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Species
Eberron: Forge of the Artificer
Over the course of centuries, those descended from both humans and elves have developed their own communities and traditions in Khorvaire. The rise of House Lyrandar and House Medani has strengthened
philosophy often become bards, diplomats, mediators, or translators. Others, fascinated by their distant connection to the Fey, seek to build bridges between the Material Plane and the Feywild of
Monsters
The Wild Beyond the Witchlight
are captivated by music, though they can’t distinguish a well-played performance from a bad one. If anyone plays an instrument or sings in the campestris’ vicinity, the little creatures will
a song or a piece of music three or four times, the creature remembers it forever.
Campestris vary widely in color, from white to tan to dark brown, but they always have red or purple caps and
Monsters
The Wild Beyond the Witchlight
distinguish a well-played performance from a bad one. If anyone plays an instrument or sings in the campestris’ vicinity, the little creatures will happily sing along, each in an obnoxiously nasal
creature remembers it forever.
Campestris vary widely in color, from white to tan to dark brown, but they always have red or purple caps and speckles. A campestri moves by manipulating the mycelium that
Monsters
Spelljammer: Adventures in Space
scavvers are 15 feet long. Their coloration resembles that of Wildspace itself: white spots (representing stars) sprinkled amid dark patches and patterns of color. They fearlessly invade the air envelopes
;rarely rise above the level of nuisances. The larger varieties are more formidable, in part because they often don’t wait for their meals to come to them.
A scavver has a single large eye in the
Monsters
Baldur’s Gate: Descent into Avernus
build. Her forgettable looks have proven her greatest asset as a thief, as her victims have trouble recognizing her even when they meet her again face-to-face. Keene’s leadership over the years
business, the rise of organized crews and vigilantes is interfering with Guild operations. After a carefully coordinated attack on a patriar’s estate fell to pieces when a vigilante clumsily alerted the estate guards, Keene declared open season on do-gooders of all stripes.
Monsters
Spelljammer: Adventures in Space
creature is no longer restrained by it and can escape from the corpse by using 10 feet of movement, exiting prone.Brown scavvers are 10 feet long and range in color from sun-dappled brownish gold to dark
their “host” moves (often at high speed), the scavvers keep pace. The lesser varieties—brown and gray—rarely rise above the level of nuisances. The larger varieties are more
Monsters
Curse of Strahd
return the courtesy, the duchess commissioned the legendary toymaker Fritz von Weerg to build a clockwork effigy of Pidlwick as a gift for Strahd's family. Although the duchess's heart was in the right
Ideal. “I wish I could make people happy.”
Bond. “I would like to find someone—anyone—who isn't afraid of me and who enjoys my company.”
Flaw. “When I'm upset, I do bad things.”Poison
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
shorter lives that they strive to achieve as much as they can in the years they are given. Or maybe they feel they have something to prove to the elder races, and that’s why they build their mighty
build cities to last for the ages, and great kingdoms that can persist for long centuries. An individual human might have a relatively short life span, but a human nation or culture preserves
Species
Strixhaven: A Curriculum of Chaos
character might be nocturnal. Or perhaps your character is simply prone to rise later, embodying the common nickname of night owl.
Creating Your Character
If you create an owlin character, follow these
increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
communities are threatened.
Pastoral Pleasantries
Most halflings live in small, peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much
despite the rise and fall of empires.
Many halflings live among other races, where the halflings’ hard work and loyal outlook offer them abundant rewards and creature comforts. Some halfling
Backgrounds
Guildmasters’ Guide to Ravnica
I cherish a leaf from Vitu-Ghazi that changes color with the seasons, even though it is no longer attached to the tree.
6
Every member of the conclave is my kin, and I would fight for any one
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Monsters
Fizban's Treasury of Dragons
amber in color. Their bodies are wider at the haunches, tapering in a wedge shape toward the head, and their wings are shaped to propel them through both air and water. A topaz dragon’s psionic
sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters with the Mark of Warding. Artificer House Agent. Some people want to build a better mousetrap. Better isn’t enough for you — you want to build
. Criminal Rogue. It’s not that you’re a bad person. You’ve just never met a lock you didn’t want to open. It’s like they speak to you, whispering “Free me! Free me!” You’re not even in it for the gold
Species
Mordenkainen Presents: Monsters of the Multiverse
inhabited before Maglubiyet’s rise. Now many goblins pursue their own destinies, escaping the plots of both archfey and gods.
Creating Your Character
At 1st level, you choose whether your
scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore
Species
Mordenkainen Presents: Monsters of the Multiverse
a scale color more akin to that of a chromatic or a metallic dragon. A kobold’s cry can express a range of emotion: anger, resolve, elation, fear, and more. Regardless of the emotion expressed
by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Personality. “Yes, I eat like a pig and have bad manners, but those are my only flaws, I swear. I’m darn near perfect otherwise.”
Ideal. “The low are lifted up, and the high and mighty are brought down
. Change is the nature of things.”
Bond. “I like gold. I like its color, its texture, its majestic gleam.”
Flaw. “It’s not stealing if I need it more than someone else.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. “Yes, I eat like a pig and have bad manners, but those are my only flaws, I swear. I’m darn near perfect otherwise.”
Ideal. “The low are lifted up, and the high and mighty are brought down. Change is
the nature of things.”
