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Returning 35 results for 'breeze bad diffusing causing reflect'.
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Spells
Elemental Evil Player's Companion
up to 10 feet away from you. It isn’t pushed with enough force to cause damage.
You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
Satyr
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mythic Odysseys of Theros
song of a bird, a warm breeze, the smell of a tasty pie, relaxing by a river in the sunshine. Life freely offers these gifts, and for a satyr, they are more valuable than gold or glory. To revel means
amazing things ever. I want to pick them, wear them, and discover their silent secrets.
2
There isn’t a tree or statue that isn’t fun to climb.
3
Nothing wards off bad luck like a
Backgrounds
Baldur’s Gate: Descent into Avernus
of Seclusion
1
You led an ill-fated expedition into the Riverveins. Your friends were swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over
a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since.
2
You crossed the Guild in a bad way. Fortunately, its members think you’re dead. Less
Backgrounds
Guildmasters’ Guide to Ravnica
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Spells
Xanathar's Guide to Everything
this effect, the weeds and vines feel soft and reshape themselves to serve as temporary seats or beds.
Grove Guardians. You can animate up to four trees in the area, causing them to uproot themselves
within the warded area:
A constant gust of wind in two locations of your choice
Spike growth in one location of your choice
Wind wall in two locations of your choice
To a creature immune to this effect, the winds are a fragrant, gentle breeze, and the area of spike growth is harmless.
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
ethereal beauty, in the midst of ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and gentle fragrances waft on the breeze. Elves love nature and
might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
glass pane through which a slight breeze passes, causing the curtain to move. When the characters look behind the curtain, read: A black cloth covers something atop a white marble pedestal. Beneath
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to billow impressively in a breeze.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to billow impressively in a breeze.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to billow impressively in a breeze.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
glass pane through which a slight breeze passes, causing the curtain to move. When the characters look behind the curtain, read: A black cloth covers something atop a white marble pedestal. Beneath
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
glass pane through which a slight breeze passes, causing the curtain to move. When the characters look behind the curtain, read: A black cloth covers something atop a white marble pedestal. Beneath
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Optional Rules Each of the Outer Planes has peculiar characteristics that make traveling through it a unique experience. A plane’s influence can affect visitors in various ways, such as causing them
to take on personality traits or flaws that reflect the disposition of the plane, or even shift alignment to more closely match the native inhabitants of the plane. Each plane’s description includes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Optional Rules Each of the Outer Planes has peculiar characteristics that make traveling through it a unique experience. A plane’s influence can affect visitors in various ways, such as causing them
to take on personality traits or flaws that reflect the disposition of the plane, or even shift alignment to more closely match the native inhabitants of the plane. Each plane’s description includes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Optional Rules Each of the Outer Planes has peculiar characteristics that make traveling through it a unique experience. A plane’s influence can affect visitors in various ways, such as causing them
to take on personality traits or flaws that reflect the disposition of the plane, or even shift alignment to more closely match the native inhabitants of the plane. Each plane’s description includes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
secrets that might have better remained hidden, causing untold harm in the process. Whether true or false, stories like these tend to cling to inquisitive agencies and color their reputations. What
big story is associated with your agency (and possibly your party)? Are the stories accurate, or do they reflect only one side of a complicated situation? Roll on the Signature Case table or choose a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
secrets that might have better remained hidden, causing untold harm in the process. Whether true or false, stories like these tend to cling to inquisitive agencies and color their reputations. What
big story is associated with your agency (and possibly your party)? Are the stories accurate, or do they reflect only one side of a complicated situation? Roll on the Signature Case table or choose a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
secrets that might have better remained hidden, causing untold harm in the process. Whether true or false, stories like these tend to cling to inquisitive agencies and color their reputations. What
big story is associated with your agency (and possibly your party)? Are the stories accurate, or do they reflect only one side of a complicated situation? Roll on the Signature Case table or choose a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to billow impressively in a breeze.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to billow impressively in a breeze.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to billow impressively in a breeze.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since. 2 You
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
friends were swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since. 2 You
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world of the Material Plane but reflect those features into different forms—more marvelous and magical in the Feywild, distorted and colorless in the Shadowfell. Where a volcano stands in the Material
bobbing in the gentle breeze and huge fireflies buzzing through groves and fields. The sky is alight with the faded colors of the setting, or perhaps rising, sun. But, in fact, the sun never truly
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
friends were swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
friends were swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since. 2 You
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world of the Material Plane but reflect those features into different forms—more marvelous and magical in the Feywild, distorted and colorless in the Shadowfell. Where a volcano stands in the Material
bobbing in the gentle breeze and huge fireflies buzzing through groves and fields. The sky is alight with the faded colors of the setting, or perhaps rising, sun. But, in fact, the sun never truly






