Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'building barely divine construct recent'.
Other Suggestions:
buildings barely divine construct recently
binding bare divine constructed recent
binding barely divine constructed recent
binding barely divine construct recently
bullying barrel divine construct recently
Spells
Player’s Handbook
the old feat and gain the benefits of the new one. You can’t replace a feat that is a prerequisite for any of your other feats or features.
Roll Redo. You undo a single recent event by forcing
consequences for a whole community, region, or world, you are likely to attract powerful foes. If your wish would affect a god, the god’s divine servants might instantly intervene to prevent it or to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Divine Flame (2/Day). A 10-foot-radius, 40-foot-high column of divine fire sprouts in an area up to 120 feet away from the drow. Each creature in the column must make a DC 20 Dexterity saving throw
, taking 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Divine Flame","rollDamageType":"fire"} fire damage and 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Divine
Monsters
Curse of Strahd
, drink, or sleep.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use
attacks with its flailing and stomping roots. It can also use its roots to fling large rocks.
Hut Interior. The hut is a 15-foot-square, ramshackle wooden building with a gently sloping thatch roof. Its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Divine Flame (2/Day). A 10-foot-radius, 40-foot-high column of divine fire sprouts in an area up to 120 feet away from the drow. Each creature in the column must make a DC 20 Dexterity saving throw
, taking 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Divine Flame","rollDamageType":"fire"} fire damage and 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Divine
Monsters
Storm King's Thunder
him. But in recent years, King Hekaton had become convinced that the age of the giants was past, as evidenced by the growing distance between the giants and their gods. Annam the All-Father didn&rsquo
;t answer prayers, and his divine offspring — the lesser giant gods — were out of touch, constantly waging war against one another on the Outer Planes. Hekaton came to believe that the giants were no longer the rightful masters of the world.Lightning, ThunderCold
Monsters
The Book of Many Things
point maximum to 0.
Drink Breath. The breath drinker targets a creature that has the incapacitated condition or that the breath drinker is grappling and that isn’t a Construct or an Undead. The
reduces the target’s Charisma to 0, the target dies. Until the breath drinker dies, the dead target can’t be returned to life by any means short of divine intervention. On a successful save
Monsters
Vecna: Eve of Ruin
of Mystra, the god of magic. The divine energy Mystra passed to Alustriel grants Alustriel incredible power over arcane magic.
Alustriel’s youthful appearance as a human woman with silver hair
are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene when she senses a threat to the forces of
Species
Spelljammer: Adventures in Space
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms.
Although they don’t realize
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
and worse, so you know you can count on them in a fight.
— Brego Stoneheart, sea captain
Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the
elemental planes, and other dangerous spots far from the eyes of land-bound folk. Long-established guardians of the deep ocean floor, in recent years the noble tritons have become increasingly active in
Species
Dragonlance: Shadow of the Dragon Queen
During the mythical origins of Krynn, Reorx, god of craft, indulged in an age of unfettered creation. Many peoples sprang from his divine forge, but not all among them remained as the god created
example, the text of the cure wounds spell specifies that the spell doesn’t work on a creature that has the Construct type.
Life Span
The typical life span of a player character in the D&D
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine radiance
an orc war band celebrating its recent victory. Silently, he stalks into their midst and whispers an oath, and two orcs are dead before they even realize he is there.
Silver hair shining in a shaft
Monsters
Fizban's Treasury of Dragons
of eel favored by a local topaz dragon is “haunted,” and shipments of the eel vanish every time the ghost appears.
4
Legends claim that a gauntlet imbued with divine power rests in a
to ask for help getting home.
6
A topaz dragon is building a tableau of desiccated creatures and has grown obsessed with catching one treasure hunter who escaped the dragon’s clutches
Species
Spelljammer: Adventures in Space
Long ago, groups of elves ventured from the Feywild to the Astral Plane to be closer to their gods. Life in the Silver Void has imbued their souls with a spark of divine light. That light manifests
: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect
Monsters
Tomb of Annihilation
must be modeled after a beast with a challenge rating of 2 or less. The ice creature has the same statistics as the beast it models, with the following changes: the creature is a construct with
divine its location and that of its wearer. On his fingers above the knuckles, Artus has tattooed the names of his dearly departed animal companions — a pair of talking wombats named Byrt and
Monsters
Fizban's Treasury of Dragons
with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far from the sea
, but the dragon is too proud to ask for help getting home.
6
A topaz dragon is building a tableau of desiccated creatures and has grown obsessed with catching one treasure hunter who escaped the
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
, while leaving your hands free.
Celestial. You sprout a pair of softly luminescent, feathered wings from your back and gain a flying speed of 30 feet.
