of sending stones as a reward if the characters rid the temple of the monsters within. If they stay long enough to help Dazlyn and Norbus, the characters encounter orcs before they leave (see “When Orcs Attack”).
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Dwarven Excavation Quest, the adventurers need only to warn Dazlyn and Norbus of the white dragon. The grateful dwarves then tempt the adventurers with a quest of their
own, offering their pair of sending stones as a reward if the characters rid the temple of the monsters within. If they stay long enough to help Dazlyn and Norbus, the characters encounter orcs before they leave (see “When Orcs Attack”).
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
to complete their quest — and they might even have the chance to help Kwalish deal with one of a number of problems of his own. PLACING THE ADVENTURE
The original Expedition to the Barrier Peaks
an accomplished gnome map merchant named Anaxi Zephries, known as “the Cartophile.” Information collected by Anaxi over the years has traced Kwalish’s route into the Barrier Peaks — at least up to the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
to collect a reward of 750 gp.” If the characters undertake this quest, see “Leilon Point.” Follow-Up Quests After the characters complete either one of the starting quests, the following two quests
are under no obligation to complete it. However, completing quests helps the characters become more powerful (see “Leveling Up”). Most of the notices on the job board are written by members of the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
to collect a reward of 750 gp.” If the characters undertake this quest, see “Leilon Point.” Follow-Up Quests After the characters complete either one of the starting quests, the following two quests
are under no obligation to complete it. However, completing quests helps the characters become more powerful (see “Leveling Up”). Most of the notices on the job board are written by members of the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
to complete their quest — and they might even have the chance to help Kwalish deal with one of a number of problems of his own. PLACING THE ADVENTURE
The original Expedition to the Barrier Peaks
an accomplished gnome map merchant named Anaxi Zephries, known as “the Cartophile.” Information collected by Anaxi over the years has traced Kwalish’s route into the Barrier Peaks — at least up to the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Dwarven Excavation Quest, the adventurers need only to warn Dazlyn and Norbus of the white dragon. The grateful dwarves then tempt the adventurers with a quest of their
own, offering their pair of sending stones as a reward if the characters rid the temple of the monsters within. If they stay long enough to help Dazlyn and Norbus, the characters encounter orcs before they leave (see “When Orcs Attack”).
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
to collect a reward of 750 gp.” If the characters undertake this quest, see “Leilon Point.” Follow-Up Quests After the characters complete either one of the starting quests, the following two quests
are under no obligation to complete it. However, completing quests helps the characters become more powerful (see “Leveling Up”). Most of the notices on the job board are written by members of the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
stones he needs to complete his life-draining ritual (see “Murgaxor and the Ritual Stones” below). While performing the ritual, Murgaxor can’t move or take actions, bonus actions, or reactions. However
, he can take lair actions. Barrier. Murgaxor is surrounded by a barrier of arcane energy resembling a cocoon of writhing mud. While surrounded by this barrier, Murgaxor and the stones encircling him
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater
insufficient charges remaining, nothing happens. Otherwise, a barrier of invisible force springs into existence, forming a cube 15 feet on a side. The barrier is centered on you, moves with you, and lasts
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
to complete their quest — and they might even have the chance to help Kwalish deal with one of a number of problems of his own. PLACING THE ADVENTURE
The original Expedition to the Barrier Peaks
an accomplished gnome map merchant named Anaxi Zephries, known as “the Cartophile.” Information collected by Anaxi over the years has traced Kwalish’s route into the Barrier Peaks — at least up to the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Barrier Tattoo Wondrous item (tattoo), rarity varies (requires attunement) Produced by a special needle, this magic tattoo depicts protective imagery and uses ink that resembles liquid metal. Tattoo
Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete






