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Returning 35 results for 'brown back diffusing combined relate'.
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Monsters
Acquisitions Incorporated
doesn't struggle, the deep crow takes it back to its lair to be devoured at leisure. Creatures that do struggle might be repeatedly dropped from a height to soften them up a bit.
Family Ties. Deep crows
establish lairs of their own.
Unknown and Inscrutable. The mindset of these intelligent yet alien creatures is a mystery, but some who have encountered them relate that they are quick to hold a grudge. For
Dwarf
Legacy
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Species
Basic Rules (2014)
“Yer late, elf!” came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven
human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk.
Dwarven skin ranges from deep brown to a paler hue tinged with red, but the most
Monsters
Keys from the Golden Vault
tattoo across her back, filling a 20-foot-radius sphere centered on her. Each other creature in that area must make a DC 15 Dexterity saving throw. On a failed save, the creature takes 13 (3d8
in Dwarvish script on her neck and across her shoulder blades reads, “Endless dreams entombed in stone.”
Flames. A roiling storm of brilliant flames covers her back and ribs.
Shroud
Gith
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen’s Tome of Foes
to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever possible, as recompense for
against the illithids, a combined force of gith could conceivably tip the balance in their favor. But as long as the githyanki and githzerai stay at each other’s throats, their goal of ultimate victory over their original common enemy will likely remain unachieved.
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
Regis the halfling, the only one of his kind for hundreds of miles in any direction, locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. Regis was short
, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or several, as
Species
Van Richten’s Guide to Ravenloft
sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
Memories table to inspire its details.
Lost Memories
d6
Memory
1
You recall a physically painful moment. What mark or scar on your body does it relate to?
2
A memory brings
Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
Skinny and flaxen-haired, his skin walnut brown and his eyes a startling turquoise, Burgell stood half as tall as Aeron and had to climb up on a stool to look out the peephole. Like most
stare, then appeared to go back to sleep.
— Richard Lee Byers, The Black Bouquet
A constant hum of busy activity pervades the warrens and neighborhoods where gnomes form their close-knit
Monsters
Fizban's Treasury of Dragons
stuck beneath a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any ship that tries
anger. This temperament, combined with their disinterest in moral quandaries, allows them to get along with—or at least abide—most creatures they encounter. They frequently enter symbiotic
Monsters
Fizban's Treasury of Dragons
and is now stuck beneath a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any
and slow to anger. This temperament, combined with their disinterest in moral quandaries, allows them to get along with—or at least abide—most creatures they encounter. They frequently
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
predominant appearance of kobolds in a tribe. If the roll on the table indicates a patterned appearance, roll on the Scale Pattern table to determine how the two colors are combined. Scale Color d100
Scale Color 01–05 Black 06–10 Blue 11–25 Brown 26–30 Gray 31–35 Green 36–40 Orange 41–55 Orange-brown 56–60 Red 61–75 Red-brown 76–85 Tan 86–90 White 91–00 Patterned (roll twice, ignoring duplicate
Monsters
Fizban's Treasury of Dragons
a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any ship that tries to leave
. This temperament, combined with their disinterest in moral quandaries, allows them to get along with—or at least abide—most creatures they encounter. They frequently enter symbiotic
Monsters
Princes of the Apocalypse
location. At first, effects are minor — grass turns brown, animals become listless, work and travel become very tiring. The longer Imix remains, the worse the heat becomes; after 5 days, crops
form intermittent portals to the Elemental Plane of Fire, allowing elemental creatures into the mortal world to dwell near those points.
If Imix is destroyed or banished back to his home plane
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
back into the air. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound
Magic Items
The Book of Many Things
various worlds. While it can include fewer or different cards, it frequently appears with a Deck of Many Things as part of a combined deck of sixty-six illuminated cards. The combined deck is usually
draw the same card multiple times.
The DM can use the physical cards provided in The Deck of Many Things card set to build a combined Deck of Many Things and Deck of Many More Things, including
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
built into the floor to aid in moving the stone across it. The block can be pushed back up the rollers by the combined effort of up to four characters with a total Strength of 45 or higher, or moved out
onto the bare stone floor by the combined effort of up to four characters with a total Strength of 50 or higher. In either case, the stone can be moved a number of feet per round equal to half the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
tower bridge, adjusting time back toward the past. Combined with her own magical influence, this allows the unicorn to separate the myconids from the trees, returning the woods to their former condition.
the party down to demand a duel by combat. He explains what the characters have really done, and offers to lead the characters back to the woods to right their wrongs if they can be persuaded to. If
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with. Their memories of events before this interruption are often vague or absent. Occasionally, the most unexpected experiences might cause sensations or visions of the past to come rushing back