Construct. A homunculus appears in an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Recent Events The pirate attack on the abbey came as a complete surprise to the clerics, since the pirates and clerics were previously in league with each other. The pirates fenced much of their
expected the pirates to rebel, confident in their undead defenses even if they did. Unfortunately for the clerics, the pirates had enough numbers to barely make it through the skeleton horde. After
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Recent Events The pirate attack on the abbey came as a complete surprise to the clerics, since the pirates and clerics were previously in league with each other. The pirates fenced much of their
expected the pirates to rebel, confident in their undead defenses even if they did. Unfortunately for the clerics, the pirates had enough numbers to barely make it through the skeleton horde. After
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Recent Events The pirate attack on the abbey came as a complete surprise to the clerics, since the pirates and clerics were previously in league with each other. The pirates fenced much of their
expected the pirates to rebel, confident in their undead defenses even if they did. Unfortunately for the clerics, the pirates had enough numbers to barely make it through the skeleton horde. After
Species
Mordenkainen Presents: Monsters of the Multiverse
Underdark near the lairs of the earliest dragons. In some lands, kobolds serve chromatic or metallic dragons—even worshiping them as divine beings. In other places, kobolds know too well how
, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types
Species
Mordenkainen Presents: Monsters of the Multiverse
Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi
of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
sahuagin and worse, so you know you can count on them in a fight.
— Brego Stoneheart, sea captain
Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the
elemental planes, and other dangerous spots far from the eyes of land-bound folk. Long-established guardians of the deep ocean floor, in recent years the noble tritons have become increasingly active in the world above.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
sahuagin and worse, so you know you can count on them in a fight.
— Brego Stoneheart, sea captain
Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the
elemental planes, and other dangerous spots far from the eyes of land-bound folk. Long-established guardians of the deep ocean floor, in recent years the noble tritons have become increasingly active in the world above.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Lyre of Building Wondrous item, rare (requires attunement by a bard) While holding this lyre, you can cast mending as an action. You can also play the lyre as a reaction when an object or a structure
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Lyre of Building Wondrous item, rare (requires attunement by a bard) While holding this lyre, you can cast mending as an action. You can also play the lyre as a reaction when an object or a structure
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
sahuagin and worse, so you know you can count on them in a fight.
— Brego Stoneheart, sea captain
Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the
elemental planes, and other dangerous spots far from the eyes of land-bound folk. Long-established guardians of the deep ocean floor, in recent years the noble tritons have become increasingly active in the world above.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Lyre of Building Wondrous item, rare (requires attunement by a bard) While holding this lyre, you can cast mending as an action. You can also play the lyre as a reaction when an object or a structure
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
feel their existence is one of secret torment and suffering. The idea that pain has nobility to it — that there can be a divine reason behind the trials that face Baldurians — comforts many. Some
rights. In recent memory, cryptic notes have appeared on the gates of patriar estates, warning that “those who falsely champion the Crying God will find their own suffering multiplied.” Mike Schley The High House of Wonders
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
feel their existence is one of secret torment and suffering. The idea that pain has nobility to it — that there can be a divine reason behind the trials that face Baldurians — comforts many. Some
rights. In recent memory, cryptic notes have appeared on the gates of patriar estates, warning that “those who falsely champion the Crying God will find their own suffering multiplied.” Mike Schley The High House of Wonders
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
feel their existence is one of secret torment and suffering. The idea that pain has nobility to it — that there can be a divine reason behind the trials that face Baldurians — comforts many. Some
rights. In recent memory, cryptic notes have appeared on the gates of patriar estates, warning that “those who falsely champion the Crying God will find their own suffering multiplied.” Mike Schley The High House of Wonders
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
feel their existence is one of secret torment and suffering. The idea that pain has nobility to it — that there can be a divine reason behind the trials that face Baldurians — comforts many. Some
rights. In recent memory, cryptic notes have appeared on the gates of patriar estates, warning that “those who falsely champion the Crying God will find their own suffering multiplied.”
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Cackling Chasm, like all gnolls, were born in this fashion. But a rift has formed between the creator and its creations. The fang of Yeenoghu, Chyzka, is being blamed for the pack’s recent misfortunes
. It led the gnolls to Icewind Dale, promising abundant food. What the gnolls got instead was an unending winter and barely enough nourishment to sustain them. The gnolls are forced to resort to
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Fishery In recent days, the town fishery has become a more permanent structure. During the day, the warehouse hosts several fishers selling their daily catches at stalls, and merchants who sell and
repair fishing equipment. At night, Leilon’s town council gathers within the building to discuss the construction of the town and active threats in the region. The current town council has the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Fishery In recent days, the town fishery has become a more permanent structure. During the day, the warehouse hosts several fishers selling their daily catches at stalls, and merchants who sell and
repair fishing equipment. At night, Leilon’s town council gathers within the building to discuss the construction of the town and active threats in the region. The current town council has the






