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Returning 35 results for 'burdens blessings diffusing constantly related'.
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Classes
Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics
Classes
Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics
Monsters
Acquisitions Incorporated
halflings related to Rosie. She has a daunting number of natural and adopted children, many of whom have followed their mother along the adventuring career track.
Rosie's goals have always been more
endless movements and intricate patterns of the sky. However, the Beestinger clan has a less metaphysical reputation in the eyes of many people, as constantly swirling rumors attempt to connect the
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
beneficial properties
1 major beneficial property
2 minor detrimental properties
Blessings of Moradin
If you are a dwarf attuned to the axe, you gain the following benefits:
You have immunity
to poison damage.
The range of your darkvision increases by 60 feet.
You gain proficiency with artisan’s tools related to blacksmithing, brewing, and stonemasonry.
Conjure Earth Elemental
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even these wanderers love peace, food, hearth, and home, though home
more like closely related families than true subraces. Choose one of these subraces or one from another source.
monsters
the thri-kreen. In other places it works through consuming worms, producing creatures with the statistics of Spawn of Kyuss. In general, Valaara may employ any sort of creature thematically related
should be seen as a starting point. Like all daelkyr, Valaara is constantly experimenting and creating new things. Imagine a purple worm with malign intelligence and psychic powers, or teleporting
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Isolde’s Torment Isolde is both protector and prisoner of the Carnival. The following truths endlessly weigh upon her: The Carnival constantly grows, bringing additional souls dependent on Isolde’s
, the Caller. But the small concerns of the Carnival nag at her ceaselessly, exacerbated by the fey interlopers drawn to her presence. Her burdens drive her to seek seclusion to keep her legendary
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Isolde’s Torment Isolde is both protector and prisoner of the Carnival. The following truths endlessly weigh upon her: The Carnival constantly grows, bringing additional souls dependent on Isolde’s
, the Caller. But the small concerns of the Carnival nag at her ceaselessly, exacerbated by the fey interlopers drawn to her presence. Her burdens drive her to seek seclusion to keep her legendary
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Isolde’s Torment Isolde is both protector and prisoner of the Carnival. The following truths endlessly weigh upon her: The Carnival constantly grows, bringing additional souls dependent on Isolde’s
, the Caller. But the small concerns of the Carnival nag at her ceaselessly, exacerbated by the fey interlopers drawn to her presence. Her burdens drive her to seek seclusion to keep her legendary
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
your piety score. As you increase that score, you gain blessings from your god. Piety has nothing to do with faith or belief, except insofar as a person’s thoughts and ideals drive them to action in
score related to that god is 1. Your piety score increases by 1 when you do something to advance the god’s interests or behave in accordance with the god’s ideals. The gods expect great deeds from
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
your piety score. As you increase that score, you gain blessings from your god. Piety has nothing to do with faith or belief, except insofar as a person’s thoughts and ideals drive them to action in
score related to that god is 1. Your piety score increases by 1 when you do something to advance the god’s interests or behave in accordance with the god’s ideals. The gods expect great deeds from
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
your piety score. As you increase that score, you gain blessings from your god. Piety has nothing to do with faith or belief, except insofar as a person’s thoughts and ideals drive them to action in
score related to that god is 1. Your piety score increases by 1 when you do something to advance the god’s interests or behave in accordance with the god’s ideals. The gods expect great deeds from
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
can let down their guard. Its inhabitants strive constantly to be as righteous as possible. Countless creatures aim to reach the highest and most sublime peak of the mountain, but only the purest
souls can. That peak fills even the most jaded of travelers with awe. The pervasive goodness of Mount Celestia bestows blessings on creatures on the plane (see “Environmental Effects” in chapter 3
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
can let down their guard. Its inhabitants strive constantly to be as righteous as possible. Countless creatures aim to reach the highest and most sublime peak of the mountain, but only the purest
souls can. That peak fills even the most jaded of travelers with awe. The pervasive goodness of Mount Celestia bestows blessings on creatures on the plane (see “Environmental Effects” in chapter 3
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, every village assembles a communal offering to the gods to request blessings, chief among them protection from disaster. The gathered offerings are carried by a caravan of walkers and wagons to a
eagle effigy whose burning signifies the offerings given and whose light represents the blessings from the gods. Watchers of the Ashes The Watchers of the Ashes are a religious coalition dedicated to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, every village assembles a communal offering to the gods to request blessings, chief among them protection from disaster. The gathered offerings are carried by a caravan of walkers and wagons to a
eagle effigy whose burning signifies the offerings given and whose light represents the blessings from the gods. Watchers of the Ashes The Watchers of the Ashes are a religious coalition dedicated to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