Memory
1 You recall a physically painful moment. What mark or scar on your body does it relate to?
2 A memory brings tears to your eyes. Is it a bitter or cheerful memory? Does recalling
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Bregan D’aerthe Bregan D’aerthe is a mercenary company with more power and influence in Menzoberranzan than all the lesser noble houses combined. Bregan D’aerthe benefits from its close ties with
demon lords do in the Underdark, but he’s worried about the future of Menzoberranzan as well as his secret holdings on the surface world. He wants to know how the demon lords arrived and how to send them back, and members of Bregan D’aerthe will support characters who claim to have those answers.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
relate their story, Xoese-Addae ponders a moment. If the characters mention the phantom ship they encountered on the way to Janya, he is particularly concerned. Many of the wreck sites dotting the
as Nightsea chil-liren, the people of Janya look similar to the humans of Djaynai, but their brown skin is often tinged shades of gray, and eel-like fins run along their arms and legs. Nightsea chil
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. The farmers can also relate details from the adventure’s background or about Cradlelace Lake if asked. Although the farmers can’t reward the characters with much in the way of wealth, they gift the
soon as it is detected. If Proclaimer Ward is with the party, the Proclaimer stays with the farmers to help them either get back on their feet or join Uncle Polder’s community.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
11–12 Banshee
13–14 Brown bear(s)
15–16 Chwingas
17–18 Fox and hare
19–20 Wolf pack
Banshee This banshee is the spectral remnant of a female elf warrior who was banished
the banshee’s Corrupting Touch. There is only one banshee haunting the forest. If it’s destroyed, it re-forms after 24 hours in a random location in the forest, damned to its eternal exile. Brown Bear
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them back to life as the next egg laid in
.
A kobold’s cautious nature doesn’t mean it can’t get angry. The blood of dragons flows in its veins, and like a raging drake, a kobold that is pushed too far or has its back
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
first vision. They taunt him and point back the way he came. The knight slays them and turns back home in a rage. Confrontation. The knight slays his wife as the world around him crumbles and burns. The
scenes have played out, skeletal visages leer at them from the flames, then vanish. Characters who recalled Lord Soth’s legend in the “Caught in the Act” section recognize that these scenes relate to his
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of mead as they were being loaded onto a dogsled. When the town speaker tried to prevent the theft, the verbeeg killed him. The townsfolk want revenge, but more important, they want their mead back
! If the characters undertake this quest, they must track the verbeeg to his lair, which he shares with a dopey ogre, some stolen livestock, and a sleepy brown bear. To complicate matters, the verbeeg’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Halfling Regis the halfling, the only one of his kind for hundreds of miles in any direction, locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. Regis
was short, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
tossed over the back wall of the keep, or using the old tunnel that exits into the stream bed. This mission can be combined with another mission, such as saving the mill or rescuing villagers from the
temple of Chauntea (area 3). All characters need to do is bring a live cultist or Cult of the Dragon initiate back to the keep. Or characters can go into the town hunting for one specifically
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk. Even though any information the characters might bring back is truly of little value, the council is pleased with whatever report they provide and promises to make good on their reward. In
the meantime, while the characters are recuperating, a contingent of merfolk arrives in Saltmarsh and asks for a meeting with the council. During that session, they relate that they have just come from
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
into alien weirdness: characters could venture into a demiplane resembling Wonderland, Oz, or a postapocalyptic wasteland. Khyber is a prison realm, and the dragonshards found there relate to binding
substantial profits. Aside from assisting in such profit-driven expeditions, Morgrave University doesn’t often sponsor independent missions into Khyber. Such missions rarely bring back physical objects of any
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Halfling Regis the halfling, the only one of his kind for hundreds of miles in any direction, locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. Regis
was short, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Gnome Skinny and flaxen-haired, his skin walnut brown and his eyes a startling turquoise, Burgell stood half as tall as Aeron and had to climb up on a stool to look out the peephole. Like most
, then appeared to go back to sleep.
— Richard Lee Byers, The Black Bouquet
A constant hum of busy activity pervades the warrens and neighborhoods where gnomes form their close-knit communities
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
goals are self-serving, not actively malicious. Because the pack originally resided in the nation of Amn, their humanoid forms have dusky brown skin, brown or blue eyes, and varying shades of brown
live in peace.” Bond. “Nidalia, I owe everything to you. I will bring you back, mark my words.” Flaw. “If I can’t benefit from it, I’m not interested.”
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
tossed over the back wall of the keep, or using the old tunnel that exits into the stream bed. This mission can be combined with another mission, such as saving the mill or rescuing villagers from the
temple of Chauntea. All characters need to do is bring a live cultist or Cult of the Dragon initiate back to the keep. Or characters can go into the town hunting for one specifically. Prisoners
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
flooded, drowning the house in brackish muck. Tales say the house’s residents struggled to escape the pit, but the farm’s owner—desperate to keep her family with her—dragged them back into the sinking
. Gradually, these unthinking Undead combined into a soul shaker. Although the mind of this new horror was a fractured amalgam of thoughts, it remembered the lost soul named Culley, whose memories were the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Gnome Skinny and flaxen-haired, his skin walnut brown and his eyes a startling turquoise, Burgell stood half as tall as Aeron and had to climb up on a stool to look out the peephole. Like most
, then appeared to go back to sleep.
— Richard Lee Byers, The Black Bouquet
A constant hum of busy activity pervades the warrens and neighborhoods where gnomes form their close-knit communities
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
29. Trapped Halls A unusual pit and an unusual painting await adventurers in these tunnels. 29a. Pit of Brown Mold This hidden pit (see “Covered Pits”) is 50 feet deep, but the floor of the pit is
lined with a 10-foot-square patch of brown mold. A creature that falls the distance takes 17 (5d6) bludgeoning damage plus damage from the brown mold (see “Dungeon Hazards” in chapter 5 of the Dungeon