Bond. “I like gold. I like its color, its texture, its majestic gleam.”
Flaw. “It’s not stealing if I need it more than someone else.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Personality. “Yes, I eat like a pig and have bad manners, but those are my only flaws, I swear. I’m darn near perfect otherwise.”
Ideal. “The low are lifted up, and the high and mighty are brought down
. Change is the nature of things.”
Bond. “I like gold. I like its color, its texture, its majestic gleam.”
Flaw. “It’s not stealing if I need it more than someone else.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Personality. “Yes, I eat like a pig and have bad manners, but those are my only flaws, I swear. I’m darn near perfect otherwise.”
Ideal. “The low are lifted up, and the high and mighty are brought down
. Change is the nature of things.”
Bond. “I like gold. I like its color, its texture, its majestic gleam.”
Flaw. “It’s not stealing if I need it more than someone else.”
Warforged
Legacy
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Species
Eberron: Rising from the Last War
mindless automatons, House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted
and crystal eyes embedded beneath a reinforced brow ridge. Beyond these common elements of warforged design, the precise materials and build of a warforged vary based on the purpose for which it was
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror in Your Game Ominous shadows rise beyond the campfire’s light. Steps echo through the halls of a supposedly empty house. Something whispers from under the stairs. Such details fill horror
how to bring it to life through your adventures. Creating Atmosphere. Threatening traps and monsters alone don’t create exciting D&D adventures. This book provides techniques to help you build
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Pastoral Pleasantries Most halflings live in small, peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much land beyond their quiet
shires. They typically don’t recognize any sort of halfling nobility or royalty, instead looking to family elders to guide them. Families preserve their traditional ways despite the rise and fall of
Monsters
Fizban's Treasury of Dragons
bright yellow to rich amber in color. Their bodies are wider at the haunches, tapering in a wedge shape toward the head, and their wings are shaped to propel them through both air and water. A topaz
, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect sunbathing beaches where they can
Species
Spelljammer: Adventures in Space
grasp and manipulate weapons and tools. Although most plasmoids are translucent gray, they can alter their color and translucence by absorbing dyes through their pores.
Plasmoids don’t have
different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build&rdquo
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
color in darkness, only shades of gray. Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the
enemy than you started. Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Primal Intuition. You have proficiency in two of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Notorious Monsters Every monster tells a story. The more you treat monsters as unique individuals and foreshadow their threat, the larger they’ll loom in characters’ minds. Build dread by giving
acts of terrible carnage. Use the tables in chapter 4 of the Dungeon Master’s Guide to help inspire similar characteristics to color a monster’s notorious reputation.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
attention to themselves if things go bad. Focusing with Flair All sorcerers rely on an arcane focus through which they channel their magic, but traditional focuses lack a singular style. Staffs, orbs, wands
copper belt buckle created in your own likeness
4 A pair of silver spectacles whose lenses change color based on the school of spell you’re casting
5 A well-preserved sausage that smells
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
discern color in darkness, only shades of gray. Long-Limbed. When you make a melee attack on your turn, your reach for it is 5 feet greater than normal. Powerful Build. You count as one size larger when
60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Fury of the Small. When you damage a creature with an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
was fun for a while, but the zombie started to smell real bad, so we doused it in oil and set it on fire. Beek would’ve found that hilarious.”
— Fonkin Hoddypeak, on friendship
Hideous Forms
. Zombies appear as they did in life, showing the wounds that killed them. However, the magic that creates these vile creatures often takes time to run its course. Dead warriors might rise from a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
height and build, with skin hues ranging from tawny to fair. Their hair is usually brown or black, and their eye color varies widely, though brown is most common. Damaran Names: (Male) Bor, Fodel, Glar
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
height and build, with skin hues ranging from tawny to fair. Their hair is usually brown or black, and their eye color varies widely, though brown is most common. Damaran Names: (Male) Bor, Fodel, Glar
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
build a city. Ephara and Nylea are almost polar opposites, and there is no shortage of bad blood between the god of the cities and the god of the hunt. Nylea resents the construction of every
those who build new cities and those who free others from tyranny. Ephara knows that not all threats to a city come from outside it, and she encourages her followers to watch out for tyranny and
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Khoravar Daarken Over the course of centuries, those descended from both humans and elves have developed their own communities and traditions in Khorvaire. The rise of House Lyrandar and House
become bards, diplomats, mediators, or translators. Others, fascinated by their distant connection to the Fey, seek to build bridges between the Material Plane and the Feywild of Thelanis. These
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, a rival goblin gang that often deals in illicit arms. Rumors swirled that Krenko killed Dargig, the youngest of the three brothers, after a weapons drop went bad. The remaining two brothers, Rikkig
Krenko’s freedom, and are desperate to make him pay. GUILDLESS VILLAINS
Not every villain in a Ravnica campaign is a member of a guild, and not every scheme originates in the guildhalls. As you build
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their people are as varied in color, culture, and outlook as the human races of the surface. Land folk and merfolk rarely meet except by chance, though starry-eyed mariners tell tales of romance with
face a common threat or to complete a conquest. Such unifications can be the beginning of undersea kingdoms with dynasties lasting hundreds of years. Merfolk Settlements. Merfolk build their settlements