can let down their guard. Its inhabitants strive constantly to be as righteous as possible. Countless creatures aim to reach the highest and most sublime peak of the mountain, but only the purest
souls can. That peak fills even the most jaded of travelers with awe. The pervasive goodness of Mount Celestia bestows blessings on creatures on the plane (see “Environmental Effects” in chapter 3
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, every village assembles a communal offering to the gods to request blessings, chief among them protection from disaster. The gathered offerings are carried by a caravan of walkers and wagons to a
eagle effigy whose burning signifies the offerings given and whose light represents the blessings from the gods. Watchers of the Ashes The Watchers of the Ashes are a religious coalition dedicated to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
;Kurtulmak: God of Kobolds” sidebar). In the world they occupy, kobolds are often bullied and enslaved by larger creatures — or, when they live on their own, they are constantly fearful of
use for healing magic, and a sorcerer can meet most of the tribe’s other magic-related needs. Kobold shamans are very rare; priests of Kurtulmak, when they reveal themselves, are easily recognized
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Docks The docks of Saltmarsh are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here. The docks have recently undergone a series of
is almost constantly busy; it’s rare to see the large piers unoccupied. Guarded warehouses are a common sight in this district, and it is considered suspicious behavior to walk near those places at
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Fate and Destiny Two closely related concepts loom large in the way mortals think about their place in the world: fate and destiny. The idea of fate is that the course of each mortal’s life is
predetermined, spun out in a tapestry woven by a trio of semidivine women, the Fates. Gods aren’t bound by the strands of fate, their lives and legends constantly changing and endlessly uncertain. In the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Fate and Destiny Two closely related concepts loom large in the way mortals think about their place in the world: fate and destiny. The idea of fate is that the course of each mortal’s life is
predetermined, spun out in a tapestry woven by a trio of semidivine women, the Fates. Gods aren’t bound by the strands of fate, their lives and legends constantly changing and endlessly uncertain. In the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Docks The docks of Saltmarsh are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here. The docks have recently undergone a series of
is almost constantly busy; it’s rare to see the large piers unoccupied. Guarded warehouses are a common sight in this district, and it is considered suspicious behavior to walk near those places at
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Fate and Destiny Two closely related concepts loom large in the way mortals think about their place in the world: fate and destiny. The idea of fate is that the course of each mortal’s life is
predetermined, spun out in a tapestry woven by a trio of semidivine women, the Fates. Gods aren’t bound by the strands of fate, their lives and legends constantly changing and endlessly uncertain. In the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Docks The docks of Saltmarsh are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here. The docks have recently undergone a series of
is almost constantly busy; it’s rare to see the large piers unoccupied. Guarded warehouses are a common sight in this district, and it is considered suspicious behavior to walk near those places at
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
could lead to Klothys retracting her blessings or even dispatching loyal champions to destroy her wayward servants. Her most successful champions stand to reorder errant civilizations or rebalance
strands of destiny, constantly tightening the trap that keeps the titans imprisoned. Were it not for her immortal vigilance, the titans might once again claim the mortal realm as their own.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
sharpness. Random Properties. The axe has the following randomly determined properties: 2 minor beneficial properties 1 major beneficial property 2 minor detrimental properties Blessings of Moradin. If
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
sharpness. Random Properties. The axe has the following randomly determined properties: 2 minor beneficial properties 1 major beneficial property 2 minor detrimental properties Blessings of Moradin. If
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
could lead to Klothys retracting her blessings or even dispatching loyal champions to destroy her wayward servants. Her most successful champions stand to reorder errant civilizations or rebalance
strands of destiny, constantly tightening the trap that keeps the titans imprisoned. Were it not for her immortal vigilance, the titans might once again claim the mortal realm as their own.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
could lead to Klothys retracting her blessings or even dispatching loyal champions to destroy her wayward servants. Her most successful champions stand to reorder errant civilizations or rebalance
strands of destiny, constantly tightening the trap that keeps the titans imprisoned. Were it not for her immortal vigilance, the titans might once again claim the mortal realm as their own.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
sharpness. Random Properties. The axe has the following randomly determined properties: 2 minor beneficial properties 1 major beneficial property 2 minor detrimental properties Blessings of Moradin. If
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
of halflings related to Rosie. She has a daunting number of natural and adopted children, many of whom have followed their mother along the adventuring career track. Rosie’s goals have always been
the endless movements and intricate patterns of the sky. However, the Beestinger clan has a less metaphysical reputation in the eyes of many people, as constantly swirling rumors attempt to connect the






